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/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
/*
*
* (C) COPYRIGHT 2019-2021 ARM Limited. All rights reserved.
*
* This program is free software and is provided to you under the terms of the
* GNU General Public License version 2 as published by the Free Software
* Foundation, and any use by you of this program is subject to the terms
* of such GNU license.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you can access it online at
* http://www.gnu.org/licenses/gpl-2.0.html.
*
*/
/*
* Definitions (types, defines, etcs) specific to Job Manager Kbase.
* They are placed here to allow the hierarchy of header files to work.
*/
#ifndef _KBASE_JM_DEFS_H_
#define _KBASE_JM_DEFS_H_
#include "mali_kbase_js_defs.h"
/* Dump Job slot trace on error (only active if KBASE_KTRACE_ENABLE != 0) */
#define KBASE_KTRACE_DUMP_ON_JOB_SLOT_ERROR 1
/*
* Number of milliseconds before resetting the GPU when a job cannot be "zapped"
* from the hardware. Note that the time is actually
* ZAP_TIMEOUT+SOFT_STOP_RESET_TIMEOUT between the context zap starting and
* the GPU actually being reset to give other contexts time for their jobs
* to be soft-stopped and removed from the hardware before resetting.
*/
#define ZAP_TIMEOUT 1000
/*
* Prevent soft-stops from occurring in scheduling situations
*
* This is not due to HW issues, but when scheduling is desired to be more
* predictable.
*
* Therefore, soft stop may still be disabled due to HW issues.
*
* Soft stop will still be used for non-scheduling purposes e.g. when
* terminating a context.
*
* if not in use, define this value to 0 instead of being undefined.
*/
#define KBASE_DISABLE_SCHEDULING_SOFT_STOPS 0
/*
* Prevent hard-stops from occurring in scheduling situations
*
* This is not due to HW issues, but when scheduling is desired to be more
* predictable.
*
* Hard stop will still be used for non-scheduling purposes e.g. when
* terminating a context.
*
* if not in use, define this value to 0 instead of being undefined.
*/
#define KBASE_DISABLE_SCHEDULING_HARD_STOPS 0
/* Atom has been previously soft-stopped */
#define KBASE_KATOM_FLAG_BEEN_SOFT_STOPPED (1<<1)
/* Atom has been previously retried to execute */
#define KBASE_KATOM_FLAGS_RERUN (1<<2)
/* Atom submitted with JOB_CHAIN_FLAG bit set in JS_CONFIG_NEXT register, helps
* to disambiguate short-running job chains during soft/hard stopping of jobs
*/
#define KBASE_KATOM_FLAGS_JOBCHAIN (1<<3)
/* Atom has been previously hard-stopped. */
#define KBASE_KATOM_FLAG_BEEN_HARD_STOPPED (1<<4)
/* Atom has caused us to enter disjoint state */
#define KBASE_KATOM_FLAG_IN_DISJOINT (1<<5)
/* Atom blocked on cross-slot dependency */
#define KBASE_KATOM_FLAG_X_DEP_BLOCKED (1<<7)
/* Atom has fail dependency on cross-slot dependency */
#define KBASE_KATOM_FLAG_FAIL_BLOCKER (1<<8)
/* Atom is currently in the list of atoms blocked on cross-slot dependencies */
#define KBASE_KATOM_FLAG_JSCTX_IN_X_DEP_LIST (1<<9)
/* Atom is currently holding a context reference */
#define KBASE_KATOM_FLAG_HOLDING_CTX_REF (1<<10)
/* Atom requires GPU to be in protected mode */
#define KBASE_KATOM_FLAG_PROTECTED (1<<11)
/* Atom has been stored in runnable_tree */
#define KBASE_KATOM_FLAG_JSCTX_IN_TREE (1<<12)
/* Atom is waiting for L2 caches to power up in order to enter protected mode */
#define KBASE_KATOM_FLAG_HOLDING_L2_REF_PROT (1<<13)
/* SW related flags about types of JS_COMMAND action
* NOTE: These must be masked off by JS_COMMAND_MASK
*/
/* This command causes a disjoint event */
#define JS_COMMAND_SW_CAUSES_DISJOINT 0x100
