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/*
* Copyright 2015 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <folly/ScopeGuard.h>
#include <folly/Portability.h>
#include <gflags/gflags.h>
#include <gtest/gtest.h>
#include <glog/logging.h>
#include <functional>
#include <stdexcept>
using folly::ScopeGuard;
using folly::makeGuard;
using std::vector;
double returnsDouble() {
return 0.0;
}
class MyFunctor {
public:
explicit MyFunctor(int* ptr) : ptr_(ptr) {}
void operator()() {
++*ptr_;
}
private:
int* ptr_;
};
TEST(ScopeGuard, DifferentWaysToBind) {
{
// There is implicit conversion from func pointer
// double (*)() to function<void()>.
ScopeGuard g = makeGuard(returnsDouble);
}
vector<int> v;
void (vector<int>::*push_back)(int const&) = &vector<int>::push_back;
v.push_back(1);
{
// binding to member function.
ScopeGuard g = makeGuard(std::bind(&vector<int>::pop_back, &v));
}
EXPECT_EQ(0, v.size());
{
// bind member function with args. v is passed-by-value!
ScopeGuard g = makeGuard(std::bind(push_back, v, 2));
}
EXPECT_EQ(0, v.size()); // push_back happened on a copy of v... fail!
// pass in an argument by pointer so to avoid copy.
{
ScopeGuard g = makeGuard(std::bind(push_back, &v, 4));
}
EXPECT_EQ(1, v.size());
{
// pass in an argument by reference so to avoid copy.
ScopeGuard g = makeGuard(std::bind(push_back, std::ref(v), 4));
}
EXPECT_EQ(2, v.size());
// lambda with a reference to v
{
ScopeGuard g = makeGuard([&] { v.push_back(5); });
}
EXPECT_EQ(3, v.size());
// lambda with a copy of v
{
ScopeGuard g = makeGuard([v] () mutable { v.push_back(6); });
}
EXPECT_EQ(3, v.size());
// functor object
int n = 0;
{
MyFunctor f(&n);
ScopeGuard g = makeGuard(f);
}
EXPECT_EQ(1, n);
// temporary functor object
n = 0;
{
ScopeGuard g = makeGuard(MyFunctor(&n));
}
EXPECT_EQ(1, n);
// Use auto instead of ScopeGuard
n = 2;
{
auto g = makeGuard(MyFunctor(&n));
}
EXPECT_EQ(3, n);
// Use const auto& instead of ScopeGuard
n = 10;
{
const auto& g = makeGuard(MyFunctor(&n));
}
EXPECT_EQ(11, n);
}
TEST(ScopeGuard, GuardException) {
EXPECT_DEATH({
ScopeGuard g = makeGuard([&] {
throw std::runtime_error("destructors should never throw!");
});
},
"destructors should never throw!"
);
}
/**
* Add an integer to a vector iff it was inserted into the
* db successfuly. Here is a schematic of how you would accomplish
* this with scope guard.
*/
void testUndoAction(bool failure) {
vector<int64_t> v;
{ // defines a "mini" scope
// be optimistic and insert this into memory
v.push_back(1);
// The guard is triggered to undo the insertion unless dismiss() is called.
ScopeGuard guard = makeGuard([&] { v.pop_back(); });
// Do some action; Use the failure argument to pretend
// if it failed or succeeded.
// if there was no failure, dismiss the undo guard action.
if (!failure) {
guard.dismiss();
}
} // all stack allocated in the mini-scope will be destroyed here.
if (failure) {
EXPECT_EQ(0, v.size()); // the action failed => undo insertion
} else {
EXPECT_EQ(1, v.size()); // the action succeeded => keep insertion
}
}
TEST(ScopeGuard, UndoAction) {
testUndoAction(true);
testUndoAction(false);
}
/**
* Sometimes in a try catch block we want to execute a piece of code
* regardless if an exception happened or not. For example, you want
* to close a db connection regardless if an exception was thrown during
* insertion. In Java and other languages there is a finally clause that
* helps accomplish this:
*
* try {
* dbConn.doInsert(sql);
* } catch (const DbException& dbe) {
* dbConn.recordFailure(dbe);
* } catch (const CriticalException& e) {
* throw e; // re-throw the exception
* } finally {
* dbConn.closeConnection(); // executes no matter what!
