| This document is a tutorial/initiation for writing simple filters in |
| libavfilter. |
| |
| Foreword: just like everything else in FFmpeg, libavfilter is monolithic, which |
| means that it is highly recommended that you submit your filters to the FFmpeg |
| development mailing-list and make sure that they are applied. Otherwise, your filters |
| are likely to have a very short lifetime due to more or less regular internal API |
| changes, and a limited distribution, review, and testing. |
| |
| Bootstrap |
| ========= |
| |
| Let's say you want to write a new simple video filter called "foobar" which |
| takes one frame in input, changes the pixels in whatever fashion you fancy, and |
| outputs the modified frame. The most simple way of doing this is to take a |
| similar filter. We'll pick edgedetect, but any other should do. You can look |
| for others using the `./ffmpeg -v 0 -filters|grep ' V->V '` command. |
| |
| - sed 's/edgedetect/foobar/g;s/EdgeDetect/Foobar/g' libavfilter/vf_edgedetect.c > libavfilter/vf_foobar.c |
| - edit libavfilter/Makefile, and add an entry for "foobar" following the |
| pattern of the other filters. |
| - edit libavfilter/allfilters.c, and add an entry for "foobar" following the |
| pattern of the other filters. |
| - ./configure ... |
| - make -j<whatever> ffmpeg |
| - ./ffmpeg -i http://samples.ffmpeg.org/image-samples/lena.pnm -vf foobar foobar.png |
| Note here: you can obviously use a random local image instead of a remote URL. |
| |
| If everything went right, you should get a foobar.png with Lena edge-detected. |
| |
| That's it, your new playground is ready. |
| |
| Some little details about what's going on: |
| libavfilter/allfilters.c:avfilter_register_all() is called at runtime to create |
| a list of the available filters, but it's important to know that this file is |
| also parsed by the configure script, which in turn will define variables for |
| the build system and the C: |
| |
| --- after running configure --- |
| |
| $ grep FOOBAR config.mak |
| CONFIG_FOOBAR_FILTER=yes |
| $ grep FOOBAR config.h |
| #define CONFIG_FOOBAR_FILTER 1 |
| |
| CONFIG_FOOBAR_FILTER=yes from the config.mak is later used to enable the filter in |
| libavfilter/Makefile and CONFIG_FOOBAR_FILTER=1 from the config.h will be used |
| for registering the filter in libavfilter/allfilters.c. |
| |
| Filter code layout |
| ================== |
| |
| You now need some theory about the general code layout of a filter. Open your |
| libavfilter/vf_foobar.c. This section will detail the important parts of the |
| code you need to understand before messing with it. |
| |
| Copyright |
| --------- |
| |
| First chunk is the copyright. Most filters are LGPL, and we are assuming |
| vf_foobar is as well. We are also assuming vf_foobar is not an edge detector |
| filter, so you can update the boilerplate with your credits. |
| |
| Doxy |
| ---- |
| |
| Next chunk is the Doxygen about the file. See https://ffmpeg.org/doxygen/trunk/. |
| Detail here what the filter is, does, and add some references if you feel like |
| it. |
| |
| Context |
| ------- |
| |
| Skip the headers and scroll down to the definition of FoobarContext. This is |
| your local state context. It is already filled with 0 when you get it so do not |
| worry about uninitialized reads into this context. This is where you put all |
| "global" information that you need; typically the variables storing the user options. |
| You'll notice the first field "const AVClass *class"; it's the only field you |
| need to keep assuming you have a context. There is some magic you don't need to |
| care about around this field, just let it be (in the first position) for now. |
| |
| Options |
| ------- |
| |
| Then comes the options array. This is what will define the user accessible |
| options. For example, -vf foobar=mode=colormix:high=0.4:low=0.1. Most options |
| have the following pattern: |
| name, description, offset, type, default value, minimum value, maximum value, flags |
| |
| - name is the option name, keep it simple and lowercase |
| - description are short, in lowercase, without period, and describe what they |
| do, for example "set the foo of the bar" |
| - offset is the offset of the field in your local context, see the OFFSET() |
| macro; the option parser will use that information to fill the fields |