/* Bitmask of all SW related flags */
#define JS_COMMAND_SW_BITS (JS_COMMAND_SW_CAUSES_DISJOINT)
#if (JS_COMMAND_SW_BITS & JS_COMMAND_MASK)
#error "JS_COMMAND_SW_BITS not masked off by JS_COMMAND_MASK." \
"Must update JS_COMMAND_SW_<..> bitmasks"
#endif
/* Soft-stop command that causes a Disjoint event. This of course isn't
* entirely masked off by JS_COMMAND_MASK
*/
#define JS_COMMAND_SOFT_STOP_WITH_SW_DISJOINT \
(JS_COMMAND_SW_CAUSES_DISJOINT | JS_COMMAND_SOFT_STOP)
#define KBASEP_ATOM_ID_INVALID BASE_JD_ATOM_COUNT
/* Serialize atoms within a slot (ie only one atom per job slot) */
#define KBASE_SERIALIZE_INTRA_SLOT (1 << 0)
/* Serialize atoms between slots (ie only one job slot running at any time) */
#define KBASE_SERIALIZE_INTER_SLOT (1 << 1)
/* Reset the GPU after each atom completion */
#define KBASE_SERIALIZE_RESET (1 << 2)
#if IS_ENABLED(CONFIG_DEBUG_FS)
/**
* struct base_job_fault_event - keeps track of the atom which faulted or which
* completed after the faulty atom but before the
* debug data for faulty atom was dumped.
*
* @event_code: event code for the atom, should != BASE_JD_EVENT_DONE for
* the atom which faulted.
* @katom: pointer to the atom for which job fault occurred or which
* completed after the faulty atom.
* @job_fault_work: work item, queued only for the faulty atom, which waits for
* the dumping to get completed and then does the bottom half
* of job done for the atoms which followed the faulty atom.
* @head: List head used to store the atom in the global list of
* faulty atoms or context specific list of atoms which got
* completed during the dump.
* @reg_offset: offset of the register to be dumped next, only applicable
* for the faulty atom.
*/
struct base_job_fault_event {
u32 event_code;
struct kbase_jd_atom *katom;
struct work_struct job_fault_work;
struct list_head head;
int reg_offset;
};
#endif
/**
* struct kbase_jd_atom_dependency - Contains the dependency info for an atom.
* @atom: pointer to the dependee atom.
* @dep_type: type of dependency on the dependee @atom, i.e. order or data
* dependency. BASE_JD_DEP_TYPE_INVALID indicates no dependency.
*/
struct kbase_jd_atom_dependency {
struct kbase_jd_atom *atom;
u8 dep_type;
};
/**
* kbase_jd_katom_dep_atom - Retrieves a read-only reference to the
* dependee atom.
* @dep: pointer to the dependency info structure.
*
* Return: readonly reference to dependee atom.
*/
static inline const struct kbase_jd_atom *
kbase_jd_katom_dep_atom(const struct kbase_jd_atom_dependency *dep)
{
LOCAL_ASSERT(dep != NULL);
return (const struct kbase_jd_atom *)(dep->atom);
}
/**
* kbase_jd_katom_dep_type - Retrieves the dependency type info
*
* @dep: pointer to the dependency info structure.
*
* Return: the type of dependency there is on the dependee atom.
*/
static inline u8 kbase_jd_katom_dep_type(
const struct kbase_jd_atom_dependency *dep)
{
LOCAL_ASSERT(dep != NULL);
return dep->dep_type;
}
/**
* kbase_jd_katom_dep_set - sets up the dependency info structure
* as per the values passed.
* @const_dep: pointer to the dependency info structure to be setup.
* @a: pointer to the dependee atom.
* @type: type of dependency there is on the dependee atom.
*/
static inline void kbase_jd_katom_dep_set(
const struct kbase_jd_atom_dependency *const_dep,
struct kbase_jd_atom *a, u8 type)
{
struct kbase_jd_atom_dependency *dep;
LOCAL_ASSERT(const_dep != NULL);
dep = (struct kbase_jd_atom_dependency *)const_dep;
dep->atom = a;
dep->dep_type = type;
}
/**
* kbase_jd_katom_dep_clear - resets the dependency info structure
*
* @const_dep: pointer to the dependency info structure to be setup.
