| /* |
| * Vidvox Hap |
| * Copyright (C) 2015 Vittorio Giovara <vittorio.giovara@gmail.com> |
| * Copyright (C) 2015 Tom Butterworth <bangnoise@gmail.com> |
| * |
| * This file is part of FFmpeg. |
| * |
| * FFmpeg is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * FFmpeg is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with FFmpeg; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| */ |
| |
| #ifndef AVCODEC_HAP_H |
| #define AVCODEC_HAP_H |
| |
| #include <stdint.h> |
| |
| #include "libavutil/opt.h" |
| |
| #include "bytestream.h" |
| #include "texturedsp.h" |
| |
| enum HapTextureFormat { |
| HAP_FMT_RGBDXT1 = 0x0B, |
| HAP_FMT_RGBADXT5 = 0x0E, |
| HAP_FMT_YCOCGDXT5 = 0x0F, |
| }; |
| |
| enum HapCompressor { |
| HAP_COMP_NONE = 0xA0, |
| HAP_COMP_SNAPPY = 0xB0, |
| HAP_COMP_COMPLEX = 0xC0, |
| }; |
| |
| enum HapSectionType { |
| HAP_ST_DECODE_INSTRUCTIONS = 0x01, |
| HAP_ST_COMPRESSOR_TABLE = 0x02, |
| HAP_ST_SIZE_TABLE = 0x03, |
| HAP_ST_OFFSET_TABLE = 0x04, |
| }; |
| |
| typedef struct HapChunk { |
| enum HapCompressor compressor; |
| int compressed_offset; |
| size_t compressed_size; |
| int uncompressed_offset; |
| size_t uncompressed_size; |
| } HapChunk; |
| |
| typedef struct HapContext { |
| AVClass *class; |
| |
| TextureDSPContext dxtc; |
| GetByteContext gbc; |
| |
| enum HapTextureFormat opt_tex_fmt; /* Texture type (encoder only) */ |
| int opt_chunk_count; /* User-requested chunk count (encoder only) */ |
| |
| int chunk_count; |
| HapChunk *chunks; |
| int *chunk_results; /* Results from threaded operations */ |
| |
| int tex_rat; /* Compression ratio */ |
| const uint8_t *tex_data; /* Compressed texture */ |
| uint8_t *tex_buf; /* Buffer for compressed texture */ |
| size_t tex_size; /* Size of the compressed texture */ |
| |
| size_t max_snappy; /* Maximum compressed size for snappy buffer */ |
| |
| int slice_count; /* Number of slices for threaded operations */ |
| |
| /* Pointer to the selected compress or decompress function */ |
| int (*tex_fun)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block); |
| } HapContext; |
| |
| /* |
| * Set the number of chunks in the frame. Returns 0 on success or an error if: |
| * - first_in_frame is 0 and the number of chunks has changed |
| * - any other error occurs |
| */ |
| int ff_hap_set_chunk_count(HapContext *ctx, int count, int first_in_frame); |
| |
| /* |
| * Free resources associated with the context |
| */ |
| av_cold void ff_hap_free_context(HapContext *ctx); |
| |
| #endif /* AVCODEC_HAP_H */ |