blob: e5522479b351c4d1a9c03791ab08cd11d9f37df9 [file] [log] [blame]
/**
* \file
*
* \brief Component description for AC
*
* Copyright (c) 2013 Atmel Corporation. All rights reserved.
*
* \asf_license_start
*
* \page License
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. The name of Atmel may not be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* 4. This software may only be redistributed and used in connection with an
* Atmel microcontroller product.
*
* THIS SOFTWARE IS PROVIDED BY ATMEL "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT ARE
* EXPRESSLY AND SPECIFICALLY DISCLAIMED. IN NO EVENT SHALL ATMEL BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* \asf_license_stop
*
*/
#ifndef _SAMD20_AC_COMPONENT_
#define _SAMD20_AC_COMPONENT_
/* ========================================================================== */
/** SOFTWARE API DEFINITION FOR AC */
/* ========================================================================== */
/** \addtogroup SAMD20_AC Analog Comparators */
/*@{*/
#define REV_AC 0x110
/* -------- AC_CTRLA : (AC Offset: 0x00) (R/W 8) Control A Register -------- */
#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__))
typedef union {
struct {
uint8_t SWRST:1; /*!< bit: 0 Software Reset */
uint8_t ENABLE:1; /*!< bit: 1 Enable */
uint8_t RUNSTDBY:1; /*!< bit: 2 Run during Standby */
uint8_t :5; /*!< bit: 3.. 7 Reserved */
} bit; /*!< Structure used for bit access */
uint8_t reg; /*!< Type used for register access */
} AC_CTRLA_Type;
#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */
#define AC_CTRLA_OFFSET 0x00 /**< \brief (AC_CTRLA offset) Control A Register */
#define AC_CTRLA_RESETVALUE 0x00 /**< \brief (AC_CTRLA reset_value) Control A Register */
#define AC_CTRLA_SWRST_Pos 0 /**< \brief (AC_CTRLA) Software Reset */
#define AC_CTRLA_SWRST (0x1u << AC_CTRLA_SWRST_Pos)
#define AC_CTRLA_ENABLE_Pos 1 /**< \brief (AC_CTRLA) Enable */
#define AC_CTRLA_ENABLE (0x1u << AC_CTRLA_ENABLE_Pos)
#define AC_CTRLA_RUNSTDBY_Pos 2 /**< \brief (AC_CTRLA) Run during Standby */
#define AC_CTRLA_RUNSTDBY_Msk (0x1u << AC_CTRLA_RUNSTDBY_Pos)
#define AC_CTRLA_RUNSTDBY(value) ((AC_CTRLA_RUNSTDBY_Msk & ((value) << AC_CTRLA_RUNSTDBY_Pos)))
#define AC_CTRLA_MASK 0x07u /**< \brief (AC_CTRLA) MASK Register */
/* -------- AC_CTRLB : (AC Offset: 0x01) ( /W 8) Control B Register -------- */
#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__))
typedef union {
struct {
uint8_t START0:1; /*!< bit: 0 Comparator 0 Start Comparison */
uint8_t START1:1; /*!< bit: 1 Comparator 1 Start Comparison */
uint8_t START2:1; /*!< bit: 2 Comparator 2 Start Comparison */
uint8_t START3:1; /*!< bit: 3 Comparator 3 Start Comparison */
uint8_t :4; /*!< bit: 4.. 7 Reserved */
} bit; /*!< Structure used for bit access */
uint8_t reg; /*!< Type used for register access */
} AC_CTRLB_Type;
#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */
#define AC_CTRLB_OFFSET 0x01 /**< \brief (AC_CTRLB offset) Control B Register */
#define AC_CTRLB_RESETVALUE 0x00 /**< \brief (AC_CTRLB reset_value) Control B Register */
#define AC_CTRLB_START0_Pos 0 /**< \brief (AC_CTRLB) Comparator 0 Start Comparison */
#define AC_CTRLB_START0 (0x1u << AC_CTRLB_START0_Pos)
#define AC_CTRLB_START1_Pos 1 /**< \brief (AC_CTRLB) Comparator 1 Start Comparison */
#define AC_CTRLB_START1 (0x1u << AC_CTRLB_START1_Pos)
#define AC_CTRLB_START2_Pos 2 /**< \brief (AC_CTRLB) Comparator 2 Start Comparison */
#define AC_CTRLB_START2 (0x1u << AC_CTRLB_START2_Pos)
#define AC_CTRLB_START3_Pos 3 /**< \brief (AC_CTRLB) Comparator 3 Start Comparison */
