blob: 28550ad52fc9addfe6c2fdb8f908c069b2647eab [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/files/important_file_writer.h"
#include <stddef.h>
#include <stdint.h>
#include <stdio.h>
#include <string>
#include <utility>
#include "base/bind.h"
#include "base/critical_closure.h"
#include "base/debug/alias.h"
#include "base/files/file.h"
#include "base/files/file_path.h"
#include "base/files/file_util.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/metrics/histogram.h"
#include "base/numerics/safe_conversions.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/string_util.h"
#include "base/task_runner.h"
#include "base/task_runner_util.h"
#include "base/threading/thread.h"
#include "base/time/time.h"
#include "build/build_config.h"
namespace base {
namespace {
const int kDefaultCommitIntervalMs = 10000;
// This enum is used to define the buckets for an enumerated UMA histogram.
// Hence,
// (a) existing enumerated constants should never be deleted or reordered, and
// (b) new constants should only be appended at the end of the enumeration.
enum TempFileFailure {
FAILED_CREATING,
FAILED_OPENING,
FAILED_CLOSING, // Unused.
FAILED_WRITING,
FAILED_RENAMING,
FAILED_FLUSHING,
TEMP_FILE_FAILURE_MAX
};
void LogFailure(const FilePath& path, TempFileFailure failure_code,
StringPiece message) {
UMA_HISTOGRAM_ENUMERATION("ImportantFile.TempFileFailures", failure_code,
TEMP_FILE_FAILURE_MAX);
DPLOG(WARNING) << "temp file failure: " << path.value() << " : " << message;
}
// Helper function to call WriteFileAtomically() with a
// std::unique_ptr<std::string>.
bool WriteScopedStringToFileAtomically(const FilePath& path,
std::unique_ptr<std::string> data) {
return ImportantFileWriter::WriteFileAtomically(path, *data);
}
} // namespace
// static
bool ImportantFileWriter::WriteFileAtomically(const FilePath& path,
StringPiece data) {
#if defined(OS_CHROMEOS)
// On Chrome OS, chrome gets killed when it cannot finish shutdown quickly,
// and this function seems to be one of the slowest shutdown steps.
// Include some info to the report for investigation. crbug.com/418627
// TODO(hashimoto): Remove this.
struct {
size_t data_size;
char path[128];
} file_info;
file_info.data_size = data.size();
strlcpy(file_info.path, path.value().c_str(), arraysize(file_info.path));
debug::Alias(&file_info);
#endif
// Write the data to a temp file then rename to avoid data loss if we crash
// while writing the file. Ensure that the temp file is on the same volume
// as target file, so it can be moved in one step, and that the temp file
// is securely created.
FilePath tmp_file_path;
if (!CreateTemporaryFileInDir(path.DirName(), &tmp_file_path)) {
LogFailure(path, FAILED_CREATING, "could not create temporary file");
return false;
}
File tmp_file(tmp_file_path, File::FLAG_OPEN | File::FLAG_WRITE);
if (!tmp_file.IsValid()) {
LogFailure(path, FAILED_OPENING, "could not open temporary file");
return false;
}
// If this fails in the wild, something really bad is going on.
const int data_length = checked_cast<int32_t>(data.length());
int bytes_written = tmp_file.Write(0, data.data(), data_length);
bool flush_success = tmp_file.Flush();
tmp_file.Close();
if (bytes_written < data_length) {
LogFailure(path, FAILED_WRITING, "error writing, bytes_written=" +
IntToString(bytes_written));
DeleteFile(tmp_file_path, false);
return false;
}
if (!flush_success) {
LogFailure(path, FAILED_FLUSHING, "error flushing");
DeleteFile(tmp_file_path, false);
return false;
}
if (!ReplaceFile(tmp_file_path, path, nullptr)) {
LogFailure(path, FAILED_RENAMING, "could not rename temporary file");
DeleteFile(tmp_file_path, false);
return false;
}
return true;
}
ImportantFileWriter::ImportantFileWriter(
const FilePath& path,
scoped_refptr<SequencedTaskRunner> task_runner)
: ImportantFileWriter(
path,
std::move(task_runner),
TimeDelta::FromMilliseconds(kDefaultCommitIntervalMs)) {}
ImportantFileWriter::ImportantFileWriter(
const FilePath& path,
scoped_refptr<SequencedTaskRunner> task_runner,
TimeDelta interval)
: path_(path),
task_runner_(std::move(task_runner)),
serializer_(nullptr),
commit_interval_(interval),
weak_factory_(this) {
DCHECK(CalledOnValidThread());
DCHECK(task_runner_);
}
ImportantFileWriter::~ImportantFileWriter() {
// We're usually a member variable of some other object, which also tends
// to be our serializer. It may not be safe to call back to the parent object
// being destructed.
DCHECK(!HasPendingWrite());
}
bool ImportantFileWriter::HasPendingWrite() const {
DCHECK(CalledOnValidThread());
return timer_.IsRunning();
}
void ImportantFileWriter::WriteNow(std::unique_ptr<std::string> data) {
DCHECK(CalledOnValidThread());
if (!IsValueInRangeForNumericType<int32_t>(data->length())) {
NOTREACHED();
return;
}
if (HasPendingWrite())
timer_.Stop();
auto task = Bind(&WriteScopedStringToFileAtomically, path_, Passed(&data));
if (!PostWriteTask(task)) {
// Posting the task to background message loop is not expected
// to fail, but if it does, avoid losing data and just hit the disk
// on the current thread.
NOTREACHED();
task.Run();
}
}
void ImportantFileWriter::ScheduleWrite(DataSerializer* serializer) {
DCHECK(CalledOnValidThread());
DCHECK(serializer);
serializer_ = serializer;
if (!timer_.IsRunning()) {
timer_.Start(FROM_HERE, commit_interval_, this,
&ImportantFileWriter::DoScheduledWrite);
}
}
void ImportantFileWriter::DoScheduledWrite() {
DCHECK(serializer_);
std::unique_ptr<std::string> data(new std::string);
if (serializer_->SerializeData(data.get())) {
WriteNow(std::move(data));
} else {
DLOG(WARNING) << "failed to serialize data to be saved in "
<< path_.value();
}
serializer_ = nullptr;
}
void ImportantFileWriter::RegisterOnNextSuccessfulWriteCallback(
const Closure& on_next_successful_write) {
DCHECK(on_next_successful_write_.is_null());
on_next_successful_write_ = on_next_successful_write;
}
bool ImportantFileWriter::PostWriteTask(const Callback<bool()>& task) {
// TODO(gab): This code could always use PostTaskAndReplyWithResult and let
// ForwardSuccessfulWrite() no-op if |on_next_successful_write_| is null, but
// PostTaskAndReply causes memory leaks in tests (crbug.com/371974) and
// suppressing all of those is unrealistic hence we avoid most of them by
// using PostTask() in the typical scenario below.
if (!on_next_successful_write_.is_null()) {
return PostTaskAndReplyWithResult(
task_runner_.get(),
FROM_HERE,
MakeCriticalClosure(task),
Bind(&ImportantFileWriter::ForwardSuccessfulWrite,
weak_factory_.GetWeakPtr()));
}
return task_runner_->PostTask(
FROM_HERE,
MakeCriticalClosure(Bind(IgnoreResult(task))));
}
void ImportantFileWriter::ForwardSuccessfulWrite(bool result) {
DCHECK(CalledOnValidThread());
if (result && !on_next_successful_write_.is_null()) {
on_next_successful_write_.Run();
on_next_successful_write_.Reset();
}
}
} // namespace base