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/*
* Copyright (c) 2016, The OpenThread Authors.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the copyright holder nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* @file
* This file contains definitions for the NCP frame buffer class.
*/
#ifndef NCP_FRAME_BUFFER_HPP_
#define NCP_FRAME_BUFFER_HPP_
#include <openthread/config.h>
#include <openthread/message.h>
#include <openthread/types.h>
namespace ot {
class NcpFrameBuffer
{
public:
/**
* Defines the frame tag type. Frame tags can be compared with one another using operator `==`.
*
*/
typedef const void *FrameTag;
/**
* Defines the tag to indicate an invalid tag (e.g., when there is no frame).
*
*/
static const FrameTag kInvalidTag;
/**
* Defines a function pointer callback which is invoked to inform a change in `NcpFrameBuffer` either when a new
* frame is added/written to `NcpFrameBuffer` or when a frame is removed from `NcpFrameBuffer`.
*
* @param[in] aContext A pointer to arbitrary context information.
* @param[in] aTag The tag associated with the frame which is added or removed.
* @param[in] aNcpFrameBuffer A pointer to the `NcpFrameBuffer`.
*
*/
typedef void (*BufferCallback)(void *aContext, FrameTag aTag, NcpFrameBuffer *aNcpFrameBuffer);
/**
* This constructor creates an NCP frame buffer.
*
* @param[in] aBuffer A pointer to a buffer which will be used by NCP frame buffer.
* @param[in] aBufferLength The buffer size (in bytes).
*
*/
NcpFrameBuffer(uint8_t *aBuffer, uint16_t aBufferLength);
/**
* This method clears the NCP frame buffer. All the frames are cleared/removed.
*
*/
void Clear(void);
/**
* This method sets the `FrameAdded` callback and its context.
*
* Subsequent calls to this method will overwrite the previous callback and its context.
*
* @param[in] aFrameAddedCallback Callback invoked when a new frame is successfully added to buffer.
* @param[in] aFrameAddedContext A pointer to arbitrary context used with frame added callback.
*
*/
void SetFrameAddedCallback(BufferCallback aFrameAddedCallback, void *aFrameAddedContext);
/**
* This method sets the `FrameRemoved` callback and its context.
*
* Subsequent calls to this method will overwrite the previous callback and its context.
*
* @param[in] aFrameRemovedCallback Callback invoked when a frame is removed from buffer.
* @param[in] aFrameRemovedContext A pointer to arbitrary context used with frame removed callback.
*
*/
void SetFrameRemovedCallback(BufferCallback aFrameRemovedCallback, void *aFrameRemovedContext);
/**
* This method begins a new input frame to be added/written to the frame buffer.
* If there is a previous frame being written (`InFrameEnd()` has not yet been called on the frame), this method
* will discard and clear the previous unfinished frame.
*
* @retval OT_ERROR_NONE Successfully started a new frame.
* @retval OT_ERROR_NO_BUFS Insufficient buffer space available to start a new frame.
*
*/
otError InFrameBegin(void);
/**
* This method adds data to the current input frame being written to the buffer.
*
* If no buffer space is available, this method will discard and clear the frame before returning an error status.
*
* @param[in] aDataBuffer A pointer to data buffer.
* @param[in] aDataBufferLength The length of the data buffer.
*
* @retval OT_ERROR_NONE Successfully added new data to the frame.
* @retval OT_ERROR_NO_BUFS Insufficient buffer space available to add data.
*
*/
otError InFrameFeedData(const uint8_t *aDataBuffer, uint16_t aDataBufferLength);
/**
* This method adds a message to the current input frame being written to the buffer.
*
* If no buffer space is available, this method will discard and clear the frame before returning an error status.
* In case of success, the passed-in message @p aMessage will be owned by the frame buffer instance and will be
* freed when either the the frame is removed or discarded.
*
* @param[in] aMessage A message to be added to current frame.
