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/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
/*
*
* (C) COPYRIGHT 2010-2022 ARM Limited. All rights reserved.
*
* This program is free software and is provided to you under the terms of the
* GNU General Public License version 2 as published by the Free Software
* Foundation, and any use by you of this program is subject to the terms
* of such GNU license.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you can access it online at
* http://www.gnu.org/licenses/gpl-2.0.html.
*
*/
#ifndef _KBASE_H_
#define _KBASE_H_
#include <mali_malisw.h>
#include <mali_kbase_debug.h>
#include <linux/atomic.h>
#include <linux/highmem.h>
#include <linux/hrtimer.h>
#include <linux/ktime.h>
#include <linux/list.h>
#include <linux/mm.h>
#include <linux/mutex.h>
#include <linux/rwsem.h>
#include <linux/sched.h>
#if (KERNEL_VERSION(4, 11, 0) <= LINUX_VERSION_CODE)
#include <linux/sched/mm.h>
#endif
#include <linux/slab.h>
#include <linux/spinlock.h>
#include <linux/vmalloc.h>
#include <linux/wait.h>
#include <linux/workqueue.h>
#include <linux/interrupt.h>
#include <uapi/gpu/arm/midgard/mali_base_kernel.h>
#include <mali_kbase_linux.h>
/*
* Include mali_kbase_defs.h first as this provides types needed by other local
* header files.
*/
#include "mali_kbase_defs.h"
#include "debug/mali_kbase_debug_ktrace.h"
#include "context/mali_kbase_context.h"
#include "mali_kbase_strings.h"
#include "mali_kbase_mem_lowlevel.h"
#include "mali_kbase_utility.h"
#include "mali_kbase_mem.h"
#include "mmu/mali_kbase_mmu.h"
#include "mali_kbase_gpu_memory_debugfs.h"
#include "mali_kbase_mem_profile_debugfs.h"
#include "mali_kbase_gpuprops.h"
#include <uapi/gpu/arm/midgard/mali_kbase_ioctl.h>
#if !MALI_USE_CSF
#include "mali_kbase_debug_job_fault.h"
#include "mali_kbase_jd_debugfs.h"
#include "mali_kbase_jm.h"
#include "mali_kbase_js.h"
#else /* !MALI_USE_CSF */
#include "csf/mali_kbase_debug_csf_fault.h"
#endif /* MALI_USE_CSF */
#include "ipa/mali_kbase_ipa.h"
#if IS_ENABLED(CONFIG_GPU_TRACEPOINTS)
#include <trace/events/gpu.h>
#endif
#include "mali_linux_trace.h"
#if MALI_USE_CSF
#include "csf/mali_kbase_csf.h"
/* Physical memory group ID for CSF user I/O.
*/
#define KBASE_MEM_GROUP_CSF_IO BASE_MEM_GROUP_DEFAULT
/* Physical memory group ID for CSF firmware.
*/
#define KBASE_MEM_GROUP_CSF_FW BASE_MEM_GROUP_DEFAULT
#endif
/* Physical memory group ID for a special page which can alias several regions.
*/
#define KBASE_MEM_GROUP_SINK BASE_MEM_GROUP_DEFAULT
/*
* Kernel-side Base (KBase) APIs
*/
struct kbase_device *kbase_device_alloc(void);
/*
* note: configuration attributes member of kbdev needs to have
* been setup before calling kbase_device_init
*/
int kbase_device_misc_init(struct kbase_device *kbdev);
void kbase_device_misc_term(struct kbase_device *kbdev);
void kbase_device_free(struct kbase_device *kbdev);
int kbase_device_has_feature(struct kbase_device *kbdev, u32 feature);
/* Needed for gator integration and for reporting vsync information */
struct kbase_device *kbase_find_device(int minor);
void kbase_release_device(struct kbase_device *kbdev);
/**
* kbase_context_get_unmapped_area() - get an address range which is currently
* unmapped.
* @kctx: A kernel base context (which has its own GPU address space).
* @addr: CPU mapped address (set to 0 since MAP_FIXED mapping is not allowed
* as Mali GPU driver decides about the mapping).
* @len: Length of the address range.
* @pgoff: Page offset within the GPU address space of the kbase context.
* @flags: Flags for the allocation.
*
* Finds the unmapped address range which satisfies requirements specific to
* GPU and those provided by the call parameters.
*
* 1) Requirement for allocations greater than 2MB:
* - alignment offset is set to 2MB and the alignment mask to 2MB decremented
* by 1.
