blob: 70416a7c9048f18081b2a9730e7376cc7ce298aa [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/hunspell/google/bdict_reader.h"
#include <stdint.h>
#include "base/check.h"
namespace hunspell {
// Like the "Visitor" design pattern, this lightweight object provides an
// interface around a serialized trie node at the given address in the memory.
class NodeReader {
public:
// Return values for GetChildAt.
enum FindResult {
// A node is found.
FIND_NODE,
// There are no more children for this node, no child node is returned.
FIND_DONE,
// There is no node at this location, but there are more if you continue
// iterating. This happens when there is a lookup node with empty entries.
FIND_NOTHING
};
// The default constructor makes an invalid reader.
NodeReader();
NodeReader(const unsigned char* bdict_data, size_t bdict_length,
size_t node_offset, int node_depth);
// Returns true if the reader is valid. False means you shouldn't use it.
bool is_valid() const { return is_valid_; }
// Recursively finds the given NULL terminated word.
// See BDictReader::FindWord.
int FindWord(const unsigned char* word,
int affix_indices[BDict::MAX_AFFIXES_PER_WORD]) const;
// Allows iterating over the children of this node. When it returns
// FIND_NODE, |*result| will be populated with the reader for the found node.
// The first index is 0. The single character for this node will be placed
// into |*found_char|.
FindResult GetChildAt(int index, char* found_char, NodeReader* result) const;
// Leaf ----------------------------------------------------------------------
inline bool is_leaf() const {
// If id_byte() sets is_valid_ to false, we need an extra check to avoid
// returning true for this type.
return (id_byte() & BDict::LEAF_NODE_TYPE_MASK) ==
BDict::LEAF_NODE_TYPE_VALUE && is_valid_;
}
// If this is a leaf node with an additional string, this function will return
// a pointer to the beginning of the additional string. It will be NULL
// terminated. If it is not a leaf or has no additional string, it will return
// NULL.
inline const unsigned char* additional_string_for_leaf() const {
// Leaf nodes with additional strings start with bits "01" in the ID byte.
if ((id_byte() & BDict::LEAF_NODE_ADDITIONAL_MASK) ==
BDict::LEAF_NODE_ADDITIONAL_VALUE) {
if (node_offset_ < (bdict_length_ - 2))
return &bdict_data_[node_offset_ + 2]; // Starts after the 2 byte ID.
// Otherwise the dictionary is corrupt.
is_valid_ = false;
}
return NULL;
}
// Returns the first affix ID corresponding to the given leaf node. The
// current node must be a leaf or this will do the wrong thing. There may be
// additional affix IDs following the node when leaf_has_following is set,
// but this will not handle those.
inline int affix_id_for_leaf() const {
if (node_offset_ >= bdict_length_ - 1) {
is_valid_ = false;
return 0;
}
// Take the lowest 6 bits of the first byte, and all 8 bits of the second.
return ((bdict_data_[node_offset_ + 0] &
BDict::LEAF_NODE_FIRST_BYTE_AFFIX_MASK) << 8) +
bdict_data_[node_offset_ + 1];
}
// Returns true if there is a list of additional affix matches following this
// leaf node.
inline bool leaf_has_following() const {
return ((id_byte() & BDict::LEAF_NODE_FOLLOWING_MASK) ==
BDict::LEAF_NODE_FOLLOWING_VALUE);
}
// Fills the affix indices into the output array given a matching leaf node.
// |additional_bytes| is the number of bytes of the additional string,
// including the NULL terminator, following this leaf node. This will be 0 if
// there is no additional string.
int FillAffixesForLeafMatch(
size_t additional_bytes,
int affix_indices[BDict::MAX_AFFIXES_PER_WORD]) const;
// Lookup --------------------------------------------------------------------
inline bool is_lookup() const {
return (id_byte() & BDict::LOOKUP_NODE_TYPE_MASK) ==
BDict::LOOKUP_NODE_TYPE_VALUE;
}
inline bool is_lookup_32() const {
return (id_byte() & BDict::LOOKUP_NODE_32BIT_MASK) ==
BDict::LOOKUP_NODE_32BIT_VALUE;
}
inline bool lookup_has_0th() const {
return (id_byte() & BDict::LOOKUP_NODE_0TH_MASK) ==
BDict::LOOKUP_NODE_0TH_VALUE;
}
// Returns the first entry after the lookup table header. When there is a
// magic 0th entry, it will be that address.
