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/*
*
* (C) COPYRIGHT 2010-2016 ARM Limited. All rights reserved.
*
* This program is free software and is provided to you under the terms of the
* GNU General Public License version 2 as published by the Free Software
* Foundation, and any use by you of this program is subject to the terms
* of such GNU licence.
*
* A copy of the licence is included with the program, and can also be obtained
* from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
/**
* @file mali_kbase_config.h
* Configuration API and Attributes for KBase
*/
#ifndef _KBASE_CONFIG_H_
#define _KBASE_CONFIG_H_
#include <asm/page.h>
#include <mali_malisw.h>
#include <mali_kbase_backend_config.h>
/**
* @addtogroup base_api
* @{
*/
/**
* @addtogroup base_kbase_api
* @{
*/
/**
* @addtogroup kbase_config Configuration API and Attributes
* @{
*/
#include <linux/rbtree.h>
/* Forward declaration of struct kbase_device */
struct kbase_device;
/**
* kbase_platform_funcs_conf - Specifies platform init/term function pointers
*
* Specifies the functions pointers for platform specific initialization and
* termination. By default no functions are required. No additional platform
* specific control is necessary.
*/
struct kbase_platform_funcs_conf {
/**
* platform_init_func - platform specific init function pointer
* @kbdev - kbase_device pointer
*
* Returns 0 on success, negative error code otherwise.
*
* Function pointer for platform specific initialization or NULL if no
* initialization function is required. At the point this the GPU is
* not active and its power and clocks are in unknown (platform specific
* state) as kbase doesn't yet have control of power and clocks.
*
* The platform specific private pointer kbase_device::platform_context
* can be accessed (and possibly initialized) in here.
*/
int (*platform_init_func)(struct kbase_device *kbdev);
/**
* platform_term_func - platform specific termination function pointer
* @kbdev - kbase_device pointer
*
* Function pointer for platform specific termination or NULL if no
* termination function is required. At the point this the GPU will be
* idle but still powered and clocked.
*
* The platform specific private pointer kbase_device::platform_context
* can be accessed (and possibly terminated) in here.
*/
void (*platform_term_func)(struct kbase_device *kbdev);
};
/*
* @brief Specifies the callbacks for power management
*
* By default no callbacks will be made and the GPU must not be powered off.
*/
struct kbase_pm_callback_conf {
/** Callback for when the GPU is idle and the power to it can be switched off.
*
* The system integrator can decide whether to either do nothing, just switch off
* the clocks to the GPU, or to completely power down the GPU.
* The platform specific private pointer kbase_device::platform_context can be accessed and modified in here. It is the
* platform \em callbacks responsibility to initialize and terminate this pointer if used (see @ref kbase_platform_funcs_conf).
*/
void (*power_off_callback)(struct kbase_device *kbdev);
/** Callback for when the GPU is about to become active and power must be supplied.
*
* This function must not return until the GPU is powered and clocked sufficiently for register access to
* succeed. The return value specifies whether the GPU was powered down since the call to power_off_callback.
* If the GPU state has been lost then this function must return 1, otherwise it should return 0.
* The platform specific private pointer kbase_device::platform_context can be accessed and modified in here. It is the
* platform \em callbacks responsibility to initialize and terminate this pointer if used (see @ref kbase_platform_funcs_conf).
*
* The return value of the first call to this function is ignored.
*
* @return 1 if the GPU state may have been lost, 0 otherwise.
*/
int (*power_on_callback)(struct kbase_device *kbdev);
/** Callback for when the system is requesting a suspend and GPU power
* must be switched off.
*
* Note that if this callback is present, then this may be called
* without a preceding call to power_off_callback. Therefore this
* callback must be able to take any action that might otherwise happen
* in power_off_callback.
*
* The platform specific private pointer kbase_device::platform_context
* can be accessed and modified in here. It is the platform \em
* callbacks responsibility to initialize and terminate this pointer if
* used (see @ref kbase_platform_funcs_conf).
*/
void (*power_suspend_callback)(struct kbase_device *kbdev);
/** Callback for when the system is resuming from a suspend and GPU
* power must be switched on.
*
* Note that if this callback is present, then this may be called
* without a following call to power_on_callback. Therefore this
* callback must be able to take any action that might otherwise happen
* in power_on_callback.
*
* The platform specific private pointer kbase_device::platform_context
* can be accessed and modified in here. It is the platform \em
* callbacks responsibility to initialize and terminate this pointer if
* used (see @ref kbase_platform_funcs_conf).
*/
void (*power_resume_callback)(struct kbase_device *kbdev);
/** Callback for handling runtime power management initialization.
*
* The runtime power management callbacks @ref power_runtime_off_callback and @ref power_runtime_on_callback
* will become active from calls made to the OS from within this function.
* The runtime calls can be triggered by calls from @ref power_off_callback and @ref power_on_callback.
* Note: for linux the kernel must have CONFIG_PM_RUNTIME enabled to use this feature.
*
* @return 0 on success, else int error code.
*/
int (*power_runtime_init_callback)(struct kbase_device *kbdev);
/** Callback for handling runtime power management termination.
*
* The runtime power management callbacks @ref power_runtime_off_callback and @ref power_runtime_on_callback
* should no longer be called by the OS on completion of this function.
* Note: for linux the kernel must have CONFIG_PM_RUNTIME enabled to use this feature.
*/
void (*power_runtime_term_callback)(struct kbase_device *kbdev);
/** Callback for runtime power-off power management callback
*
* For linux this callback will be called by the kernel runtime_suspend callback.