*
* 2) Requirements imposed for the shader memory alignment:
* - alignment is decided by the number of GPU pc bits which can be read from
* GPU properties of the device associated with this kbase context; alignment
* offset is set to this value in bytes and the alignment mask to the offset
* decremented by 1.
* - allocations must not to be at 4GB boundaries. Such cases are indicated
* by the flag KBASE_REG_GPU_NX not being set (check the flags of the kbase
* region). 4GB boundaries can be checked against @ref BASE_MEM_MASK_4GB.
*
* 3) Requirements imposed for tiler memory alignment, cases indicated by
* the flag @ref KBASE_REG_TILER_ALIGN_TOP (check the flags of the kbase
* region):
* - alignment offset is set to the difference between the kbase region
* extension (converted from the original value in pages to bytes) and the kbase
* region initial_commit (also converted from the original value in pages to
* bytes); alignment mask is set to the kbase region extension in bytes and
* decremented by 1.
*
* Return: if successful, address of the unmapped area aligned as required;
* error code (negative) in case of failure;
*/
unsigned long kbase_context_get_unmapped_area(struct kbase_context *kctx,
const unsigned long addr, const unsigned long len,
const unsigned long pgoff, const unsigned long flags);
int assign_irqs(struct kbase_device *kbdev);
int kbase_sysfs_init(struct kbase_device *kbdev);
void kbase_sysfs_term(struct kbase_device *kbdev);
int kbase_protected_mode_init(struct kbase_device *kbdev);
void kbase_protected_mode_term(struct kbase_device *kbdev);
/**
* kbase_device_pm_init() - Performs power management initialization and
* Verifies device tree configurations.
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*
* Return: 0 if successful, otherwise a standard Linux error code
*/
int kbase_device_pm_init(struct kbase_device *kbdev);
/**
* kbase_device_pm_term() - Performs power management deinitialization and
* Free resources.
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*
* Clean up all the resources
*/
void kbase_device_pm_term(struct kbase_device *kbdev);
int power_control_init(struct kbase_device *kbdev);
void power_control_term(struct kbase_device *kbdev);
#if IS_ENABLED(CONFIG_DEBUG_FS)
void kbase_device_debugfs_term(struct kbase_device *kbdev);
int kbase_device_debugfs_init(struct kbase_device *kbdev);
#else /* CONFIG_DEBUG_FS */
static inline int kbase_device_debugfs_init(struct kbase_device *kbdev)
{
return 0;
}
static inline void kbase_device_debugfs_term(struct kbase_device *kbdev) { }
#endif /* CONFIG_DEBUG_FS */
int registers_map(struct kbase_device *kbdev);
void registers_unmap(struct kbase_device *kbdev);
int kbase_device_coherency_init(struct kbase_device *kbdev);
#if !MALI_USE_CSF
int kbase_jd_init(struct kbase_context *kctx);
void kbase_jd_exit(struct kbase_context *kctx);
/**
* kbase_jd_submit - Submit atoms to the job dispatcher
*
* @kctx: The kbase context to submit to
* @user_addr: The address in user space of the struct base_jd_atom array
* @nr_atoms: The number of atoms in the array
* @stride: sizeof(struct base_jd_atom)
* @uk6_atom: true if the atoms are legacy atoms (struct base_jd_atom_v2_uk6)
*
* Return: 0 on success or error code
*/
int kbase_jd_submit(struct kbase_context *kctx,
void __user *user_addr, u32 nr_atoms, u32 stride,
bool uk6_atom);
/**
* kbase_jd_done_worker - Handle a job completion
* @data: a &struct work_struct
*
* This function requeues the job from the runpool (if it was soft-stopped or
* removed from NEXT registers).
*
* Removes it from the system if it finished/failed/was cancelled.
*
* Resolves dependencies to add dependent jobs to the context, potentially
* starting them if necessary (which may add more references to the context)
*
* Releases the reference to the context from the no-longer-running job.
*
* Handles retrying submission outside of IRQ context if it failed from within
* IRQ context.
*/
void kbase_jd_done_worker(struct work_struct *data);
void kbase_jd_done(struct kbase_jd_atom *katom, int slot_nr, ktime_t *end_timestamp,
kbasep_js_atom_done_code done_code);
void kbase_jd_cancel(struct kbase_device *kbdev, struct kbase_jd_atom *katom);
void kbase_jd_zap_context(struct kbase_context *kctx);
/*
* kbase_jd_done_nolock - Perform the necessary handling of an atom that has completed
* the execution.