* }
*
* We can approximate this behavior in C++ with ScopeGuard.
*/
enum class ErrorBehavior {
SUCCESS,
HANDLED_ERROR,
UNHANDLED_ERROR,
};
void testFinally(ErrorBehavior error) {
bool cleanupOccurred = false;
try {
ScopeGuard guard = makeGuard([&] { cleanupOccurred = true; });
try {
if (error == ErrorBehavior::HANDLED_ERROR) {
throw std::runtime_error("throwing an expected error");
} else if (error == ErrorBehavior::UNHANDLED_ERROR) {
throw "never throw raw strings";
}
} catch (const std::runtime_error&) {
}
} catch (...) {
// Outer catch to swallow the error for the UNHANDLED_ERROR behavior
}
EXPECT_TRUE(cleanupOccurred);
}
TEST(ScopeGuard, TryCatchFinally) {
testFinally(ErrorBehavior::SUCCESS);
testFinally(ErrorBehavior::HANDLED_ERROR);
testFinally(ErrorBehavior::UNHANDLED_ERROR);
}
TEST(ScopeGuard, TEST_SCOPE_EXIT) {
int x = 0;
{
SCOPE_EXIT { ++x; };
EXPECT_EQ(0, x);
}
EXPECT_EQ(1, x);
}
class Foo {
public:
Foo() {}
~Foo() {
try {
auto e = std::current_exception();
int test = 0;
{
SCOPE_EXIT { ++test; };
EXPECT_EQ(0, test);
}
EXPECT_EQ(1, test);
} catch (const std::exception& ex) {
LOG(FATAL) << "Unexpected exception: " << ex.what();
}
}
};
TEST(ScopeGuard, TEST_SCOPE_FAILURE2) {
try {
Foo f;
throw std::runtime_error("test");
} catch (...) {
}
}
void testScopeFailAndScopeSuccess(ErrorBehavior error, bool expectFail) {
bool scopeFailExecuted = false;
bool scopeSuccessExecuted = false;
try {
SCOPE_FAIL { scopeFailExecuted = true; };
SCOPE_SUCCESS { scopeSuccessExecuted = true; };
try {
if (error == ErrorBehavior::HANDLED_ERROR) {
throw std::runtime_error("throwing an expected error");
} else if (error == ErrorBehavior::UNHANDLED_ERROR) {
throw "never throw raw strings";
}
} catch (const std::runtime_error&) {
}
} catch (...) {
// Outer catch to swallow the error for the UNHANDLED_ERROR behavior
}
EXPECT_EQ(expectFail, scopeFailExecuted);
EXPECT_EQ(!expectFail, scopeSuccessExecuted);
}
TEST(ScopeGuard, TEST_SCOPE_FAIL_AND_SCOPE_SUCCESS) {
testScopeFailAndScopeSuccess(ErrorBehavior::SUCCESS, false);
testScopeFailAndScopeSuccess(ErrorBehavior::HANDLED_ERROR, false);
testScopeFailAndScopeSuccess(ErrorBehavior::UNHANDLED_ERROR, true);
}
TEST(ScopeGuard, TEST_SCOPE_SUCCESS_THROW) {
auto lambda = []() {
SCOPE_SUCCESS { throw std::runtime_error("ehm"); };
};
EXPECT_THROW(lambda(), std::runtime_error);
}
int main(int argc, char** argv) {
testing::InitGoogleTest(&argc, argv);
gflags::ParseCommandLineFlags(&argc, &argv, true);
return RUN_ALL_TESTS();
}