*/
static inline void kbase_jd_katom_dep_clear(
const struct kbase_jd_atom_dependency *const_dep)
{
struct kbase_jd_atom_dependency *dep;
LOCAL_ASSERT(const_dep != NULL);
dep = (struct kbase_jd_atom_dependency *)const_dep;
dep->atom = NULL;
dep->dep_type = BASE_JD_DEP_TYPE_INVALID;
}
/**
* enum kbase_atom_gpu_rb_state - The state of an atom, pertinent after it
* becomes runnable, with respect to job slot
* ringbuffer/fifo.
* @KBASE_ATOM_GPU_RB_NOT_IN_SLOT_RB: Atom not currently present in slot fifo,
* which implies that either atom has not become
* runnable due to dependency or has completed
* the execution on GPU.
* @KBASE_ATOM_GPU_RB_WAITING_BLOCKED: Atom has been added to slot fifo but is
* blocked due to cross slot dependency,
* can't be submitted to GPU.
* @KBASE_ATOM_GPU_RB_WAITING_PROTECTED_MODE_PREV: Atom has been added to slot
* fifo but is waiting for the completion of
* previously added atoms in current & other
* slots, as their protected mode requirements
* do not match with the current atom.
* @KBASE_ATOM_GPU_RB_WAITING_PROTECTED_MODE_TRANSITION: Atom is in slot fifo
* and is waiting for completion of protected
* mode transition, needed before the atom is
* submitted to GPU.
* @KBASE_ATOM_GPU_RB_WAITING_FOR_CORE_AVAILABLE: Atom is in slot fifo but is
* waiting for the cores, which are needed to
* execute the job chain represented by the atom,
* to become available
* @KBASE_ATOM_GPU_RB_READY: Atom is in slot fifo and can be submitted to
* GPU.
* @KBASE_ATOM_GPU_RB_SUBMITTED: Atom is in slot fifo and has been submitted
* to GPU.
* @KBASE_ATOM_GPU_RB_RETURN_TO_JS: Atom must be returned to JS due to some
* failure, but only after the previously added
* atoms in fifo have completed or have also
* been returned to JS.
*/
enum kbase_atom_gpu_rb_state {
KBASE_ATOM_GPU_RB_NOT_IN_SLOT_RB,
KBASE_ATOM_GPU_RB_WAITING_BLOCKED,
KBASE_ATOM_GPU_RB_WAITING_PROTECTED_MODE_PREV,
KBASE_ATOM_GPU_RB_WAITING_PROTECTED_MODE_TRANSITION,
KBASE_ATOM_GPU_RB_WAITING_FOR_CORE_AVAILABLE,
KBASE_ATOM_GPU_RB_READY,
KBASE_ATOM_GPU_RB_SUBMITTED,
KBASE_ATOM_GPU_RB_RETURN_TO_JS = -1
};
/**
* enum kbase_atom_enter_protected_state - The state of an atom with respect to
* the preparation for GPU's entry into protected mode,
* becomes pertinent only after atom's state with respect
* to slot ringbuffer is
* KBASE_ATOM_GPU_RB_WAITING_PROTECTED_MODE_TRANSITION
* @KBASE_ATOM_ENTER_PROTECTED_CHECK: Starting state. Check if there are any
* atoms currently submitted to GPU and protected mode
* transition is not already in progress.
* @KBASE_ATOM_ENTER_PROTECTED_HWCNT: Wait for hardware counter context to
* become disabled before entry into protected mode.
* @KBASE_ATOM_ENTER_PROTECTED_IDLE_L2: Wait for the L2 to become idle in
* preparation for the coherency change. L2 shall be
* powered down and GPU shall come out of fully
* coherent mode before entering protected mode.
* @KBASE_ATOM_ENTER_PROTECTED_SET_COHERENCY: Prepare coherency change;
* for BASE_HW_ISSUE_TGOX_R1_1234 also request L2 power on
* so that coherency register contains correct value when
* GPU enters protected mode.
* @KBASE_ATOM_ENTER_PROTECTED_FINISHED: End state; for
* BASE_HW_ISSUE_TGOX_R1_1234 check
* that L2 is powered up and switch GPU to protected mode.
*/
enum kbase_atom_enter_protected_state {
/*
* NOTE: The integer value of this must match
* KBASE_ATOM_EXIT_PROTECTED_CHECK.