*
* @katom: Pointer to the atom that completed the execution
* @post_immediately: Flag indicating that completion event can be posted
* immediately for @katom and the other atoms dependent
* on @katom which also completed execution. The flag is
* false only for the case where the function is called by
* kbase_jd_done_worker() on the completion of atom running
* on the GPU.
*
* Note that if this is a soft-job that has had kbase_prepare_soft_job called on it then the caller
* is responsible for calling kbase_finish_soft_job *before* calling this function.
*
* The caller must hold the kbase_jd_context.lock.
*/
bool kbase_jd_done_nolock(struct kbase_jd_atom *katom, bool post_immediately);
void kbase_jd_free_external_resources(struct kbase_jd_atom *katom);
void kbase_jd_dep_clear_locked(struct kbase_jd_atom *katom);
/**
* kbase_job_done - Process completed jobs from job interrupt
* @kbdev: Pointer to the kbase device.
* @done: Bitmask of done or failed jobs, from JOB_IRQ_STAT register
*
* This function processes the completed, or failed, jobs from the GPU job
* slots, for the bits set in the @done bitmask.
*
* The hwaccess_lock must be held when calling this function.
*/
void kbase_job_done(struct kbase_device *kbdev, u32 done);
/**
* kbase_job_slot_ctx_priority_check_locked(): - Check for lower priority atoms
* and soft stop them
* @kctx: Pointer to context to check.
* @katom: Pointer to priority atom.
*
* Atoms from @kctx on the same job slot as @katom, which have lower priority
* than @katom will be soft stopped and put back in the queue, so that atoms
* with higher priority can run.
*
* The hwaccess_lock must be held when calling this function.
*/
void kbase_job_slot_ctx_priority_check_locked(struct kbase_context *kctx,
struct kbase_jd_atom *katom);
/**
* kbase_job_slot_softstop_start_rp() - Soft-stop the atom at the start
* of a renderpass.
* @kctx: Pointer to a kernel base context.
* @reg: Reference of a growable GPU memory region in the same context.
* Takes ownership of the reference if successful.
*
* Used to switch to incremental rendering if we have nearly run out of
* virtual address space in a growable memory region and the atom currently
* executing on a job slot is the tiler job chain at the start of a renderpass.
*
* Return: 0 if successful, otherwise a negative error code.
*/
int kbase_job_slot_softstop_start_rp(struct kbase_context *kctx,
struct kbase_va_region *reg);
/**
* kbase_job_slot_softstop - Soft-stop the specified job slot
*
* @kbdev: The kbase device
* @js: The job slot to soft-stop
* @target_katom: The job that should be soft-stopped (or NULL for any job)
* Context:
* The job slot lock must be held when calling this function.
* The job slot must not already be in the process of being soft-stopped.
*
* Where possible any job in the next register is evicted before the soft-stop.
*/
void kbase_job_slot_softstop(struct kbase_device *kbdev, int js,
struct kbase_jd_atom *target_katom);
void kbase_job_slot_softstop_swflags(struct kbase_device *kbdev, int js,
struct kbase_jd_atom *target_katom, u32 sw_flags);
/**
* kbase_job_slot_hardstop - Hard-stop the specified job slot
* @kctx: The kbase context that contains the job(s) that should
* be hard-stopped
* @js: The job slot to hard-stop
* @target_katom: The job that should be hard-stopped (or NULL for all
* jobs from the context)
* Context:
* The job slot lock must be held when calling this function.
*/
void kbase_job_slot_hardstop(struct kbase_context *kctx, int js,
struct kbase_jd_atom *target_katom);
/**
* kbase_job_check_enter_disjoint - potential enter disjoint mode
* @kbdev: kbase device
* @action: the event which has occurred
* @core_reqs: core requirements of the atom
* @target_katom: the atom which is being affected
*
* For a certain soft-stop action, work out whether to enter disjoint
* state.
*
* This does not register multiple disjoint events if the atom has already
* started a disjoint period
*
* @core_reqs can be supplied as 0 if the atom had not started on the hardware
* (and so a 'real' soft/hard-stop was not required, but it still interrupted
* flow, perhaps on another context)
*
* kbase_job_check_leave_disjoint() should be used to end the disjoint
* state when the soft/hard-stop action is complete
*/
void kbase_job_check_enter_disjoint(struct kbase_device *kbdev, u32 action,
base_jd_core_req core_reqs, struct kbase_jd_atom *target_katom);
/**
* kbase_job_check_leave_disjoint - potentially leave disjoint state
* @kbdev: kbase device
* @target_katom: atom which is finishing
*
* Work out whether to leave disjoint state when finishing an atom that was
* originated by kbase_job_check_enter_disjoint().
