blob: ab9affdc5cb3d510955dbb1fbda76b44d046b151 [file] [log] [blame]
/*
* Copyright (c) 2016, The OpenThread Authors.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the copyright holder nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "IListenerContext.h"
#include "IAsyncThreadNotify.h"
#include "ListenerArgs.h"
namespace ot
{
[Windows::Foundation::Metadata::WebHostHidden]
public ref class StreamListenerContext sealed : public IListenerContext
{
public:
using StreamSocketListener = Windows::Networking::Sockets::StreamSocketListener;
StreamListenerContext(IAsyncThreadNotify^ notify, StreamSocketListener^ listener, ListenerArgs^ args);
virtual ~StreamListenerContext();
virtual void Listen_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e);
virtual Windows::Foundation::IAsyncAction^ CancelIO();
private:
using ConnectionReceivedEventArgs = Windows::Networking::Sockets::StreamSocketListenerConnectionReceivedEventArgs;
using ConnectionHandler = Windows::Foundation::TypedEventHandler<StreamSocketListener^, ConnectionReceivedEventArgs^>;
using DataReader = Windows::Storage::Streams::DataReader;
using DataWriter = Windows::Storage::Streams::DataWriter;
using Listener = StreamSocketListener;
using StreamSocket = Windows::Networking::Sockets::StreamSocket;
using Args = ListenerArgs;
void OnConnection(StreamSocketListener^ listener, ConnectionReceivedEventArgs^ args);
void ReceiveLoop(StreamSocket^, DataReader^, DataWriter^);
void Receive(DataReader^, unsigned int strLen, DataWriter^);
String^ CreateEchoMessage(String^ msg);
void EchoMessage(DataWriter^, String^ echo);
IAsyncThreadNotify^ _notify;
Listener^ _listener;
Args^ _args;
};
} // namespace ot