blob: 4adbcc3b5293bfdc55e0ec218d320d68004d58e8 [file] [log] [blame]
// Make sure we can handle reloading the same DLL multiple times.
// RUN: %clang_cl_asan -LD -O0 -DDLL %s -Fe%t.dll
// RUN: %clang_cl_asan -O0 -DEXE %s -Fe%te.exe
// RUN: %env_asan_opts=report_globals=1 %run %te.exe %t.dll 2>&1 | FileCheck %s
#include <windows.h>
#include <stdio.h>
#include <string.h>
extern "C" {
#if defined(EXE)
int main(int argc, char **argv) {
if (argc != 2) {
printf("Usage: %s [client].dll\n", argv[0]);
return 101;
}
const char *dll_name = argv[1];
// CHECK: time to load DLL
printf("time to load DLL\n");
fflush(0);
// CHECK: in DLL(reason=1)
// CHECK: in DLL(reason=0)
// CHECK: in DLL(reason=1)
// CHECK: in DLL(reason=0)
// CHECK: in DLL(reason=1)
// CHECK: in DLL(reason=0)
for (int i = 0; i < 30; ++i) {
HMODULE dll = LoadLibrary(dll_name);
if (dll == NULL)
return 3;
if (!FreeLibrary(dll))
return 4;
}
// CHECK: All OK!
printf("All OK!\n");
fflush(0);
}
#elif defined(DLL)
BOOL WINAPI DllMain(HMODULE, DWORD reason, LPVOID) {
printf("in DLL(reason=%d)\n", (int)reason);
fflush(0);
return TRUE;
}
#else
# error oops!
#endif
}