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/*
*
* (C) COPYRIGHT 2010-2016 ARM Limited. All rights reserved.
*
* This program is free software and is provided to you under the terms of the
* GNU General Public License version 2 as published by the Free Software
* Foundation, and any use by you of this program is subject to the terms
* of such GNU licence.
*
* A copy of the licence is included with the program, and can also be obtained
* from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef _MIDGARD_REGMAP_H_
#define _MIDGARD_REGMAP_H_
#include "mali_midg_coherency.h"
#include "mali_kbase_gpu_id.h"
/*
* Begin Register Offsets
*/
#define GPU_CONTROL_BASE 0x0000
#define GPU_CONTROL_REG(r) (GPU_CONTROL_BASE + (r))
#define GPU_ID 0x000 /* (RO) GPU and revision identifier */
#define L2_FEATURES 0x004 /* (RO) Level 2 cache features */
#define SUSPEND_SIZE 0x008 /* (RO) Fixed-function suspend buffer
size */
#define TILER_FEATURES 0x00C /* (RO) Tiler Features */
#define MEM_FEATURES 0x010 /* (RO) Memory system features */
#define MMU_FEATURES 0x014 /* (RO) MMU features */
#define AS_PRESENT 0x018 /* (RO) Address space slots present */
#define JS_PRESENT 0x01C /* (RO) Job slots present */
#define GPU_IRQ_RAWSTAT 0x020 /* (RW) */
#define GPU_IRQ_CLEAR 0x024 /* (WO) */
#define GPU_IRQ_MASK 0x028 /* (RW) */
#define GPU_IRQ_STATUS 0x02C /* (RO) */
/* IRQ flags */
#define GPU_FAULT (1 << 0) /* A GPU Fault has occurred */
#define MULTIPLE_GPU_FAULTS (1 << 7) /* More than one GPU Fault occurred. */
#define RESET_COMPLETED (1 << 8) /* Set when a reset has completed. Intended to use with SOFT_RESET
commands which may take time. */
#define POWER_CHANGED_SINGLE (1 << 9) /* Set when a single core has finished powering up or down. */
#define POWER_CHANGED_ALL (1 << 10) /* Set when all cores have finished powering up or down
and the power manager is idle. */
#define PRFCNT_SAMPLE_COMPLETED (1 << 16) /* Set when a performance count sample has completed. */
#define CLEAN_CACHES_COMPLETED (1 << 17) /* Set when a cache clean operation has completed. */
#define GPU_IRQ_REG_ALL (GPU_FAULT | MULTIPLE_GPU_FAULTS | RESET_COMPLETED \
| POWER_CHANGED_ALL | PRFCNT_SAMPLE_COMPLETED)
#define GPU_COMMAND 0x030 /* (WO) */
#define GPU_STATUS 0x034 /* (RO) */
#define LATEST_FLUSH 0x038 /* (RO) */
#define GROUPS_L2_COHERENT (1 << 0) /* Cores groups are l2 coherent */
#define GPU_FAULTSTATUS 0x03C /* (RO) GPU exception type and fault status */
#define GPU_FAULTADDRESS_LO 0x040 /* (RO) GPU exception fault address, low word */
#define GPU_FAULTADDRESS_HI 0x044 /* (RO) GPU exception fault address, high word */
#define PWR_KEY 0x050 /* (WO) Power manager key register */
#define PWR_OVERRIDE0 0x054 /* (RW) Power manager override settings */
#define PWR_OVERRIDE1 0x058 /* (RW) Power manager override settings */
#define PRFCNT_BASE_LO 0x060 /* (RW) Performance counter memory region base address, low word */
#define PRFCNT_BASE_HI 0x064 /* (RW) Performance counter memory region base address, high word */
#define PRFCNT_CONFIG 0x068 /* (RW) Performance counter configuration */
#define PRFCNT_JM_EN 0x06C /* (RW) Performance counter enable flags for Job Manager */
#define PRFCNT_SHADER_EN 0x070 /* (RW) Performance counter enable flags for shader cores */
#define PRFCNT_TILER_EN 0x074 /* (RW) Performance counter enable flags for tiler */
#define PRFCNT_MMU_L2_EN 0x07C /* (RW) Performance counter enable flags for MMU/L2 cache */
#define CYCLE_COUNT_LO 0x090 /* (RO) Cycle counter, low word */
#define CYCLE_COUNT_HI 0x094 /* (RO) Cycle counter, high word */
#define TIMESTAMP_LO 0x098 /* (RO) Global time stamp counter, low word */
#define TIMESTAMP_HI 0x09C /* (RO) Global time stamp counter, high word */
#define THREAD_MAX_THREADS 0x0A0 /* (RO) Maximum number of threads per core */
