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/*
* Copyright 2015 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <folly/detail/CacheLocality.h>
#ifndef _MSC_VER
#define _GNU_SOURCE 1 // for RTLD_NOLOAD
#include <dlfcn.h>
#endif
#include <fstream>
#include <folly/Conv.h>
#include <folly/Exception.h>
#include <folly/FileUtil.h>
#include <folly/Format.h>
#include <folly/ScopeGuard.h>
namespace folly { namespace detail {
///////////// CacheLocality
/// Returns the best real CacheLocality information available
static CacheLocality getSystemLocalityInfo() {
#ifdef __linux__
try {
return CacheLocality::readFromSysfs();
} catch (...) {
// keep trying
}
#endif
long numCpus = sysconf(_SC_NPROCESSORS_CONF);
if (numCpus <= 0) {
// This shouldn't happen, but if it does we should try to keep
// going. We are probably not going to be able to parse /sys on
// this box either (although we will try), which means we are going
// to fall back to the SequentialThreadId splitter. On my 16 core
// (x hyperthreading) dev box 16 stripes is enough to get pretty good
// contention avoidance with SequentialThreadId, and there is little
// improvement from going from 32 to 64. This default gives us some
// wiggle room
numCpus = 32;
}
return CacheLocality::uniform(numCpus);
}
template <>
const CacheLocality& CacheLocality::system<std::atomic>() {
static CacheLocality cache(getSystemLocalityInfo());
return cache;
}
// Each level of cache has sharing sets, which are the set of cpus
// that share a common cache at that level. These are available in a
// hex bitset form (/sys/devices/system/cpu/cpu0/index0/shared_cpu_map,
// for example). They are also available in a human-readable list form,
// as in /sys/devices/system/cpu/cpu0/index0/shared_cpu_list. The list
// is a comma-separated list of numbers and ranges, where the ranges are
// a pair of decimal numbers separated by a '-'.
//
// To sort the cpus for optimum locality we don't really need to parse
// the sharing sets, we just need a unique representative from the
// equivalence class. The smallest value works fine, and happens to be
// the first decimal number in the file. We load all of the equivalence
// class information from all of the cpu*/index* directories, order the
// cpus first by increasing last-level cache equivalence class, then by
// the smaller caches. Finally, we break ties with the cpu number itself.
/// Returns the first decimal number in the string, or throws an exception
/// if the string does not start with a number terminated by ',', '-',
/// '\n', or eos.
static size_t parseLeadingNumber(const std::string& line) {
auto raw = line.c_str();
char *end;
unsigned long val = strtoul(raw, &end, 10);
if (end == raw || (*end != ',' && *end != '-' && *end != '\n' && *end != 0)) {
throw std::runtime_error(to<std::string>(
"error parsing list '", line, "'").c_str());
}
return val;
}
CacheLocality CacheLocality::readFromSysfsTree(
const std::function<std::string(std::string)>& mapping) {
// number of equivalence classes per level
std::vector<size_t> numCachesByLevel;
// the list of cache equivalence classes, where equivalance classes
// are named by the smallest cpu in the class
std::vector<std::vector<size_t>> equivClassesByCpu;
std::vector<size_t> cpus;
while (true) {
auto cpu = cpus.size();
std::vector<size_t> levels;
for (size_t index = 0; ; ++index) {
auto dir = format("/sys/devices/system/cpu/cpu{}/cache/index{}/",
cpu, index).str();
auto cacheType = mapping(dir + "type");
auto equivStr = mapping(dir + "shared_cpu_list");
if (cacheType.size() == 0 || equivStr.size() == 0) {
// no more caches
break;
}
if (cacheType[0] == 'I') {
// cacheType in { "Data", "Instruction", "Unified" }. skip icache
continue;
}
auto equiv = parseLeadingNumber(equivStr);
auto level = levels.size();
levels.push_back(equiv);
if (equiv == cpu) {
// we only want to count the equiv classes once, so we do it when
// we first encounter them
while (numCachesByLevel.size() <= level) {
numCachesByLevel.push_back(0);