// The caller checks that the result is in-bounds.
inline size_t zeroth_entry_offset() const {
return node_offset_ + 3;
}
// Returns the index of the first element in the lookup table. This skips any
// magic 0th entry.
// The caller checks that the result is in-bounds.
size_t lookup_table_offset() const {
size_t table_offset = zeroth_entry_offset();
if (lookup_has_0th())
return table_offset + (is_lookup_32() ? 4 : 2);
return table_offset;
}
inline int lookup_first_char() const {
if (node_offset_ >= bdict_length_ - 1) {
is_valid_ = false;
return 0;
}
return bdict_data_[node_offset_ + 1];
}
inline int lookup_num_chars() const {
if (node_offset_ >= bdict_length_ - 2) {
is_valid_ = false;
return 0;
}
return bdict_data_[node_offset_ + 2];
}
// Computes a node reader for the magic 0th entry of the table. This assumes
// it has a 0th entry. This will always return FOUND_NODE (for compatilibility
// with GetChildAt).
FindResult ReaderForLookup0th(NodeReader* result) const;
// Gets a node reader for the |offset|th element in the table, not counting
// the magic 0th element, if any (so passing 0 here will give you the first
// element in the regular lookup table). The offset is assumed to be valid.
//
// |child_node_char| is the character value that the child node will
// represent. The single character for this node will be placed into
// |*found_char|.
FindResult ReaderForLookupAt(size_t index, char* found_char,
NodeReader* result) const;
// List ----------------------------------------------------------------------
inline bool is_list() const {
return (id_byte() & BDict::LIST_NODE_TYPE_MASK) ==
BDict::LIST_NODE_TYPE_VALUE;
}
inline int is_list_16() const {
// 16 bit lst nodes have the high 4 bits of 1.
return (id_byte() & BDict::LIST_NODE_16BIT_MASK) ==
BDict::LIST_NODE_16BIT_VALUE;
}
inline size_t list_item_count() const {
// The list count is stored in the low 4 bits of the ID.
return id_byte() & BDict::LIST_NODE_COUNT_MASK;
}
// Returns a NodeReader for the list item with the given index. The single
// character for this node will be placed into |*found_char|.
FindResult ReaderForListAt(size_t index, char* found_char,
NodeReader* result) const;
private:
inline unsigned char id_byte() const {
if (!is_valid_)
return 0; // Don't continue with a corrupt node.
if (node_offset_ >= bdict_length_) {
// Return zero if out of bounds; we'll check is_valid_ in caller.
is_valid_ = false;
return 0;
}
return bdict_data_[node_offset_];
}
// Checks the given leaf node to see if it's a match for the given word.
// The parameters and return values are the same as BDictReader::FindWord.
int CompareLeafNode(const unsigned char* word,
int affix_indices[BDict::MAX_AFFIXES_PER_WORD]) const;
// Recursive calls used by FindWord to look up child nodes of different types.
int FindInLookup(const unsigned char* word,
int affix_indices[BDict::MAX_AFFIXES_PER_WORD]) const;
int FindInList(const unsigned char* word,
int affix_indices[BDict::MAX_AFFIXES_PER_WORD]) const;
// The entire bdict file. This will be NULL if it is invalid.
const unsigned char* bdict_data_;
size_t bdict_length_;
// Points to the end of the file (for length checking convenience).
const unsigned char* bdict_end_;
// Absolute offset within |bdict_data_| of the beginning of this node.
size_t node_offset_;
// The character index into the word that this node represents.
int node_depth_;
// Signals that dictionary corruption was found during node traversal.
mutable bool is_valid_;
};
NodeReader::NodeReader()
: bdict_data_(NULL),
bdict_length_(0),
bdict_end_(NULL),
node_offset_(0),
node_depth_(0),
is_valid_(false) {
}
NodeReader::NodeReader(const unsigned char* bdict_data, size_t bdict_length,
size_t node_offset, int node_depth)
: bdict_data_(bdict_data),
bdict_length_(bdict_length),
bdict_end_(bdict_data + bdict_length),
node_offset_(node_offset),
node_depth_(node_depth),
is_valid_(bdict_data != NULL && node_offset < bdict_length) {
}
int NodeReader::FindWord(const unsigned char* word,
int affix_indices[BDict::MAX_AFFIXES_PER_WORD]) const {
// Return 0 if the dictionary is corrupt as BDictReader::FindWord() does.
if (!bdict_data_ || node_offset_ > bdict_length_)
return 0;
if (is_leaf())
return CompareLeafNode(word, affix_indices);
if (is_lookup())
return FindInLookup(word, affix_indices);
if (is_list())
return FindInList(word, affix_indices);
return 0; // Corrupt file.