*/
void kbase_job_check_leave_disjoint(struct kbase_device *kbdev,
struct kbase_jd_atom *target_katom);
#endif /* !MALI_USE_CSF */
void kbase_event_post(struct kbase_context *ctx, struct kbase_jd_atom *event);
#if !MALI_USE_CSF
int kbase_event_dequeue(struct kbase_context *ctx, struct base_jd_event_v2 *uevent);
#endif /* !MALI_USE_CSF */
int kbase_event_pending(struct kbase_context *ctx);
int kbase_event_init(struct kbase_context *kctx);
void kbase_event_close(struct kbase_context *kctx);
void kbase_event_cleanup(struct kbase_context *kctx);
void kbase_event_wakeup(struct kbase_context *kctx);
/**
* kbasep_jit_alloc_validate() - Validate the JIT allocation info.
*
* @kctx: Pointer to the kbase context within which the JIT
* allocation is to be validated.
* @info: Pointer to struct @base_jit_alloc_info
* which is to be validated.
* Return: 0 if jit allocation is valid; negative error code otherwise
*/
int kbasep_jit_alloc_validate(struct kbase_context *kctx,
struct base_jit_alloc_info *info);
/**
* kbase_jit_retry_pending_alloc() - Retry blocked just-in-time memory
* allocations.
*
* @kctx: Pointer to the kbase context within which the just-in-time
* memory allocations are to be retried.
*/
void kbase_jit_retry_pending_alloc(struct kbase_context *kctx);
/**
* kbase_free_user_buffer() - Free memory allocated for struct
* @kbase_debug_copy_buffer.
*
* @buffer: Pointer to the memory location allocated for the object
* of the type struct @kbase_debug_copy_buffer.
*/
static inline void kbase_free_user_buffer(
struct kbase_debug_copy_buffer *buffer)
{
struct page **pages = buffer->extres_pages;
int nr_pages = buffer->nr_extres_pages;
if (pages) {
int i;
for (i = 0; i < nr_pages; i++) {
struct page *pg = pages[i];
if (pg)
put_page(pg);
}
kfree(pages);
}
}
#if !MALI_USE_CSF
int kbase_process_soft_job(struct kbase_jd_atom *katom);
int kbase_prepare_soft_job(struct kbase_jd_atom *katom);
void kbase_finish_soft_job(struct kbase_jd_atom *katom);
void kbase_cancel_soft_job(struct kbase_jd_atom *katom);
void kbase_resume_suspended_soft_jobs(struct kbase_device *kbdev);
void kbasep_remove_waiting_soft_job(struct kbase_jd_atom *katom);
#if defined(CONFIG_SYNC) || defined(CONFIG_SYNC_FILE)
void kbase_soft_event_wait_callback(struct kbase_jd_atom *katom);
#endif
int kbase_soft_event_update(struct kbase_context *kctx,
u64 event,
unsigned char new_status);
void kbasep_soft_job_timeout_worker(struct timer_list *timer);
void kbasep_complete_triggered_soft_events(struct kbase_context *kctx, u64 evt);
#endif /* !MALI_USE_CSF */
void kbasep_as_do_poke(struct work_struct *work);
/**
* kbase_pm_is_suspending - Check whether a system suspend is in progress,
* or has already been suspended
*
* @kbdev: The kbase device structure for the device
*
* The caller should ensure that either kbdev->pm.active_count_lock is held, or
* a dmb was executed recently (to ensure the value is most
* up-to-date). However, without a lock the value could change afterwards.
*
* Return:
* * false if a suspend is not in progress
* * !=false otherwise
*/
static inline bool kbase_pm_is_suspending(struct kbase_device *kbdev)
{
return kbdev->pm.suspending;
}
#ifdef CONFIG_MALI_ARBITER_SUPPORT
/*
* Check whether a gpu lost is in progress
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*
* Indicates whether a gpu lost has been received and jobs are no longer
* being scheduled
*
* Return: false if gpu is lost
* Return: != false otherwise
*/
static inline bool kbase_pm_is_gpu_lost(struct kbase_device *kbdev)
{
return (atomic_read(&kbdev->pm.gpu_lost) == 0 ? false : true);
}
/*
* Set or clear gpu lost state
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
* @gpu_lost: true to activate GPU lost state, FALSE is deactive it
*
* Puts power management code into gpu lost state or takes it out of the
* state. Once in gpu lost state new GPU jobs will no longer be
* scheduled.
