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/*
*
* (C) COPYRIGHT 2010-2016 ARM Limited. All rights reserved.
*
* This program is free software and is provided to you under the terms of the
* GNU General Public License version 2 as published by the Free Software
* Foundation, and any use by you of this program is subject to the terms
* of such GNU licence.
*
* A copy of the licence is included with the program, and can also be obtained
* from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
/*
* Power management API definitions used internally by GPU backend
*/
#ifndef _KBASE_BACKEND_PM_INTERNAL_H_
#define _KBASE_BACKEND_PM_INTERNAL_H_
#include <mali_kbase_hwaccess_pm.h>
#include "mali_kbase_pm_ca.h"
#include "mali_kbase_pm_policy.h"
/**
* enum kbasep_pm_action - Actions that can be performed on a core.
*
* This enumeration is private to the file. Its values are set to allow
* core_type_to_reg() function, which decodes this enumeration, to be simpler
* and more efficient.
*
* @ACTION_PRESENT: The cores that are present
* @ACTION_READY: The cores that are ready
* @ACTION_PWRON: Power on the cores specified
* @ACTION_PWROFF: Power off the cores specified
* @ACTION_PWRTRANS: The cores that are transitioning
* @ACTION_PWRACTIVE: The cores that are active
*/
enum kbasep_pm_action {
ACTION_PRESENT = 0,
ACTION_READY = (SHADER_READY_LO - SHADER_PRESENT_LO),
ACTION_PWRON = (SHADER_PWRON_LO - SHADER_PRESENT_LO),
ACTION_PWROFF = (SHADER_PWROFF_LO - SHADER_PRESENT_LO),
ACTION_PWRTRANS = (SHADER_PWRTRANS_LO - SHADER_PRESENT_LO),
ACTION_PWRACTIVE = (SHADER_PWRACTIVE_LO - SHADER_PRESENT_LO)
};
/**
* kbase_pm_dev_idle - The GPU is idle.
*
* The OS may choose to turn off idle devices
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*/
void kbase_pm_dev_idle(struct kbase_device *kbdev);
/**
* kbase_pm_dev_activate - The GPU is active.
*
* The OS should avoid opportunistically turning off the GPU while it is active
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*/
void kbase_pm_dev_activate(struct kbase_device *kbdev);
/**
* kbase_pm_get_present_cores - Get details of the cores that are present in
* the device.
*
* This function can be called by the active power policy to return a bitmask of
* the cores (of a specified type) present in the GPU device and also a count of
* the number of cores.
*
* @kbdev: The kbase device structure for the device (must be a valid
* pointer)
* @type: The type of core (see the enum kbase_pm_core_type enumeration)
*
* Return: The bit mask of cores present
*/
u64 kbase_pm_get_present_cores(struct kbase_device *kbdev,
enum kbase_pm_core_type type);
/**
* kbase_pm_get_active_cores - Get details of the cores that are currently
* active in the device.
*
* This function can be called by the active power policy to return a bitmask of
* the cores (of a specified type) that are actively processing work (i.e.
* turned on *and* busy).
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
* @type: The type of core (see the enum kbase_pm_core_type enumeration)
*
* Return: The bit mask of active cores
*/
u64 kbase_pm_get_active_cores(struct kbase_device *kbdev,
enum kbase_pm_core_type type);
/**
* kbase_pm_get_trans_cores - Get details of the cores that are currently
* transitioning between power states.
*
* This function can be called by the active power policy to return a bitmask of
* the cores (of a specified type) that are currently transitioning between
* power states.
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
* @type: The type of core (see the enum kbase_pm_core_type enumeration)
*
* Return: The bit mask of transitioning cores
*/
u64 kbase_pm_get_trans_cores(struct kbase_device *kbdev,
enum kbase_pm_core_type type);
/**
* kbase_pm_get_ready_cores - Get details of the cores that are currently
* powered and ready for jobs.
*
* This function can be called by the active power policy to return a bitmask of
* the cores (of a specified type) that are powered and ready for jobs (they may
* or may not be currently executing jobs).
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
* @type: The type of core (see the enum kbase_pm_core_type enumeration)
*
* Return: The bit mask of ready cores
*/
u64 kbase_pm_get_ready_cores(struct kbase_device *kbdev,
enum kbase_pm_core_type type);
/**
* kbase_pm_clock_on - Turn the clock for the device on, and enable device
* interrupts.
*
* This function can be used by a power policy to turn the clock for the GPU on.
* It should be modified during integration to perform the necessary actions to
* ensure that the GPU is fully powered and clocked.