}
NodeReader::FindResult NodeReader::GetChildAt(int index, char* found_char,
NodeReader* result) const {
if (is_lookup()) {
if (lookup_has_0th()) {
if (index == 0) {
*found_char = 0;
return ReaderForLookup0th(result);
}
index--; // Make index relative to the non-0th-element table.
}
return ReaderForLookupAt(index, found_char, result);
}
if (is_list()) {
return ReaderForListAt(index, found_char, result);
}
return FIND_DONE;
}
int NodeReader::CompareLeafNode(
const unsigned char* word,
int affix_indices[BDict::MAX_AFFIXES_PER_WORD]) const {
// See if there is an additional string.
const unsigned char* additional = additional_string_for_leaf();
if (!additional) {
// No additional string. This means we should have reached the end of the
// word to get a match.
if (word[node_depth_] != 0)
return 0;
return FillAffixesForLeafMatch(0, affix_indices);
}
// Check the additional string.
int cur = 0;
while (&additional[cur] < bdict_end_ && additional[cur]) {
if (word[node_depth_ + cur] != additional[cur])
return 0; // Not a match.
cur++;
}
if (&additional[cur] == bdict_end_) {
is_valid_ = false;
return 0;
}
// Got to the end of the additional string, the word should also be over for
// a match (the same as above).
if (word[node_depth_ + cur] != 0)
return 0;
return FillAffixesForLeafMatch(cur + 1, affix_indices);
}
int NodeReader::FillAffixesForLeafMatch(
size_t additional_bytes,
int affix_indices[BDict::MAX_AFFIXES_PER_WORD]) const {
// The first match is easy, it always comes from the affix_id included in the
// leaf node.
affix_indices[0] = affix_id_for_leaf();
if (!leaf_has_following() && affix_indices[0] != BDict::FIRST_AFFIX_IS_UNUSED)
return 1; // Common case: no additional affix group IDs.
// We may or may not need to ignore that first value we just read, since it
// could be a dummy placeholder value. The |list_offset| is the starting
// position in the output list to write the rest of the values, which may
// overwrite the first value.
int list_offset = 1;
if (affix_indices[0] == BDict::FIRST_AFFIX_IS_UNUSED)
list_offset = 0;
// Save the end pointer (accounting for an odd number of bytes).
size_t array_start = node_offset_ + additional_bytes + 2;
const uint16_t* const bdict_short_end = reinterpret_cast<const uint16_t*>(
&bdict_data_[((bdict_length_ - array_start) & -2) + array_start]);
// Process all remaining matches.
const uint16_t* following_array =
reinterpret_cast<const uint16_t*>(&bdict_data_[array_start]);
for (int i = 0; i < BDict::MAX_AFFIXES_PER_WORD - list_offset; i++) {
if (&following_array[i] >= bdict_short_end) {
is_valid_ = false;
return 0;
}
if (following_array[i] == BDict::LEAF_NODE_FOLLOWING_LIST_TERMINATOR)
return i + list_offset; // Found the end of the list.
affix_indices[i + list_offset] = following_array[i];
}
return BDict::MAX_AFFIXES_PER_WORD;
}
int NodeReader::FindInLookup(
const unsigned char* word,
int affix_indices[BDict::MAX_AFFIXES_PER_WORD]) const {
unsigned char next_char = word[node_depth_];
NodeReader child_reader;
if (next_char == 0 && lookup_has_0th()) {
if (ReaderForLookup0th(&child_reader) != FIND_NODE)
return 0;
} else {
// Look up in the regular part of the table.
int offset_in_table = static_cast<int>(next_char) - lookup_first_char();
if (offset_in_table < 0 || offset_in_table > lookup_num_chars())
return 0; // Table can not include this value.
char dummy_char;
if (ReaderForLookupAt(offset_in_table, &dummy_char, &child_reader) !=
FIND_NODE)
return 0;
DCHECK(dummy_char == static_cast<char>(next_char));
}
if (!child_reader.is_valid())
return 0; // Something is messed up.
// Now recurse into that child node.
return child_reader.FindWord(word, affix_indices);
}
NodeReader::FindResult NodeReader::ReaderForLookup0th(
NodeReader* result) const {
size_t child_offset;
if (is_lookup_32()) {
child_offset = *reinterpret_cast<const unsigned int*>(
&bdict_data_[zeroth_entry_offset()]);
} else {
child_offset = *reinterpret_cast<const unsigned short*>(
&bdict_data_[zeroth_entry_offset()]);
child_offset += node_offset_;
}
// Range check the offset;
if (child_offset >= bdict_length_) {
is_valid_ = false;
return FIND_DONE;
}
// Now recurse into that child node. We don't advance to the next character
// here since the 0th element will be a leaf (see ReaderForLookupAt).
