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/******************************************************************************
* Filename: aux_wuc.c
* Revised: 2016-02-24 14:08:55 +0100 (Wed, 24 Feb 2016)
* Revision: 45767
*
* Description: Driver for the AUX Wakeup Controller.
*
* Copyright (c) 2015 - 2016, Texas Instruments Incorporated
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1) Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2) Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3) Neither the name of the ORGANIZATION nor the names of its contributors may
* be used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
******************************************************************************/
#include <driverlib/aux_wuc.h>
//*****************************************************************************
//
// Handle support for DriverLib in ROM:
// This section will undo prototype renaming made in the header file
//
//*****************************************************************************
#if !defined(DOXYGEN)
#undef AUXWUCClockEnable
#define AUXWUCClockEnable NOROM_AUXWUCClockEnable
#undef AUXWUCClockDisable
#define AUXWUCClockDisable NOROM_AUXWUCClockDisable
#undef AUXWUCClockStatus
#define AUXWUCClockStatus NOROM_AUXWUCClockStatus
#undef AUXWUCPowerCtrl
#define AUXWUCPowerCtrl NOROM_AUXWUCPowerCtrl
#endif
//****************************************************************************
//
//! Enable clocks for peripherals in the AUX domain
//
//****************************************************************************
void
AUXWUCClockEnable(uint32_t ui32Clocks)
{
//
// Check the arguments.
//
ASSERT((ui32Clocks & AUX_WUC_ADI_CLOCK) ||
(ui32Clocks & AUX_WUC_OSCCTRL_CLOCK) ||
(ui32Clocks & AUX_WUC_TDCIF_CLOCK) ||
(ui32Clocks & AUX_WUC_ANAIF_CLOCK) ||
(ui32Clocks & AUX_WUC_TIMER_CLOCK) ||
(ui32Clocks & AUX_WUC_AIODIO0_CLOCK) ||
(ui32Clocks & AUX_WUC_AIODIO1_CLOCK) ||
(ui32Clocks & AUX_WUC_SMPH_CLOCK) ||
(ui32Clocks & AUX_WUC_TDC_CLOCK) ||
(ui32Clocks & AUX_WUC_ADC_CLOCK) ||
(ui32Clocks & AUX_WUC_REF_CLOCK));
//
// Enable some of the clocks in the clock register.
//
HWREG(AUX_WUC_BASE + AUX_WUC_O_MODCLKEN0) |= (ui32Clocks &
AUX_WUC_MODCLK_MASK);
//
// Check the rest.
//
if(ui32Clocks & AUX_WUC_ADC_CLOCK)
{
HWREG(AUX_WUC_BASE + AUX_WUC_O_ADCCLKCTL) =
AUX_WUC_ADCCLKCTL_REQ;
}
if(ui32Clocks & AUX_WUC_TDC_CLOCK)
{
HWREG(AUX_WUC_BASE + AUX_WUC_O_TDCCLKCTL) =
AUX_WUC_TDCCLKCTL_REQ;
}
if(ui32Clocks & AUX_WUC_REF_CLOCK)
{
HWREG(AUX_WUC_BASE + AUX_WUC_O_REFCLKCTL) =
AUX_WUC_REFCLKCTL_REQ;
}
}
//****************************************************************************
//
//! Disable clocks for peripherals in the AUX domain
//
//****************************************************************************
void
AUXWUCClockDisable(uint32_t ui32Clocks)
{
//
// Check the arguments.
//
ASSERT((ui32Clocks & AUX_WUC_ADI_CLOCK) ||
(ui32Clocks & AUX_WUC_OSCCTRL_CLOCK) ||
(ui32Clocks & AUX_WUC_TDCIF_CLOCK) ||
(ui32Clocks & AUX_WUC_ANAIF_CLOCK) ||
(ui32Clocks & AUX_WUC_TIMER_CLOCK) ||
(ui32Clocks & AUX_WUC_AIODIO0_CLOCK) ||
(ui32Clocks & AUX_WUC_AIODIO1_CLOCK) ||
(ui32Clocks & AUX_WUC_SMPH_CLOCK) ||
(ui32Clocks & AUX_WUC_TDC_CLOCK) ||
(ui32Clocks & AUX_WUC_ADC_CLOCK) ||
(ui32Clocks & AUX_WUC_REF_CLOCK));
//
// Disable some of the clocks in the clock register.
//
HWREG(AUX_WUC_BASE + AUX_WUC_O_MODCLKEN0) &= ~(ui32Clocks &
AUX_WUC_MODCLK_MASK);
//
// Check the rest.
//
if(ui32Clocks & AUX_WUC_ADC_CLOCK)
{
HWREG(AUX_WUC_BASE + AUX_WUC_O_ADCCLKCTL) &=
~AUX_WUC_ADCCLKCTL_REQ;
}
if(ui32Clocks & AUX_WUC_TDC_CLOCK)
{
HWREG(AUX_WUC_BASE + AUX_WUC_O_TDCCLKCTL) &=
~AUX_WUC_TDCCLKCTL_REQ;
}
if(ui32Clocks & AUX_WUC_REF_CLOCK)
{
HWREG(AUX_WUC_BASE + AUX_WUC_O_REFCLKCTL) &=
~AUX_WUC_REFCLKCTL_REQ;
}
}
//****************************************************************************
//
//! Get the status of a clock
//
//****************************************************************************
uint32_t
AUXWUCClockStatus(uint32_t ui32Clocks)
{
bool bClockStatus;
uint32_t ui32ClockRegister;
//
// Check the arguments.
