| /* |
| * Float MPEG Audio decoder |
| * Copyright (c) 2010 Michael Niedermayer |
| * |
| * This file is part of FFmpeg. |
| * |
| * FFmpeg is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * FFmpeg is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with FFmpeg; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| */ |
| |
| #include "config.h" |
| #include "libavutil/samplefmt.h" |
| |
| #define USE_FLOATS 1 |
| |
| #include "mpegaudio.h" |
| |
| #define SHR(a,b) ((a)*(1.0f/(1<<(b)))) |
| #define FIXR_OLD(a) ((int)((a) * FRAC_ONE + 0.5)) |
| #define FIXR(x) ((float)(x)) |
| #define FIXHR(x) ((float)(x)) |
| #define MULH3(x, y, s) ((s)*(y)*(x)) |
| #define MULLx(x, y, s) ((y)*(x)) |
| #define RENAME(a) a ## _float |
| #define OUT_FMT AV_SAMPLE_FMT_FLT |
| #define OUT_FMT_P AV_SAMPLE_FMT_FLTP |
| |
| #include "mpegaudiodec_template.c" |
| |
| #if CONFIG_MP1FLOAT_DECODER |
| AVCodec ff_mp1float_decoder = { |
| .name = "mp1float", |
| .long_name = NULL_IF_CONFIG_SMALL("MP1 (MPEG audio layer 1)"), |
| .type = AVMEDIA_TYPE_AUDIO, |
| .id = AV_CODEC_ID_MP1, |
| .priv_data_size = sizeof(MPADecodeContext), |
| .init = decode_init, |
| .close = decode_close, |
| .decode = decode_frame, |
| .capabilities = AV_CODEC_CAP_DR1, |
| .flush = flush, |
| .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP, |
| AV_SAMPLE_FMT_FLT, |
| AV_SAMPLE_FMT_NONE }, |
| }; |
| #endif |
| #if CONFIG_MP2FLOAT_DECODER |
| AVCodec ff_mp2float_decoder = { |
| .name = "mp2float", |
| .long_name = NULL_IF_CONFIG_SMALL("MP2 (MPEG audio layer 2)"), |
| .type = AVMEDIA_TYPE_AUDIO, |
| .id = AV_CODEC_ID_MP2, |
| .priv_data_size = sizeof(MPADecodeContext), |
| .init = decode_init, |
| .decode = decode_frame, |
| .close = decode_close, |
| .capabilities = AV_CODEC_CAP_DR1, |
| .flush = flush, |
| .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP, |
| AV_SAMPLE_FMT_FLT, |
| AV_SAMPLE_FMT_NONE }, |
| }; |
| #endif |
| #if CONFIG_MP3FLOAT_DECODER |
| AVCodec ff_mp3float_decoder = { |
| .name = "mp3float", |
| .long_name = NULL_IF_CONFIG_SMALL("MP3 (MPEG audio layer 3)"), |
| .type = AVMEDIA_TYPE_AUDIO, |
| .id = AV_CODEC_ID_MP3, |
| .priv_data_size = sizeof(MPADecodeContext), |
| .init = decode_init, |
| .close = decode_close, |
| .decode = decode_frame, |
| .capabilities = AV_CODEC_CAP_DR1, |
| .flush = flush, |
| .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP, |
| AV_SAMPLE_FMT_FLT, |
| AV_SAMPLE_FMT_NONE }, |
| }; |
| #endif |
| #if CONFIG_MP3ADUFLOAT_DECODER |
| AVCodec ff_mp3adufloat_decoder = { |
| .name = "mp3adufloat", |
| .long_name = NULL_IF_CONFIG_SMALL("ADU (Application Data Unit) MP3 (MPEG audio layer 3)"), |
| .type = AVMEDIA_TYPE_AUDIO, |
| .id = AV_CODEC_ID_MP3ADU, |
| .priv_data_size = sizeof(MPADecodeContext), |
| .init = decode_init, |
| .close = decode_close, |
| .decode = decode_frame_adu, |
| .capabilities = AV_CODEC_CAP_DR1, |
| .flush = flush, |
| .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP, |
| AV_SAMPLE_FMT_FLT, |
| AV_SAMPLE_FMT_NONE }, |
| }; |
| #endif |
| #if CONFIG_MP3ON4FLOAT_DECODER |
| AVCodec ff_mp3on4float_decoder = { |
| .name = "mp3on4float", |
| .long_name = NULL_IF_CONFIG_SMALL("MP3onMP4"), |
| .type = AVMEDIA_TYPE_AUDIO, |
| .id = AV_CODEC_ID_MP3ON4, |
| .priv_data_size = sizeof(MP3On4DecodeContext), |
| .init = decode_init_mp3on4, |
| .close = decode_close_mp3on4, |
| .decode = decode_frame_mp3on4, |
| .capabilities = AV_CODEC_CAP_DR1, |
| .flush = flush_mp3on4, |
| .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP, |
| AV_SAMPLE_FMT_NONE }, |
| }; |
| #endif |