*result = NodeReader(bdict_data_, bdict_length_, child_offset, node_depth_);
return FIND_NODE;
}
NodeReader::FindResult NodeReader::ReaderForLookupAt(
size_t index,
char* found_char,
NodeReader* result) const {
const unsigned char* table_begin = &bdict_data_[lookup_table_offset()];
if (index >= static_cast<size_t>(lookup_num_chars()) || !is_valid_)
return FIND_DONE;
size_t child_offset;
if (is_lookup_32()) {
// Table contains 32-bit absolute offsets.
child_offset =
reinterpret_cast<const unsigned int*>(table_begin)[index];
if (!child_offset)
return FIND_NOTHING; // This entry in the table is empty.
} else {
// Table contains 16-bit offsets relative to the current node.
child_offset =
reinterpret_cast<const unsigned short*>(table_begin)[index];
if (!child_offset)
return FIND_NOTHING; // This entry in the table is empty.
child_offset += node_offset_;
}
// Range check the offset;
if (child_offset >= bdict_length_) {
is_valid_ = false;
return FIND_DONE; // Error.
}
// This is a bit tricky. When we've just reached the end of a word, the word
// itself will be stored in a leaf "node" off of this node. That node, of
// course, will want to know that it's the end of the word and so we have to
// have it use the same index into the word as we're using at this level.
//
// This happens when there is a word in the dictionary that is a strict
// prefix of other words in the dictionary, and so we'll have a non-leaf
// node representing the entire word before the ending leaf node.
//
// In all other cases, we want to advance to the next character. Even if the
// child node is a leaf, it will have an additional character that it will
// want to check.
*found_char = static_cast<char>(index + lookup_first_char());
if (!is_valid_)
return FIND_DONE;
int char_advance = *found_char == 0 ? 0 : 1;
*result = NodeReader(bdict_data_, bdict_length_,
child_offset, node_depth_ + char_advance);
return FIND_NODE;
}
int NodeReader::FindInList(
const unsigned char* word,
int affix_indices[BDict::MAX_AFFIXES_PER_WORD]) const {
unsigned char next_char = word[node_depth_];
// TODO(brettw) replace with binary search.
size_t list_count = list_item_count();
const unsigned char* list_begin = &bdict_data_[node_offset_ + 1];
int bytes_per_index = (is_list_16() ? 3 : 2);
for (size_t i = 0; i < list_count; i++) {
const unsigned char* list_current = &list_begin[i * bytes_per_index];
if (list_current >= bdict_end_) {
is_valid_ = false;
return 0;
}
if (*list_current == next_char) {
// Found a match.
char dummy_char;
NodeReader child_reader;
if (ReaderForListAt(i, &dummy_char, &child_reader) != FIND_NODE)
return 0;
DCHECK(dummy_char == static_cast<char>(next_char));
return child_reader.FindWord(word, affix_indices);
}
}
return 0;
}
NodeReader::FindResult NodeReader::ReaderForListAt(
size_t index,
char* found_char,
NodeReader* result) const {
size_t list_begin = node_offset_ + 1;
if (index >= list_item_count())
return FIND_DONE;
size_t offset;
if (is_list_16()) {
const unsigned char* list_item_begin = bdict_data_ + list_begin + index * 3;
*found_char = static_cast<char>(list_item_begin[0]);
// The children begin right after the list.
size_t children_begin = list_begin + list_item_count() * 3;
offset = children_begin + *reinterpret_cast<const unsigned short*>(
&list_item_begin[1]);
} else {
const unsigned char* list_item_begin = bdict_data_ + list_begin + index * 2;
*found_char = list_item_begin[0];
size_t children_begin = list_begin + list_item_count() * 2;
offset = children_begin + list_item_begin[1];
}
if (offset == 0 || node_offset_ >= bdict_length_) {
is_valid_ = false;
return FIND_DONE; // Error, should not happen except for corruption.
}
int char_advance = *found_char == 0 ? 0 : 1; // See ReaderForLookupAt.