#define THREAD_MAX_WORKGROUP_SIZE 0x0A4 /* (RO) Maximum workgroup size */
#define THREAD_MAX_BARRIER_SIZE 0x0A8 /* (RO) Maximum threads waiting at a barrier */
#define THREAD_FEATURES 0x0AC /* (RO) Thread features */
#define TEXTURE_FEATURES_0 0x0B0 /* (RO) Support flags for indexed texture formats 0..31 */
#define TEXTURE_FEATURES_1 0x0B4 /* (RO) Support flags for indexed texture formats 32..63 */
#define TEXTURE_FEATURES_2 0x0B8 /* (RO) Support flags for indexed texture formats 64..95 */
#define TEXTURE_FEATURES_REG(n) GPU_CONTROL_REG(TEXTURE_FEATURES_0 + ((n) << 2))
#define JS0_FEATURES 0x0C0 /* (RO) Features of job slot 0 */
#define JS1_FEATURES 0x0C4 /* (RO) Features of job slot 1 */
#define JS2_FEATURES 0x0C8 /* (RO) Features of job slot 2 */
#define JS3_FEATURES 0x0CC /* (RO) Features of job slot 3 */
#define JS4_FEATURES 0x0D0 /* (RO) Features of job slot 4 */
#define JS5_FEATURES 0x0D4 /* (RO) Features of job slot 5 */
#define JS6_FEATURES 0x0D8 /* (RO) Features of job slot 6 */
#define JS7_FEATURES 0x0DC /* (RO) Features of job slot 7 */
#define JS8_FEATURES 0x0E0 /* (RO) Features of job slot 8 */
#define JS9_FEATURES 0x0E4 /* (RO) Features of job slot 9 */
#define JS10_FEATURES 0x0E8 /* (RO) Features of job slot 10 */
#define JS11_FEATURES 0x0EC /* (RO) Features of job slot 11 */
#define JS12_FEATURES 0x0F0 /* (RO) Features of job slot 12 */
#define JS13_FEATURES 0x0F4 /* (RO) Features of job slot 13 */
#define JS14_FEATURES 0x0F8 /* (RO) Features of job slot 14 */
#define JS15_FEATURES 0x0FC /* (RO) Features of job slot 15 */
#define JS_FEATURES_REG(n) GPU_CONTROL_REG(JS0_FEATURES + ((n) << 2))
#define SHADER_PRESENT_LO 0x100 /* (RO) Shader core present bitmap, low word */
#define SHADER_PRESENT_HI 0x104 /* (RO) Shader core present bitmap, high word */
#define TILER_PRESENT_LO 0x110 /* (RO) Tiler core present bitmap, low word */
#define TILER_PRESENT_HI 0x114 /* (RO) Tiler core present bitmap, high word */
#define L2_PRESENT_LO 0x120 /* (RO) Level 2 cache present bitmap, low word */
#define L2_PRESENT_HI 0x124 /* (RO) Level 2 cache present bitmap, high word */
#define SHADER_READY_LO 0x140 /* (RO) Shader core ready bitmap, low word */
#define SHADER_READY_HI 0x144 /* (RO) Shader core ready bitmap, high word */
#define TILER_READY_LO 0x150 /* (RO) Tiler core ready bitmap, low word */
#define TILER_READY_HI 0x154 /* (RO) Tiler core ready bitmap, high word */
#define L2_READY_LO 0x160 /* (RO) Level 2 cache ready bitmap, low word */
#define L2_READY_HI 0x164 /* (RO) Level 2 cache ready bitmap, high word */
#define SHADER_PWRON_LO 0x180 /* (WO) Shader core power on bitmap, low word */
#define SHADER_PWRON_HI 0x184 /* (WO) Shader core power on bitmap, high word */
#define TILER_PWRON_LO 0x190 /* (WO) Tiler core power on bitmap, low word */
#define TILER_PWRON_HI 0x194 /* (WO) Tiler core power on bitmap, high word */
#define L2_PWRON_LO 0x1A0 /* (WO) Level 2 cache power on bitmap, low word */
#define L2_PWRON_HI 0x1A4 /* (WO) Level 2 cache power on bitmap, high word */
#define SHADER_PWROFF_LO 0x1C0 /* (WO) Shader core power off bitmap, low word */
#define SHADER_PWROFF_HI 0x1C4 /* (WO) Shader core power off bitmap, high word */
#define TILER_PWROFF_LO 0x1D0 /* (WO) Tiler core power off bitmap, low word */
#define TILER_PWROFF_HI 0x1D4 /* (WO) Tiler core power off bitmap, high word */
#define L2_PWROFF_LO 0x1E0 /* (WO) Level 2 cache power off bitmap, low word */
#define L2_PWROFF_HI 0x1E4 /* (WO) Level 2 cache power off bitmap, high word */
#define SHADER_PWRTRANS_LO 0x200 /* (RO) Shader core power transition bitmap, low word */
#define SHADER_PWRTRANS_HI 0x204 /* (RO) Shader core power transition bitmap, high word */
#define TILER_PWRTRANS_LO 0x210 /* (RO) Tiler core power transition bitmap, low word */