*/
static inline void kbase_pm_set_gpu_lost(struct kbase_device *kbdev,
bool gpu_lost)
{
const int new_val = (gpu_lost ? 1 : 0);
const int cur_val = atomic_xchg(&kbdev->pm.gpu_lost, new_val);
if (new_val != cur_val)
KBASE_KTRACE_ADD(kbdev, ARB_GPU_LOST, NULL, new_val);
}
#endif
/**
* kbase_pm_is_active - Determine whether the GPU is active
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*
* This takes into account whether there is an active context reference.
*
* Return: true if the GPU is active, false otherwise
*/
static inline bool kbase_pm_is_active(struct kbase_device *kbdev)
{
return kbdev->pm.active_count > 0;
}
/**
* kbase_pm_lowest_gpu_freq_init() - Find the lowest frequency that the GPU can
* run as using the device tree, and save this
* within kbdev.
* @kbdev: Pointer to kbase device.
*
* This function could be called from kbase_clk_rate_trace_manager_init,
* but is left separate as it can be called as soon as
* dev_pm_opp_of_add_table() has been called to initialize the OPP table,
* which occurs in power_control_init().
*
* Return: 0 in any case.
*/
int kbase_pm_lowest_gpu_freq_init(struct kbase_device *kbdev);
/**
* kbase_pm_metrics_start - Start the utilization metrics timer
* @kbdev: Pointer to the kbase device for which to start the utilization
* metrics calculation thread.
*
* Start the timer that drives the metrics calculation, runs the custom DVFS.
*/
void kbase_pm_metrics_start(struct kbase_device *kbdev);
/**
* kbase_pm_metrics_stop - Stop the utilization metrics timer
* @kbdev: Pointer to the kbase device for which to stop the utilization
* metrics calculation thread.
*
* Stop the timer that drives the metrics calculation, runs the custom DVFS.
*/
void kbase_pm_metrics_stop(struct kbase_device *kbdev);
#if MALI_USE_CSF && defined(KBASE_PM_RUNTIME)
/**
* kbase_pm_handle_runtime_suspend - Handle the runtime suspend of GPU
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*
* This function is called from the runtime suspend callback function for
* saving the HW state and powering down GPU, if GPU was in sleep state mode.
* It does the following steps
* - Powers up the L2 cache and re-activates the MCU.
* - Suspend the CSGs
* - Halts the MCU
* - Powers down the L2 cache.
* - Invokes the power_off callback to power down the GPU.
*
* Return: 0 if the GPU was already powered down or no error was encountered
* in the power down, otherwise an error code.
*/
int kbase_pm_handle_runtime_suspend(struct kbase_device *kbdev);
/**
* kbase_pm_force_mcu_wakeup_after_sleep - Force the wake up of MCU from sleep
*
* @kbdev: The kbase device structure for the device (must be a valid pointer)
*
* This function forces the wake up of MCU from sleep state and wait for
* MCU to become active.
* It usually gets called from the runtime suspend callback function.
* It also gets called from the GPU reset handler or at the time of system
* suspend or when User tries to terminate/suspend the on-slot group.
*
* Note: @gpu_wakeup_override flag that forces the reactivation of MCU is
* set by this function and it is the caller's responsibility to
* clear the flag.
*
* Return: 0 if the wake up was successful.
*/
int kbase_pm_force_mcu_wakeup_after_sleep(struct kbase_device *kbdev);
#endif
#if !MALI_USE_CSF
/**
* kbase_jd_atom_id - Return the atom's ID, as was originally supplied by userspace in
* base_jd_atom::atom_number
* @kctx: KBase context pointer
* @katom: Atome for which to return ID
*
* Return: the atom's ID.
