blob: b047ab7a3ec47af8780f9cba0138a7a88c71632e [file] [log] [blame]
/*
* Copyright (c) 2016, The OpenThread Authors.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the copyright holder nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include "pch.h"
#include "Factory.h"
#include "StreamListenerContext.h"
#include "DatagramListenerContext.h"
#include "StreamClientContext.h"
#include "DatagramClientContext.h"
using namespace ot;
using namespace Concurrency;
using namespace Platform;
using namespace Windows::ApplicationModel::Core;
using namespace Windows::Foundation;
using namespace Windows::Foundation::Collections;
using namespace Windows::Networking::Sockets;
using namespace Windows::UI::Xaml;
using namespace Windows::UI::Xaml::Controls;
using namespace Windows::UI::Xaml::Controls::Primitives;
using namespace Windows::UI::Xaml::Data;
using namespace Windows::UI::Xaml::Input;
using namespace Windows::UI::Xaml::Media;
using namespace Windows::UI::Xaml::Navigation;
IListenerContext^
Factory::CreateListenerContext(
IAsyncThreadNotify^ notify,
ListenerArgs^ listenerArgs,
Protocol protocol)
{
if (protocol == Protocol::TCP)
{
auto listener = ref new StreamSocketListener();
return ref new StreamListenerContext(notify, listener, listenerArgs);
}
else
{
auto listener = ref new DatagramSocket();
return ref new DatagramListenerContext(notify, listener, listenerArgs);
}
}
IClientContext^
Factory::CreateClientContext(
IAsyncThreadNotify^ notify,
ClientArgs^ clientArgs,
Protocol protocol)
{
if (protocol == Protocol::TCP)
{
auto client = ref new StreamSocket();
return ref new StreamClientContext(notify, client, clientArgs);
}
else
{
auto client = ref new DatagramSocket();
return ref new DatagramClientContext(notify, client, clientArgs);
}
}