#define AC_CTRLB_START3 (0x1u << AC_CTRLB_START3_Pos)
#define AC_CTRLB_MASK 0x0Fu /**< \brief (AC_CTRLB) MASK Register */
/* -------- AC_EVCTRL : (AC Offset: 0x02) (R/W 16) Event Control Register -------- */
#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__))
typedef union {
struct {
uint16_t COMPEO0:1; /*!< bit: 0 Comparator 0 Event Output Enable */
uint16_t COMPEO1:1; /*!< bit: 1 Comparator 1 Event Output Enable */
uint16_t COMPEO2:1; /*!< bit: 2 Comparator 2 Event Output Enable */
uint16_t COMPEO3:1; /*!< bit: 3 Comparator 3 Event Output Enable */
uint16_t WINEO0:1; /*!< bit: 4 Window 0 Event Output Enable */
uint16_t WINEO1:1; /*!< bit: 5 Window 1 Event Output Enable */
uint16_t :2; /*!< bit: 6.. 7 Reserved */
uint16_t COMPEI0:1; /*!< bit: 8 Comparator 0 Event Input Enable */
uint16_t COMPEI1:1; /*!< bit: 9 Comparator 1 Event Input Enable */
uint16_t COMPEI2:1; /*!< bit: 10 Comparator 2 Event Input Enable */
uint16_t COMPEI3:1; /*!< bit: 11 Comparator 3 Event Input Enable */
uint16_t :4; /*!< bit: 12..15 Reserved */
} bit; /*!< Structure used for bit access */
uint16_t reg; /*!< Type used for register access */
} AC_EVCTRL_Type;
#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */
#define AC_EVCTRL_OFFSET 0x02 /**< \brief (AC_EVCTRL offset) Event Control Register */
#define AC_EVCTRL_RESETVALUE 0x0000 /**< \brief (AC_EVCTRL reset_value) Event Control Register */
#define AC_EVCTRL_COMPEO0_Pos 0 /**< \brief (AC_EVCTRL) Comparator 0 Event Output Enable */
#define AC_EVCTRL_COMPEO0 (0x1u << AC_EVCTRL_COMPEO0_Pos)
#define AC_EVCTRL_COMPEO1_Pos 1 /**< \brief (AC_EVCTRL) Comparator 1 Event Output Enable */
#define AC_EVCTRL_COMPEO1 (0x1u << AC_EVCTRL_COMPEO1_Pos)
#define AC_EVCTRL_COMPEO2_Pos 2 /**< \brief (AC_EVCTRL) Comparator 2 Event Output Enable */
#define AC_EVCTRL_COMPEO2 (0x1u << AC_EVCTRL_COMPEO2_Pos)
#define AC_EVCTRL_COMPEO3_Pos 3 /**< \brief (AC_EVCTRL) Comparator 3 Event Output Enable */
#define AC_EVCTRL_COMPEO3 (0x1u << AC_EVCTRL_COMPEO3_Pos)
#define AC_EVCTRL_WINEO0_Pos 4 /**< \brief (AC_EVCTRL) Window 0 Event Output Enable */
#define AC_EVCTRL_WINEO0 (0x1u << AC_EVCTRL_WINEO0_Pos)
#define AC_EVCTRL_WINEO1_Pos 5 /**< \brief (AC_EVCTRL) Window 1 Event Output Enable */
#define AC_EVCTRL_WINEO1 (0x1u << AC_EVCTRL_WINEO1_Pos)
#define AC_EVCTRL_COMPEI0_Pos 8 /**< \brief (AC_EVCTRL) Comparator 0 Event Input Enable */
#define AC_EVCTRL_COMPEI0 (0x1u << AC_EVCTRL_COMPEI0_Pos)
#define AC_EVCTRL_COMPEI1_Pos 9 /**< \brief (AC_EVCTRL) Comparator 1 Event Input Enable */
#define AC_EVCTRL_COMPEI1 (0x1u << AC_EVCTRL_COMPEI1_Pos)
#define AC_EVCTRL_COMPEI2_Pos 10 /**< \brief (AC_EVCTRL) Comparator 2 Event Input Enable */
#define AC_EVCTRL_COMPEI2 (0x1u << AC_EVCTRL_COMPEI2_Pos)
#define AC_EVCTRL_COMPEI3_Pos 11 /**< \brief (AC_EVCTRL) Comparator 3 Event Input Enable */
#define AC_EVCTRL_COMPEI3 (0x1u << AC_EVCTRL_COMPEI3_Pos)
#define AC_EVCTRL_MASK 0x0F3Fu /**< \brief (AC_EVCTRL) MASK Register */
/* -------- AC_INTENCLR : (AC Offset: 0x04) (R/W 8) Interrupt Enable Clear Register -------- */
#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__))
typedef union {
struct {
uint8_t COMP0:1; /*!< bit: 0 Comparator 0 Interrupt Disable */
uint8_t COMP1:1; /*!< bit: 1 Comparator 1 Interrupt Disable */
uint8_t COMP2:1; /*!< bit: 2 Comparator 2 Interrupt Disable */
uint8_t COMP3:1; /*!< bit: 3 Comparator 3 Interrupt Disable */
uint8_t WIN0:1; /*!< bit: 4 Window 0 Interrupt Disable */
uint8_t WIN1:1; /*!< bit: 5 Window 1 Interrupt Disable */
uint8_t :2; /*!< bit: 6.. 7 Reserved */
} bit; /*!< Structure used for bit access */