}
numCachesByLevel[level]++;
}
}
if (levels.size() == 0) {
// no levels at all for this cpu, we must be done
break;
}
equivClassesByCpu.emplace_back(std::move(levels));
cpus.push_back(cpu);
}
if (cpus.size() == 0) {
throw std::runtime_error("unable to load cache sharing info");
}
std::sort(cpus.begin(), cpus.end(), [&](size_t lhs, size_t rhs) -> bool {
// sort first by equiv class of cache with highest index, direction
// doesn't matter. If different cpus have different numbers of
// caches then this code might produce a sub-optimal ordering, but
// it won't crash
auto& lhsEquiv = equivClassesByCpu[lhs];
auto& rhsEquiv = equivClassesByCpu[rhs];
for (int i = std::min(lhsEquiv.size(), rhsEquiv.size()) - 1; i >= 0; --i) {
if (lhsEquiv[i] != rhsEquiv[i]) {
return lhsEquiv[i] < rhsEquiv[i];
}
}
// break ties deterministically by cpu
return lhs < rhs;
});
// the cpus are now sorted by locality, with neighboring entries closer
// to each other than entries that are far away. For striping we want
// the inverse map, since we are starting with the cpu
std::vector<size_t> indexes(cpus.size());
for (size_t i = 0; i < cpus.size(); ++i) {
indexes[cpus[i]] = i;
}
return CacheLocality{
cpus.size(), std::move(numCachesByLevel), std::move(indexes) };
}
CacheLocality CacheLocality::readFromSysfs() {
return readFromSysfsTree([](std::string name) {
std::ifstream xi(name.c_str());
std::string rv;
std::getline(xi, rv);
return rv;
});
}
CacheLocality CacheLocality::uniform(size_t numCpus) {
CacheLocality rv;
rv.numCpus = numCpus;
// one cache shared by all cpus
rv.numCachesByLevel.push_back(numCpus);
// no permutations in locality index mapping
for (size_t cpu = 0; cpu < numCpus; ++cpu) {
rv.localityIndexByCpu.push_back(cpu);
}
return rv;
}
////////////// Getcpu
/// Resolves the dynamically loaded symbol __vdso_getcpu, returning null
/// on failure
static Getcpu::Func loadVdsoGetcpu() {
/* The bionic dynamic linker doesn't take too kindly to this bit of code.
* And unloading the library is extremely bad form.
*/
#ifdef _MSC_VER
return nullptr;
#elif !defined(ANDROID) && !defined(FOLLY_NO_LIBDL)
void* h = dlopen("linux-vdso.so.1", RTLD_LAZY | RTLD_LOCAL | RTLD_NOLOAD);
if (h == nullptr) {
return nullptr;
}
auto func = Getcpu::Func(dlsym(h, "__vdso_getcpu"));
if (func == nullptr) {
// technically a null result could either be a failure or a successful
// lookup of a symbol with the null value, but the second can't actually
// happen for this symbol. No point holding the handle forever if
// we don't need the code
dlclose(h);
}
return func;
#else
return nullptr;
#endif
}
Getcpu::Func Getcpu::vdsoFunc() {
static Func func = loadVdsoGetcpu();
return func;
}
/////////////// SequentialThreadId
template<>
std::atomic<size_t> SequentialThreadId<std::atomic>::prevId(0);
template<>
FOLLY_TLS size_t SequentialThreadId<std::atomic>::currentId(0);
/////////////// AccessSpreader
template<>
const AccessSpreader<std::atomic>
AccessSpreader<std::atomic>::stripeByCore(
CacheLocality::system<>().numCachesByLevel.front());
template<>
const AccessSpreader<std::atomic>
AccessSpreader<std::atomic>::stripeByChip(
CacheLocality::system<>().numCachesByLevel.back());
template<>
AccessSpreaderArray<std::atomic,128>
AccessSpreaderArray<std::atomic,128>::sharedInstance = {};
/// Always claims to be on CPU zero, node zero
static int degenerateGetcpu(unsigned* cpu, unsigned* node, void* unused) {
if (cpu != nullptr) {
*cpu = 0;
}
if (node != nullptr) {
*node = 0;
}
return 0;
}
template<>
Getcpu::Func AccessSpreader<std::atomic>::pickGetcpuFunc(size_t numStripes) {
if (numStripes == 1) {
// there's no need to call getcpu if there is only one stripe.
// This should not be common, so we don't want to waste a test and
// branch in the main code path, but we might as well use a faster
// function pointer
return &degenerateGetcpu;
} else {
auto best = Getcpu::vdsoFunc();
return best ? best : &SequentialThreadId<std::atomic>::getcpu;
}
}
} } // namespace folly::detail