#define TILER_PWRTRANS_HI 0x214 /* (RO) Tiler core power transition bitmap, high word */
#define L2_PWRTRANS_LO 0x220 /* (RO) Level 2 cache power transition bitmap, low word */
#define L2_PWRTRANS_HI 0x224 /* (RO) Level 2 cache power transition bitmap, high word */
#define SHADER_PWRACTIVE_LO 0x240 /* (RO) Shader core active bitmap, low word */
#define SHADER_PWRACTIVE_HI 0x244 /* (RO) Shader core active bitmap, high word */
#define TILER_PWRACTIVE_LO 0x250 /* (RO) Tiler core active bitmap, low word */
#define TILER_PWRACTIVE_HI 0x254 /* (RO) Tiler core active bitmap, high word */
#define L2_PWRACTIVE_LO 0x260 /* (RO) Level 2 cache active bitmap, low word */
#define L2_PWRACTIVE_HI 0x264 /* (RO) Level 2 cache active bitmap, high word */
#define COHERENCY_FEATURES 0x300 /* (RO) Coherency features present */
#define COHERENCY_ENABLE 0x304 /* (RW) Coherency enable */
#define JM_CONFIG 0xF00 /* (RW) Job Manager configuration register (Implementation specific register) */
#define SHADER_CONFIG 0xF04 /* (RW) Shader core configuration settings (Implementation specific register) */
#define TILER_CONFIG 0xF08 /* (RW) Tiler core configuration settings (Implementation specific register) */
#define L2_MMU_CONFIG 0xF0C /* (RW) Configuration of the L2 cache and MMU (Implementation specific register) */
#define JOB_CONTROL_BASE 0x1000
#define JOB_CONTROL_REG(r) (JOB_CONTROL_BASE + (r))
#define JOB_IRQ_RAWSTAT 0x000 /* Raw interrupt status register */
#define JOB_IRQ_CLEAR 0x004 /* Interrupt clear register */
#define JOB_IRQ_MASK 0x008 /* Interrupt mask register */
#define JOB_IRQ_STATUS 0x00C /* Interrupt status register */
#define JOB_IRQ_JS_STATE 0x010 /* status==active and _next == busy snapshot from last JOB_IRQ_CLEAR */
#define JOB_IRQ_THROTTLE 0x014 /* cycles to delay delivering an interrupt externally. The JOB_IRQ_STATUS is NOT affected by this, just the delivery of the interrupt. */
#define JOB_SLOT0 0x800 /* Configuration registers for job slot 0 */
#define JOB_SLOT1 0x880 /* Configuration registers for job slot 1 */
#define JOB_SLOT2 0x900 /* Configuration registers for job slot 2 */
#define JOB_SLOT3 0x980 /* Configuration registers for job slot 3 */
#define JOB_SLOT4 0xA00 /* Configuration registers for job slot 4 */
#define JOB_SLOT5 0xA80 /* Configuration registers for job slot 5 */
#define JOB_SLOT6 0xB00 /* Configuration registers for job slot 6 */
#define JOB_SLOT7 0xB80 /* Configuration registers for job slot 7 */
#define JOB_SLOT8 0xC00 /* Configuration registers for job slot 8 */
#define JOB_SLOT9 0xC80 /* Configuration registers for job slot 9 */
#define JOB_SLOT10 0xD00 /* Configuration registers for job slot 10 */
#define JOB_SLOT11 0xD80 /* Configuration registers for job slot 11 */
#define JOB_SLOT12 0xE00 /* Configuration registers for job slot 12 */
#define JOB_SLOT13 0xE80 /* Configuration registers for job slot 13 */
#define JOB_SLOT14 0xF00 /* Configuration registers for job slot 14 */
#define JOB_SLOT15 0xF80 /* Configuration registers for job slot 15 */
#define JOB_SLOT_REG(n, r) (JOB_CONTROL_REG(JOB_SLOT0 + ((n) << 7)) + (r))
#define JS_HEAD_LO 0x00 /* (RO) Job queue head pointer for job slot n, low word */
#define JS_HEAD_HI 0x04 /* (RO) Job queue head pointer for job slot n, high word */
#define JS_TAIL_LO 0x08 /* (RO) Job queue tail pointer for job slot n, low word */
#define JS_TAIL_HI 0x0C /* (RO) Job queue tail pointer for job slot n, high word */
#define JS_AFFINITY_LO 0x10 /* (RO) Core affinity mask for job slot n, low word */
#define JS_AFFINITY_HI 0x14 /* (RO) Core affinity mask for job slot n, high word */
#define JS_CONFIG 0x18 /* (RO) Configuration settings for job slot n */
#define JS_XAFFINITY 0x1C /* (RO) Extended affinity mask for job
slot n */
#define JS_COMMAND 0x20 /* (WO) Command register for job slot n */