uint8_t reg; /*!< Type used for register access */
} AC_INTENCLR_Type;
#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */
#define AC_INTENCLR_OFFSET 0x04 /**< \brief (AC_INTENCLR offset) Interrupt Enable Clear Register */
#define AC_INTENCLR_RESETVALUE 0x00 /**< \brief (AC_INTENCLR reset_value) Interrupt Enable Clear Register */
#define AC_INTENCLR_COMP0_Pos 0 /**< \brief (AC_INTENCLR) Comparator 0 Interrupt Disable */
#define AC_INTENCLR_COMP0 (0x1u << AC_INTENCLR_COMP0_Pos)
#define AC_INTENCLR_COMP1_Pos 1 /**< \brief (AC_INTENCLR) Comparator 1 Interrupt Disable */
#define AC_INTENCLR_COMP1 (0x1u << AC_INTENCLR_COMP1_Pos)
#define AC_INTENCLR_COMP2_Pos 2 /**< \brief (AC_INTENCLR) Comparator 2 Interrupt Disable */
#define AC_INTENCLR_COMP2 (0x1u << AC_INTENCLR_COMP2_Pos)
#define AC_INTENCLR_COMP3_Pos 3 /**< \brief (AC_INTENCLR) Comparator 3 Interrupt Disable */
#define AC_INTENCLR_COMP3 (0x1u << AC_INTENCLR_COMP3_Pos)
#define AC_INTENCLR_WIN0_Pos 4 /**< \brief (AC_INTENCLR) Window 0 Interrupt Disable */
#define AC_INTENCLR_WIN0 (0x1u << AC_INTENCLR_WIN0_Pos)
#define AC_INTENCLR_WIN1_Pos 5 /**< \brief (AC_INTENCLR) Window 1 Interrupt Disable */
#define AC_INTENCLR_WIN1 (0x1u << AC_INTENCLR_WIN1_Pos)
#define AC_INTENCLR_MASK 0x3Fu /**< \brief (AC_INTENCLR) MASK Register */
/* -------- AC_INTENSET : (AC Offset: 0x05) (R/W 8) Interrupt Enable Set Register -------- */
#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__))
typedef union {
struct {
uint8_t COMP0:1; /*!< bit: 0 Comparator 0 Interrupt Enable */
uint8_t COMP1:1; /*!< bit: 1 Comparator 1 Interrupt Enable */
uint8_t COMP2:1; /*!< bit: 2 Comparator 2 Interrupt Enable */
uint8_t COMP3:1; /*!< bit: 3 Comparator 3 Interrupt Enable */
uint8_t WIN0:1; /*!< bit: 4 Window 0 Interrupt Enable */
uint8_t WIN1:1; /*!< bit: 5 Window 1 Interrupt Enable */
uint8_t :2; /*!< bit: 6.. 7 Reserved */
} bit; /*!< Structure used for bit access */
uint8_t reg; /*!< Type used for register access */
} AC_INTENSET_Type;
#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */
#define AC_INTENSET_OFFSET 0x05 /**< \brief (AC_INTENSET offset) Interrupt Enable Set Register */
#define AC_INTENSET_RESETVALUE 0x00 /**< \brief (AC_INTENSET reset_value) Interrupt Enable Set Register */
#define AC_INTENSET_COMP0_Pos 0 /**< \brief (AC_INTENSET) Comparator 0 Interrupt Enable */
#define AC_INTENSET_COMP0 (0x1u << AC_INTENSET_COMP0_Pos)
#define AC_INTENSET_COMP1_Pos 1 /**< \brief (AC_INTENSET) Comparator 1 Interrupt Enable */
#define AC_INTENSET_COMP1 (0x1u << AC_INTENSET_COMP1_Pos)
#define AC_INTENSET_COMP2_Pos 2 /**< \brief (AC_INTENSET) Comparator 2 Interrupt Enable */
#define AC_INTENSET_COMP2 (0x1u << AC_INTENSET_COMP2_Pos)
#define AC_INTENSET_COMP3_Pos 3 /**< \brief (AC_INTENSET) Comparator 3 Interrupt Enable */
#define AC_INTENSET_COMP3 (0x1u << AC_INTENSET_COMP3_Pos)
#define AC_INTENSET_WIN0_Pos 4 /**< \brief (AC_INTENSET) Window 0 Interrupt Enable */
#define AC_INTENSET_WIN0 (0x1u << AC_INTENSET_WIN0_Pos)
#define AC_INTENSET_WIN1_Pos 5 /**< \brief (AC_INTENSET) Window 1 Interrupt Enable */
#define AC_INTENSET_WIN1 (0x1u << AC_INTENSET_WIN1_Pos)
#define AC_INTENSET_MASK 0x3Fu /**< \brief (AC_INTENSET) MASK Register */
/* -------- AC_INTFLAG : (AC Offset: 0x06) (R/W 8) Interrupt Flag Status and Clear Register -------- */
#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__))
typedef union {
struct {
uint8_t COMP0:1; /*!< bit: 0 Comparator 0 Interrupt Flag */
uint8_t COMP1:1; /*!< bit: 1 Comparator 1 Interrupt Flag */
uint8_t COMP2:1; /*!< bit: 2 Comparator 2 Interrupt Flag */