*
* @kbdev: The kbase device structure for the device (must be a valid
* pointer)
* @is_resume: true if clock on due to resume after suspend, false otherwise
*/
void kbase_pm_clock_on(struct kbase_device *kbdev, bool is_resume);
/**
* kbase_pm_clock_off - Disable device interrupts, and turn the clock for the
* device off.
*
* This function can be used by a power policy to turn the clock for the GPU
* off. It should be modified during integration to perform the necessary
* actions to turn the clock off (if this is possible in the integration).
*
* @kbdev: The kbase device structure for the device (must be a valid
* pointer)
* @is_suspend: true if clock off due to suspend, false otherwise
*
* Return: true if clock was turned off, or
* false if clock can not be turned off due to pending page/bus fault
* workers. Caller must flush MMU workqueues and retry
*/
bool kbase_pm_clock_off(struct kbase_device *kbdev, bool is_suspend);
/**
* kbase_pm_enable_interrupts - Enable interrupts on the device.
*
* Interrupts are also enabled after a call to kbase_pm_clock_on().
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*/
void kbase_pm_enable_interrupts(struct kbase_device *kbdev);
/**
* kbase_pm_disable_interrupts - Disable interrupts on the device.
*
* This prevents delivery of Power Management interrupts to the CPU so that
* kbase_pm_check_transitions_nolock() will not be called from the IRQ handler
* until kbase_pm_enable_interrupts() or kbase_pm_clock_on() is called.
*
* Interrupts are also disabled after a call to kbase_pm_clock_off().
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*/
void kbase_pm_disable_interrupts(struct kbase_device *kbdev);
/**
* kbase_pm_init_hw - Initialize the hardware.
* @kbdev: The kbase device structure for the device (must be a valid pointer)
* @flags: Flags specifying the type of PM init
*
* This function checks the GPU ID register to ensure that the GPU is supported
* by the driver and performs a reset on the device so that it is in a known
* state before the device is used.
*
* Return: 0 if the device is supported and successfully reset.
*/
int kbase_pm_init_hw(struct kbase_device *kbdev, unsigned int flags);
/**
* kbase_pm_reset_done - The GPU has been reset successfully.
*
* This function must be called by the GPU interrupt handler when the
* RESET_COMPLETED bit is set. It signals to the power management initialization
* code that the GPU has been successfully reset.
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*/
void kbase_pm_reset_done(struct kbase_device *kbdev);
/**
* kbase_pm_check_transitions_nolock - Check if there are any power transitions
* to make, and if so start them.
*
* This function will check the desired_xx_state members of
* struct kbase_pm_device_data and the actual status of the hardware to see if
* any power transitions can be made at this time to make the hardware state
* closer to the state desired by the power policy.
*
* The return value can be used to check whether all the desired cores are
* available, and so whether it's worth submitting a job (e.g. from a Power
* Management IRQ).
*
* Note that this still returns true when desired_xx_state has no
* cores. That is: of the no cores desired, none were *un*available. In
* this case, the caller may still need to try submitting jobs. This is because
* the Core Availability Policy might have taken us to an intermediate state
* where no cores are powered, before powering on more cores (e.g. for core
* rotation)
*
* The caller must hold kbase_device.pm.power_change_lock
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*
* Return: non-zero when all desired cores are available. That is,
* it's worthwhile for the caller to submit a job.
* false otherwise
*/
bool kbase_pm_check_transitions_nolock(struct kbase_device *kbdev);
/**
* kbase_pm_check_transitions_sync - Synchronous and locking variant of
* kbase_pm_check_transitions_nolock()
*
* On returning, the desired state at the time of the call will have been met.
*
* There is nothing to stop the core being switched off by calls to
* kbase_pm_release_cores() or kbase_pm_unrequest_cores(). Therefore, the
* caller must have already made a call to
* kbase_pm_request_cores()/kbase_pm_request_cores_sync() previously.
*
* The usual use-case for this is to ensure cores are 'READY' after performing
* a GPU Reset.
*
* Unlike kbase_pm_check_transitions_nolock(), the caller must not hold
* kbase_device.pm.power_change_lock, because this function will take that
* lock itself.
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*/
void kbase_pm_check_transitions_sync(struct kbase_device *kbdev);
/**
* kbase_pm_update_cores_state_nolock - Variant of kbase_pm_update_cores_state()
* where the caller must hold
* kbase_device.pm.power_change_lock
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*/
void kbase_pm_update_cores_state_nolock(struct kbase_device *kbdev);
/**
* kbase_pm_update_cores_state - Update the desired state of shader cores from
* the Power Policy, and begin any power
* transitions.
