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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/* dbus-mempool.h Memory pools
*
* Copyright (C) 2002, 2003 Red Hat, Inc.
*
* Licensed under the Academic Free License version 2.1
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#include <config.h>
#include "dbus-mempool.h"
#include "dbus-internals.h"
#include "dbus-valgrind-internal.h"
/**
* @defgroup DBusMemPool memory pools
* @ingroup DBusInternals
* @brief DBusMemPool object
*
* Types and functions related to DBusMemPool. A memory pool is used
* to decrease memory fragmentation/overhead and increase speed for
* blocks of small uniformly-sized objects. The main point is to avoid
* the overhead of a malloc block for each small object, speed is
* secondary.
*/
/**
* @defgroup DBusMemPoolInternals Memory pool implementation details
* @ingroup DBusInternals
* @brief DBusMemPool implementation details
*
* The guts of DBusMemPool.
*
* @{
*/
/**
* typedef so DBusFreedElement struct can refer to itself.
*/
typedef struct DBusFreedElement DBusFreedElement;
/**
* struct representing an element on the free list.
* We just cast freed elements to this so we can
* make a list out of them.
*/
struct DBusFreedElement
{
DBusFreedElement *next; /**< next element of the free list */
};
/**
* The dummy size of the variable-length "elements"
* field in DBusMemBlock
*/
#define ELEMENT_PADDING 4
/**
* Typedef for DBusMemBlock so the struct can recursively
* point to itself.
*/
typedef struct DBusMemBlock DBusMemBlock;
/**
* DBusMemBlock object represents a single malloc()-returned
* block that gets chunked up into objects in the memory pool.
*/
struct DBusMemBlock
{
DBusMemBlock *next; /**< next block in the list, which is already used up;
* only saved so we can free all the blocks
* when we free the mem pool.
*/
/* this is a long so that "elements" is aligned */
long used_so_far; /**< bytes of this block already allocated as elements. */
unsigned char elements[ELEMENT_PADDING]; /**< the block data, actually allocated to required size */
};
/**
* Internals fields of DBusMemPool
*/
struct DBusMemPool
{
int element_size; /**< size of a single object in the pool */
int block_size; /**< size of most recently allocated block */
unsigned int zero_elements : 1; /**< whether to zero-init allocated elements */
DBusFreedElement *free_elements; /**< a free list of elements to recycle */
DBusMemBlock *blocks; /**< blocks of memory from malloc() */
int allocated_elements; /**< Count of outstanding allocated elements */
};
/** @} */
/**
* @addtogroup DBusMemPool
*
* @{
*/
/**
* @typedef DBusMemPool
*
* Opaque object representing a memory pool. Memory pools allow
* avoiding per-malloc-block memory overhead when allocating a lot of
* small objects that are all the same size. They are slightly
* faster than calling malloc() also.
*/
/**
* Creates a new memory pool, or returns #NULL on failure. Objects in
* the pool must be at least sizeof(void*) bytes each, due to the way
* memory pools work. To avoid creating 64 bit problems, this means at
* least 8 bytes on all platforms, unless you are 4 bytes on 32-bit
* and 8 bytes on 64-bit.
*
* @param element_size size of an element allocated from the pool.
* @param zero_elements whether to zero-initialize elements
* @returns the new pool or #NULL
*/
DBusMemPool*
_dbus_mem_pool_new (int element_size,
dbus_bool_t zero_elements)
{
DBusMemPool *pool;
pool = dbus_new0 (DBusMemPool, 1);
if (pool == NULL)
return NULL;
/* Make the element size at least 8 bytes. */
if (element_size < 8)
element_size = 8;
/* these assertions are equivalent but the first is more clear
* to programmers that see it fail.
*/
_dbus_assert (element_size >= (int) sizeof (void*));
_dbus_assert (element_size >= (int) sizeof (DBusFreedElement));
/* align the element size to a pointer boundary so we won't get bus
* errors under other architectures.
*/
pool->element_size = _DBUS_ALIGN_VALUE (element_size, sizeof (void *));
pool->zero_elements = zero_elements != FALSE;
pool->allocated_elements = 0;
/* pick a size for the first block; it increases
* for each block we need to allocate. This is
* actually half the initial block size
* since _dbus_mem_pool_alloc() unconditionally
* doubles it prior to creating a new block. */
pool->block_size = pool->element_size * 8;
_dbus_assert ((pool->block_size %
pool->element_size) == 0);
VALGRIND_CREATE_MEMPOOL (pool, 0, zero_elements)
return pool;
}
/**
* Frees a memory pool (and all elements allocated from it).
*
* @param pool the memory pool.
*/
void
_dbus_mem_pool_free (DBusMemPool *pool)
{
DBusMemBlock *block;
VALGRIND_DESTROY_MEMPOOL (pool)
block = pool->blocks;
while (block != NULL)
{
DBusMemBlock *next = block->next;
dbus_free (block);
block = next;
}
dbus_free (pool);
}
/**
* Allocates an object from the memory pool.
* The object must be freed with _dbus_mem_pool_dealloc().