uint8_t COMP3:1; /*!< bit: 3 Comparator 3 Interrupt Flag */
uint8_t WIN0:1; /*!< bit: 4 Window 0 Interrupt Flag */
uint8_t WIN1:1; /*!< bit: 5 Window 1 Interrupt Flag */
uint8_t :2; /*!< bit: 6.. 7 Reserved */
} bit; /*!< Structure used for bit access */
uint8_t reg; /*!< Type used for register access */
} AC_INTFLAG_Type;
#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */
#define AC_INTFLAG_OFFSET 0x06 /**< \brief (AC_INTFLAG offset) Interrupt Flag Status and Clear Register */
#define AC_INTFLAG_RESETVALUE 0x00 /**< \brief (AC_INTFLAG reset_value) Interrupt Flag Status and Clear Register */
#define AC_INTFLAG_COMP0_Pos 0 /**< \brief (AC_INTFLAG) Comparator 0 Interrupt Flag */
#define AC_INTFLAG_COMP0 (0x1u << AC_INTFLAG_COMP0_Pos)
#define AC_INTFLAG_COMP1_Pos 1 /**< \brief (AC_INTFLAG) Comparator 1 Interrupt Flag */
#define AC_INTFLAG_COMP1 (0x1u << AC_INTFLAG_COMP1_Pos)
#define AC_INTFLAG_COMP2_Pos 2 /**< \brief (AC_INTFLAG) Comparator 2 Interrupt Flag */
#define AC_INTFLAG_COMP2 (0x1u << AC_INTFLAG_COMP2_Pos)
#define AC_INTFLAG_COMP3_Pos 3 /**< \brief (AC_INTFLAG) Comparator 3 Interrupt Flag */
#define AC_INTFLAG_COMP3 (0x1u << AC_INTFLAG_COMP3_Pos)
#define AC_INTFLAG_WIN0_Pos 4 /**< \brief (AC_INTFLAG) Window 0 Interrupt Flag */
#define AC_INTFLAG_WIN0 (0x1u << AC_INTFLAG_WIN0_Pos)
#define AC_INTFLAG_WIN1_Pos 5 /**< \brief (AC_INTFLAG) Window 1 Interrupt Flag */
#define AC_INTFLAG_WIN1 (0x1u << AC_INTFLAG_WIN1_Pos)
#define AC_INTFLAG_MASK 0x3Fu /**< \brief (AC_INTFLAG) MASK Register */
/* -------- AC_STATUSA : (AC Offset: 0x08) (R/ 8) Status A Register -------- */
#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__))
typedef union {
struct {
uint8_t STATE0:1; /*!< bit: 0 Comparator 0 Current State */
uint8_t STATE1:1; /*!< bit: 1 Comparator 1 Current State */
uint8_t STATE2:1; /*!< bit: 2 Comparator 2 Current State */
uint8_t STATE3:1; /*!< bit: 3 Comparator 3 Current State */
uint8_t WSTATE0:2; /*!< bit: 4.. 5 Window 0 Current State */
uint8_t WSTATE1:2; /*!< bit: 6.. 7 Window 1 Current State */
} bit; /*!< Structure used for bit access */
uint8_t reg; /*!< Type used for register access */
} AC_STATUSA_Type;
#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */
#define AC_STATUSA_OFFSET 0x08 /**< \brief (AC_STATUSA offset) Status A Register */
#define AC_STATUSA_RESETVALUE 0x00 /**< \brief (AC_STATUSA reset_value) Status A Register */
#define AC_STATUSA_STATE0_Pos 0 /**< \brief (AC_STATUSA) Comparator 0 Current State */
#define AC_STATUSA_STATE0 (0x1u << AC_STATUSA_STATE0_Pos)
#define AC_STATUSA_STATE1_Pos 1 /**< \brief (AC_STATUSA) Comparator 1 Current State */
#define AC_STATUSA_STATE1 (0x1u << AC_STATUSA_STATE1_Pos)
#define AC_STATUSA_STATE2_Pos 2 /**< \brief (AC_STATUSA) Comparator 2 Current State */
#define AC_STATUSA_STATE2 (0x1u << AC_STATUSA_STATE2_Pos)
#define AC_STATUSA_STATE3_Pos 3 /**< \brief (AC_STATUSA) Comparator 3 Current State */
#define AC_STATUSA_STATE3 (0x1u << AC_STATUSA_STATE3_Pos)
#define AC_STATUSA_WSTATE0_Pos 4 /**< \brief (AC_STATUSA) Window 0 Current State */
#define AC_STATUSA_WSTATE0_Msk (0x3u << AC_STATUSA_WSTATE0_Pos)
#define AC_STATUSA_WSTATE0(value) ((AC_STATUSA_WSTATE0_Msk & ((value) << AC_STATUSA_WSTATE0_Pos)))
#define AC_STATUSA_WSTATE0_ABOVE (0x0u << 4) /**< \brief (AC_STATUSA) */
#define AC_STATUSA_WSTATE0_INSIDE (0x1u << 4) /**< \brief (AC_STATUSA) */
#define AC_STATUSA_WSTATE0_BELOW (0x2u << 4) /**< \brief (AC_STATUSA) */
#define AC_STATUSA_WSTATE1_Pos 6 /**< \brief (AC_STATUSA) Window 1 Current State */
#define AC_STATUSA_WSTATE1_Msk (0x3u << AC_STATUSA_WSTATE1_Pos)