#define JS_STATUS 0x24 /* (RO) Status register for job slot n */
#define JS_HEAD_NEXT_LO 0x40 /* (RW) Next job queue head pointer for job slot n, low word */
#define JS_HEAD_NEXT_HI 0x44 /* (RW) Next job queue head pointer for job slot n, high word */
#define JS_AFFINITY_NEXT_LO 0x50 /* (RW) Next core affinity mask for job slot n, low word */
#define JS_AFFINITY_NEXT_HI 0x54 /* (RW) Next core affinity mask for job slot n, high word */
#define JS_CONFIG_NEXT 0x58 /* (RW) Next configuration settings for job slot n */
#define JS_XAFFINITY_NEXT 0x5C /* (RW) Next extended affinity mask for
job slot n */
#define JS_COMMAND_NEXT 0x60 /* (RW) Next command register for job slot n */
#define JS_FLUSH_ID_NEXT 0x70 /* (RW) Next job slot n cache flush ID */
#define MEMORY_MANAGEMENT_BASE 0x2000
#define MMU_REG(r) (MEMORY_MANAGEMENT_BASE + (r))
#define MMU_IRQ_RAWSTAT 0x000 /* (RW) Raw interrupt status register */
#define MMU_IRQ_CLEAR 0x004 /* (WO) Interrupt clear register */
#define MMU_IRQ_MASK 0x008 /* (RW) Interrupt mask register */
#define MMU_IRQ_STATUS 0x00C /* (RO) Interrupt status register */
#define MMU_AS0 0x400 /* Configuration registers for address space 0 */
#define MMU_AS1 0x440 /* Configuration registers for address space 1 */
#define MMU_AS2 0x480 /* Configuration registers for address space 2 */
#define MMU_AS3 0x4C0 /* Configuration registers for address space 3 */
#define MMU_AS4 0x500 /* Configuration registers for address space 4 */
#define MMU_AS5 0x540 /* Configuration registers for address space 5 */
#define MMU_AS6 0x580 /* Configuration registers for address space 6 */
#define MMU_AS7 0x5C0 /* Configuration registers for address space 7 */
#define MMU_AS8 0x600 /* Configuration registers for address space 8 */
#define MMU_AS9 0x640 /* Configuration registers for address space 9 */
#define MMU_AS10 0x680 /* Configuration registers for address space 10 */
#define MMU_AS11 0x6C0 /* Configuration registers for address space 11 */
#define MMU_AS12 0x700 /* Configuration registers for address space 12 */
#define MMU_AS13 0x740 /* Configuration registers for address space 13 */
#define MMU_AS14 0x780 /* Configuration registers for address space 14 */
#define MMU_AS15 0x7C0 /* Configuration registers for address space 15 */
#define MMU_AS_REG(n, r) (MMU_REG(MMU_AS0 + ((n) << 6)) + (r))
#define AS_TRANSTAB_LO 0x00 /* (RW) Translation Table Base Address for address space n, low word */
#define AS_TRANSTAB_HI 0x04 /* (RW) Translation Table Base Address for address space n, high word */
#define AS_MEMATTR_LO 0x08 /* (RW) Memory attributes for address space n, low word. */
#define AS_MEMATTR_HI 0x0C /* (RW) Memory attributes for address space n, high word. */
#define AS_LOCKADDR_LO 0x10 /* (RW) Lock region address for address space n, low word */
#define AS_LOCKADDR_HI 0x14 /* (RW) Lock region address for address space n, high word */
#define AS_COMMAND 0x18 /* (WO) MMU command register for address space n */
#define AS_FAULTSTATUS 0x1C /* (RO) MMU fault status register for address space n */
#define AS_FAULTADDRESS_LO 0x20 /* (RO) Fault Address for address space n, low word */
#define AS_FAULTADDRESS_HI 0x24 /* (RO) Fault Address for address space n, high word */
#define AS_STATUS 0x28 /* (RO) Status flags for address space n */
/* (RW) Translation table configuration for address space n, low word */
#define AS_TRANSCFG_LO 0x30
/* (RW) Translation table configuration for address space n, high word */
#define AS_TRANSCFG_HI 0x34
/* (RO) Secondary fault address for address space n, low word */
#define AS_FAULTEXTRA_LO 0x38
/* (RO) Secondary fault address for address space n, high word */
#define AS_FAULTEXTRA_HI 0x3C
/* End Register Offsets */
/*
* MMU_IRQ_RAWSTAT register values. Values are valid also for
MMU_IRQ_CLEAR, MMU_IRQ_MASK, MMU_IRQ_STATUS registers.