*
* @retval OT_ERROR_NONE Successfully added the message to the frame.
* @retval OT_ERROR_NO_BUFS Insufficient buffer space available to add message.
*
*/
otError InFrameFeedMessage(otMessage *aMessage);
/**
* This method finalizes/ends the current input frame being written to the buffer.
*
* If no buffer space is available, this method will discard and clear the frame before returning an error status.
*
* @retval OT_ERROR_NONE Successfully added the message to the frame.
* @retval OT_ERROR_NO_BUFS Insufficient buffer space available to add message.
*
*/
otError InFrameEnd(void);
/**
* This method returns the tag assigned to last successfully written/added frame to NcpBuffer (i.e., last input
* frame for which `InFrameEnd()` was called and returned success status). The tag is a unique value (within
* currently queued frames) associated with each frame in the `NcpFrameBuffer`. The tag can be used to identify the
* same frame when it is read and removed from the NcpBuffer. Tags can be compared using operator `==`.
*
* @returns The tag of last successfully written frame, or `kInvalidTag` if no frame is written so far.
*/
FrameTag InFrameGetLastTag(void) const;
/**
* This method checks if the buffer is empty. An non-empty buffer contains at least one full frame for reading.
*
* @retval true Buffer is not empty and contains at least one full frame for reading.
* @retval false Buffer is empty and contains no frame for reading.
*
*/
bool IsEmpty(void) const;
/**
* This method begins/prepares a new output frame to be read from the frame buffer.
*
* The NCP buffer maintains a read offset for the current frame being read. Before reading any bytes from the frame
* this method should be called to prepare the frame and set the read offset.
*
* If part of current frame has already been read, a sub-sequent call to this method will reset the read offset
* back to beginning of current output frame.
*
* @retval OT_ERROR_NONE Successfully started/prepared a new output frame for reading.
* @retval OT_ERROR_NOT_FOUND No frame available in buffer for reading.
*
*/
otError OutFrameBegin(void);
/**
* This method checks if the current output frame (being read) has ended.
*
* The NCP buffer maintains a read offset for the current output frame being read. This method returns true if the
* read offset is at the end of the frame and there are no more bytes available to read from current frame.
*
* @retval true Frame has ended (no more bytes available to read from current output frame).
* @retval false Frame has data (can read more bytes from current output frame).
*
*/
bool OutFrameHasEnded(void);
/**
* This method reads and returns the next byte from the current output frame.
*
* The NCP buffer maintains a read offset for the current output frame being read. This method reads and returns
* the next byte from the current frame and moves the read offset forward. If read offset is already at the end
* current output frame, this method returns zero.
*
* @returns The next byte from the current output frame or zero if frame has ended.
*
*/
uint8_t OutFrameReadByte(void);
/**
* This method reads bytes from the current output frame.
*
* The NCP buffer maintains a read offset for the current output frame being read. This method attempts to read
* the given number of bytes (@p aDataBufferLength) from the current frame and copies the bytes into the given
* data buffer (@p aDataBuffer). It also moves the read offset forward accordingly. If there are less bytes
* remaining in current frame, the available bytes are read/copied. This methods returns the actual number of bytes
* read.
*
* @param[in] aDataBuffer A pointer to a data buffer.
* @param[in] aReadLength Number of bytes to read.
*
* @returns The number of bytes read and copied into data buffer.
*
*/
uint16_t OutFrameRead(uint16_t aReadLength, uint8_t *aDataBuffer);
/**
* This method removes the current/front output frame from the buffer.
*
* The NCP buffer stores the frames in FIFO order. This method removes the front frame (which may be the current
* output frame being read) from the buffer. There is no need to prepare/begin reading the current frame before
* removing it, so the front frame can be removed without a previous call to `OutFrameBegin()`.
*
* When a frame is removed all its associated messages will be freed.
*
* If the remove operation is successful, this method will invoke the `FrameRemovedCallback` (if provided).