#define AC_STATUSA_WSTATE1(value) ((AC_STATUSA_WSTATE1_Msk & ((value) << AC_STATUSA_WSTATE1_Pos)))
#define AC_STATUSA_WSTATE1_ABOVE (0x0u << 6) /**< \brief (AC_STATUSA) */
#define AC_STATUSA_WSTATE1_INSIDE (0x1u << 6) /**< \brief (AC_STATUSA) */
#define AC_STATUSA_WSTATE1_BELOW (0x2u << 6) /**< \brief (AC_STATUSA) */
#define AC_STATUSA_MASK 0xFFu /**< \brief (AC_STATUSA) MASK Register */
/* -------- AC_STATUSB : (AC Offset: 0x09) (R/ 8) Status B Register -------- */
#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__))
typedef union {
struct {
uint8_t READY0:1; /*!< bit: 0 Comparator 0 Ready */
uint8_t READY1:1; /*!< bit: 1 Comparator 1 Ready */
uint8_t READY2:1; /*!< bit: 2 Comparator 2 Ready */
uint8_t READY3:1; /*!< bit: 3 Comparator 3 Ready */
uint8_t :3; /*!< bit: 4.. 6 Reserved */
uint8_t SYNCBUSY:1; /*!< bit: 7 Synchronization Busy */
} bit; /*!< Structure used for bit access */
uint8_t reg; /*!< Type used for register access */
} AC_STATUSB_Type;
#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */
#define AC_STATUSB_OFFSET 0x09 /**< \brief (AC_STATUSB offset) Status B Register */
#define AC_STATUSB_RESETVALUE 0x00 /**< \brief (AC_STATUSB reset_value) Status B Register */
#define AC_STATUSB_READY0_Pos 0 /**< \brief (AC_STATUSB) Comparator 0 Ready */
#define AC_STATUSB_READY0 (0x1u << AC_STATUSB_READY0_Pos)
#define AC_STATUSB_READY1_Pos 1 /**< \brief (AC_STATUSB) Comparator 1 Ready */
#define AC_STATUSB_READY1 (0x1u << AC_STATUSB_READY1_Pos)
#define AC_STATUSB_READY2_Pos 2 /**< \brief (AC_STATUSB) Comparator 2 Ready */
#define AC_STATUSB_READY2 (0x1u << AC_STATUSB_READY2_Pos)
#define AC_STATUSB_READY3_Pos 3 /**< \brief (AC_STATUSB) Comparator 3 Ready */
#define AC_STATUSB_READY3 (0x1u << AC_STATUSB_READY3_Pos)
#define AC_STATUSB_SYNCBUSY_Pos 7 /**< \brief (AC_STATUSB) Synchronization Busy */
#define AC_STATUSB_SYNCBUSY (0x1u << AC_STATUSB_SYNCBUSY_Pos)
#define AC_STATUSB_MASK 0x8Fu /**< \brief (AC_STATUSB) MASK Register */
/* -------- AC_STATUSC : (AC Offset: 0x0A) (R/ 8) Status C Register -------- */
#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__))
typedef union {
struct {
uint8_t STATE0:1; /*!< bit: 0 Comparator 0 Current State */
uint8_t STATE1:1; /*!< bit: 1 Comparator 1 Current State */
uint8_t STATE2:1; /*!< bit: 2 Comparator 2 Current State */
uint8_t STATE3:1; /*!< bit: 3 Comparator 3 Current State */
uint8_t WSTATE0:2; /*!< bit: 4.. 5 Window 0 Current State */
uint8_t WSTATE1:2; /*!< bit: 6.. 7 Window 1 Current State */
} bit; /*!< Structure used for bit access */
uint8_t reg; /*!< Type used for register access */
} AC_STATUSC_Type;
#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */
#define AC_STATUSC_OFFSET 0x0A /**< \brief (AC_STATUSC offset) Status C Register */
#define AC_STATUSC_RESETVALUE 0x00 /**< \brief (AC_STATUSC reset_value) Status C Register */
#define AC_STATUSC_STATE0_Pos 0 /**< \brief (AC_STATUSC) Comparator 0 Current State */
#define AC_STATUSC_STATE0 (0x1u << AC_STATUSC_STATE0_Pos)
#define AC_STATUSC_STATE1_Pos 1 /**< \brief (AC_STATUSC) Comparator 1 Current State */
#define AC_STATUSC_STATE1 (0x1u << AC_STATUSC_STATE1_Pos)
#define AC_STATUSC_STATE2_Pos 2 /**< \brief (AC_STATUSC) Comparator 2 Current State */
#define AC_STATUSC_STATE2 (0x1u << AC_STATUSC_STATE2_Pos)
#define AC_STATUSC_STATE3_Pos 3 /**< \brief (AC_STATUSC) Comparator 3 Current State */
#define AC_STATUSC_STATE3 (0x1u << AC_STATUSC_STATE3_Pos)
#define AC_STATUSC_WSTATE0_Pos 4 /**< \brief (AC_STATUSC) Window 0 Current State */
#define AC_STATUSC_WSTATE0_Msk (0x3u << AC_STATUSC_WSTATE0_Pos)
