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/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_FRAME_WEB_FRAME_SERIALIZER_IMPL_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_FRAME_WEB_FRAME_SERIALIZER_IMPL_H_
#include "third_party/blink/public/platform/web_string.h"
#include "third_party/blink/public/platform/web_url.h"
#include "third_party/blink/public/web/web_frame_serializer.h"
#include "third_party/blink/public/web/web_frame_serializer_client.h"
#include "third_party/blink/renderer/platform/text/web_entities.h"
#include "third_party/blink/renderer/platform/wtf/forward.h"
#include "third_party/blink/renderer/platform/wtf/hash_map.h"
#include "third_party/blink/renderer/platform/wtf/text/string_builder.h"
#include "third_party/blink/renderer/platform/wtf/text/string_hash.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
namespace WTF {
class TextEncoding;
}
namespace blink {
class Document;
class Element;
class Node;
class WebLocalFrame;
class WebLocalFrameImpl;
// Responsible for serializing the specified frame into html
// (replacing links with paths to local files).
class WebFrameSerializerImpl {
STACK_ALLOCATED();
public:
// Do serialization action.
//
// Returns false to indicate that no data has been serialized (i.e. because
// the target frame didn't have a valid url).
//
// Synchronously calls WebFrameSerializerClient methods to report
// serialization results. See WebFrameSerializerClient comments for more
// details.
bool Serialize();
// The parameter specifies which frame need to be serialized.
// The parameter delegate specifies the pointer of interface
// DomSerializerDelegate provide sink interface which can receive the
// individual chunks of data to be saved.
WebFrameSerializerImpl(WebLocalFrame*,
WebFrameSerializerClient*,
WebFrameSerializer::LinkRewritingDelegate*,
bool);
private:
// Specified frame which need to be serialized;
WebLocalFrameImpl* specified_web_local_frame_impl_;
// Pointer of WebFrameSerializerClient
WebFrameSerializerClient* client_;
// Pointer of WebFrameSerializer::LinkRewritingDelegate
WebFrameSerializer::LinkRewritingDelegate* delegate_;
// Data buffer for saving result of serialized DOM data.
StringBuilder data_buffer_;
// Whether frame url should be shown in MOTW in the serialized html.
bool save_with_empty_url_;
// Web entities conversion maps.
WebEntities html_entities_;
WebEntities xml_entities_;
class SerializeDomParam {
STACK_ALLOCATED();
public:
SerializeDomParam(const KURL&, const WTF::TextEncoding&, Document*);
const KURL& url;
const WTF::TextEncoding& text_encoding;
Document* document;
bool is_html_document; // document.isHTMLDocument()
bool have_seen_doc_type;
bool have_added_charset_declaration;
// This meta element need to be skipped when serializing DOM.
const Element* skip_meta_element;
bool have_added_xml_processing_directive;
// Flag indicates whether we have added additional contents before end tag.
// This flag will be re-assigned in each call of function
// PostActionAfterSerializeOpenTag and it could be changed in function
// PreActionBeforeSerializeEndTag if the function adds new contents into
// serialization stream.
bool have_added_contents_before_end;
};
// Before we begin serializing open tag of a element, we give the target
// element a chance to do some work prior to add some additional data.
WTF::String PreActionBeforeSerializeOpenTag(const Element*,
SerializeDomParam*,
bool* need_skip);
// After we finish serializing open tag of a element, we give the target
// element a chance to do some post work to add some additional data.
WTF::String PostActionAfterSerializeOpenTag(const Element*,
SerializeDomParam*);
// Before we begin serializing end tag of a element, we give the target
// element a chance to do some work prior to add some additional data.
WTF::String PreActionBeforeSerializeEndTag(const Element*,
SerializeDomParam*,
bool* need_skip);
// After we finish serializing end tag of a element, we give the target
// element a chance to do some post work to add some additional data.
WTF::String PostActionAfterSerializeEndTag(const Element*,
SerializeDomParam*);
// Save generated html content to data buffer.
void SaveHTMLContentToBuffer(const WTF::String& content, SerializeDomParam*);
enum FlushOption {
kForceFlush,
kDoNotForceFlush,
};
// Flushes the content buffer by encoding and sending the content to the
// WebFrameSerializerClient. Content is not flushed if the buffer is not full
// unless force is 1.
void EncodeAndFlushBuffer(WebFrameSerializerClient::FrameSerializationStatus,
SerializeDomParam*,
FlushOption);
// Serialize open tag of an specified element.
void OpenTagToString(Element*, SerializeDomParam*);
// Serialize end tag of an specified element.
void EndTagToString(Element*, SerializeDomParam*);
// Build content for a specified node
void BuildContentForNode(Node*, SerializeDomParam*);
// Appends attrName="escapedAttrValue" to result.
void AppendAttribute(StringBuilder& result,
bool is_html_document,
const String& attr_name,
const String& attr_value);
};
} // namespace blink
#endif