// LzmaBase.cs | |
namespace SevenZip.Compression.LZMA | |
{ | |
internal abstract class Base | |
{ | |
public const uint kNumRepDistances = 4; | |
public const uint kNumStates = 12; | |
// static byte []kLiteralNextStates = {0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 4, 5}; | |
// static byte []kMatchNextStates = {7, 7, 7, 7, 7, 7, 7, 10, 10, 10, 10, 10}; | |
// static byte []kRepNextStates = {8, 8, 8, 8, 8, 8, 8, 11, 11, 11, 11, 11}; | |
// static byte []kShortRepNextStates = {9, 9, 9, 9, 9, 9, 9, 11, 11, 11, 11, 11}; | |
public struct State | |
{ | |
public uint Index; | |
public void Init() { Index = 0; } | |
public void UpdateChar() | |
{ | |
if (Index < 4) Index = 0; | |
else if (Index < 10) Index -= 3; | |
else Index -= 6; | |
} | |
public void UpdateMatch() { Index = (uint)(Index < 7 ? 7 : 10); } | |
public void UpdateRep() { Index = (uint)(Index < 7 ? 8 : 11); } | |
public void UpdateShortRep() { Index = (uint)(Index < 7 ? 9 : 11); } | |
public bool IsCharState() { return Index < 7; } | |
} | |
public const int kNumPosSlotBits = 6; | |
public const int kDicLogSizeMin = 0; | |
// public const int kDicLogSizeMax = 30; | |
// public const uint kDistTableSizeMax = kDicLogSizeMax * 2; | |
public const int kNumLenToPosStatesBits = 2; // it's for speed optimization | |
public const uint kNumLenToPosStates = 1 << kNumLenToPosStatesBits; | |
public const uint kMatchMinLen = 2; | |
public static uint GetLenToPosState(uint len) | |
{ | |
len -= kMatchMinLen; | |
if (len < kNumLenToPosStates) | |
return len; | |
return (uint)(kNumLenToPosStates - 1); | |
} | |
public const int kNumAlignBits = 4; | |
public const uint kAlignTableSize = 1 << kNumAlignBits; | |
public const uint kAlignMask = (kAlignTableSize - 1); | |
public const uint kStartPosModelIndex = 4; | |
public const uint kEndPosModelIndex = 14; | |
public const uint kNumPosModels = kEndPosModelIndex - kStartPosModelIndex; | |
public const uint kNumFullDistances = 1 << ((int)kEndPosModelIndex / 2); | |
public const uint kNumLitPosStatesBitsEncodingMax = 4; | |
public const uint kNumLitContextBitsMax = 8; | |
public const int kNumPosStatesBitsMax = 4; | |
public const uint kNumPosStatesMax = (1 << kNumPosStatesBitsMax); | |
public const int kNumPosStatesBitsEncodingMax = 4; | |
public const uint kNumPosStatesEncodingMax = (1 << kNumPosStatesBitsEncodingMax); | |
public const int kNumLowLenBits = 3; | |
public const int kNumMidLenBits = 3; | |
public const int kNumHighLenBits = 8; | |
public const uint kNumLowLenSymbols = 1 << kNumLowLenBits; | |
public const uint kNumMidLenSymbols = 1 << kNumMidLenBits; | |
public const uint kNumLenSymbols = kNumLowLenSymbols + kNumMidLenSymbols + | |
(1 << kNumHighLenBits); | |
public const uint kMatchMaxLen = kMatchMinLen + kNumLenSymbols - 1; | |
} | |
} |