| according to the user input |
| - type is any of AV_OPT_TYPE_* defined in libavutil/opt.h |
| - default value is an union where you pick the appropriate type; "{.dbl=0.3}", |
| "{.i64=0x234}", "{.str=NULL}", ... |
| - min and max values define the range of available values, inclusive |
| - flags are AVOption generic flags. See AV_OPT_FLAG_* definitions |
| |
| When in doubt, just look at the other AVOption definitions all around the codebase, |
| there are tons of examples. |
| |
| Class |
| ----- |
| |
| AVFILTER_DEFINE_CLASS(foobar) will define a unique foobar_class with some kind |
| of signature referencing the options, etc. which will be referenced in the |
| definition of the AVFilter. |
| |
| Filter definition |
| ----------------- |
| |
| At the end of the file, you will find foobar_inputs, foobar_outputs and |
| the AVFilter ff_vf_foobar. Don't forget to update the AVFilter.description with |
| a description of what the filter does, starting with a capitalized letter and |
| ending with a period. You'd better drop the AVFilter.flags entry for now, and |
| re-add them later depending on the capabilities of your filter. |
| |
| Callbacks |
| --------- |
| |
| Let's now study the common callbacks. Before going into details, note that all |
| these callbacks are explained in details in libavfilter/avfilter.h, so in |
| doubt, refer to the doxy in that file. |
| |
| init() |
| ~~~~~~ |
| |
| First one to be called is init(). It's flagged as cold because not called |
| often. Look for "cold" on |
| http://gcc.gnu.org/onlinedocs/gcc/Function-Attributes.html for more |
| information. |
| |
| As the name suggests, init() is where you eventually initialize and allocate |
| your buffers, pre-compute your data, etc. Note that at this point, your local |
| context already has the user options initialized, but you still haven't any |
| clue about the kind of data input you will get, so this function is often |
| mainly used to sanitize the user options. |
| |
| Some init()s will also define the number of inputs or outputs dynamically |
| according to the user options. A good example of this is the split filter, but |
| we won't cover this here since vf_foobar is just a simple 1:1 filter. |
| |
| uninit() |
| ~~~~~~~~ |
| |
| Similarly, there is the uninit() callback, doing what the name suggests. Free |
| everything you allocated here. |
| |
| query_formats() |
| ~~~~~~~~~~~~~~~ |
| |
| This follows the init() and is used for the format negotiation. Basically |
| you specify here what pixel format(s) (gray, rgb 32, yuv 4:2:0, ...) you accept |
| for your inputs, and what you can output. All pixel formats are defined in |
| libavutil/pixfmt.h. If you don't change the pixel format between the input and |
| the output, you just have to define a pixel formats array and call |
| ff_set_common_formats(). For more complex negotiation, you can refer to other |
| filters such as vf_scale. |
| |
| config_props() |
| ~~~~~~~~~~~~~~ |
| |
| This callback is not necessary, but you will probably have one or more |
| config_props() anyway. It's not a callback for the filter itself but for its |
| inputs or outputs (they're called "pads" - AVFilterPad - in libavfilter's |
| lexicon). |
| |
| Inside the input config_props(), you are at a point where you know which pixel |
| format has been picked after query_formats(), and more information such as the |
| video width and height (inlink->{w,h}). So if you need to update your internal |
| context state depending on your input you can do it here. In edgedetect you can |
| see that this callback is used to allocate buffers depending on these |
| information. They will be destroyed in uninit(). |
| |
| Inside the output config_props(), you can define what you want to change in the |
| output. Typically, if your filter is going to double the size of the video, you |
| will update outlink->w and outlink->h. |
| |
| filter_frame() |
| ~~~~~~~~~~~~~~ |
| |
| This is the callback you are waiting for from the beginning: it is where you |
| process the received frames. Along with the frame, you get the input link from |
| where the frame comes from. |
| |
| static int filter_frame(AVFilterLink *inlink, AVFrame *in) { ... } |
| |
| You can get the filter context through that input link: |
| |
| AVFilterContext *ctx = inlink->dst; |
| |
| Then access your internal state context: |