*
* @param pool the memory pool
* @returns the allocated object or #NULL if no memory.
*/
void*
_dbus_mem_pool_alloc (DBusMemPool *pool)
{
#ifdef DBUS_BUILD_TESTS
if (_dbus_disable_mem_pools ())
{
DBusMemBlock *block;
int alloc_size;
/* This is obviously really silly, but it's
* debug-mode-only code that is compiled out
* when tests are disabled (_dbus_disable_mem_pools()
* is a constant expression FALSE so this block
* should vanish)
*/
alloc_size = sizeof (DBusMemBlock) - ELEMENT_PADDING +
pool->element_size;
if (pool->zero_elements)
block = dbus_malloc0 (alloc_size);
else
block = dbus_malloc (alloc_size);
if (block != NULL)
{
block->next = pool->blocks;
pool->blocks = block;
pool->allocated_elements += 1;
VALGRIND_MEMPOOL_ALLOC (pool, (void *) &block->elements[0],
pool->element_size)
return (void*) &block->elements[0];
}
else
return NULL;
}
else
#endif
{
if (_dbus_decrement_fail_alloc_counter ())
{
_dbus_verbose (" FAILING mempool alloc\n");
return NULL;
}
else if (pool->free_elements)
{
DBusFreedElement *element = pool->free_elements;
pool->free_elements = pool->free_elements->next;
VALGRIND_MEMPOOL_ALLOC (pool, element, pool->element_size)
if (pool->zero_elements)
memset (element, '\0', pool->element_size);
pool->allocated_elements += 1;
return element;
}
else
{
void *element;
if (pool->blocks == NULL ||
pool->blocks->used_so_far == pool->block_size)
{
/* Need a new block */
DBusMemBlock *block;
int alloc_size;
#ifdef DBUS_BUILD_TESTS
int saved_counter;
#endif
if (pool->block_size <= _DBUS_INT_MAX / 4) /* avoid overflow */
{
/* use a larger block size for our next block */
pool->block_size *= 2;
_dbus_assert ((pool->block_size %
pool->element_size) == 0);
}
alloc_size = sizeof (DBusMemBlock) - ELEMENT_PADDING + pool->block_size;
#ifdef DBUS_BUILD_TESTS
/* We save/restore the counter, so that memory pools won't
* cause a given function to have different number of
* allocations on different invocations. i.e. when testing
* we want consistent alloc patterns. So we skip our
* malloc here for purposes of failed alloc simulation.
*/
saved_counter = _dbus_get_fail_alloc_counter ();
_dbus_set_fail_alloc_counter (_DBUS_INT_MAX);
#endif
if (pool->zero_elements)
block = dbus_malloc0 (alloc_size);
else
block = dbus_malloc (alloc_size);
#ifdef DBUS_BUILD_TESTS
_dbus_set_fail_alloc_counter (saved_counter);
_dbus_assert (saved_counter == _dbus_get_fail_alloc_counter ());
#endif
if (block == NULL)
return NULL;
block->used_so_far = 0;
block->next = pool->blocks;
pool->blocks = block;
}
element = &pool->blocks->elements[pool->blocks->used_so_far];
pool->blocks->used_so_far += pool->element_size;
pool->allocated_elements += 1;
VALGRIND_MEMPOOL_ALLOC (pool, element, pool->element_size)
return element;
}
}
}
/**
* Deallocates an object previously created with
* _dbus_mem_pool_alloc(). The previous object
* must have come from this same pool.
* @param pool the memory pool
* @param element the element earlier allocated.