*/
KBASE_ATOM_ENTER_PROTECTED_CHECK = 0,
KBASE_ATOM_ENTER_PROTECTED_HWCNT,
KBASE_ATOM_ENTER_PROTECTED_IDLE_L2,
KBASE_ATOM_ENTER_PROTECTED_SET_COHERENCY,
KBASE_ATOM_ENTER_PROTECTED_FINISHED,
};
/**
* enum kbase_atom_exit_protected_state - The state of an atom with respect to
* the preparation for GPU's exit from protected mode,
* becomes pertinent only after atom's state with respect
* to slot ngbuffer is
* KBASE_ATOM_GPU_RB_WAITING_PROTECTED_MODE_TRANSITION
* @KBASE_ATOM_EXIT_PROTECTED_CHECK: Starting state. Check if there are any
* atoms currently submitted to GPU and protected mode
* transition is not already in progress.
* @KBASE_ATOM_EXIT_PROTECTED_IDLE_L2: Wait for the L2 to become idle in
* preparation for the reset, as exiting protected mode
* requires a reset.
* @KBASE_ATOM_EXIT_PROTECTED_RESET: Issue the reset to trigger exit from
* protected mode
* @KBASE_ATOM_EXIT_PROTECTED_RESET_WAIT: End state, Wait for the reset to
* complete
*/
enum kbase_atom_exit_protected_state {
/*
* NOTE: The integer value of this must match
* KBASE_ATOM_ENTER_PROTECTED_CHECK.
*/
KBASE_ATOM_EXIT_PROTECTED_CHECK = 0,
KBASE_ATOM_EXIT_PROTECTED_IDLE_L2,
KBASE_ATOM_EXIT_PROTECTED_RESET,
KBASE_ATOM_EXIT_PROTECTED_RESET_WAIT,
};
/**
* struct kbase_ext_res - Contains the info for external resources referred
* by an atom, which have been mapped on GPU side.
* @gpu_address: Start address of the memory region allocated for
* the resource from GPU virtual address space.
* @alloc: pointer to physical pages tracking object, set on
* mapping the external resource on GPU side.
*/
struct kbase_ext_res {
u64 gpu_address;
struct kbase_mem_phy_alloc *alloc;
};
/**
* struct kbase_jd_atom - object representing the atom, containing the complete
* state and attributes of an atom.
* @work: work item for the bottom half processing of the atom,
* by JD or JS, after it got executed on GPU or the
* input fence got signaled
* @start_timestamp: time at which the atom was submitted to the GPU, by
* updating the JS_HEAD_NEXTn register.
* @udata: copy of the user data sent for the atom in
* base_jd_submit.
* @kctx: Pointer to the base context with which the atom is
* associated.
* @dep_head: Array of 2 list heads, pointing to the two list of
* atoms
* which are blocked due to dependency on this atom.
* @dep_item: Array of 2 list heads, used to store the atom in the
* list of other atoms depending on the same dependee
* atom.
* @dep: Array containing the dependency info for the 2 atoms
* on which the atom depends upon.
* @jd_item: List head used during job dispatch job_done
* processing - as dependencies may not be entirely
* resolved at this point,
* we need to use a separate list head.
* @in_jd_list: flag set to true if atom's @jd_item is currently on
* a list, prevents atom being processed twice.
* @jit_ids: Zero-terminated array of IDs of just-in-time memory
* allocations written to by the atom. When the atom
* completes, the value stored at the
* &struct_base_jit_alloc_info.heap_info_gpu_addr of
* each allocation is read in order to enforce an
* overall physical memory usage limit.
* @nr_extres: number of external resources referenced by the atom.
* @extres: pointer to the location containing info about
* @nr_extres external resources referenced by the atom.
* @device_nr: indicates the coregroup with which the atom is
* associated, when
* BASE_JD_REQ_SPECIFIC_COHERENT_GROUP specified.
* @jc: GPU address of the job-chain.
* @softjob_data: Copy of data read from the user space buffer that @jc
* points to.
* @fence: Stores either an input or output sync fence,
* depending on soft-job type
* @sync_waiter: Pointer to the sync fence waiter structure passed to
* the callback function on signaling of the input
* fence.
* @dma_fence: object containing pointers to both input & output
* fences and other related members used for explicit
* sync through soft jobs and for the implicit
* synchronization required on access to external
* resources.