* Note: for linux the kernel must have CONFIG_PM_RUNTIME enabled to use this feature.
*
* @return 0 on success, else OS error code.
*/
void (*power_runtime_off_callback)(struct kbase_device *kbdev);
/** Callback for runtime power-on power management callback
*
* For linux this callback will be called by the kernel runtime_resume callback.
* Note: for linux the kernel must have CONFIG_PM_RUNTIME enabled to use this feature.
*/
int (*power_runtime_on_callback)(struct kbase_device *kbdev);
/*
* Optional callback for checking if GPU can be suspended when idle
*
* This callback will be called by the runtime power management core
* when the reference count goes to 0 to provide notification that the
* GPU now seems idle.
*
* If this callback finds that the GPU can't be powered off, or handles
* suspend by powering off directly or queueing up a power off, a
* non-zero value must be returned to prevent the runtime PM core from
* also triggering a suspend.
*
* Returning 0 will cause the runtime PM core to conduct a regular
* autosuspend.
*
* This callback is optional and if not provided regular autosuspend
* will be triggered.
*
* Note: The Linux kernel must have CONFIG_PM_RUNTIME enabled to use
* this feature.
*
* Return 0 if GPU can be suspended, positive value if it can not be
* suspeneded by runtime PM, else OS error code
*/
int (*power_runtime_idle_callback)(struct kbase_device *kbdev);
};
/**
* kbase_cpuprops_get_default_clock_speed - default for CPU_SPEED_FUNC
* @clock_speed - see kbase_cpu_clk_speed_func for details on the parameters
*
* Returns 0 on success, negative error code otherwise.
*
* Default implementation of CPU_SPEED_FUNC. This function sets clock_speed
* to 100, so will be an underestimate for any real system.
*/
int kbase_cpuprops_get_default_clock_speed(u32 * const clock_speed);
/**
* kbase_cpu_clk_speed_func - Type of the function pointer for CPU_SPEED_FUNC
* @param clock_speed - pointer to store the current CPU clock speed in MHz
*
* Returns 0 on success, otherwise negative error code.
*
* This is mainly used to implement OpenCL's clGetDeviceInfo().
*/
typedef int (*kbase_cpu_clk_speed_func) (u32 *clock_speed);
/**
* kbase_gpu_clk_speed_func - Type of the function pointer for GPU_SPEED_FUNC
* @param clock_speed - pointer to store the current GPU clock speed in MHz
*
* Returns 0 on success, otherwise negative error code.
* When an error is returned the caller assumes maximum GPU speed stored in
* gpu_freq_khz_max.
*
* If the system timer is not available then this function is required
* for the OpenCL queue profiling to return correct timing information.
*
*/
typedef int (*kbase_gpu_clk_speed_func) (u32 *clock_speed);
#ifdef CONFIG_OF
struct kbase_platform_config {
};
#else
/*
* @brief Specifies start and end of I/O memory region.
*/
struct kbase_io_memory_region {
u64 start;
u64 end;
};
/*
* @brief Specifies I/O related resources like IRQs and memory region for I/O operations.
*/
struct kbase_io_resources {
u32 job_irq_number;
u32 mmu_irq_number;
u32 gpu_irq_number;
struct kbase_io_memory_region io_memory_region;
};
struct kbase_platform_config {
const struct kbase_io_resources *io_resources;
};
#endif /* CONFIG_OF */
/**
* @brief Gets the pointer to platform config.
*
* @return Pointer to the platform config
*/
struct kbase_platform_config *kbase_get_platform_config(void);
/**
* kbasep_platform_device_init: - Platform specific call to initialize hardware
* @kbdev: kbase device pointer
*
* Function calls a platform defined routine if specified in the configuration
* attributes. The routine can initialize any hardware and context state that
* is required for the GPU block to function.
*
* Return: 0 if no errors have been found in the config.
* Negative error code otherwise.
*/
int kbasep_platform_device_init(struct kbase_device *kbdev);
/**
* kbasep_platform_device_term - Platform specific call to terminate hardware
* @kbdev: Kbase device pointer
*
* Function calls a platform defined routine if specified in the configuration
* attributes. The routine can destroy any platform specific context state and
* shut down any hardware functionality that are outside of the Power Management
* callbacks.
*
*/
void kbasep_platform_device_term(struct kbase_device *kbdev);
/**
* kbase_platform_early_init - Early initialisation of the platform code
*
* This function will be called when the module is loaded to perform any
* early initialisation required by the platform code. Such as reading
* platform specific device tree entries for the GPU.
*
* Return: 0 for success, any other fail causes module initialisation to fail
*/
int kbase_platform_early_init(void);
#ifndef CONFIG_OF
#ifdef CONFIG_MALI_PLATFORM_FAKE
/**
* kbase_platform_fake_register - Register a platform device for the GPU
*
* This can be used to register a platform device on systems where device tree
* is not enabled and the platform initialisation code in the kernel doesn't
* create the GPU device. Where possible device tree should be used instead.
*
* Return: 0 for success, any other fail causes module initialisation to fail
*/
int kbase_platform_fake_register(void);
/**
* kbase_platform_fake_unregister - Unregister a fake platform device
*
* Unregister the platform device created with kbase_platform_fake_register()
*/
void kbase_platform_fake_unregister(void);
#endif
#endif
/** @} *//* end group kbase_config */
/** @} *//* end group base_kbase_api */
/** @} *//* end group base_api */
#endif /* _KBASE_CONFIG_H_ */