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/*
*
* (C) COPYRIGHT 2017-2018 ARM Limited. All rights reserved.
*
* This program is free software and is provided to you under the terms of the
* GNU General Public License version 2 as published by the Free Software
* Foundation, and any use by you of this program is subject to the terms
* of such GNU licence.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you can access it online at
* http://www.gnu.org/licenses/gpl-2.0.html.
*
* SPDX-License-Identifier: GPL-2.0
*
*/
#ifndef _KBASE_CTX_SCHED_H_
#define _KBASE_CTX_SCHED_H_
#include <mali_kbase.h>
/**
* The Context Scheduler manages address space assignment and reference
* counting to kbase_context. The interface has been designed to minimise
* interactions between the Job Scheduler and Power Management/MMU to support
* the existing Job Scheduler interface.
*
* The initial implementation of the Context Scheduler does not schedule
* contexts. Instead it relies on the Job Scheduler to make decisions of
* when to schedule/evict contexts if address spaces are starved. In the
* future, once an interface between the CS and JS has been devised to
* provide enough information about how each context is consuming GPU resources,
* those decisions can be made in the CS itself, thereby reducing duplicated
* code.
*/
/**
* kbase_ctx_sched_init - Initialise the context scheduler
* @kbdev: The device for which the context scheduler needs to be initialised
*
* This must be called during device initialisation. The number of hardware
* address spaces must already be established before calling this function.
*
* Return: 0 for success, otherwise failure
*/
int kbase_ctx_sched_init(struct kbase_device *kbdev);
/**
* kbase_ctx_sched_term - Terminate the context scheduler
* @kbdev: The device for which the context scheduler needs to be terminated
*
* This must be called during device termination after all contexts have been
* destroyed.
*/
void kbase_ctx_sched_term(struct kbase_device *kbdev);
/**
* kbase_ctx_sched_retain_ctx - Retain a reference to the @ref kbase_context
* @kctx: The context to which to retain a reference
*
* This function should be called whenever an address space should be assigned
* to a context and programmed onto the MMU. It should typically be called
* when jobs are ready to be submitted to the GPU.
*
* It can be called as many times as necessary. The address space will be
* assigned to the context for as long as there is a reference to said context.
*
* The kbase_device::mmu_hw_mutex and kbase_device::hwaccess_lock locks must be
* held whilst calling this function.
*
* Return: The address space that the context has been assigned to or
* KBASEP_AS_NR_INVALID if no address space was available.
*/
int kbase_ctx_sched_retain_ctx(struct kbase_context *kctx);
/**
* kbase_ctx_sched_retain_ctx_refcount
* @kctx: The context to which to retain a reference
*
* This function only retains a reference to the context. It must be called
* only when the context already has a reference.
*
* This is typically called inside an atomic session where we know the context
* is already scheduled in but want to take an extra reference to ensure that
* it doesn't get descheduled.
*
* The kbase_device::hwaccess_lock must be held whilst calling this function
*/
void kbase_ctx_sched_retain_ctx_refcount(struct kbase_context *kctx);
/**
* kbase_ctx_sched_release_ctx - Release a reference to the @ref kbase_context
* @kctx: The context from which to release a reference
*
* This function should be called whenever an address space could be unassigned
* from a context. When there are no more references to said context, the
* address space previously assigned to this context shall be reassigned to
* other contexts as needed.
*
* The kbase_device::hwaccess_lock must be held whilst calling this function
*/
void kbase_ctx_sched_release_ctx(struct kbase_context *kctx);
/**
* kbase_ctx_sched_remove_ctx - Unassign previously assigned address space
* @kctx: The context to be removed
*
* This function should be called when a context is being destroyed. The
* context must no longer have any reference. If it has been assigned an
* address space before then the AS will be unprogrammed.
*
* The kbase_device::mmu_hw_mutex and kbase_device::hwaccess_lock locks must be
* held whilst calling this function.
*/
void kbase_ctx_sched_remove_ctx(struct kbase_context *kctx);
/**
* kbase_ctx_sched_restore_all_as - Reprogram all address spaces
* @kbdev: The device for which address spaces to be reprogrammed
*
* This function shall reprogram all address spaces previously assigned to
* contexts. It can be used after the GPU is reset.
*
* The kbase_device::mmu_hw_mutex and kbase_device::hwaccess_lock locks must be
* held whilst calling this function.
*/
void kbase_ctx_sched_restore_all_as(struct kbase_device *kbdev);
#endif /* _KBASE_CTX_SCHED_H_ */