* @returns #TRUE if there are no remaining allocated elements
*/
dbus_bool_t
_dbus_mem_pool_dealloc (DBusMemPool *pool,
void *element)
{
VALGRIND_MEMPOOL_FREE (pool, element)
#ifdef DBUS_BUILD_TESTS
if (_dbus_disable_mem_pools ())
{
DBusMemBlock *block;
DBusMemBlock *prev;
/* mmm, fast. ;-) debug-only code, so doesn't matter. */
prev = NULL;
block = pool->blocks;
while (block != NULL)
{
if (block->elements == (unsigned char*) element)
{
if (prev)
prev->next = block->next;
else
pool->blocks = block->next;
dbus_free (block);
_dbus_assert (pool->allocated_elements > 0);
pool->allocated_elements -= 1;
if (pool->allocated_elements == 0)
_dbus_assert (pool->blocks == NULL);
return pool->blocks == NULL;
}
prev = block;
block = block->next;
}
_dbus_assert_not_reached ("freed nonexistent block");
return FALSE;
}
else
#endif
{
DBusFreedElement *freed;
freed = element;
/* used for internal mempool administration */
VALGRIND_MAKE_MEM_UNDEFINED (freed, sizeof (freed));
freed->next = pool->free_elements;
pool->free_elements = freed;
_dbus_assert (pool->allocated_elements > 0);
pool->allocated_elements -= 1;
return pool->allocated_elements == 0;
}
}
#ifdef DBUS_ENABLE_STATS
void
_dbus_mem_pool_get_stats (DBusMemPool *pool,
dbus_uint32_t *in_use_p,
dbus_uint32_t *in_free_list_p,
dbus_uint32_t *allocated_p)
{
DBusMemBlock *block;
DBusFreedElement *freed;
dbus_uint32_t in_use = 0;
dbus_uint32_t in_free_list = 0;
dbus_uint32_t allocated = 0;
if (pool != NULL)
{
in_use = pool->element_size * pool->allocated_elements;
for (freed = pool->free_elements; freed != NULL; freed = freed->next)
{
in_free_list += pool->element_size;
}
for (block = pool->blocks; block != NULL; block = block->next)
{
if (block == pool->blocks)
allocated += pool->block_size;
else
allocated += block->used_so_far;
}
}
if (in_use_p != NULL)
*in_use_p = in_use;
if (in_free_list_p != NULL)
*in_free_list_p = in_free_list;
if (allocated_p != NULL)
*allocated_p = allocated;
}
#endif /* DBUS_ENABLE_STATS */
/** @} */
#ifdef DBUS_BUILD_TESTS
#include "dbus-test.h"
#include <stdio.h>
#include <time.h>
static void
time_for_size (int size)
{
int i;
int j;
clock_t start;
clock_t end;
#define FREE_ARRAY_SIZE 512
#define N_ITERATIONS FREE_ARRAY_SIZE * 512
void *to_free[FREE_ARRAY_SIZE];
DBusMemPool *pool;
_dbus_verbose ("Timings for size %d\n", size);
_dbus_verbose (" malloc\n");
start = clock ();
i = 0;
j = 0;
while (i < N_ITERATIONS)
{
to_free[j] = dbus_malloc (size);
_dbus_assert (to_free[j] != NULL); /* in a real app of course this is wrong */
++j;
if (j == FREE_ARRAY_SIZE)
{
j = 0;
while (j < FREE_ARRAY_SIZE)
{
dbus_free (to_free[j]);
++j;
}
j = 0;
}
++i;
}
end = clock ();
_dbus_verbose (" created/destroyed %d elements in %g seconds\n",
N_ITERATIONS, (end - start) / (double) CLOCKS_PER_SEC);
_dbus_verbose (" mempools\n");
start = clock ();
pool = _dbus_mem_pool_new (size, FALSE);
i = 0;
j = 0;
while (i < N_ITERATIONS)
{
to_free[j] = _dbus_mem_pool_alloc (pool);
_dbus_assert (to_free[j] != NULL); /* in a real app of course this is wrong */
++j;
if (j == FREE_ARRAY_SIZE)
{
j = 0;
while (j < FREE_ARRAY_SIZE)
{
_dbus_mem_pool_dealloc (pool, to_free[j]);
++j;
}
j = 0;
}
++i;
}
_dbus_mem_pool_free (pool);
end = clock ();
_dbus_verbose (" created/destroyed %d elements in %g seconds\n",
N_ITERATIONS, (end - start) / (double) CLOCKS_PER_SEC);
_dbus_verbose (" zeroed malloc\n");
start = clock ();
i = 0;
j = 0;
while (i < N_ITERATIONS)
{
to_free[j] = dbus_malloc0 (size);
_dbus_assert (to_free[j] != NULL); /* in a real app of course this is wrong */
++j;
if (j == FREE_ARRAY_SIZE)
{
j = 0;
while (j < FREE_ARRAY_SIZE)
{
dbus_free (to_free[j]);
++j;
}
j = 0;
}
++i;
}
end = clock ();
_dbus_verbose (" created/destroyed %d elements in %g seconds\n",
N_ITERATIONS, (end - start) / (double) CLOCKS_PER_SEC);
_dbus_verbose (" zeroed mempools\n");
start = clock ();
pool = _dbus_mem_pool_new (size, TRUE);
i = 0;
j = 0;
while (i < N_ITERATIONS)
{
to_free[j] = _dbus_mem_pool_alloc (pool);
_dbus_assert (to_free[j] != NULL); /* in a real app of course this is wrong */
++j;
if (j == FREE_ARRAY_SIZE)
{
j = 0;
while (j < FREE_ARRAY_SIZE)
{
_dbus_mem_pool_dealloc (pool, to_free[j]);
++j;
}
j = 0;
}
++i;
}
_dbus_mem_pool_free (pool);
end = clock ();
_dbus_verbose (" created/destroyed %d elements in %g seconds\n",
N_ITERATIONS, (end - start) / (double) CLOCKS_PER_SEC);
}
/**
* @ingroup DBusMemPoolInternals
* Unit test for DBusMemPool
* @returns #TRUE on success.
*/
dbus_bool_t
_dbus_mem_pool_test (void)
{
int i;
int element_sizes[] = { 4, 8, 16, 50, 124 };
i = 0;
while (i < _DBUS_N_ELEMENTS (element_sizes))
{
time_for_size (element_sizes[i]);
++i;
}
return TRUE;
}
#endif /* DBUS_BUILD_TESTS */