*
* This function will update the desired_xx_state members of
* struct kbase_pm_device_data by calling into the current Power Policy. It will
* then begin power transitions to make the hardware acheive the desired shader
* core state.
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*/
void kbase_pm_update_cores_state(struct kbase_device *kbdev);
/**
* kbase_pm_cancel_deferred_poweroff - Cancel any pending requests to power off
* the GPU and/or shader cores.
*
* This should be called by any functions which directly power off the GPU.
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*/
void kbase_pm_cancel_deferred_poweroff(struct kbase_device *kbdev);
/**
* kbase_pm_invoke - Invokes an action on a core set
*
* This function performs the action given by @action on a set of cores of a
* type given by @core_type. It is a static function used by
* kbase_pm_transition_core_type()
*
* @kbdev: The kbase device structure of the device
* @core_type: The type of core that the action should be performed on
* @cores: A bit mask of cores to perform the action on (low 32 bits)
* @action: The action to perform on the cores
*/
void kbase_pm_invoke(struct kbase_device *kbdev,
enum kbase_pm_core_type core_type,
u64 cores,
enum kbasep_pm_action action);
/**
* kbasep_pm_read_present_cores - Read the bitmasks of present cores.
*
* This information is cached to avoid having to perform register reads whenever
* the information is required.
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*/
void kbasep_pm_read_present_cores(struct kbase_device *kbdev);
/**
* kbasep_pm_metrics_init - Initialize the metrics gathering framework.
*
* This must be called before other metric gathering APIs are called.
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*
* Return: 0 on success, error code on error
*/
int kbasep_pm_metrics_init(struct kbase_device *kbdev);
/**
* kbasep_pm_metrics_term - Terminate the metrics gathering framework.
*
* This must be called when metric gathering is no longer required. It is an
* error to call any metrics gathering function (other than
* kbasep_pm_metrics_init()) after calling this function.
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*/
void kbasep_pm_metrics_term(struct kbase_device *kbdev);
/**
* kbase_pm_report_vsync - Function to be called by the frame buffer driver to
* update the vsync metric.
*
* This function should be called by the frame buffer driver to update whether
* the system is hitting the vsync target or not. buffer_updated should be true
* if the vsync corresponded with a new frame being displayed, otherwise it
* should be false. This function does not need to be called every vsync, but
* only when the value of @buffer_updated differs from a previous call.
*
* @kbdev: The kbase device structure for the device (must be a
* valid pointer)
* @buffer_updated: True if the buffer has been updated on this VSync,
* false otherwise
*/
void kbase_pm_report_vsync(struct kbase_device *kbdev, int buffer_updated);
/**
* kbase_pm_get_dvfs_action - Determine whether the DVFS system should change
* the clock speed of the GPU.
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*
* This function should be called regularly by the DVFS system to check whether
* the clock speed of the GPU needs updating.
*/
void kbase_pm_get_dvfs_action(struct kbase_device *kbdev);
/**
* kbase_pm_request_gpu_cycle_counter - Mark that the GPU cycle counter is
* needed
*
* If the caller is the first caller then the GPU cycle counters will be enabled
* along with the l2 cache
*
* The GPU must be powered when calling this function (i.e.
* kbase_pm_context_active() must have been called).
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*/
void kbase_pm_request_gpu_cycle_counter(struct kbase_device *kbdev);
/**
* kbase_pm_request_gpu_cycle_counter_l2_is_on - Mark GPU cycle counter is
* needed (l2 cache already on)
*
* This is a version of the above function
* (kbase_pm_request_gpu_cycle_counter()) suitable for being called when the
* l2 cache is known to be on and assured to be on until the subsequent call of
* kbase_pm_release_gpu_cycle_counter() such as when a job is submitted. It does
* not sleep and can be called from atomic functions.
*
* The GPU must be powered when calling this function (i.e.
* kbase_pm_context_active() must have been called) and the l2 cache must be
* powered on.
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*/
void kbase_pm_request_gpu_cycle_counter_l2_is_on(struct kbase_device *kbdev);
/**
* kbase_pm_release_gpu_cycle_counter - Mark that the GPU cycle counter is no
* longer in use
*
* If the caller is the
* last caller then the GPU cycle counters will be disabled. A request must have
* been made before a call to this.
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*/
void kbase_pm_release_gpu_cycle_counter(struct kbase_device *kbdev);
/**
* kbase_pm_register_access_enable - Enable access to GPU registers
*
* Enables access to the GPU registers before power management has powered up
* the GPU with kbase_pm_powerup().