*
* @retval OT_ERROR_NONE Successfully removed the front frame.
* @retval OT_ERROR_NOT_FOUND No frame available in NCP frame buffer to remove.
*
*/
otError OutFrameRemove(void);
/**
* This method returns the number of bytes (length) of current/front frame in the NCP frame buffer.
*
* The NCP buffer stores the frames in FIFO order. This method returns the length of the front frame (which may
* be the current output frame being read) from the buffer. There is no need to prepare/begin reading the current
* frame before calling this method so this method can be used without a previous call to `OutFrameBegin()`.
*
* If there is no frame in buffer, this method returns zero.
*
* @returns The number of bytes (length) of current/front frame, or zero if no frame in buffer.
*
*/
uint16_t OutFrameGetLength(void);
/**
* This method returns the tag value associated to current/front frame in the NCP frame buffer.
*
* The NCP buffer stores the frames in FIFO order. This method returns the tag of the front frame (which may
* be the current output frame being read) from the buffer. There is no need to prepare/begin reading the current
* frame before calling this method so this method can be used without a previous call to `OutFrameBegin()`.
*
* If there is no frame in buffer, this method returns `kInvalidTag`.
*
* @returns The tag assigned to the current/from output frame, or `kInvalidTag` if no frame in buffer.
*
*/
FrameTag OutFrameGetTag(void) const;
private:
/*
* NcpFrameBuffer Implementation
* -----------------------------
*
* NcpFrameBuffer internally stores a frame as a sequence of data segments. The data segments are stored in the
* the main buffer `mBuffer`. mBuffer is utilized as a circular buffer.
* Messages (which are added using `InFrameFeedMessaged()`) are not copied in the `mBuffer` but instead are
* enqueued in a message queue `mMessageQueue`.
*
* The data segments include a header before the data portion. The header is 2 bytes long is formated as follows
*
* Bit 0-13: Give the length of the data segment (max segment len is 2^14 = 16,384 bytes).
* Bit 14: Flag bit set to indicate that this segment has an associated `Message` (appended to its end).
* Bit 15: Flag bit set to indicate that this segment defines the start of a new frame.
*
* Bit 15 Bit 14 Bits: 0 - 13
* +--------------+--------------+--------------------------------------------------------+
* | New Frame | Has Message | Length of segment (excluding the header) |
* +--------------+--------------+--------------------------------------------------------+
*
* The header is encoded in big-endian (msb first) style.
* Consider the following calls to create a frame:
*
* ncpBuffer.InFrameBegin();
* ncpBuffer.InFrameFeedData("Hello", 5);
* ncpBuffer.InFrameFeedData("There", 5);
* ncpBuffer.InFrameFeedMessage(*someMessage);
* ncpBuffer.InFrameFeedData("Bye", 3);
* ncpBuffer.InFrameEnd();
*
* This frame is stored as two segments:
*
* - Segment #1 contains "HelloThere" with a header of `0xC00A` which shows that this segment contains 10 data
* bytes, and it starts a new frame, and also must include a message from the message queue.
*
* - Segment #2 contains "Bye" with a header value of `0x0003` showing length of 3 and no appended message.
*
* +-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
* | C0 | 0A | `H` | 'e' | 'l' | 'l' | 'o' | 'T' | 'h' | 'e' | 'r' | 'e' | 00 | 03 | 'B' | 'y' | 'e' |
* +-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
* \ / \ /
* Segment #1 Header Segment #2 Header
*
*
* Buffer pointers:
*
* mReadFrameStart
* |
* | mReadSegmentHead mWriteFrameStart
* | | |
* | | mReadPointer | mWriteSegmentHead
* | | | | |
* mBuffer | | | mReadSegmentTail | | mWriteSegmentTail mBufferEnd
* | | | | | | | | |
* V V V V V V V V V
* +-------+---------+---------+-------+--------------------------+---------+---------+----------------------+-
* | ... | Seg 1 | Seg 2 | Seg 3 | . . . | Seg 1 | Seg 2 : . . . |
* +-------+---------+---------+-------+---------------------------+---------+--------+----------------------+-
* \ \ / / \ /
* | Cur segment | | |
* | | | |
* Current OutFrame (being read) Current InFrame (being written)
*
*/
enum
{
kReadByteAfterFrameHasEnded = 0, // Value returned by ReadByte() when frame has ended.