#define AC_STATUSC_WSTATE0(value) ((AC_STATUSC_WSTATE0_Msk & ((value) << AC_STATUSC_WSTATE0_Pos)))
#define AC_STATUSC_WSTATE0_ABOVE (0x0u << 4) /**< \brief (AC_STATUSC) */
#define AC_STATUSC_WSTATE0_INSIDE (0x1u << 4) /**< \brief (AC_STATUSC) */
#define AC_STATUSC_WSTATE0_BELOW (0x2u << 4) /**< \brief (AC_STATUSC) */
#define AC_STATUSC_WSTATE1_Pos 6 /**< \brief (AC_STATUSC) Window 1 Current State */
#define AC_STATUSC_WSTATE1_Msk (0x3u << AC_STATUSC_WSTATE1_Pos)
#define AC_STATUSC_WSTATE1(value) ((AC_STATUSC_WSTATE1_Msk & ((value) << AC_STATUSC_WSTATE1_Pos)))
#define AC_STATUSC_WSTATE1_ABOVE (0x0u << 6) /**< \brief (AC_STATUSC) */
#define AC_STATUSC_WSTATE1_INSIDE (0x1u << 6) /**< \brief (AC_STATUSC) */
#define AC_STATUSC_WSTATE1_BELOW (0x2u << 6) /**< \brief (AC_STATUSC) */
#define AC_STATUSC_MASK 0xFFu /**< \brief (AC_STATUSC) MASK Register */
/* -------- AC_WINCTRL : (AC Offset: 0x0C) (R/W 8) Window Control Register -------- */
#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__))
typedef union {
struct {
uint8_t WEN0:1; /*!< bit: 0 Window 0 Mode Enable */
uint8_t WINTSEL0:2; /*!< bit: 1.. 2 Window 0 Interrupt Selection */
uint8_t :1; /*!< bit: 3 Reserved */
uint8_t WEN1:1; /*!< bit: 4 Window 1 Mode Enable */
uint8_t WINTSEL1:2; /*!< bit: 5.. 6 Window 1 Interrupt Selection */
uint8_t :1; /*!< bit: 7 Reserved */
} bit; /*!< Structure used for bit access */
uint8_t reg; /*!< Type used for register access */
} AC_WINCTRL_Type;
#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */
#define AC_WINCTRL_OFFSET 0x0C /**< \brief (AC_WINCTRL offset) Window Control Register */
#define AC_WINCTRL_RESETVALUE 0x00 /**< \brief (AC_WINCTRL reset_value) Window Control Register */
#define AC_WINCTRL_WEN0_Pos 0 /**< \brief (AC_WINCTRL) Window 0 Mode Enable */
#define AC_WINCTRL_WEN0 (0x1u << AC_WINCTRL_WEN0_Pos)
#define AC_WINCTRL_WINTSEL0_Pos 1 /**< \brief (AC_WINCTRL) Window 0 Interrupt Selection */
#define AC_WINCTRL_WINTSEL0_Msk (0x3u << AC_WINCTRL_WINTSEL0_Pos)
#define AC_WINCTRL_WINTSEL0(value) ((AC_WINCTRL_WINTSEL0_Msk & ((value) << AC_WINCTRL_WINTSEL0_Pos)))
#define AC_WINCTRL_WINTSEL0_ABOVE (0x0u << 1) /**< \brief (AC_WINCTRL) */
#define AC_WINCTRL_WINTSEL0_INSIDE (0x1u << 1) /**< \brief (AC_WINCTRL) */
#define AC_WINCTRL_WINTSEL0_BELOW (0x2u << 1) /**< \brief (AC_WINCTRL) */
#define AC_WINCTRL_WINTSEL0_OUTSIDE (0x3u << 1) /**< \brief (AC_WINCTRL) */
#define AC_WINCTRL_WEN1_Pos 4 /**< \brief (AC_WINCTRL) Window 1 Mode Enable */
#define AC_WINCTRL_WEN1 (0x1u << AC_WINCTRL_WEN1_Pos)
#define AC_WINCTRL_WINTSEL1_Pos 5 /**< \brief (AC_WINCTRL) Window 1 Interrupt Selection */
#define AC_WINCTRL_WINTSEL1_Msk (0x3u << AC_WINCTRL_WINTSEL1_Pos)
#define AC_WINCTRL_WINTSEL1(value) ((AC_WINCTRL_WINTSEL1_Msk & ((value) << AC_WINCTRL_WINTSEL1_Pos)))
#define AC_WINCTRL_WINTSEL1_ABOVE (0x0u << 5) /**< \brief (AC_WINCTRL) */
#define AC_WINCTRL_WINTSEL1_INSIDE (0x1u << 5) /**< \brief (AC_WINCTRL) */
#define AC_WINCTRL_WINTSEL1_BELOW (0x2u << 5) /**< \brief (AC_WINCTRL) */
#define AC_WINCTRL_WINTSEL1_OUTSIDE (0x3u << 5) /**< \brief (AC_WINCTRL) */
#define AC_WINCTRL_MASK 0x77u /**< \brief (AC_WINCTRL) MASK Register */
/* -------- AC_COMPCTRL : (AC Offset: 0x10) (R/W 32) Comparator Control Register -------- */
#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__))
typedef union {
struct {
uint32_t ENABLE:1; /*!< bit: 0 Enable */
uint32_t SINGLE:1; /*!< bit: 1 Single-Shot Mode */
uint32_t SPEED:2; /*!< bit: 2.. 3 Speed Selection */
uint32_t :1; /*!< bit: 4 Reserved */
uint32_t INTSEL:2; /*!< bit: 5.. 6 Interrupt Selection */