*result = NodeReader(bdict_data_, bdict_length_,
offset, node_depth_ + char_advance);
return FIND_NODE;
}
// WordIterator ----------------------------------------------------------------
struct WordIterator::NodeInfo {
// The current offset is set to -1 so we start iterating at 0 when Advance
// is called.
NodeInfo(const NodeReader& rdr, char add)
: reader(rdr),
addition(add),
cur_offset(-1) {
}
// The reader for this node level.
NodeReader reader;
// The character that this level represents. For the 0th level, this will
// be 0 (since it is the root that represents no characters).
char addition;
// The current index into the reader that we're reading. Combined with the
// |stack_|, this allows us to iterate over the tree in depth-first order.
int cur_offset;
};
WordIterator::WordIterator(const NodeReader& reader) {
NodeInfo info(reader, 0);
stack_.push_back(info);
}
WordIterator::WordIterator(const WordIterator& other) {
operator=(other);
}
WordIterator::~WordIterator() {
// Can't be in the header for the NodeReader destructor.
}
WordIterator& WordIterator::operator=(const WordIterator& other) {
stack_ = other.stack_;
return *this;
}
int WordIterator::Advance(char* output_buffer, size_t output_len,
int affix_ids[BDict::MAX_AFFIXES_PER_WORD]) {
// In-order tree walker. This uses a loop for fake tail recursion.
while (!stack_.empty()) {
NodeInfo& cur = stack_.back();
cur.cur_offset++;
char cur_char;
NodeReader child_reader;
/*if (cur.reader.is_leaf()) {
child_reader = cur.reader;
cur_char = cur.addition;
stack_.pop_back();
return FoundLeaf(child_reader, cur_char, output_buffer, output_len,
affix_ids);
}*/
switch (cur.reader.GetChildAt(cur.cur_offset, &cur_char, &child_reader)) {
case NodeReader::FIND_NODE:
// Got a valid child node.
if (child_reader.is_leaf()) {
return FoundLeaf(child_reader, cur_char, output_buffer, output_len,
affix_ids);
}
// Not a leaf. Add the new node to our stack and try again.
stack_.push_back(NodeInfo(child_reader, cur_char));
break;
case NodeReader::FIND_NOTHING:
// This one is empty, but we're not done. Continue on.
break;
case NodeReader::FIND_DONE:
// No more children at this level, pop the stack and go back one.
stack_.pop_back();
}
}
return false;
}
int WordIterator::FoundLeaf(const NodeReader& reader, char cur_char,
char* output_buffer, size_t output_len,
int affix_ids[BDict::MAX_AFFIXES_PER_WORD]) {
// Remember that the first item in the stack is the root and so doesn't count.
int i;
for (i = 0; i < static_cast<int>(stack_.size()) - 1 && i < static_cast<int>(output_len) - 1; i++)
output_buffer[i] = stack_[i + 1].addition;
output_buffer[i++] = cur_char; // The one we just found.
// Possibly add any extra parts.
size_t additional_string_length = 0;
const char* additional = reinterpret_cast<const char*>(
reader.additional_string_for_leaf());
for (; i < static_cast<int>(output_len) - 1 && additional &&
additional[additional_string_length] != 0;
i++, additional_string_length++)
output_buffer[i] = additional[additional_string_length];
if (additional_string_length)
additional_string_length++; // Account for the null terminator.
output_buffer[i] = 0;
return reader.FillAffixesForLeafMatch(additional_string_length,
affix_ids);
}
// LineIterator ----------------------------------------------------------------
LineIterator::LineIterator(
const unsigned char* bdict_data,
size_t bdict_length,
size_t first_offset)
: bdict_data_(bdict_data),
bdict_length_(bdict_length),
cur_offset_(first_offset) {
}
// Returns true when all data has been read. We're done when we reach a
// double-NULL or a the end of the input (shouldn't happen).
bool LineIterator::IsDone() const {
return cur_offset_ >= bdict_length_ || bdict_data_[cur_offset_] == 0;
}
const char* LineIterator::Advance() {
if (IsDone())
return NULL;
const char* begin = reinterpret_cast<const char*>(&bdict_data_[cur_offset_]);
// Advance over this word to find the end.
while (cur_offset_ < bdict_length_ && bdict_data_[cur_offset_])
cur_offset_++;
cur_offset_++; // Advance over the NULL terminator.
return begin;
}
bool LineIterator::AdvanceAndCopy(char* buf, size_t buf_len) {
if (IsDone())
return false;
const char* begin = reinterpret_cast<const char*>(&bdict_data_[cur_offset_]);
// Advance over this word to find the end.
size_t i;
for (i = 0;
i < buf_len && cur_offset_ < bdict_length_ && bdict_data_[cur_offset_];
i++, cur_offset_++) {
buf[i] = bdict_data_[cur_offset_];
}
// Handle the NULL terminator.
cur_offset_++; // Consume in the input
if (i < buf_len)
buf[i] = 0; // Save in the output.
else
buf[buf_len - 1] = 0; // Overflow, make sure it's terminated.
return !!buf[0];
}
// ReplacementIterator ---------------------------------------------------------
// Fills pointers to NULL terminated strings into the given output params.