* @dma_fence.fence_in: Input fence
* @dma_fence.fence: Points to the dma-buf output fence for this atom.
* @dma_fence.context: The dma-buf fence context number for this atom. A
* unique context number is allocated to each katom in
* the context on context creation.
* @dma_fence.seqno: The dma-buf fence sequence number for this atom. This
* is increased every time this katom uses dma-buf fence
* @dma_fence.callbacks: List of all callbacks set up to wait on other fences
* @dma_fence.dep_count: Atomic counter of number of outstandind dma-buf fence
* dependencies for this atom.
* @event_code: Event code for the job chain represented by the atom,
* both HW and low-level SW events are represented by
* event codes.
* @core_req: bitmask of BASE_JD_REQ_* flags specifying either
* Hw or Sw requirements for the job chain represented
* by the atom.
* @ticks: Number of scheduling ticks for which atom has been
* running on the GPU.
* @sched_priority: Priority of the atom for Job scheduling, as per the
* KBASE_JS_ATOM_SCHED_PRIO_*.
* @completed: Wait queue to wait upon for the completion of atom.
* @status: Indicates at high level at what stage the atom is in,
* as per KBASE_JD_ATOM_STATE_*, that whether it is not
* in use or its queued in JD or given to JS or
* submitted to Hw or it completed the execution on Hw.
* @work_id: used for GPU tracepoints, its a snapshot of the
* 'work_id' counter in kbase_jd_context which is
* incremented on every call to base_jd_submit.
* @slot_nr: Job slot chosen for the atom.
* @atom_flags: bitmask of KBASE_KATOM_FLAG* flags capturing the
* excat low level state of the atom.
* @gpu_rb_state: bitmnask of KBASE_ATOM_GPU_RB_* flags, precisely
* tracking atom's state after it has entered
* Job scheduler on becoming runnable. Atom
* could be blocked due to cross slot dependency
* or waiting for the shader cores to become available
* or waiting for protected mode transitions to
* complete.
* @need_cache_flush_cores_retained: flag indicating that manual flush of GPU
* cache is needed for the atom and the shader cores
* used for atom have been kept on.
* @blocked: flag indicating that atom's resubmission to GPU is
* blocked till the work item is scheduled to return the
* atom to JS.
* @seq_nr: user-space sequence number, to order atoms in some
* temporal order
* @pre_dep: Pointer to atom that this atom has same-slot
* dependency on
* @post_dep: Pointer to atom that has same-slot dependency on
* this atom
* @x_pre_dep: Pointer to atom that this atom has cross-slot
* dependency on
* @x_post_dep: Pointer to atom that has cross-slot dependency on
* this atom
* @flush_id: The GPU's flush count recorded at the time of
* submission,
* used for the cache flush optimization
* @fault_event: Info for dumping the debug data on Job fault.
* @queue: List head used for 4 different purposes :
* Adds atom to the list of dma-buf fence waiting atoms.
* Adds atom to the list of atoms blocked due to cross
* slot dependency.
* Adds atom to the list of softjob atoms for which JIT
* allocation has been deferred
* Adds atom to the list of softjob atoms waiting for
* the signaling of fence.
* @jit_node: Used to keep track of all JIT free/alloc jobs in
* submission order
* @jit_blocked: Flag indicating that JIT allocation requested through
* softjob atom will be reattempted after the impending
* free of other active JIT allocations.
* @will_fail_event_code: If non-zero, this indicates that the atom will fail
* with the set event_code when the atom is processed.
* Used for special handling of atoms, which have a data
* dependency on the failed atoms.
* @protected_state: State of the atom, as per
* KBASE_ATOM_(ENTER|EXIT)_PROTECTED_*,
* when transitioning into or out of protected mode.
* Atom will be either entering or exiting the
* protected mode.
* @protected_state.enter: entering the protected mode.
* @protected_state.exit: exiting the protected mode.
* @runnable_tree_node: The node added to context's job slot specific rb tree
* when the atom becomes runnable.
* @age: Age of atom relative to other atoms in the context,
* is snapshot of the age_count counter in kbase
* context.
* @jobslot: Job slot to use when BASE_JD_REQ_JOB_SLOT is specified.
* @renderpass_id:Renderpass identifier used to associate an atom that has
* BASE_JD_REQ_START_RENDERPASS set in its core requirements
* with an atom that has BASE_JD_REQ_END_RENDERPASS set.