kMessageReadBufferSize = 16, // Size of message buffer array.
kUnknownFrameLength = 0xffff, // Value used when frame length is unknown.
kSegmentHeaderSize = 2, // Length of the segment header.
kSegmentHeaderLengthMask = 0x3fff, // Bit mask to get the length from the segment header
kSegmentHeaderNoFlag = 0, // No flags are set.
kSegmentHeaderNewFrameFlag = (1 << 15), // Indicates that this segment starts a new frame.
kSegmentHeaderMessageIndicatorFlag = (1 << 14), // Indicates this segment ends with a Message.
};
enum ReadState
{
kReadStateInSegment, // In middle of a data segment while reading current (out) frame.
kReadStateInMessage, // In middle of a message while reading current (out) frame.
kReadStateDone, // Current (out) frame is read fully.
};
// Private methods
uint8_t * Next(uint8_t *aBufferPtr) const;
uint8_t * Advance(uint8_t *aBufPtr, uint16_t aOffset) const;
uint16_t GetDistance(uint8_t *aStartPtr, uint8_t *aEndPtr) const;
uint16_t ReadUint16At(uint8_t *aBufPtr);
void WriteUint16At(uint8_t *aBufPtr, uint16_t aValue);
otError InFrameFeedByte(uint8_t aByte);
otError InFrameBeginSegment(void);
void InFrameEndSegment(uint16_t aSegmentHeaderFlags);
void InFrameDiscard(void);
otError OutFramePrepareSegment(void);
void OutFrameMoveToNextSegment(void);
otError OutFramePrepareMessage(void);
otError OutFrameFillMessageBuffer(void);
uint8_t * const mBuffer; // Pointer to the buffer used to store the data.
uint8_t * const mBufferEnd; // Points to after the end of buffer.
const uint16_t mBufferLength; // Length of the the buffer.
BufferCallback mFrameAddedCallback; // Callback to signal when a new frame is added
void * mFrameAddedContext; // Context passed to `mFrameAddedCallback`.
BufferCallback mFrameRemovedCallback; // Callback to signal when a frame is removed.
void * mFrameRemovedContext; // Context passed to `mFrameRemovedCallback`.
otMessageQueue mMessageQueue; // Main message queue.
otMessageQueue mWriteFrameMessageQueue; // Message queue for the current frame being written.
uint8_t * mWriteFrameStart; // Pointer to start of current frame being written.
uint8_t * mWriteSegmentHead; // Pointer to start of current segment in the frame being written.
uint8_t * mWriteSegmentTail; // Pointer to end of current segment in the frame being written.
FrameTag mWriteFrameTag; // Tag associated with last successfully written frame.
ReadState mReadState; // Read state.
uint16_t mReadFrameLength; // Length of current frame being read.
uint8_t * mReadFrameStart; // Pointer to start of current frame being read.
uint8_t * mReadSegmentHead; // Pointer to start of current segment in the frame being read.
uint8_t * mReadSegmentTail; // Pointer to end of current segment in the frame being read.
uint8_t * mReadPointer; // Pointer to next byte to read (either in segment or in msg buffer).
otMessage * mReadMessage; // Current Message in the frame being read.
uint16_t mReadMessageOffset; // Offset within current message being read.
uint8_t mMessageBuffer[kMessageReadBufferSize]; // Buffer to hold part of current message being read.
uint8_t * mReadMessageTail; // Pointer to end of current part in mMessageBuffer.
};
} // namespace ot
#endif // NCP_FRAME_BUFFER_HPP_