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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.harmony.dalvik.ddmc;
import java.util.Collection;
import java.util.HashMap;
import java.util.Iterator;
/**
* This represents our connection to the DDM Server.
*/
public class DdmServer {
public static final int CLIENT_PROTOCOL_VERSION = 1;
private static HashMap<Integer,ChunkHandler> mHandlerMap =
new HashMap<Integer,ChunkHandler>();
private static final int CONNECTED = 1;
private static final int DISCONNECTED = 2;
private static volatile boolean mRegistrationComplete = false;
private static boolean mRegistrationTimedOut = false;
/**
* Don't instantiate; all members and methods are static.
*/
private DdmServer() {}
/**
* Register an instance of the ChunkHandler class to handle a specific
* chunk type.
*
* Throws an exception if the type already has a handler registered.
*/
public static void registerHandler(int type, ChunkHandler handler) {
if (handler == null)
throw new NullPointerException();
synchronized (mHandlerMap) {
if (mHandlerMap.get(type) != null)
throw new RuntimeException("type " + Integer.toHexString(type)
+ " already registered");
mHandlerMap.put(type, handler);
}
}
/**
* Unregister the existing handler for the specified type.
*
* Returns the old handler.
*/
public static ChunkHandler unregisterHandler(int type) {
synchronized (mHandlerMap) {
return mHandlerMap.remove(type);
}
}
/**
* The application must call here after it finishes registering
* handlers.
*/
public static void registrationComplete() {
// sync on mHandlerMap because it's convenient and makes a kind of
// sense
synchronized (mHandlerMap) {
mRegistrationComplete = true;
mHandlerMap.notifyAll();
}
}
/**
* Send a chunk of data to the DDM server. This takes the form of a
* JDWP "event", which does not elicit a response from the server.
*
* Use this for "unsolicited" chunks.
*/
public static void sendChunk(Chunk chunk) {
nativeSendChunk(chunk.type, chunk.data, chunk.offset, chunk.length);
}
/* send a chunk to the DDM server */
native private static void nativeSendChunk(int type, byte[] data,
int offset, int length);
/*
* Called by the VM when the DDM server connects or disconnects.
*/
private static void broadcast(int event)
{
synchronized (mHandlerMap) {
Collection values = mHandlerMap.values();
Iterator iter = values.iterator();
while (iter.hasNext()) {
ChunkHandler handler = (ChunkHandler) iter.next();
switch (event) {
case CONNECTED:
handler.connected();
break;
case DISCONNECTED:
handler.disconnected();
break;
default:
throw new UnsupportedOperationException();
}
}
}
}
/*
* This is called by the VM when a chunk arrives.
*
* For a DDM-aware application, we want to wait until the app has had
* a chance to register all of its chunk handlers. Otherwise, we'll
* end up dropping early-arriving packets on the floor.
*
* For a non-DDM-aware application, we'll end up waiting here forever
* if DDMS happens to connect. It's hard to know for sure that
* registration isn't going to happen, so we settle for a timeout.
*/
private static Chunk dispatch(int type, byte[] data, int offset, int length)
{
ChunkHandler handler;
synchronized (mHandlerMap) {
/*
* If registration hasn't completed, and we haven't timed out
* waiting for it, wait a bit.
*/
while (!mRegistrationComplete && !mRegistrationTimedOut) {
//System.out.println("dispatch() waiting for reg");
try {
mHandlerMap.wait(1000); // 1.0 sec
} catch (InterruptedException ie) {
continue;
}
if (!mRegistrationComplete) {
/* timed out, don't wait again */
mRegistrationTimedOut = true;
}
}
handler = mHandlerMap.get(type);
}
//System.out.println(" dispatch cont");
if (handler == null) {
return null;
}
Chunk chunk = new Chunk(type, data, offset, length);
return handler.handleChunk(chunk);
}
}