uint32_t :1; /*!< bit: 7 Reserved */
uint32_t MUXNEG:3; /*!< bit: 8..10 Negative Input Mux Selection */
uint32_t :1; /*!< bit: 11 Reserved */
uint32_t MUXPOS:2; /*!< bit: 12..13 Positive Input Mux Selection */
uint32_t :1; /*!< bit: 14 Reserved */
uint32_t SWAP:1; /*!< bit: 15 Swap Inputs and Invert */
uint32_t OUT:2; /*!< bit: 16..17 Output Mode */
uint32_t :1; /*!< bit: 18 Reserved */
uint32_t HYST:1; /*!< bit: 19 Hysteresis Enable */
uint32_t :4; /*!< bit: 20..23 Reserved */
uint32_t FLEN:3; /*!< bit: 24..26 Filter Length */
uint32_t :5; /*!< bit: 27..31 Reserved */
} bit; /*!< Structure used for bit access */
uint32_t reg; /*!< Type used for register access */
} AC_COMPCTRL_Type;
#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */
#define AC_COMPCTRL_OFFSET 0x10 /**< \brief (AC_COMPCTRL offset) Comparator Control Register */
#define AC_COMPCTRL_RESETVALUE 0x00000000 /**< \brief (AC_COMPCTRL reset_value) Comparator Control Register */
#define AC_COMPCTRL_ENABLE_Pos 0 /**< \brief (AC_COMPCTRL) Enable */
#define AC_COMPCTRL_ENABLE (0x1u << AC_COMPCTRL_ENABLE_Pos)
#define AC_COMPCTRL_SINGLE_Pos 1 /**< \brief (AC_COMPCTRL) Single-Shot Mode */
#define AC_COMPCTRL_SINGLE (0x1u << AC_COMPCTRL_SINGLE_Pos)
#define AC_COMPCTRL_SPEED_Pos 2 /**< \brief (AC_COMPCTRL) Speed Selection */
#define AC_COMPCTRL_SPEED_Msk (0x3u << AC_COMPCTRL_SPEED_Pos)
#define AC_COMPCTRL_SPEED(value) ((AC_COMPCTRL_SPEED_Msk & ((value) << AC_COMPCTRL_SPEED_Pos)))
#define AC_COMPCTRL_SPEED_LOWPOWER (0x0u << 2) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_SPEED_FAST (0x1u << 2) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_INTSEL_Pos 5 /**< \brief (AC_COMPCTRL) Interrupt Selection */
#define AC_COMPCTRL_INTSEL_Msk (0x3u << AC_COMPCTRL_INTSEL_Pos)
#define AC_COMPCTRL_INTSEL(value) ((AC_COMPCTRL_INTSEL_Msk & ((value) << AC_COMPCTRL_INTSEL_Pos)))
#define AC_COMPCTRL_INTSEL_TOGGLE (0x0u << 5) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_INTSEL_RISING (0x1u << 5) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_INTSEL_FALLING (0x2u << 5) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_INTSEL_EOC (0x3u << 5) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_MUXNEG_Pos 8 /**< \brief (AC_COMPCTRL) Negative Input Mux Selection */
#define AC_COMPCTRL_MUXNEG_Msk (0x7u << AC_COMPCTRL_MUXNEG_Pos)
#define AC_COMPCTRL_MUXNEG(value) ((AC_COMPCTRL_MUXNEG_Msk & ((value) << AC_COMPCTRL_MUXNEG_Pos)))
#define AC_COMPCTRL_MUXNEG_PIN0 (0x0u << 8) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_MUXNEG_PIN1 (0x1u << 8) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_MUXNEG_PIN2 (0x2u << 8) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_MUXNEG_PIN3 (0x3u << 8) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_MUXNEG_GND (0x4u << 8) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_MUXNEG_VSCALE (0x5u << 8) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_MUXNEG_BANDGAP (0x6u << 8) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_MUXNEG_DAC (0x7u << 8) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_MUXPOS_Pos 12 /**< \brief (AC_COMPCTRL) Positive Input Mux Selection */
#define AC_COMPCTRL_MUXPOS_Msk (0x3u << AC_COMPCTRL_MUXPOS_Pos)
#define AC_COMPCTRL_MUXPOS(value) ((AC_COMPCTRL_MUXPOS_Msk & ((value) << AC_COMPCTRL_MUXPOS_Pos)))
#define AC_COMPCTRL_MUXPOS_PIN0 (0x0u << 12) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_MUXPOS_PIN1 (0x1u << 12) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_MUXPOS_PIN2 (0x2u << 12) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_MUXPOS_PIN3 (0x3u << 12) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_SWAP_Pos 15 /**< \brief (AC_COMPCTRL) Swap Inputs and Invert */