| |
| FoobarContext *foobar = ctx->priv; |
| |
| And also the output link where you will send your frame when you are done: |
| |
| AVFilterLink *outlink = ctx->outputs[0]; |
| |
| Here, we are picking the first output. You can have several, but in our case we |
| only have one since we are in a 1:1 input-output situation. |
| |
| If you want to define a simple pass-through filter, you can just do: |
| |
| return ff_filter_frame(outlink, in); |
| |
| But of course, you probably want to change the data of that frame. |
| |
| This can be done by accessing frame->data[] and frame->linesize[]. Important |
| note here: the width does NOT match the linesize. The linesize is always |
| greater or equal to the width. The padding created should not be changed or |
| even read. Typically, keep in mind that a previous filter in your chain might |
| have altered the frame dimension but not the linesize. Imagine a crop filter |
| that halves the video size: the linesizes won't be changed, just the width. |
| |
| <-------------- linesize ------------------------> |
| +-------------------------------+----------------+ ^ |
| | | | | |
| | | | | |
| | picture | padding | | height |
| | | | | |
| | | | | |
| +-------------------------------+----------------+ v |
| <----------- width -------------> |
| |
| Before modifying the "in" frame, you have to make sure it is writable, or get a |
| new one. Multiple scenarios are possible here depending on the kind of |
| processing you are doing. |
| |
| Let's say you want to change one pixel depending on multiple pixels (typically |
| the surrounding ones) of the input. In that case, you can't do an in-place |
| processing of the input so you will need to allocate a new frame, with the same |
| properties as the input one, and send that new frame to the next filter: |
| |
| AVFrame *out = ff_get_video_buffer(outlink, outlink->w, outlink->h); |
| if (!out) { |
| av_frame_free(&in); |
| return AVERROR(ENOMEM); |
| } |
| av_frame_copy_props(out, in); |
| |
| // out->data[...] = foobar(in->data[...]) |
| |
| av_frame_free(&in); |
| return ff_filter_frame(outlink, out); |
| |
| In-place processing |
| ~~~~~~~~~~~~~~~~~~~ |
| |
| If you can just alter the input frame, you probably just want to do that |
| instead: |
| |
| av_frame_make_writable(in); |
| // in->data[...] = foobar(in->data[...]) |
| return ff_filter_frame(outlink, in); |
| |
| You may wonder why a frame might not be writable. The answer is that for |
| example a previous filter might still own the frame data: imagine a filter |
| prior to yours in the filtergraph that needs to cache the frame. You must not |
| alter that frame, otherwise it will make that previous filter buggy. This is |
| where av_frame_make_writable() helps (it won't have any effect if the frame |
| already is writable). |
| |
| The problem with using av_frame_make_writable() is that in the worst case it |
| will copy the whole input frame before you change it all over again with your |
| filter: if the frame is not writable, av_frame_make_writable() will allocate |
| new buffers, and copy the input frame data. You don't want that, and you can |
| avoid it by just allocating a new buffer if necessary, and process from in to |
| out in your filter, saving the memcpy. Generally, this is done following this |
| scheme: |
| |
| int direct = 0; |
| AVFrame *out; |
| |
| if (av_frame_is_writable(in)) { |
| direct = 1; |
| out = in; |
| } else { |
| out = ff_get_video_buffer(outlink, outlink->w, outlink->h); |
| if (!out) { |
| av_frame_free(&in); |
| return AVERROR(ENOMEM); |
| } |
| av_frame_copy_props(out, in); |
| } |
| |
| // out->data[...] = foobar(in->data[...]) |
| |
| if (!direct) |
| av_frame_free(&in); |
| return ff_filter_frame(outlink, out); |
| |
| Of course, this will only work if you can do in-place processing. To test if |
| your filter handles well the permissions, you can use the perms filter. For |
| example with: |
| |
| -vf perms=random,foobar |
| |
| Make sure no automatic pixel conversion is inserted between perms and foobar, |
| otherwise the frames permissions might change again and the test will be |
| meaningless: add av_log(0,0,"direct=%d\n",direct) in your code to check that. |
| You can avoid the issue with something like: |
| |
| -vf format=rgb24,perms=random,foobar |
| |
| ...assuming your filter accepts rgb24 of course. This will make sure the |
