// LzInWindow.cs | |
using System; | |
namespace SevenZip.Compression.LZ | |
{ | |
public class InWindow | |
{ | |
public Byte[] _bufferBase = null; // pointer to buffer with data | |
System.IO.Stream _stream; | |
UInt32 _posLimit; // offset (from _buffer) of first byte when new block reading must be done | |
bool _streamEndWasReached; // if (true) then _streamPos shows real end of stream | |
UInt32 _pointerToLastSafePosition; | |
public UInt32 _bufferOffset; | |
public UInt32 _blockSize; // Size of Allocated memory block | |
public UInt32 _pos; // offset (from _buffer) of curent byte | |
UInt32 _keepSizeBefore; // how many BYTEs must be kept in buffer before _pos | |
UInt32 _keepSizeAfter; // how many BYTEs must be kept buffer after _pos | |
public UInt32 _streamPos; // offset (from _buffer) of first not read byte from Stream | |
public void MoveBlock() | |
{ | |
UInt32 offset = (UInt32)(_bufferOffset) + _pos - _keepSizeBefore; | |
// we need one additional byte, since MovePos moves on 1 byte. | |
if (offset > 0) | |
offset--; | |
UInt32 numBytes = (UInt32)(_bufferOffset) + _streamPos - offset; | |
// check negative offset ???? | |
for (UInt32 i = 0; i < numBytes; i++) | |
_bufferBase[i] = _bufferBase[offset + i]; | |
_bufferOffset -= offset; | |
} | |
public virtual void ReadBlock() | |
{ | |
if (_streamEndWasReached) | |
return; | |
while (true) | |
{ | |
int size = (int)((0 - _bufferOffset) + _blockSize - _streamPos); | |
if (size == 0) | |
return; | |
int numReadBytes = _stream.Read(_bufferBase, (int)(_bufferOffset + _streamPos), size); | |
if (numReadBytes == 0) | |
{ | |
_posLimit = _streamPos; | |
UInt32 pointerToPostion = _bufferOffset + _posLimit; | |
if (pointerToPostion > _pointerToLastSafePosition) | |
_posLimit = (UInt32)(_pointerToLastSafePosition - _bufferOffset); | |
_streamEndWasReached = true; | |
return; | |
} | |
_streamPos += (UInt32)numReadBytes; | |
if (_streamPos >= _pos + _keepSizeAfter) | |
_posLimit = _streamPos - _keepSizeAfter; | |
} | |
} | |
void Free() { _bufferBase = null; } | |
public void Create(UInt32 keepSizeBefore, UInt32 keepSizeAfter, UInt32 keepSizeReserv) | |
{ | |
_keepSizeBefore = keepSizeBefore; | |
_keepSizeAfter = keepSizeAfter; | |
UInt32 blockSize = keepSizeBefore + keepSizeAfter + keepSizeReserv; | |
if (_bufferBase == null || _blockSize != blockSize) | |
{ | |
Free(); | |
_blockSize = blockSize; | |
_bufferBase = new Byte[_blockSize]; | |
} | |
_pointerToLastSafePosition = _blockSize - keepSizeAfter; | |
} | |
public void SetStream(System.IO.Stream stream) { _stream = stream; } | |
public void ReleaseStream() { _stream = null; } | |
public void Init() | |
{ | |
_bufferOffset = 0; | |
_pos = 0; | |
_streamPos = 0; | |
_streamEndWasReached = false; | |
ReadBlock(); | |
} | |
public void MovePos() | |
{ | |
_pos++; | |
if (_pos > _posLimit) | |
{ | |
UInt32 pointerToPostion = _bufferOffset + _pos; | |
if (pointerToPostion > _pointerToLastSafePosition) | |
MoveBlock(); | |
ReadBlock(); | |
} | |
} | |
public Byte GetIndexByte(Int32 index) { return _bufferBase[_bufferOffset + _pos + index]; } | |
// index + limit have not to exceed _keepSizeAfter; | |
public UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit) | |
{ | |
if (_streamEndWasReached) | |
if ((_pos + index) + limit > _streamPos) | |
limit = _streamPos - (UInt32)(_pos + index); | |
distance++; | |
// Byte *pby = _buffer + (size_t)_pos + index; | |
UInt32 pby = _bufferOffset + _pos + (UInt32)index; | |
UInt32 i; | |
for (i = 0; i < limit && _bufferBase[pby + i] == _bufferBase[pby + i - distance]; i++); | |
return i; | |
} | |
public UInt32 GetNumAvailableBytes() { return _streamPos - _pos; } | |
public void ReduceOffsets(Int32 subValue) | |
{ | |
_bufferOffset += (UInt32)subValue; | |
_posLimit -= (UInt32)subValue; | |
_pos -= (UInt32)subValue; | |
_streamPos -= (UInt32)subValue; | |
} | |
} | |
} |