//
ASSERT((ui32Clocks & AUX_WUC_ADI_CLOCK) ||
(ui32Clocks & AUX_WUC_OSCCTRL_CLOCK) ||
(ui32Clocks & AUX_WUC_TDCIF_CLOCK) ||
(ui32Clocks & AUX_WUC_ANAIF_CLOCK) ||
(ui32Clocks & AUX_WUC_TIMER_CLOCK) ||
(ui32Clocks & AUX_WUC_AIODIO0_CLOCK) ||
(ui32Clocks & AUX_WUC_AIODIO1_CLOCK) ||
(ui32Clocks & AUX_WUC_SMPH_CLOCK) ||
(ui32Clocks & AUX_WUC_TDC_CLOCK) ||
(ui32Clocks & AUX_WUC_ADC_CLOCK) ||
(ui32Clocks & AUX_WUC_REF_CLOCK));
bClockStatus = true;
//
// Read the status registers.
//
ui32ClockRegister = HWREG(AUX_WUC_BASE + AUX_WUC_O_MODCLKEN0);
//
// Check all requested clocks
//
if(ui32Clocks & AUX_WUC_ADI_CLOCK)
{
bClockStatus = bClockStatus && (ui32ClockRegister &
AUX_WUC_MODCLKEN0_AUX_ADI4 ?
true : false);
}
if(ui32Clocks & AUX_WUC_OSCCTRL_CLOCK)
{
bClockStatus = bClockStatus && (ui32ClockRegister &
AUX_WUC_MODCLKEN0_AUX_DDI0_OSC ?
true : false);
}
if(ui32Clocks & AUX_WUC_TDCIF_CLOCK)
{
bClockStatus = bClockStatus && (ui32ClockRegister &
AUX_WUC_MODCLKEN0_TDC ?
true : false);
}
if(ui32Clocks & AUX_WUC_ANAIF_CLOCK)
{
bClockStatus = bClockStatus && (ui32ClockRegister &
AUX_WUC_MODCLKEN0_ANAIF ?
true : false);
}
if(ui32Clocks & AUX_WUC_TIMER_CLOCK)
{
bClockStatus = bClockStatus && (ui32ClockRegister &
AUX_WUC_MODCLKEN0_TIMER ?
true : false);
}
if(ui32Clocks & AUX_WUC_AIODIO0_CLOCK)
{
bClockStatus = bClockStatus && (ui32ClockRegister &
AUX_WUC_MODCLKEN0_AIODIO0 ?
true : false);
}
if(ui32Clocks & AUX_WUC_AIODIO1_CLOCK)
{
bClockStatus = bClockStatus && (ui32ClockRegister &
AUX_WUC_MODCLKEN0_AIODIO1 ?
true : false);
}
if(ui32Clocks & AUX_WUC_SMPH_CLOCK)
{
bClockStatus = bClockStatus && (ui32ClockRegister &
AUX_WUC_MODCLKEN0_SMPH ?
true : false);
}
if(ui32Clocks & AUX_WUC_ADC_CLOCK)
{
ui32ClockRegister = HWREG(AUX_WUC_BASE + AUX_WUC_O_ADCCLKCTL);
bClockStatus = bClockStatus && (ui32ClockRegister &
AUX_WUC_ADCCLKCTL_ACK ?
true : false);
}
if(ui32Clocks & AUX_WUC_TDC_CLOCK)
{
ui32ClockRegister = HWREG(AUX_WUC_BASE + AUX_WUC_O_TDCCLKCTL);
bClockStatus = bClockStatus && (ui32ClockRegister &
AUX_WUC_TDCCLKCTL_ACK ?
true : false);
}
if(ui32Clocks & AUX_WUC_REF_CLOCK)
{
ui32ClockRegister = HWREG(AUX_WUC_BASE + AUX_WUC_O_REFCLKCTL);
bClockStatus = bClockStatus && (ui32ClockRegister &
AUX_WUC_REFCLKCTL_ACK ?
true : false);
}
//
// Return the clock status.
//
return bClockStatus ? AUX_WUC_CLOCK_READY : AUX_WUC_CLOCK_OFF;
}
//****************************************************************************
//
//! Control the power to the AUX domain
//
//****************************************************************************
void
AUXWUCPowerCtrl(uint32_t ui32PowerMode)
{
//
// Check the arguments.
//
ASSERT((ui32PowerMode == AUX_WUC_POWER_OFF) ||
(ui32PowerMode == AUX_WUC_POWER_DOWN) ||
(ui32PowerMode == AUX_WUC_POWER_ACTIVE));
//
// Power on/off.
//
if(ui32PowerMode == AUX_WUC_POWER_OFF)
{
HWREG(AUX_WUC_BASE + AUX_WUC_O_PWROFFREQ) = AUX_WUC_PWROFFREQ_REQ;
HWREG(AUX_WUC_BASE + AUX_WUC_O_MCUBUSCTL) = AUX_WUC_MCUBUSCTL_DISCONNECT_REQ;
return;
}
else
{
HWREG(AUX_WUC_BASE + AUX_WUC_O_PWROFFREQ) = 0x0;
}
//
// Power down/active.
//
if(ui32PowerMode == AUX_WUC_POWER_DOWN)
{
HWREG(AUX_WUC_BASE + AUX_WUC_O_PWRDWNREQ) =
AUX_WUC_PWRDWNREQ_REQ;
HWREG(AUX_WUC_BASE + AUX_WUC_O_MCUBUSCTL) = AUX_WUC_MCUBUSCTL_DISCONNECT_REQ;
}
else
{
HWREG(AUX_WUC_BASE + AUX_WUC_O_PWRDWNREQ) = 0x0;
}
}