*/
#define MMU_PAGE_FAULT_FLAGS 16
/* Macros returning a bitmask to retrieve page fault or bus error flags from
* MMU registers */
#define MMU_PAGE_FAULT(n) (1UL << (n))
#define MMU_BUS_ERROR(n) (1UL << ((n) + MMU_PAGE_FAULT_FLAGS))
/*
* Begin LPAE MMU TRANSTAB register values
*/
#define AS_TRANSTAB_LPAE_ADDR_SPACE_MASK 0xfffff000
#define AS_TRANSTAB_LPAE_ADRMODE_UNMAPPED (0u << 0)
#define AS_TRANSTAB_LPAE_ADRMODE_IDENTITY (1u << 1)
#define AS_TRANSTAB_LPAE_ADRMODE_TABLE (3u << 0)
#define AS_TRANSTAB_LPAE_READ_INNER (1u << 2)
#define AS_TRANSTAB_LPAE_SHARE_OUTER (1u << 4)
#define AS_TRANSTAB_LPAE_ADRMODE_MASK 0x00000003
/*
* Begin AARCH64 MMU TRANSTAB register values
*/
#define MMU_HW_OUTA_BITS 40
#define AS_TRANSTAB_BASE_MASK ((1ULL << MMU_HW_OUTA_BITS) - (1ULL << 4))
/*
* Begin MMU STATUS register values
*/
#define AS_STATUS_AS_ACTIVE 0x01
#define AS_FAULTSTATUS_EXCEPTION_CODE_MASK (0x7<<3)
#define AS_FAULTSTATUS_EXCEPTION_CODE_TRANSLATION_FAULT (0x0<<3)
#define AS_FAULTSTATUS_EXCEPTION_CODE_PERMISSION_FAULT (0x1<<3)
#define AS_FAULTSTATUS_EXCEPTION_CODE_TRANSTAB_BUS_FAULT (0x2<<3)
#define AS_FAULTSTATUS_EXCEPTION_CODE_ACCESS_FLAG (0x3<<3)
#define AS_FAULTSTATUS_EXCEPTION_CODE_ADDRESS_SIZE_FAULT (0x4<<3)
#define AS_FAULTSTATUS_EXCEPTION_CODE_MEMORY_ATTRIBUTES_FAULT (0x5<<3)
#define AS_FAULTSTATUS_ACCESS_TYPE_MASK (0x3<<8)
#define AS_FAULTSTATUS_ACCESS_TYPE_ATOMIC (0x0<<8)
#define AS_FAULTSTATUS_ACCESS_TYPE_EX (0x1<<8)
#define AS_FAULTSTATUS_ACCESS_TYPE_READ (0x2<<8)
#define AS_FAULTSTATUS_ACCESS_TYPE_WRITE (0x3<<8)
/*
* Begin MMU TRANSCFG register values
*/
#define AS_TRANSCFG_ADRMODE_LEGACY 0
#define AS_TRANSCFG_ADRMODE_UNMAPPED 1
#define AS_TRANSCFG_ADRMODE_IDENTITY 2
#define AS_TRANSCFG_ADRMODE_AARCH64_4K 6
#define AS_TRANSCFG_ADRMODE_AARCH64_64K 8
#define AS_TRANSCFG_ADRMODE_MASK 0xF
/*
* Begin TRANSCFG register values
*/
#define AS_TRANSCFG_PTW_MEMATTR_MASK (3 << 24)
#define AS_TRANSCFG_PTW_MEMATTR_NON_CACHEABLE (1 << 24)
#define AS_TRANSCFG_PTW_MEMATTR_WRITE_BACK (2 << 24)
#define AS_TRANSCFG_PTW_SH_MASK ((3 << 28))
#define AS_TRANSCFG_PTW_SH_OS (2 << 28)
#define AS_TRANSCFG_PTW_SH_IS (3 << 28)
/*
* Begin Command Values
*/
/* JS_COMMAND register commands */
#define JS_COMMAND_NOP 0x00 /* NOP Operation. Writing this value is ignored */
#define JS_COMMAND_START 0x01 /* Start processing a job chain. Writing this value is ignored */
#define JS_COMMAND_SOFT_STOP 0x02 /* Gently stop processing a job chain */
#define JS_COMMAND_HARD_STOP 0x03 /* Rudely stop processing a job chain */
#define JS_COMMAND_SOFT_STOP_0 0x04 /* Execute SOFT_STOP if JOB_CHAIN_FLAG is 0 */
#define JS_COMMAND_HARD_STOP_0 0x05 /* Execute HARD_STOP if JOB_CHAIN_FLAG is 0 */
#define JS_COMMAND_SOFT_STOP_1 0x06 /* Execute SOFT_STOP if JOB_CHAIN_FLAG is 1 */
#define JS_COMMAND_HARD_STOP_1 0x07 /* Execute HARD_STOP if JOB_CHAIN_FLAG is 1 */
#define JS_COMMAND_MASK 0x07 /* Mask of bits currently in use by the HW */
/* AS_COMMAND register commands */
#define AS_COMMAND_NOP 0x00 /* NOP Operation */
#define AS_COMMAND_UPDATE 0x01 /* Broadcasts the values in AS_TRANSTAB and ASn_MEMATTR to all MMUs */
#define AS_COMMAND_LOCK 0x02 /* Issue a lock region command to all MMUs */
