blob: baa4285d26080eb4c189e01b6fdeebb183c1c84a [file] [log] [blame]
/*
FreeRTOS V8.0.1 - Copyright (C) 2014 Real Time Engineers Ltd.
All rights reserved
VISIT http://www.FreeRTOS.org TO ENSURE YOU ARE USING THE LATEST VERSION.
***************************************************************************
* *
* FreeRTOS provides completely free yet professionally developed, *
* robust, strictly quality controlled, supported, and cross *
* platform software that has become a de facto standard. *
* *
* Help yourself get started quickly and support the FreeRTOS *
* project by purchasing a FreeRTOS tutorial book, reference *
* manual, or both from: http://www.FreeRTOS.org/Documentation *
* *
* Thank you! *
* *
***************************************************************************
This file is part of the FreeRTOS distribution.
FreeRTOS is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License (version 2) as published by the
Free Software Foundation >>!AND MODIFIED BY!<< the FreeRTOS exception.
>>! NOTE: The modification to the GPL is included to allow you to !<<
>>! distribute a combined work that includes FreeRTOS without being !<<
>>! obliged to provide the source code for proprietary components !<<
>>! outside of the FreeRTOS kernel. !<<
FreeRTOS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. Full license text is available from the following
link: http://www.freertos.org/a00114.html
1 tab == 4 spaces!
***************************************************************************
* *
* Having a problem? Start by reading the FAQ "My application does *
* not run, what could be wrong?" *
* *
* http://www.FreeRTOS.org/FAQHelp.html *
* *
***************************************************************************
http://www.FreeRTOS.org - Documentation, books, training, latest versions,
license and Real Time Engineers Ltd. contact details.
http://www.FreeRTOS.org/plus - A selection of FreeRTOS ecosystem products,
including FreeRTOS+Trace - an indispensable productivity tool, a DOS
compatible FAT file system, and our tiny thread aware UDP/IP stack.
http://www.OpenRTOS.com - Real Time Engineers ltd license FreeRTOS to High
Integrity Systems to sell under the OpenRTOS brand. Low cost OpenRTOS
licenses offer ticketed support, indemnification and middleware.
http://www.SafeRTOS.com - High Integrity Systems also provide a safety
engineered and independently SIL3 certified version for use in safety and
mission critical applications that require provable dependability.
1 tab == 4 spaces!
*/
/*
* This is a very simple demo that creates two tasks and one queue. One task
* (the queue receive task) blocks on the queue to wait for data to arrive,
* toggling an LED each time '100' is received. The other task (the queue send
* task) repeatedly blocks for a fixed period before sending '100' to the queue
* (causing the first task to toggle the LED).
*
* For a much more complete and complex example select either the Debug or
* Debug_with_optimisation build configurations within the Embedded Workbench
* IDE.
*/
/* Hardware specific includes. */
#include <iorx62n.h>
/* Kernel includes. */
#include "FreeRTOS.h"
#include "task.h"
#include "queue.h"
/* Demo includes. */
#include "partest.h"
/* Priorities at which the tasks are created. */
#define configQUEUE_RECEIVE_TASK_PRIORITY ( tskIDLE_PRIORITY + 1 )
#define configQUEUE_SEND_TASK_PRIORITY ( tskIDLE_PRIORITY + 2 )
/* The rate at which data is sent to the queue, specified in milliseconds. */
#define mainQUEUE_SEND_FREQUENCY_MS ( 500 / portTICK_PERIOD_MS )
/* The number of items the queue can hold. This is 1 as the receive task
will remove items as they are added so the send task should always find the
queue empty. */
#define mainQUEUE_LENGTH ( 1 )
/*
* The tasks as defined at the top of this file.
