| /* |
| * Copyright (C) 2013 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "third_party/blink/renderer/core/html/imports/html_import.h" |
| |
| #include "third_party/blink/renderer/core/dom/document.h" |
| #include "third_party/blink/renderer/core/html/imports/html_import_state_resolver.h" |
| #include "third_party/blink/renderer/platform/wtf/vector.h" |
| |
| namespace blink { |
| |
| HTMLImport* HTMLImport::Root() { |
| HTMLImport* i = this; |
| while (i->Parent()) |
| i = i->Parent(); |
| return i; |
| } |
| |
| bool HTMLImport::Precedes(HTMLImport* import) { |
| for (HTMLImport* i = this; i; i = TraverseNext(i)) { |
| if (i == import) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| bool HTMLImport::FormsCycle() const { |
| for (const HTMLImport* i = Parent(); i; i = i->Parent()) { |
| if (i->GetDocument() == GetDocument()) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| void HTMLImport::AppendImport(HTMLImport* child) { |
| AppendChild(child); |
| |
| // This prevents HTML parser from going beyond the |
| // blockage line before the precise state is computed by recalcState(). |
| if (child->IsSync()) |
| state_ = HTMLImportState::BlockedState(); |
| |
| StateWillChange(); |
| } |
| |
| void HTMLImport::StateDidChange() { |
| if (!GetState().ShouldBlockScriptExecution()) { |
| if (Document* document = GetDocument()) |
| document->DidLoadAllImports(); |
| } |
| } |
| |
| void HTMLImport::RecalcTreeState(HTMLImport* root) { |
| HeapHashMap<Member<HTMLImport>, HTMLImportState> snapshot; |
| HeapVector<Member<HTMLImport>> updated; |
| |
| for (HTMLImport* i = root; i; i = TraverseNext(i)) { |
| snapshot.insert(i, i->GetState()); |
| i->state_ = HTMLImportState::InvalidState(); |
| } |
| |
| // The post-visit DFS order matters here because |
| // HTMLImportStateResolver in RecalcState() Depends on |
| // |state_| of its children and precedents of ancestors. |
| // Accidental cycle dependency of state computation is prevented |
| // by InvalidateCachedState() and IsStateCacheValid() check. |
| for (HTMLImport* i = TraverseFirstPostOrder(root); i; |
| i = TraverseNextPostOrder(i)) { |
| DCHECK(!i->state_.IsValid()); |
| i->state_ = HTMLImportStateResolver(i).Resolve(); |
| |
| HTMLImportState new_state = i->GetState(); |
| HTMLImportState old_state = snapshot.at(i); |
| // Once the state reaches Ready, it shouldn't go back. |
| DCHECK(!old_state.IsReady() || old_state <= new_state); |
| if (new_state != old_state) |
| updated.push_back(i); |
| } |
| |
| for (const auto& import : updated) |
| import->StateDidChange(); |
| } |
| |
| } // namespace blink |