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/*
*
* Copyright (c) 2016-2017 Nest Labs, Inc.
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file
* This file defines the nl::Weave::System::Timer class and its
* related types used for representing an in-progress one-shot
* timer.
*/
#ifndef SYSTEMTIMER_H
#define SYSTEMTIMER_H
// Include configuration headers
#include <SystemLayer/SystemConfig.h>
// Include dependent headers
#include <Weave/Support/NLDLLUtil.h>
#include <SystemLayer/SystemError.h>
#include <SystemLayer/SystemObject.h>
#include <SystemLayer/SystemStats.h>
#if WEAVE_SYSTEM_CONFIG_PROVIDE_OBSOLESCENT_INTERFACES
namespace nl {
namespace Inet {
class InetLayer;
} // namespace Inet
} // namespace nl
#endif // WEAVE_SYSTEM_CONFIG_PROVIDE_OBSOLESCENT_INTERFACES
namespace nl {
namespace Weave {
namespace System {
class Layer;
enum {
kTimerFactor_nano_per_micro = 1000, /** Number of nanoseconds in a microsecond. */
kTimerFactor_micro_per_milli = 1000, /** Number of microseconds in a millisecond. */
kTimerFactor_milli_per_unit = 1000, /** Number of milliseconds in a second. */
kTimerFactor_nano_per_milli = 1000000, /** Number of nanoseconds in a millisecond. */
kTimerFactor_micro_per_unit = 1000000 /** Number of microseconds in a second. */
};
/**
* @class Timer
*
* @brief
* This is an internal class to Weave System Layer, used to represent an in-progress one-shot timer. There is no real public
* interface available for the application layer. The static public methods used to acquire current system time are intended for
* internal use.
*
*/
class NL_DLL_EXPORT Timer : public Object
{
friend class Layer;
public:
/**
* Represents an epoch in the local system timescale, usually the POSIX timescale.
*
* The units are dependent on the context. If used with values returned by GetCurrentEpoch, the units are milliseconds.
*/
typedef uint64_t Epoch;
static Epoch GetCurrentEpoch(void);
static bool IsEarlierEpoch(const Epoch &first, const Epoch &second);
typedef void (*OnCompleteFunct)(Layer* aLayer, void* aAppState, Error aError);
OnCompleteFunct OnComplete;
Error Start(uint32_t aDelayMilliseconds, OnCompleteFunct aOnComplete, void* aAppState);
Error Cancel(void);
static void GetStatistics(nl::Weave::System::Stats::count_t& aNumInUse);
#if WEAVE_SYSTEM_CONFIG_PROVIDE_OBSOLESCENT_INTERFACES
void AttachInetLayer(Inet::InetLayer& aInetLayer, void* aOnCompleteInetLayer, void* aAppStateInetLayer);
Inet::InetLayer* InetLayer(void) const;
void* OnCompleteInetLayer(void) const;
void* AppStateInetLayer(void) const;
#endif // WEAVE_SYSTEM_CONFIG_PROVIDE_OBSOLESCENT_INTERFACES
private:
static ObjectPool<Timer, WEAVE_SYSTEM_CONFIG_NUM_TIMERS> sPool;
Epoch mAwakenEpoch;
#if WEAVE_SYSTEM_CONFIG_PROVIDE_OBSOLESCENT_INTERFACES
Inet::InetLayer* mInetLayer;
void* mOnCompleteInetLayer;
void* mAppStateInetLayer;
#endif // WEAVE_SYSTEM_CONFIG_PROVIDE_OBSOLESCENT_INTERFACES
void HandleComplete(void);
Error ScheduleWork(OnCompleteFunct aOnComplete, void* aAppState);
#if WEAVE_SYSTEM_CONFIG_USE_LWIP
Timer *mNextTimer;
static Error HandleExpiredTimers(Layer& aLayer);
#endif // WEAVE_SYSTEM_CONFIG_USE_LWIP
// Not defined
Timer(const Timer&);
Timer& operator =(const Timer&);
};
inline void Timer::GetStatistics(nl::Weave::System::Stats::count_t& aNumInUse)
{
sPool.GetStatistics(aNumInUse);
}
#if WEAVE_SYSTEM_CONFIG_PROVIDE_OBSOLESCENT_INTERFACES
inline void Timer::AttachInetLayer(Inet::InetLayer& aInetLayer, void* aOnCompleteInetLayer, void* aAppStateInetLayer)
{
this->mInetLayer = &aInetLayer;
this->mOnCompleteInetLayer = aOnCompleteInetLayer;
this->mAppStateInetLayer = aAppStateInetLayer;
}
inline Inet::InetLayer* Timer::InetLayer(void) const
{
return this->mInetLayer;
}
inline void* Timer::OnCompleteInetLayer(void) const
{
return this->mOnCompleteInetLayer;
}
inline void* Timer::AppStateInetLayer(void) const
{
return this->mAppStateInetLayer;
}
#endif // WEAVE_SYSTEM_CONFIG_PROVIDE_OBSOLESCENT_INTERFACES
} // namespace System
} // namespace Weave
} // namespace nl
#endif // defined(SYSTEMTIMER_H)