* @jc_fragment: Set of GPU fragment job chains
* @retry_count: TODO: Not used,to be removed
*/
struct kbase_jd_atom {
struct work_struct work;
ktime_t start_timestamp;
struct base_jd_udata udata;
struct kbase_context *kctx;
struct list_head dep_head[2];
struct list_head dep_item[2];
const struct kbase_jd_atom_dependency dep[2];
struct list_head jd_item;
bool in_jd_list;
#if MALI_JIT_PRESSURE_LIMIT_BASE
u8 jit_ids[2];
#endif /* MALI_JIT_PRESSURE_LIMIT_BASE */
u16 nr_extres;
struct kbase_ext_res *extres;
u32 device_nr;
u64 jc;
void *softjob_data;
#if defined(CONFIG_SYNC)
struct sync_fence *fence;
struct sync_fence_waiter sync_waiter;
#endif /* CONFIG_SYNC */
#if defined(CONFIG_MALI_DMA_FENCE) || defined(CONFIG_SYNC_FILE)
struct {
/* Use the functions/API defined in mali_kbase_fence.h to
* when working with this sub struct
*/
#if defined(CONFIG_SYNC_FILE)
#if (KERNEL_VERSION(4, 10, 0) > LINUX_VERSION_CODE)
struct fence *fence_in;
#else
struct dma_fence *fence_in;
#endif
#endif
/* This points to the dma-buf output fence for this atom. If
* this is NULL then there is no fence for this atom and the
* following fields related to dma_fence may have invalid data.
*
* The context and seqno fields contain the details for this
* fence.
*
* This fence is signaled when the katom is completed,
* regardless of the event_code of the katom (signal also on
* failure).
*/
#if (KERNEL_VERSION(4, 10, 0) > LINUX_VERSION_CODE)
struct fence *fence;
#else
struct dma_fence *fence;
#endif
unsigned int context;
atomic_t seqno;
/* This contains a list of all callbacks set up to wait on
* other fences. This atom must be held back from JS until all
* these callbacks have been called and dep_count have reached
* 0. The initial value of dep_count must be equal to the
* number of callbacks on this list.
*
* This list is protected by jctx.lock. Callbacks are added to
* this list when the atom is built and the wait are set up.
* All the callbacks then stay on the list until all callbacks
* have been called and the atom is queued, or cancelled, and
* then all callbacks are taken off the list and freed.
*/
struct list_head callbacks;
/* Atomic counter of number of outstandind dma-buf fence
* dependencies for this atom. When dep_count reaches 0 the
* atom may be queued.
*
* The special value "-1" may only be set after the count
* reaches 0, while holding jctx.lock. This indicates that the
* atom has been handled, either queued in JS or cancelled.
*
* If anyone but the dma-fence worker sets this to -1 they must
* ensure that any potentially queued worker must have
* completed before allowing the atom to be marked as unused.
* This can be done by flushing the fence work queue:
* kctx->dma_fence.wq.
*/
atomic_t dep_count;
} dma_fence;
#endif /* CONFIG_MALI_DMA_FENCE || CONFIG_SYNC_FILE */
/* Note: refer to kbasep_js_atom_retained_state, which will take a copy
* of some of the following members
*/
enum base_jd_event_code event_code;
base_jd_core_req core_req;
u8 jobslot;
u8 renderpass_id;
struct base_jd_fragment jc_fragment;
u32 ticks;
int sched_priority;
wait_queue_head_t completed;
enum kbase_jd_atom_state status;
#if IS_ENABLED(CONFIG_GPU_TRACEPOINTS)
int work_id;
#endif
int slot_nr;
u32 atom_flags;
int retry_count;
enum kbase_atom_gpu_rb_state gpu_rb_state;
bool need_cache_flush_cores_retained;
atomic_t blocked;
u64 seq_nr;
struct kbase_jd_atom *pre_dep;
struct kbase_jd_atom *post_dep;
struct kbase_jd_atom *x_pre_dep;
struct kbase_jd_atom *x_post_dep;
u32 flush_id;
#if IS_ENABLED(CONFIG_DEBUG_FS)
struct base_job_fault_event fault_event;
#endif
struct list_head queue;
struct list_head jit_node;
bool jit_blocked;
enum base_jd_event_code will_fail_event_code;
union {
enum kbase_atom_enter_protected_state enter;
enum kbase_atom_exit_protected_state exit;
} protected_state;
struct rb_node runnable_tree_node;
u32 age;
};
static inline bool kbase_jd_katom_is_protected(
const struct kbase_jd_atom *katom)
{
return (bool)(katom->atom_flags & KBASE_KATOM_FLAG_PROTECTED);
}
/*
* Theory of operations:
*
* Atom objects are statically allocated within the context structure.