*/
static inline int kbase_jd_atom_id(struct kbase_context *kctx,
const struct kbase_jd_atom *katom)
{
int result;
KBASE_DEBUG_ASSERT(kctx);
KBASE_DEBUG_ASSERT(katom);
KBASE_DEBUG_ASSERT(katom->kctx == kctx);
result = katom - &kctx->jctx.atoms[0];
KBASE_DEBUG_ASSERT(result >= 0 && result <= BASE_JD_ATOM_COUNT);
return result;
}
/**
* kbase_jd_atom_from_id - Return the atom structure for the given atom ID
* @kctx: Context pointer
* @id: ID of atom to retrieve
*
* Return: Pointer to struct kbase_jd_atom associated with the supplied ID
*/
static inline struct kbase_jd_atom *kbase_jd_atom_from_id(
struct kbase_context *kctx, int id)
{
return &kctx->jctx.atoms[id];
}
#endif /* !MALI_USE_CSF */
/**
* kbase_disjoint_init - Initialize the disjoint state
*
* @kbdev: The kbase device
*
* The disjoint event count and state are both set to zero.
*
* Disjoint functions usage:
*
* The disjoint event count should be incremented whenever a disjoint event occurs.
*
* There are several cases which are regarded as disjoint behavior. Rather than just increment
* the counter during disjoint events we also increment the counter when jobs may be affected
* by what the GPU is currently doing. To facilitate this we have the concept of disjoint state.
*
* Disjoint state is entered during GPU reset. Increasing the disjoint state also increases
* the count of disjoint events.
*
* The disjoint state is then used to increase the count of disjoint events during job submission
* and job completion. Any atom submitted or completed while the disjoint state is greater than
* zero is regarded as a disjoint event.
*
* The disjoint event counter is also incremented immediately whenever a job is soft stopped
* and during context creation.
*
* Return: 0 on success and non-zero value on failure.
*/
void kbase_disjoint_init(struct kbase_device *kbdev);
/**
* kbase_disjoint_event - Increase the count of disjoint events
* called when a disjoint event has happened
*
* @kbdev: The kbase device
*/
void kbase_disjoint_event(struct kbase_device *kbdev);
/**
* kbase_disjoint_event_potential - Increase the count of disjoint events
* only if the GPU is in a disjoint state
*
* @kbdev: The kbase device
*
* This should be called when something happens which could be disjoint if the GPU
* is in a disjoint state. The state refcount keeps track of this.
*/
void kbase_disjoint_event_potential(struct kbase_device *kbdev);
/**
* kbase_disjoint_event_get - Returns the count of disjoint events
*
* @kbdev: The kbase device
* Return: the count of disjoint events
*/
u32 kbase_disjoint_event_get(struct kbase_device *kbdev);
/**
* kbase_disjoint_state_up - Increment the refcount state indicating that
* the GPU is in a disjoint state.
*
* @kbdev: The kbase device
*
* Also Increment the disjoint event count (calls @ref kbase_disjoint_event)
* eventually after the disjoint state has completed @ref kbase_disjoint_state_down
* should be called
*/
void kbase_disjoint_state_up(struct kbase_device *kbdev);
/**
* kbase_disjoint_state_down - Decrement the refcount state
*
* @kbdev: The kbase device
*
* Also Increment the disjoint event count (calls @ref kbase_disjoint_event)
*
* Called after @ref kbase_disjoint_state_up once the disjoint state is over
*/
void kbase_disjoint_state_down(struct kbase_device *kbdev);
/**
* kbase_device_pcm_dev_init() - Initialize the priority control manager device
*
* @kbdev: Pointer to the structure for the kbase device
*
* Pointer to the priority control manager device is retrieved from the device
* tree and a reference is taken on the module implementing the callbacks for
* priority control manager operations.
*
* Return: 0 if successful, or an error code on failure
*/
int kbase_device_pcm_dev_init(struct kbase_device *const kbdev);
/**
* kbase_device_pcm_dev_term() - Performs priority control manager device
* deinitialization.
*
* @kbdev: Pointer to the structure for the kbase device
*
* Reference is released on the module implementing the callbacks for priority
* control manager operations.
*/
void kbase_device_pcm_dev_term(struct kbase_device *const kbdev);
/**
* KBASE_DISJOINT_STATE_INTERLEAVED_CONTEXT_COUNT_THRESHOLD - If a job is soft stopped
* and the number of contexts is >= this value it is reported as a disjoint event
*/
#define KBASE_DISJOINT_STATE_INTERLEAVED_CONTEXT_COUNT_THRESHOLD 2
#if !defined(UINT64_MAX)
#define UINT64_MAX ((uint64_t)0xFFFFFFFFFFFFFFFFULL)
#endif
/*meson graphics start */
extern int meson_gpu_data_invalid_count;
extern int meson_gpu_fault;
/*meson graphics end*/
#endif