| necessary conversion is inserted before the perms filter. |
| |
| Timeline |
| ~~~~~~~~ |
| |
| Adding timeline support |
| (http://ffmpeg.org/ffmpeg-filters.html#Timeline-editing) is often an easy |
| feature to add. In the most simple case, you just have to add |
| AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC to the AVFilter.flags. You can typically |
| do this when your filter does not need to save the previous context frames, or |
| basically if your filter just alters whatever goes in and doesn't need |
| previous/future information. See for instance commit 86cb986ce that adds |
| timeline support to the fieldorder filter. |
| |
| In some cases, you might need to reset your context somehow. This is handled by |
| the AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL flag which is used if the filter |
| must not process the frames but still wants to keep track of the frames going |
| through (to keep them in cache for when it's enabled again). See for example |
| commit 69d72140a that adds timeline support to the phase filter. |
| |
| Threading |
| ~~~~~~~~~ |
| |
| libavfilter does not yet support frame threading, but you can add slice |
| threading to your filters. |
| |
| Let's say the foobar filter has the following frame processing function: |
| |
| dst = out->data[0]; |
| src = in ->data[0]; |
| |
| for (y = 0; y < inlink->h; y++) { |
| for (x = 0; x < inlink->w; x++) |
| dst[x] = foobar(src[x]); |
| dst += out->linesize[0]; |
| src += in ->linesize[0]; |
| } |
| |
| The first thing is to make this function work into slices. The new code will |
| look like this: |
| |
| for (y = slice_start; y < slice_end; y++) { |
| for (x = 0; x < inlink->w; x++) |
| dst[x] = foobar(src[x]); |
| dst += out->linesize[0]; |
| src += in ->linesize[0]; |
| } |
| |
| The source and destination pointers, and slice_start/slice_end will be defined |
| according to the number of jobs. Generally, it looks like this: |
| |
| const int slice_start = (in->height * jobnr ) / nb_jobs; |
| const int slice_end = (in->height * (jobnr+1)) / nb_jobs; |
| uint8_t *dst = out->data[0] + slice_start * out->linesize[0]; |
| const uint8_t *src = in->data[0] + slice_start * in->linesize[0]; |
| |
| This new code will be isolated in a new filter_slice(): |
| |
| static int filter_slice(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) { ... } |
| |
| Note that we need our input and output frame to define slice_{start,end} and |
| dst/src, which are not available in that callback. They will be transmitted |
| through the opaque void *arg. You have to define a structure which contains |
| everything you need: |
| |
| typedef struct ThreadData { |
| AVFrame *in, *out; |
| } ThreadData; |
| |
| If you need some more information from your local context, put them here. |
| |
| In you filter_slice function, you access it like that: |
| |
| const ThreadData *td = arg; |
| |
| Then in your filter_frame() callback, you need to call the threading |
| distributor with something like this: |
| |
| ThreadData td; |
| |
| // ... |
| |
| td.in = in; |
| td.out = out; |
| ctx->internal->execute(ctx, filter_slice, &td, NULL, FFMIN(outlink->h, ctx->graph->nb_threads)); |
| |
| // ... |
| |
| return ff_filter_frame(outlink, out); |
| |
| Last step is to add AVFILTER_FLAG_SLICE_THREADS flag to AVFilter.flags. |
| |
| For more example of slice threading additions, you can try to run git log -p |
| --grep 'slice threading' libavfilter/ |
| |
| Finalization |
| ~~~~~~~~~~~~ |
| |
| When your awesome filter is finished, you have a few more steps before you're |
| done: |
| |
| - write its documentation in doc/filters.texi, and test the output with make |
| doc/ffmpeg-filters.html. |
| - add a FATE test, generally by adding an entry in |
| tests/fate/filter-video.mak, add running make fate-filter-foobar GEN=1 to |
| generate the data. |
| - add an entry in the Changelog |
| - edit libavfilter/version.h and increase LIBAVFILTER_VERSION_MINOR by one |
| (and reset LIBAVFILTER_VERSION_MICRO to 100) |
| - git add ... && git commit -m "avfilter: add foobar filter." && git format-patch -1 |
| |
| When all of this is done, you can submit your patch to the ffmpeg-devel |
| mailing-list for review. If you need any help, feel free to come on our IRC |
| channel, #ffmpeg-devel on irc.freenode.net. |