// Returns false if there are no more pairs and nothing was filled in.
bool ReplacementIterator::GetNext(const char** first, const char** second) {
if (IsDone())
return false;
*first = Advance();
*second = Advance();
return *first && *second;
}
// BDictReader -----------------------------------------------------------------
BDictReader::BDictReader()
: bdict_data_(NULL),
bdict_length_(0),
header_(NULL) {
}
bool BDictReader::Init(const unsigned char* bdict_data, size_t bdict_length) {
if (bdict_length < sizeof(BDict::Header))
return false;
// Check header.
header_ = reinterpret_cast<const BDict::Header*>(bdict_data);
if (header_->signature != BDict::SIGNATURE ||
header_->major_version > BDict::MAJOR_VERSION ||
header_->dic_offset > bdict_length)
return false;
// Get the affix header, make sure there is enough room for it.
if (header_->aff_offset + sizeof(BDict::AffHeader) > bdict_length)
return false;
aff_header_ = reinterpret_cast<const BDict::AffHeader*>(
&bdict_data[header_->aff_offset]);
// Make sure there is enough room for the affix group count dword.
if (aff_header_->affix_group_offset > bdict_length - sizeof(uint32_t))
return false;
// This function is called from SpellCheck::SpellCheckWord(), which blocks
// WebKit. To avoid blocking WebKit for a long time, we do not check the MD5
// digest here. Instead we check the MD5 digest when Chrome finishes
// downloading a dictionary.
// Don't set these until the end. This way, NULL bdict_data_ will indicate
// failure.
bdict_data_ = bdict_data;
bdict_length_ = bdict_length;
return true;
}
int BDictReader::FindWord(
const char* word,
int affix_indices[BDict::MAX_AFFIXES_PER_WORD]) const {
if (!bdict_data_ ||
header_->dic_offset >= bdict_length_) {
// When the dictionary is corrupt, we return 0 which means the word is valid
// and has no rules. This means when there is some problem, we'll default
// to no spellchecking rather than marking everything as misspelled.
return 0;
}
NodeReader reader(bdict_data_, bdict_length_, header_->dic_offset, 0);
return reader.FindWord(reinterpret_cast<const unsigned char*>(word),
affix_indices);
}
LineIterator BDictReader::GetAfLineIterator() const {
if (!bdict_data_ ||
aff_header_->affix_group_offset == 0 ||
aff_header_->affix_group_offset >= bdict_length_)
return LineIterator(bdict_data_, 0, 0); // Item is empty or invalid.
return LineIterator(bdict_data_, bdict_length_,
aff_header_->affix_group_offset);
}
LineIterator BDictReader::GetAffixLineIterator() const {
if (!bdict_data_ ||
aff_header_->affix_rule_offset == 0 ||
aff_header_->affix_rule_offset >= bdict_length_)
return LineIterator(bdict_data_, 0, 0); // Item is empty or invalid.
return LineIterator(bdict_data_, bdict_length_,
aff_header_->affix_rule_offset);
}
LineIterator BDictReader::GetOtherLineIterator() const {
if (!bdict_data_ ||
aff_header_->other_offset == 0 ||
aff_header_->other_offset >= bdict_length_)
return LineIterator(bdict_data_, 0, 0); // Item is empty or invalid.
return LineIterator(bdict_data_, bdict_length_,
aff_header_->other_offset);
}
ReplacementIterator BDictReader::GetReplacementIterator() const {
if (!bdict_data_ ||
aff_header_->rep_offset == 0 ||
aff_header_->rep_offset >= bdict_length_)
return ReplacementIterator(bdict_data_, 0, 0); // Item is empty or invalid.
return ReplacementIterator(bdict_data_, bdict_length_,
aff_header_->rep_offset);
}
WordIterator BDictReader::GetAllWordIterator() const {
NodeReader reader(bdict_data_, bdict_length_, header_->dic_offset, 0);
return WordIterator(reader);
}
} // namespace hunspell