#define AC_COMPCTRL_SWAP (0x1u << AC_COMPCTRL_SWAP_Pos)
#define AC_COMPCTRL_OUT_Pos 16 /**< \brief (AC_COMPCTRL) Output Mode */
#define AC_COMPCTRL_OUT_Msk (0x3u << AC_COMPCTRL_OUT_Pos)
#define AC_COMPCTRL_OUT(value) ((AC_COMPCTRL_OUT_Msk & ((value) << AC_COMPCTRL_OUT_Pos)))
#define AC_COMPCTRL_OUT_OFF (0x0u << 16) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_OUT_ASYNC (0x1u << 16) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_OUT_SYNC (0x2u << 16) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_HYST_Pos 19 /**< \brief (AC_COMPCTRL) Hysteresis Enable */
#define AC_COMPCTRL_HYST (0x1u << AC_COMPCTRL_HYST_Pos)
#define AC_COMPCTRL_FLEN_Pos 24 /**< \brief (AC_COMPCTRL) Filter Length */
#define AC_COMPCTRL_FLEN_Msk (0x7u << AC_COMPCTRL_FLEN_Pos)
#define AC_COMPCTRL_FLEN(value) ((AC_COMPCTRL_FLEN_Msk & ((value) << AC_COMPCTRL_FLEN_Pos)))
#define AC_COMPCTRL_FLEN_OFF (0x0u << 24) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_FLEN_MAJ3 (0x1u << 24) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_FLEN_MAJ5 (0x2u << 24) /**< \brief (AC_COMPCTRL) */
#define AC_COMPCTRL_MASK 0x070BB76Fu /**< \brief (AC_COMPCTRL) MASK Register */
/* -------- AC_SCALER : (AC Offset: 0x20) (R/W 8) Scaler Register -------- */
#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__))
typedef union {
struct {
uint8_t VALUE:6; /*!< bit: 0.. 5 Scaler Value */
uint8_t :2; /*!< bit: 6.. 7 Reserved */
} bit; /*!< Structure used for bit access */
uint8_t reg; /*!< Type used for register access */
} AC_SCALER_Type;
#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */
#define AC_SCALER_OFFSET 0x20 /**< \brief (AC_SCALER offset) Scaler Register */
#define AC_SCALER_RESETVALUE 0x00 /**< \brief (AC_SCALER reset_value) Scaler Register */
#define AC_SCALER_VALUE_Pos 0 /**< \brief (AC_SCALER) Scaler Value */
#define AC_SCALER_VALUE_Msk (0x3Fu << AC_SCALER_VALUE_Pos)
#define AC_SCALER_VALUE(value) ((AC_SCALER_VALUE_Msk & ((value) << AC_SCALER_VALUE_Pos)))
#define AC_SCALER_MASK 0x3Fu /**< \brief (AC_SCALER) MASK Register */
/** \brief AC hardware registers */
#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__))
typedef struct {
__IO AC_CTRLA_Type CTRLA; /**< \brief Offset: 0x00 (R/W 8) Control A Register */
__O AC_CTRLB_Type CTRLB; /**< \brief Offset: 0x01 ( /W 8) Control B Register */
__IO AC_EVCTRL_Type EVCTRL; /**< \brief Offset: 0x02 (R/W 16) Event Control Register */
__IO AC_INTENCLR_Type INTENCLR; /**< \brief Offset: 0x04 (R/W 8) Interrupt Enable Clear Register */
__IO AC_INTENSET_Type INTENSET; /**< \brief Offset: 0x05 (R/W 8) Interrupt Enable Set Register */
__IO AC_INTFLAG_Type INTFLAG; /**< \brief Offset: 0x06 (R/W 8) Interrupt Flag Status and Clear Register */
RoReg8 Reserved1[0x1];
__I AC_STATUSA_Type STATUSA; /**< \brief Offset: 0x08 (R/ 8) Status A Register */
__I AC_STATUSB_Type STATUSB; /**< \brief Offset: 0x09 (R/ 8) Status B Register */
__I AC_STATUSC_Type STATUSC; /**< \brief Offset: 0x0A (R/ 8) Status C Register */
RoReg8 Reserved2[0x1];
__IO AC_WINCTRL_Type WINCTRL; /**< \brief Offset: 0x0C (R/W 8) Window Control Register */
RoReg8 Reserved3[0x3];
__IO AC_COMPCTRL_Type COMPCTRL[2]; /**< \brief Offset: 0x10 (R/W 32) Comparator Control Register [NUM_CMP] */
RoReg8 Reserved4[0x8];
__IO AC_SCALER_Type SCALER[2]; /**< \brief Offset: 0x20 (R/W 8) Scaler Register [NUM_CMP] */
} Ac;
#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */
/*@}*/
#endif /* _SAMD20_AC_COMPONENT_ */