*
* Each atom is the head of two lists, one for the "left" set of dependencies,
* one for the "right" set.
*/
#define KBASE_JD_DEP_QUEUE_SIZE 256
/**
* enum kbase_jd_renderpass_state - State of a renderpass
* @KBASE_JD_RP_COMPLETE: Unused or completed renderpass. Can only transition to
* START.
* @KBASE_JD_RP_START: Renderpass making a first attempt at tiling.
* Can transition to PEND_OOM or COMPLETE.
* @KBASE_JD_RP_PEND_OOM: Renderpass whose first attempt at tiling used too much
* memory and has a soft-stop pending. Can transition to
* OOM or COMPLETE.
* @KBASE_JD_RP_OOM: Renderpass whose first attempt at tiling used too much
* memory and therefore switched to incremental
* rendering. The fragment job chain is forced to run.
* Can only transition to RETRY.
* @KBASE_JD_RP_RETRY: Renderpass making a second or subsequent attempt at
* tiling. Can transition to RETRY_PEND_OOM or COMPLETE.
* @KBASE_JD_RP_RETRY_PEND_OOM: Renderpass whose second or subsequent attempt at
* tiling used too much memory again and has a
* soft-stop pending. Can transition to RETRY_OOM
* or COMPLETE.
* @KBASE_JD_RP_RETRY_OOM: Renderpass whose second or subsequent attempt at
* tiling used too much memory again. The fragment job
* chain is forced to run. Can only transition to RETRY.
*
* A state machine is used to control incremental rendering.
*/
enum kbase_jd_renderpass_state {
KBASE_JD_RP_COMPLETE, /* COMPLETE => START */
KBASE_JD_RP_START, /* START => PEND_OOM or COMPLETE */
KBASE_JD_RP_PEND_OOM, /* PEND_OOM => OOM or COMPLETE */
KBASE_JD_RP_OOM, /* OOM => RETRY */
KBASE_JD_RP_RETRY, /* RETRY => RETRY_PEND_OOM or
* COMPLETE
*/
KBASE_JD_RP_RETRY_PEND_OOM, /* RETRY_PEND_OOM => RETRY_OOM or
* COMPLETE
*/
KBASE_JD_RP_RETRY_OOM, /* RETRY_OOM => RETRY */
};
/**
* struct kbase_jd_renderpass - Data for a renderpass
* @state: Current state of the renderpass. If KBASE_JD_RP_COMPLETE then
* all other members are invalid.
* Both the job dispatcher context and hwaccess_lock must be
* locked to modify this so that it can be read with either
* (or both) locked.
* @start_katom: Address of the atom that is the start of a renderpass.
* Both the job dispatcher context and hwaccess_lock must be
* locked to modify this so that it can be read with either
* (or both) locked.
* @end_katom: Address of the atom that is the end of a renderpass, or NULL
* if that atom hasn't been added to the job scheduler yet.
* The job dispatcher context and hwaccess_lock must be
* locked to modify this so that it can be read with either
* (or both) locked.
* @oom_reg_list: A list of region structures which triggered out-of-memory.
* The hwaccess_lock must be locked to access this.
*
* Atoms tagged with BASE_JD_REQ_START_RENDERPASS or BASE_JD_REQ_END_RENDERPASS
* are associated with an object of this type, which is created and maintained
* by kbase to keep track of each renderpass.
*/
struct kbase_jd_renderpass {
enum kbase_jd_renderpass_state state;
struct kbase_jd_atom *start_katom;
struct kbase_jd_atom *end_katom;
struct list_head oom_reg_list;
};
/**
* struct kbase_jd_context - per context object encapsulating all the
* Job dispatcher related state.
* @lock: lock to serialize the updates made to the
* Job dispatcher state and kbase_jd_atom objects.