#define AS_COMMAND_UNLOCK 0x03 /* Issue a flush region command to all MMUs */
#define AS_COMMAND_FLUSH 0x04 /* Flush all L2 caches then issue a flush region command to all MMUs
(deprecated - only for use with T60x) */
#define AS_COMMAND_FLUSH_PT 0x04 /* Flush all L2 caches then issue a flush region command to all MMUs */
#define AS_COMMAND_FLUSH_MEM 0x05 /* Wait for memory accesses to complete, flush all the L1s cache then
flush all L2 caches then issue a flush region command to all MMUs */
/* Possible values of JS_CONFIG and JS_CONFIG_NEXT registers */
#define JS_CONFIG_START_FLUSH_NO_ACTION (0u << 0)
#define JS_CONFIG_START_FLUSH_CLEAN (1u << 8)
#define JS_CONFIG_START_FLUSH_CLEAN_INVALIDATE (3u << 8)
#define JS_CONFIG_START_MMU (1u << 10)
#define JS_CONFIG_JOB_CHAIN_FLAG (1u << 11)
#define JS_CONFIG_END_FLUSH_NO_ACTION JS_CONFIG_START_FLUSH_NO_ACTION
#define JS_CONFIG_END_FLUSH_CLEAN (1u << 12)
#define JS_CONFIG_END_FLUSH_CLEAN_INVALIDATE (3u << 12)
#define JS_CONFIG_ENABLE_FLUSH_REDUCTION (1u << 14)
#define JS_CONFIG_DISABLE_DESCRIPTOR_WR_BK (1u << 15)
#define JS_CONFIG_THREAD_PRI(n) ((n) << 16)
/* JS_XAFFINITY register values */
#define JS_XAFFINITY_XAFFINITY_ENABLE (1u << 0)
#define JS_XAFFINITY_TILER_ENABLE (1u << 8)
#define JS_XAFFINITY_CACHE_ENABLE (1u << 16)
/* JS_STATUS register values */
/* NOTE: Please keep this values in sync with enum base_jd_event_code in mali_base_kernel.h.
* The values are separated to avoid dependency of userspace and kernel code.
*/
/* Group of values representing the job status insead a particular fault */
#define JS_STATUS_NO_EXCEPTION_BASE 0x00
#define JS_STATUS_INTERRUPTED (JS_STATUS_NO_EXCEPTION_BASE + 0x02) /* 0x02 means INTERRUPTED */
#define JS_STATUS_STOPPED (JS_STATUS_NO_EXCEPTION_BASE + 0x03) /* 0x03 means STOPPED */
#define JS_STATUS_TERMINATED (JS_STATUS_NO_EXCEPTION_BASE + 0x04) /* 0x04 means TERMINATED */
/* General fault values */
#define JS_STATUS_FAULT_BASE 0x40
#define JS_STATUS_CONFIG_FAULT (JS_STATUS_FAULT_BASE) /* 0x40 means CONFIG FAULT */
#define JS_STATUS_POWER_FAULT (JS_STATUS_FAULT_BASE + 0x01) /* 0x41 means POWER FAULT */
#define JS_STATUS_READ_FAULT (JS_STATUS_FAULT_BASE + 0x02) /* 0x42 means READ FAULT */
#define JS_STATUS_WRITE_FAULT (JS_STATUS_FAULT_BASE + 0x03) /* 0x43 means WRITE FAULT */
#define JS_STATUS_AFFINITY_FAULT (JS_STATUS_FAULT_BASE + 0x04) /* 0x44 means AFFINITY FAULT */
#define JS_STATUS_BUS_FAULT (JS_STATUS_FAULT_BASE + 0x08) /* 0x48 means BUS FAULT */
/* Instruction or data faults */
#define JS_STATUS_INSTRUCTION_FAULT_BASE 0x50
#define JS_STATUS_INSTR_INVALID_PC (JS_STATUS_INSTRUCTION_FAULT_BASE) /* 0x50 means INSTR INVALID PC */
#define JS_STATUS_INSTR_INVALID_ENC (JS_STATUS_INSTRUCTION_FAULT_BASE + 0x01) /* 0x51 means INSTR INVALID ENC */
#define JS_STATUS_INSTR_TYPE_MISMATCH (JS_STATUS_INSTRUCTION_FAULT_BASE + 0x02) /* 0x52 means INSTR TYPE MISMATCH */
#define JS_STATUS_INSTR_OPERAND_FAULT (JS_STATUS_INSTRUCTION_FAULT_BASE + 0x03) /* 0x53 means INSTR OPERAND FAULT */
#define JS_STATUS_INSTR_TLS_FAULT (JS_STATUS_INSTRUCTION_FAULT_BASE + 0x04) /* 0x54 means INSTR TLS FAULT */
#define JS_STATUS_INSTR_BARRIER_FAULT (JS_STATUS_INSTRUCTION_FAULT_BASE + 0x05) /* 0x55 means INSTR BARRIER FAULT */