*
* Access to registers should be done using kbase_os_reg_read()/write() at this
* stage, not kbase_reg_read()/write().
*
* This results in the power management callbacks provided in the driver
* configuration to get called to turn on power and/or clocks to the GPU. See
* kbase_pm_callback_conf.
*
* This should only be used before power management is powered up with
* kbase_pm_powerup()
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*/
void kbase_pm_register_access_enable(struct kbase_device *kbdev);
/**
* kbase_pm_register_access_disable - Disable early register access
*
* Disables access to the GPU registers enabled earlier by a call to
* kbase_pm_register_access_enable().
*
* This results in the power management callbacks provided in the driver
* configuration to get called to turn off power and/or clocks to the GPU. See
* kbase_pm_callback_conf
*
* This should only be used before power management is powered up with
* kbase_pm_powerup()
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*/
void kbase_pm_register_access_disable(struct kbase_device *kbdev);
/* NOTE: kbase_pm_is_suspending is in mali_kbase.h, because it is an inline
* function */
/**
* kbase_pm_metrics_is_active - Check if the power management metrics
* collection is active.
*
* Note that this returns if the power management metrics collection was
* active at the time of calling, it is possible that after the call the metrics
* collection enable may have changed state.
*
* The caller must handle the consequence that the state may have changed.
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
* Return: true if metrics collection was active else false.
*/
bool kbase_pm_metrics_is_active(struct kbase_device *kbdev);
/**
* kbase_pm_do_poweron - Power on the GPU, and any cores that are requested.
*
* @kbdev: The kbase device structure for the device (must be a valid
* pointer)
* @is_resume: true if power on due to resume after suspend,
* false otherwise
*/
void kbase_pm_do_poweron(struct kbase_device *kbdev, bool is_resume);
/**
* kbase_pm_do_poweroff - Power off the GPU, and any cores that have been
* requested.
*
* @kbdev: The kbase device structure for the device (must be a valid
* pointer)
* @is_suspend: true if power off due to suspend,
* false otherwise
* Return:
* true if power was turned off, else
* false if power can not be turned off due to pending page/bus
* fault workers. Caller must flush MMU workqueues and retry
*/
bool kbase_pm_do_poweroff(struct kbase_device *kbdev, bool is_suspend);
#ifdef CONFIG_PM_DEVFREQ
void kbase_pm_get_dvfs_utilisation(struct kbase_device *kbdev,
unsigned long *total, unsigned long *busy);
void kbase_pm_reset_dvfs_utilisation(struct kbase_device *kbdev);
#endif
#ifdef CONFIG_MALI_MIDGARD_DVFS
/**
* kbase_platform_dvfs_event - Report utilisation to DVFS code
*
* Function provided by platform specific code when DVFS is enabled to allow
* the power management metrics system to report utilisation.
*
* @kbdev: The kbase device structure for the device (must be a
* valid pointer)
* @utilisation: The current calculated utilisation by the metrics system.
* @util_gl_share: The current calculated gl share of utilisation.
* @util_cl_share: The current calculated cl share of utilisation per core
* group.
* Return: Returns 0 on failure and non zero on success.
*/
int kbase_platform_dvfs_event(struct kbase_device *kbdev, u32 utilisation,
u32 util_gl_share, u32 util_cl_share[2]);
#endif
void kbase_pm_power_changed(struct kbase_device *kbdev);
/**
* kbase_pm_metrics_update - Inform the metrics system that an atom is either
* about to be run or has just completed.
* @kbdev: The kbase device structure for the device (must be a valid pointer)
* @now: Pointer to the timestamp of the change, or NULL to use current time
*
* Caller must hold runpool_irq.lock
*/
void kbase_pm_metrics_update(struct kbase_device *kbdev,
ktime_t *now);
/**
* kbase_pm_cache_snoop_enable - Allow CPU snoops on the GPU
* If the GPU does not have coherency this is a no-op
* @kbdev: Device pointer
*
* This function should be called after L2 power up.
*/
void kbase_pm_cache_snoop_enable(struct kbase_device *kbdev);
/**
* kbase_pm_cache_snoop_disable - Prevent CPU snoops on the GPU
* If the GPU does not have coherency this is a no-op
* @kbdev: Device pointer
*
* This function should be called before L2 power off.
*/
void kbase_pm_cache_snoop_disable(struct kbase_device *kbdev);
#endif /* _KBASE_BACKEND_PM_INTERNAL_H_ */