* @sched_info: Structure encapsulating all the Job scheduling
* info.
* @atoms: Array of the objects representing atoms,
* containing the complete state and attributes
* of an atom.
* @renderpasses: Array of renderpass state for incremental
* rendering, indexed by user-specified renderpass
* ID.
* @job_nr: Tracks the number of atoms being processed by the
* kbase. This includes atoms that are not tracked by
* scheduler: 'not ready to run' & 'dependency-only'
* jobs.
* @zero_jobs_wait: Waitq that reflects whether there are no jobs
* (including SW-only dependency jobs). This is set
* when no jobs are present on the ctx, and clear
* when there are jobs.
* This must be updated atomically with @job_nr.
* note: Job Dispatcher knows about more jobs than
* the Job Scheduler as it is unaware of jobs that
* are blocked on dependencies and SW-only dependency
* jobs. This waitq can be waited upon to find out
* when the context jobs are all done/cancelled
* (including those that might've been blocked
* on dependencies) - and so, whether it can be
* terminated. However, it should only be terminated
* once it is not present in the run-pool.
* Since the waitq is only set under @lock,
* the waiter should also briefly obtain and drop
* @lock to guarantee that the setter has completed
* its work on the kbase_context
* @job_done_wq: Workqueue to which the per atom work item is
* queued for bottom half processing when the
* atom completes
* execution on GPU or the input fence get signaled.
* @tb_lock: Lock to serialize the write access made to @tb to
* to store the register access trace messages.
* @tb: Pointer to the Userspace accessible buffer storing
* the trace messages for register read/write
* accesses made by the Kbase. The buffer is filled
* in circular fashion.
* @tb_wrap_offset: Offset to the end location in the trace buffer,
* the write pointer is moved to the beginning on
* reaching this offset.
* @work_id: atomic variable used for GPU tracepoints,
* incremented on every call to base_jd_submit.
* @jit_atoms_head: A list of the just-in-time memory soft-jobs, both
* allocate & free, in submission order, protected
* by kbase_jd_context.lock.
* @jit_pending_alloc: A list of just-in-time memory allocation
* soft-jobs which will be reattempted after the
* impending free of other active allocations.
* @max_priority: Max priority level allowed for this context.
*/
struct kbase_jd_context {
struct mutex lock;
struct kbasep_js_kctx_info sched_info;
struct kbase_jd_atom atoms[BASE_JD_ATOM_COUNT];
struct kbase_jd_renderpass renderpasses[BASE_JD_RP_COUNT];
struct workqueue_struct *job_done_wq;
wait_queue_head_t zero_jobs_wait;
spinlock_t tb_lock;
u32 *tb;
u32 job_nr;
size_t tb_wrap_offset;
#if IS_ENABLED(CONFIG_GPU_TRACEPOINTS)
atomic_t work_id;
#endif
struct list_head jit_atoms_head;
struct list_head jit_pending_alloc;
int max_priority;
};
/**
* struct jsctx_queue - JS context atom queue
* @runnable_tree: Root of RB-tree containing currently runnable atoms on this
* job slot.
* @x_dep_head: Head item of the linked list of atoms blocked on cross-slot
* dependencies. Atoms on this list will be moved to the
* runnable_tree when the blocking atom completes.
*
* hwaccess_lock must be held when accessing this structure.
*/
struct jsctx_queue {
struct rb_root runnable_tree;
struct list_head x_dep_head;
};
/**
* struct kbase_as - Object representing an address space of GPU.
* @number: Index at which this address space structure is present
* in an array of address space structures embedded inside
* the &struct kbase_device.
* @pf_wq: Workqueue for processing work items related to
* Page fault and Bus fault handling.
* @work_pagefault: Work item for the Page fault handling.
* @work_busfault: Work item for the Bus fault handling.
* @pf_data: Data relating to Page fault.
* @bf_data: Data relating to Bus fault.
* @current_setup: Stores the MMU configuration for this address space.
*/
struct kbase_as {
int number;
struct workqueue_struct *pf_wq;
struct work_struct work_pagefault;
struct work_struct work_busfault;
struct kbase_fault pf_data;
struct kbase_fault bf_data;
struct kbase_mmu_setup current_setup;
};
#endif /* _KBASE_JM_DEFS_H_ */