blob: 79fea19ab8bf6c452bb9074e553b236c339ca38d [file] [log] [blame]
// Common/MyInitGuid.h
#ifndef __COMMON_MY_INITGUID_H
#define __COMMON_MY_INITGUID_H
/*
This file must be included only to one C++ file in project before
declarations of COM interfaces with DEFINE_GUID macro.
Each GUID must be initialized exactly once in project.
There are two different versions of the DEFINE_GUID macro in guiddef.h (MyGuidDef.h):
- if INITGUID is not defined: DEFINE_GUID declares an external reference to the symbol name.
- if INITGUID is defined: DEFINE_GUID initializes the symbol name to the value of the GUID.
Also we need IID_IUnknown that is initialized in some file for linking:
MSVC: by default the linker uses some lib file that contains IID_IUnknown
MinGW: add -luuid switch for linker
WinCE: we define IID_IUnknown in this file
Other: we define IID_IUnknown in this file
*/
#ifdef _WIN32
#ifdef UNDER_CE
#include <basetyps.h>
#endif
#include <initguid.h>
#ifdef UNDER_CE
DEFINE_GUID(IID_IUnknown,
0x00000000, 0x0000, 0x0000, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46);
#endif
#else
#define INITGUID
#include "MyGuidDef.h"
DEFINE_GUID(IID_IUnknown,
0x00000000, 0x0000, 0x0000, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46);
#endif
#endif