blob: 89763345d9a9f134a4764b4fad85573064baffe3 [file] [log] [blame]
/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/random_seed.h"
#include "libavutil/opt.h"
#include "vulkan.h"
#include "internal.h"
#define CGS 32
typedef struct AvgBlurVulkanContext {
VulkanFilterContext vkctx;
int initialized;
FFVkExecContext *exec;
VulkanPipeline *pl_hor;
VulkanPipeline *pl_ver;
/* Shader updators, must be in the main filter struct */
VkDescriptorImageInfo input_images[3];
VkDescriptorImageInfo tmp_images[3];
VkDescriptorImageInfo output_images[3];
int size_x;
int size_y;
int planes;
} AvgBlurVulkanContext;
static const char blur_kernel[] = {
C(0, shared vec4 cache[DIR(gl_WorkGroupSize) + FILTER_RADIUS*2 + 1]; )
C(0, )
C(0, void distort(const ivec2 pos, const int idx) )
C(0, { )
C(1, const uint cp = DIR(gl_LocalInvocationID) + FILTER_RADIUS; )
C(0, )
C(1, cache[cp] = texture(input_img[idx], pos); )
C(0, )
C(1, const ivec2 loc_l = pos - INC(FILTER_RADIUS); )
C(1, cache[cp - FILTER_RADIUS] = texture(input_img[idx], loc_l); )
C(0, )
C(1, const ivec2 loc_h = pos + INC(DIR(gl_WorkGroupSize)); )
C(1, cache[cp + DIR(gl_WorkGroupSize)] = texture(input_img[idx], loc_h); )
C(0, )
C(1, barrier(); )
C(0, )
C(1, vec4 sum = vec4(0); )
C(1, for (int p = -FILTER_RADIUS; p <= FILTER_RADIUS; p++) )
C(2, sum += cache[cp + p]; )
C(0, )
C(1, sum /= vec4(FILTER_RADIUS*2 + 1); )
C(1, imageStore(output_img[idx], pos, sum); )
C(0, } )
};
static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
{
int err;
SPIRVShader *shd;
AvgBlurVulkanContext *s = ctx->priv;
const int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
VkSampler *sampler = ff_vk_init_sampler(ctx, 1, VK_FILTER_LINEAR);
VulkanDescriptorSetBinding desc_i[2] = {
{
.name = "input_img",
.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
.dimensions = 2,
.elems = planes,
.stages = VK_SHADER_STAGE_COMPUTE_BIT,
.samplers = DUP_SAMPLER_ARRAY4(*sampler),
},
{
.name = "output_img",
.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
.mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
.mem_quali = "writeonly",
.dimensions = 2,
.elems = planes,
.stages = VK_SHADER_STAGE_COMPUTE_BIT,
},
};
if (!sampler)
return AVERROR_EXTERNAL;
s->vkctx.queue_family_idx = s->vkctx.hwctx->queue_family_comp_index;
s->vkctx.queue_count = GET_QUEUE_COUNT(s->vkctx.hwctx, 0, 1, 0);
s->vkctx.cur_queue_idx = av_get_random_seed() % s->vkctx.queue_count;
{ /* Create shader for the horizontal pass */
desc_i[0].updater = s->input_images;
desc_i[1].updater = s->tmp_images;
s->pl_hor = ff_vk_create_pipeline(ctx);
if (!s->pl_hor)
return AVERROR(ENOMEM);
shd = ff_vk_init_shader(ctx, s->pl_hor, "avgblur_compute_hor",
VK_SHADER_STAGE_COMPUTE_BIT);
ff_vk_set_compute_shader_sizes(ctx, shd, (int [3]){ CGS, 1, 1 });
RET(ff_vk_add_descriptor_set(ctx, s->pl_hor, shd, desc_i, 2, 0));
GLSLF(0, #define FILTER_RADIUS (%i) ,s->size_x - 1);
GLSLC(0, #define INC(x) (ivec2(x, 0)) );
GLSLC(0, #define DIR(var) (var.x) );
GLSLD( blur_kernel );
GLSLC(0, void main() );
GLSLC(0, { );
GLSLC(1, ivec2 size; );
GLSLC(1, const ivec2 pos = ivec2(gl_GlobalInvocationID.xy); );
for (int i = 0; i < planes; i++) {
GLSLC(0, );
GLSLF(1, size = imageSize(output_img[%i]); ,i);
GLSLC(1, if (IS_WITHIN(pos, size)) { );
if (s->planes & (1 << i)) {
GLSLF(2, distort(pos, %i); ,i);
} else {
GLSLF(2, vec4 res = texture(input_img[%i], pos); ,i);
GLSLF(2, imageStore(output_img[%i], pos, res); ,i);
}
GLSLC(1, } );
}
GLSLC(0, } );
RET(ff_vk_compile_shader(ctx, shd, "main"));
RET(ff_vk_init_pipeline_layout(ctx, s->pl_hor));
RET(ff_vk_init_compute_pipeline(ctx, s->pl_hor));
