blob: 9a0d1e7ba47ae79063adf142f7cf862ff80ba45f [file] [log] [blame]
/*
* Copyright 2015 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <folly/futures/ManualExecutor.h>
#include <string.h>
#include <string>
#include <tuple>
#include <stdexcept>
namespace folly {
void ManualExecutor::add(Func callback) {
std::lock_guard<std::mutex> lock(lock_);
funcs_.push(std::move(callback));
sem_.post();
}
size_t ManualExecutor::run() {
size_t count;
size_t n;
Func func;
{
std::lock_guard<std::mutex> lock(lock_);
while (!scheduledFuncs_.empty()) {
auto& sf = scheduledFuncs_.top();
if (sf.time > now_)
break;
funcs_.push(sf.func);
scheduledFuncs_.pop();
}
n = funcs_.size();
}
for (count = 0; count < n; count++) {
{
std::lock_guard<std::mutex> lock(lock_);
if (funcs_.empty()) {
break;
}
// Balance the semaphore so it doesn't grow without bound
// if nobody is calling wait().
// This may fail (with EAGAIN), that's fine.
sem_.tryWait();
func = std::move(funcs_.front());
funcs_.pop();
}
func();
}
return count;
}
void ManualExecutor::wait() {
while (true) {
{
std::lock_guard<std::mutex> lock(lock_);
if (!funcs_.empty())
break;
}
sem_.wait();
}
}
void ManualExecutor::advanceTo(TimePoint const& t) {
if (t > now_) {
now_ = t;
}
run();
}
} // folly