#define JS_STATUS_INSTR_ALIGN_FAULT (JS_STATUS_INSTRUCTION_FAULT_BASE + 0x06) /* 0x56 means INSTR ALIGN FAULT */
/* NOTE: No fault with 0x57 code defined in spec. */
#define JS_STATUS_DATA_INVALID_FAULT (JS_STATUS_INSTRUCTION_FAULT_BASE + 0x08) /* 0x58 means DATA INVALID FAULT */
#define JS_STATUS_TILE_RANGE_FAULT (JS_STATUS_INSTRUCTION_FAULT_BASE + 0x09) /* 0x59 means TILE RANGE FAULT */
#define JS_STATUS_ADDRESS_RANGE_FAULT (JS_STATUS_INSTRUCTION_FAULT_BASE + 0x0A) /* 0x5A means ADDRESS RANGE FAULT */
/* Other faults */
#define JS_STATUS_MEMORY_FAULT_BASE 0x60
#define JS_STATUS_OUT_OF_MEMORY (JS_STATUS_MEMORY_FAULT_BASE) /* 0x60 means OUT OF MEMORY */
#define JS_STATUS_UNKNOWN 0x7F /* 0x7F means UNKNOWN */
/* GPU_COMMAND values */
#define GPU_COMMAND_NOP 0x00 /* No operation, nothing happens */
#define GPU_COMMAND_SOFT_RESET 0x01 /* Stop all external bus interfaces, and then reset the entire GPU. */
#define GPU_COMMAND_HARD_RESET 0x02 /* Immediately reset the entire GPU. */
#define GPU_COMMAND_PRFCNT_CLEAR 0x03 /* Clear all performance counters, setting them all to zero. */
#define GPU_COMMAND_PRFCNT_SAMPLE 0x04 /* Sample all performance counters, writing them out to memory */
#define GPU_COMMAND_CYCLE_COUNT_START 0x05 /* Starts the cycle counter, and system timestamp propagation */
#define GPU_COMMAND_CYCLE_COUNT_STOP 0x06 /* Stops the cycle counter, and system timestamp propagation */
#define GPU_COMMAND_CLEAN_CACHES 0x07 /* Clean all caches */
#define GPU_COMMAND_CLEAN_INV_CACHES 0x08 /* Clean and invalidate all caches */
#define GPU_COMMAND_SET_PROTECTED_MODE 0x09 /* Places the GPU in protected mode */
/* End Command Values */
/* GPU_STATUS values */
#define GPU_STATUS_PRFCNT_ACTIVE (1 << 2) /* Set if the performance counters are active. */
#define GPU_STATUS_PROTECTED_MODE_ACTIVE (1 << 7) /* Set if protected mode is active */
/* PRFCNT_CONFIG register values */
#define PRFCNT_CONFIG_MODE_SHIFT 0 /* Counter mode position. */
#define PRFCNT_CONFIG_AS_SHIFT 4 /* Address space bitmap position. */
#define PRFCNT_CONFIG_SETSELECT_SHIFT 8 /* Set select position. */
#define PRFCNT_CONFIG_MODE_OFF 0 /* The performance counters are disabled. */
#define PRFCNT_CONFIG_MODE_MANUAL 1 /* The performance counters are enabled, but are only written out when a PRFCNT_SAMPLE command is issued using the GPU_COMMAND register. */
#define PRFCNT_CONFIG_MODE_TILE 2 /* The performance counters are enabled, and are written out each time a tile finishes rendering. */
/* AS<n>_MEMATTR values: */
/* Use GPU implementation-defined caching policy. */
#define AS_MEMATTR_IMPL_DEF_CACHE_POLICY 0x88ull
/* The attribute set to force all resources to be cached. */
#define AS_MEMATTR_FORCE_TO_CACHE_ALL 0x8Full
/* Inner write-alloc cache setup, no outer caching */
#define AS_MEMATTR_WRITE_ALLOC 0x8Dull
/* Set to implementation defined, outer caching */
#define AS_MEMATTR_AARCH64_OUTER_IMPL_DEF 0x88ull
/* Set to write back memory, outer caching */
#define AS_MEMATTR_AARCH64_OUTER_WA 0x8Dull
/* Use GPU implementation-defined caching policy. */
#define AS_MEMATTR_LPAE_IMPL_DEF_CACHE_POLICY 0x48ull
/* The attribute set to force all resources to be cached. */