}
{ /* Create shader for the vertical pass */
desc_i[0].updater = s->tmp_images;
desc_i[1].updater = s->output_images;
s->pl_ver = ff_vk_create_pipeline(ctx);
if (!s->pl_ver)
return AVERROR(ENOMEM);
shd = ff_vk_init_shader(ctx, s->pl_ver, "avgblur_compute_ver",
VK_SHADER_STAGE_COMPUTE_BIT);
ff_vk_set_compute_shader_sizes(ctx, shd, (int [3]){ 1, CGS, 1 });
RET(ff_vk_add_descriptor_set(ctx, s->pl_ver, shd, desc_i, 2, 0));
GLSLF(0, #define FILTER_RADIUS (%i) ,s->size_y - 1);
GLSLC(0, #define INC(x) (ivec2(0, x)) );
GLSLC(0, #define DIR(var) (var.y) );
GLSLD( blur_kernel );
GLSLC(0, void main() );
GLSLC(0, { );
GLSLC(1, ivec2 size; );
GLSLC(1, const ivec2 pos = ivec2(gl_GlobalInvocationID.xy); );
for (int i = 0; i < planes; i++) {
GLSLC(0, );
GLSLF(1, size = imageSize(output_img[%i]); ,i);
GLSLC(1, if (IS_WITHIN(pos, size)) { );
if (s->planes & (1 << i)) {
GLSLF(2, distort(pos, %i); ,i);
} else {
GLSLF(2, vec4 res = texture(input_img[%i], pos); ,i);
GLSLF(2, imageStore(output_img[%i], pos, res); ,i);
}
GLSLC(1, } );
}
GLSLC(0, } );
RET(ff_vk_compile_shader(ctx, shd, "main"));
RET(ff_vk_init_pipeline_layout(ctx, s->pl_ver));
RET(ff_vk_init_compute_pipeline(ctx, s->pl_ver));
}
/* Execution context */
RET(ff_vk_create_exec_ctx(ctx, &s->exec));
s->initialized = 1;
return 0;
fail:
return err;
}
static int process_frames(AVFilterContext *avctx, AVFrame *out_f, AVFrame *tmp_f, AVFrame *in_f)
{
int err;
VkCommandBuffer cmd_buf;
AvgBlurVulkanContext *s = avctx->priv;
AVVkFrame *in = (AVVkFrame *)in_f->data[0];
AVVkFrame *tmp = (AVVkFrame *)tmp_f->data[0];
AVVkFrame *out = (AVVkFrame *)out_f->data[0];
int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
/* Update descriptors and init the exec context */
ff_vk_start_exec_recording(avctx, s->exec);
cmd_buf = ff_vk_get_exec_buf(avctx, s->exec);
for (int i = 0; i < planes; i++) {
RET(ff_vk_create_imageview(avctx, s->exec, &s->input_images[i].imageView,
in->img[i],
av_vkfmt_from_pixfmt(s->vkctx.input_format)[i],
ff_comp_identity_map));
RET(ff_vk_create_imageview(avctx, s->exec, &s->tmp_images[i].imageView,
tmp->img[i],
av_vkfmt_from_pixfmt(s->vkctx.output_format)[i],
ff_comp_identity_map));
RET(ff_vk_create_imageview(avctx, s->exec, &s->output_images[i].imageView,
out->img[i],
av_vkfmt_from_pixfmt(s->vkctx.output_format)[i],
ff_comp_identity_map));
s->input_images[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
s->tmp_images[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL;
s->output_images[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL;
}
ff_vk_update_descriptor_set(avctx, s->pl_hor, 0);
ff_vk_update_descriptor_set(avctx, s->pl_ver, 0);
for (int i = 0; i < planes; i++) {
VkImageMemoryBarrier bar[] = {
{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.srcAccessMask = 0,
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
.oldLayout = in->layout[i],
.newLayout = s->input_images[i].imageLayout,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = in->img[i],
.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.subresourceRange.levelCount = 1,
.subresourceRange.layerCount = 1,
},
{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.srcAccessMask = 0,
.dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_SHADER_READ_BIT,
.oldLayout = tmp->layout[i],
.newLayout = s->tmp_images[i].imageLayout,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = tmp->img[i],
.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.subresourceRange.levelCount = 1,
.subresourceRange.layerCount = 1,
},
{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.srcAccessMask = 0,
.dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
.oldLayout = out->layout[i],
.newLayout = s->output_images[i].imageLayout,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = out->img[i],
.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.subresourceRange.levelCount = 1,
.subresourceRange.layerCount = 1,
},
};
vkCmdPipelineBarrier(cmd_buf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0,
0, NULL, 0, NULL, FF_ARRAY_ELEMS(bar), bar);
in->layout[i] = bar[0].newLayout;
in->access[i] = bar[0].dstAccessMask;
tmp->layout[i] = bar[1].newLayout;
tmp->access[i] = bar[1].dstAccessMask;
out->layout[i] = bar[2].newLayout;
out->access[i] = bar[2].dstAccessMask;
}
ff_vk_bind_pipeline_exec(avctx, s->exec, s->pl_hor);
vkCmdDispatch(cmd_buf, FFALIGN(s->vkctx.output_width, CGS)/CGS,
s->vkctx.output_height, 1);
ff_vk_bind_pipeline_exec(avctx, s->exec, s->pl_ver);
vkCmdDispatch(cmd_buf, s->vkctx.output_width,
FFALIGN(s->vkctx.output_height, CGS)/CGS, 1);
ff_vk_add_exec_dep(avctx, s->exec, in_f, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
ff_vk_add_exec_dep(avctx, s->exec, out_f, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
err = ff_vk_submit_exec_queue(avctx, s->exec);
if (err)
return err;
return err;
fail:
ff_vk_discard_exec_deps(avctx, s->exec);
return err;
}
static int avgblur_vulkan_filter_frame(AVFilterLink *link, AVFrame *in)
{
int err;
AVFrame *tmp = NULL, *out = NULL;
AVFilterContext *ctx = link->dst;
AvgBlurVulkanContext *s = ctx->priv;
AVFilterLink *outlink = ctx->outputs[0];
out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
if (!out) {
err = AVERROR(ENOMEM);
goto fail;
}
tmp = ff_get_video_buffer(outlink, outlink->w, outlink->h);
if (!out) {
err = AVERROR(ENOMEM);
goto fail;
}
if (!s->initialized)
RET(init_filter(ctx, in));
RET(process_frames(ctx, out, tmp, in));
err = av_frame_copy_props(out, in);
if (err < 0)
goto fail;
av_frame_free(&in);
av_frame_free(&tmp);
return ff_filter_frame(outlink, out);
fail:
av_frame_free(&in);
av_frame_free(&tmp);
av_frame_free(&out);
return err;
}
static void avgblur_vulkan_uninit(AVFilterContext *avctx)
{
AvgBlurVulkanContext *s = avctx->priv;
ff_vk_filter_uninit(avctx);
s->initialized = 0;
}
#define OFFSET(x) offsetof(AvgBlurVulkanContext, x)
#define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM)
static const AVOption avgblur_vulkan_options[] = {
{ "sizeX", "Set horizontal radius", OFFSET(size_x), AV_OPT_TYPE_INT, {.i64 = 3}, 1, 32, .flags = FLAGS },
{ "planes", "Set planes to filter (bitmask)", OFFSET(planes), AV_OPT_TYPE_INT, {.i64 = 0xF}, 0, 0xF, .flags = FLAGS },
{ "sizeY", "Set vertical radius", OFFSET(size_y), AV_OPT_TYPE_INT, {.i64 = 3}, 1, 32, .flags = FLAGS },
{ NULL },
};
AVFILTER_DEFINE_CLASS(avgblur_vulkan);
static const AVFilterPad avgblur_vulkan_inputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.filter_frame = &avgblur_vulkan_filter_frame,
.config_props = &ff_vk_filter_config_input,
},
{ NULL }
};
static const AVFilterPad avgblur_vulkan_outputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.config_props = &ff_vk_filter_config_output,
},
{ NULL }
};
AVFilter ff_vf_avgblur_vulkan = {
.name = "avgblur_vulkan",
.description = NULL_IF_CONFIG_SMALL("Apply avgblur mask to input video"),
.priv_size = sizeof(AvgBlurVulkanContext),
.init = &ff_vk_filter_init,
.uninit = &avgblur_vulkan_uninit,
.query_formats = &ff_vk_filter_query_formats,
.inputs = avgblur_vulkan_inputs,
.outputs = avgblur_vulkan_outputs,
.priv_class = &avgblur_vulkan_class,
.flags_internal = FF_FILTER_FLAG_HWFRAME_AWARE,
};