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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_PATH_INTERPOLATION_FUNCTIONS_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_PATH_INTERPOLATION_FUNCTIONS_H_
#include <memory>
#include "third_party/blink/renderer/core/animation/interpolation_type.h"
#include "third_party/blink/renderer/core/svg/svg_path_byte_stream.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
class StylePath;
class PathInterpolationFunctions {
STATIC_ONLY(PathInterpolationFunctions);
public:
enum CoordinateConversion { PreserveCoordinates, ForceAbsolute };
static scoped_refptr<StylePath> AppliedValue(const InterpolableValue&,
const NonInterpolableValue*);
static void Composite(UnderlyingValueOwner&,
double underlying_fraction,
const InterpolationType&,
const InterpolationValue&);
static InterpolationValue ConvertValue(const StylePath*,
CoordinateConversion);
static InterpolationValue MaybeConvertNeutral(
const InterpolationValue& underlying,
InterpolationType::ConversionCheckers&);
static PairwiseInterpolationValue MaybeMergeSingles(
InterpolationValue&& start,
InterpolationValue&& end);
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_PATH_INTERPOLATION_FUNCTIONS_H_