#define AS_MEMATTR_LPAE_FORCE_TO_CACHE_ALL 0x4Full
/* Inner write-alloc cache setup, no outer caching */
#define AS_MEMATTR_LPAE_WRITE_ALLOC 0x4Dull
/* Set to implementation defined, outer caching */
#define AS_MEMATTR_LPAE_OUTER_IMPL_DEF 0x88ull
/* Set to write back memory, outer caching */
#define AS_MEMATTR_LPAE_OUTER_WA 0x8Dull
/* Symbol for default MEMATTR to use */
/* Default is - HW implementation defined caching */
#define AS_MEMATTR_INDEX_DEFAULT 0
#define AS_MEMATTR_INDEX_DEFAULT_ACE 3
/* HW implementation defined caching */
#define AS_MEMATTR_INDEX_IMPL_DEF_CACHE_POLICY 0
/* Force cache on */
#define AS_MEMATTR_INDEX_FORCE_TO_CACHE_ALL 1
/* Write-alloc */
#define AS_MEMATTR_INDEX_WRITE_ALLOC 2
/* Outer coherent, inner implementation defined policy */
#define AS_MEMATTR_INDEX_OUTER_IMPL_DEF 3
/* Outer coherent, write alloc inner */
#define AS_MEMATTR_INDEX_OUTER_WA 4
/* JS<n>_FEATURES register */
#define JS_FEATURE_NULL_JOB (1u << 1)
#define JS_FEATURE_SET_VALUE_JOB (1u << 2)
#define JS_FEATURE_CACHE_FLUSH_JOB (1u << 3)
#define JS_FEATURE_COMPUTE_JOB (1u << 4)
#define JS_FEATURE_VERTEX_JOB (1u << 5)
#define JS_FEATURE_GEOMETRY_JOB (1u << 6)
#define JS_FEATURE_TILER_JOB (1u << 7)
#define JS_FEATURE_FUSED_JOB (1u << 8)
#define JS_FEATURE_FRAGMENT_JOB (1u << 9)
/* End JS<n>_FEATURES register */
/* L2_MMU_CONFIG register */
#define L2_MMU_CONFIG_ALLOW_SNOOP_DISPARITY_SHIFT (23)
#define L2_MMU_CONFIG_ALLOW_SNOOP_DISPARITY (0x1 << L2_MMU_CONFIG_ALLOW_SNOOP_DISPARITY_SHIFT)
#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT (24)
#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS (0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_OCTANT (0x1 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_QUARTER (0x2 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_HALF (0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT (26)
#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES (0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_OCTANT (0x1 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_QUARTER (0x2 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_HALF (0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
/* End L2_MMU_CONFIG register */
/* THREAD_* registers */
/* THREAD_FEATURES IMPLEMENTATION_TECHNOLOGY values */
#define IMPLEMENTATION_UNSPECIFIED 0
#define IMPLEMENTATION_SILICON 1
#define IMPLEMENTATION_FPGA 2
#define IMPLEMENTATION_MODEL 3
/* Default values when registers are not supported by the implemented hardware */
#define THREAD_MT_DEFAULT 256
#define THREAD_MWS_DEFAULT 256
#define THREAD_MBS_DEFAULT 256
#define THREAD_MR_DEFAULT 1024
#define THREAD_MTQ_DEFAULT 4
#define THREAD_MTGS_DEFAULT 10
/* End THREAD_* registers */
/* SHADER_CONFIG register */
#define SC_ALT_COUNTERS (1ul << 3)
#define SC_OVERRIDE_FWD_PIXEL_KILL (1ul << 4)
#define SC_SDC_DISABLE_OQ_DISCARD (1ul << 6)
#define SC_LS_ALLOW_ATTR_TYPES (1ul << 16)
#define SC_LS_PAUSEBUFFER_DISABLE (1ul << 16)
#define SC_LS_ATTR_CHECK_DISABLE (1ul << 18)
#define SC_ENABLE_TEXGRD_FLAGS (1ul << 25)
/* End SHADER_CONFIG register */
/* TILER_CONFIG register */
#define TC_CLOCK_GATE_OVERRIDE (1ul << 0)
/* End TILER_CONFIG register */
#endif /* _MIDGARD_REGMAP_H_ */