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// Copyright 2021 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_INTERPOLABLE_ASPECT_RATIO_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_INTERPOLABLE_ASPECT_RATIO_H_
#include <memory>
#include "third_party/blink/renderer/core/animation/interpolable_value.h"
#include "third_party/blink/renderer/core/style/style_aspect_ratio.h"
namespace blink {
// Represents a blink::StyleAspectRatio, converted into its logarithm for
// interpolation.
class CORE_EXPORT InterpolableAspectRatio final : public InterpolableValue {
public:
explicit InterpolableAspectRatio(const FloatSize& ratio);
explicit InterpolableAspectRatio(std::unique_ptr<InterpolableValue> value)
: value_(std::move(value)) {}
static std::unique_ptr<InterpolableAspectRatio> MaybeCreate(
const StyleAspectRatio&);
FloatSize GetRatio() const;
// InterpolableValue implementation:
void Interpolate(const InterpolableValue& to,
const double progress,
InterpolableValue& result) const final;
bool IsAspectRatio() const final { return true; }
bool Equals(const InterpolableValue& other) const final {
NOTREACHED();
return false;
}
void Scale(double scale) final;
void Add(const InterpolableValue& other) final;
void AssertCanInterpolateWith(const InterpolableValue& other) const final;
private:
InterpolableAspectRatio* RawClone() const final {
return new InterpolableAspectRatio(value_->Clone());
}
InterpolableAspectRatio* RawCloneAndZero() const final {
return new InterpolableAspectRatio(value_->CloneAndZero());
}
// Interpolable aspect ratio value is stored and interpolated as the log of
// the real aspect ratio.
std::unique_ptr<InterpolableValue> value_;
};
template <>
struct DowncastTraits<InterpolableAspectRatio> {
static bool AllowFrom(const InterpolableValue& interpolable_value) {
return interpolable_value.IsAspectRatio();
}
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_INTERPOLABLE_ASPECT_RATIO_H_