*/
static void prvQueueReceiveTask( void *pvParameters );
static void prvQueueSendTask( void *pvParameters );
/* The queue used by both tasks. */
static QueueHandle_t xQueue = NULL;
/* This variable is not used by this simple Blinky example. It is defined
purely to allow the project to link as it is used by the full project. */
volatile unsigned long ulHighFrequencyTickCount = 0UL;
/*-----------------------------------------------------------*/
void main(void)
{
extern void HardwareSetup( void );
/* Renesas provided CPU configuration routine. The clocks are configured in
here. */
HardwareSetup();
/* Create the queue. */
xQueue = xQueueCreate( mainQUEUE_LENGTH, sizeof( unsigned long ) );
if( xQueue != NULL )
{
/* Start the two tasks as described at the top of this file. */
xTaskCreate( prvQueueReceiveTask, "Rx", configMINIMAL_STACK_SIZE, NULL, configQUEUE_RECEIVE_TASK_PRIORITY, NULL );
xTaskCreate( prvQueueSendTask, "TX", configMINIMAL_STACK_SIZE, NULL, configQUEUE_SEND_TASK_PRIORITY, NULL );
/* Start the tasks running. */
vTaskStartScheduler();
}
/* If all is well we will never reach here as the scheduler will now be
running. If we do reach here then it is likely that there was insufficient
heap available for the idle task to be created. */
for( ;; );
}
/*-----------------------------------------------------------*/
static void prvQueueSendTask( void *pvParameters )
{
TickType_t xNextWakeTime;
const unsigned long ulValueToSend = 100UL;
/* Initialise xNextWakeTime - this only needs to be done once. */
xNextWakeTime = xTaskGetTickCount();
for( ;; )
{
/* Place this task in the blocked state until it is time to run again.
The block state is specified in ticks, the constant used converts ticks
to ms. */
vTaskDelayUntil( &xNextWakeTime, mainQUEUE_SEND_FREQUENCY_MS );
/* Send to the queue - causing the queue receive task to flash its LED. 0
is used so the send does not block - it shouldn't need to as the queue
should always be empty here. */
xQueueSend( xQueue, &ulValueToSend, 0 );
}
}
/*-----------------------------------------------------------*/
static void prvQueueReceiveTask( void *pvParameters )
{
unsigned long ulReceivedValue;
for( ;; )
{
/* Wait until something arives in the queue - this will block
indefinitely provided INCLUDE_vTaskSuspend is set to 1 in
FreeRTOSConfig.h. */
xQueueReceive( xQueue, &ulReceivedValue, portMAX_DELAY );
/* To get here something must have arrived, but is it the expected
value? If it is, toggle the LED. */
if( ulReceivedValue == 100UL )
{
vParTestToggleLED( 0 );
}
}
}
/*-----------------------------------------------------------*/
void vApplicationSetupTimerInterrupt( void )
{
/* Enable compare match timer 0. */
MSTP( CMT0 ) = 0;
/* Interrupt on compare match. */
CMT0.CMCR.BIT.CMIE = 1;
/* Set the compare match value. */
CMT0.CMCOR = ( unsigned short ) ( ( ( configPERIPHERAL_CLOCK_HZ / configTICK_RATE_HZ ) -1 ) / 8 );
/* Divide the PCLK by 8. */
CMT0.CMCR.BIT.CKS = 0;
/* Enable the interrupt... */
_IEN( _CMT0_CMI0 ) = 1;
/* ...and set its priority to the application defined kernel priority. */
_IPR( _CMT0_CMI0 ) = configKERNEL_INTERRUPT_PRIORITY;
/* Start the timer. */
CMT.CMSTR0.BIT.STR0 = 1;
}
/*-----------------------------------------------------------*/
/* This function is explained by the comments above its prototype at the top
of this file. */
void vApplicationMallocFailedHook( void )
{
for( ;; );
}
/*-----------------------------------------------------------*/
/* This function is explained by the comments above its prototype at the top
of this file. */
void vApplicationStackOverflowHook( TaskHandle_t pxTask, char *pcTaskName )
{
for( ;; );
}
/*-----------------------------------------------------------*/
/* This function is explained by the comments above its prototype at the top
of this file. */
void vApplicationIdleHook( void )
{
/* Just to prevent the variable getting optimised away. */
( void ) ulHighFrequencyTickCount;
}
/*-----------------------------------------------------------*/
/* The following two functions are here just to allow all three build
configurations to use the same vector table. They are not used in this
demo, but linker errors will result if they are not defined. They can
be ignored. */
void vT0_1InterruptHandler( void ) {}
void vT2_3InterruptHandler( void ) {}