| /* |
| * Copyright (c) 2016, The OpenThread Authors. |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of the copyright holder nor the |
| * names of its contributors may be used to endorse or promote products |
| * derived from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
| * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| * POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "pch.h" |
| #include <utility> |
| #include <algorithm> |
| #include "ClientControl.xaml.h" |
| #include "Factory.h" |
| #include "TalkHelper.h" |
| |
| using namespace ot; |
| |
| using namespace Concurrency; |
| using namespace Platform; |
| using namespace Windows::ApplicationModel::Core; |
| using namespace Windows::Foundation; |
| using namespace Windows::Foundation::Collections; |
| using namespace Windows::UI; |
| using namespace Windows::UI::Xaml; |
| using namespace Windows::UI::Xaml::Controls; |
| using namespace Windows::UI::Xaml::Controls::Primitives; |
| using namespace Windows::UI::Xaml::Data; |
| using namespace Windows::UI::Xaml::Input; |
| using namespace Windows::UI::Xaml::Media; |
| using namespace Windows::UI::Xaml::Navigation; |
| |
| // The User Control item template is documented at http://go.microsoft.com/fwlink/?LinkId=234236 |
| |
| std::atomic<int> ClientControl::_clientPort{ TalkConsts::DEF_CLIENT_PORT_INIT }; |
| |
| ClientControl::ClientControl() |
| { |
| InitializeComponent(); |
| |
| ServerPort->Text = DEF_SERVER_PORT.ToString(); |
| auto clientPort = _clientPort.load(); |
| ClientPort->Text = clientPort.ToString(); |
| } |
| |
| void |
| ClientControl::Init( |
| IAsyncThreadNotify^ notify, |
| IMainPageUIElements^ mainPageUIElements) |
| { |
| _notify = std::move(notify); |
| _mainPageUIElements = std::move(mainPageUIElements); |
| } |
| |
| void |
| ClientControl::ProtocolChanged( |
| Protocol protocol) |
| { |
| _protocol = protocol; |
| } |
| |
| void |
| ClientControl::Connect_Click( |
| Object^ sender, |
| RoutedEventArgs^ e) |
| { |
| try |
| { |
| auto clientArgs = ref new ClientArgs(); |
| |
| auto serverIP = ServerIP->Text; |
| if (serverIP->IsEmpty()) |
| { |
| throw Exception::CreateException(E_INVALIDARG, "No Server IP"); |
| } |
| |
| // check valid chars of Ipv6 Address |
| if (!TalkHelper::AllValidIpv6Chars(serverIP->Data(), serverIP->Data() + serverIP->Length())) |
| { |
| throw Exception::CreateException(E_INVALIDARG, "Not a valid Server IPv6 address"); |
| } |
| |
| clientArgs->ServerHostName = ref new HostName(serverIP); |
| |
| if (ServerPort->Text->IsEmpty()) |
| { |
| throw Exception::CreateException(E_INVALIDARG, "No Server Port"); |
| } |
| clientArgs->ServerPort = ServerPort->Text; |
| |
| auto clientIP = ClientIP->Text; |
| if (clientIP->IsEmpty()) |
| { |
| throw Exception::CreateException(E_INVALIDARG, "No Client IP"); |
| } |
| |
| // check valid chars of Ipv6 Address |
| if (!TalkHelper::AllValidIpv6Chars(clientIP->Data(), clientIP->Data() + clientIP->Length())) |
| { |
| throw Exception::CreateException(E_INVALIDARG, "Not a valid client IPv6 address"); |
| } |
| |
| clientArgs->ClientHostName = ref new HostName(clientIP); |
| |
| if (ClientPort->Text->IsEmpty()) |
| { |
| throw Exception::CreateException(E_INVALIDARG, "No Client Port"); |
| } |
| clientArgs->ClientPort = ClientPort->Text; |
| |
| auto cleintContext = Factory::CreateClientContext(_notify, clientArgs, _protocol); |
| cleintContext->Connect_Click(sender, e); |
| |
| // fix Only usage of each socket address (protocol/network address/port) |
| // is normally permitted. |
| auto clientPort = ++_clientPort; |
| ClientPort->Text = clientPort.ToString(); |
| } |
| catch (Exception^ ex) |
| { |
| _notify->NotifyFromAsyncThread( |
| "Connecting failed with input error: " + ex->Message, |
| NotifyType::Error); |
| } |
| } |
| |
| void |
| ClientControl::Send_Click( |
| Object^ sender, |
| RoutedEventArgs^ e) |
| { |
| try |
| { |
| auto input = Input->Text; |
| if (input->IsEmpty()) |
| { |
| throw Exception::CreateException(E_INVALIDARG, "No Input"); |
| } |
| |
| if (!CoreApplication::Properties->HasKey("clientContext")) |
| { |
| throw Exception::CreateException(E_UNEXPECTED, "Not Connected"); |
| } |
| |
| auto clientContext = dynamic_cast<IClientContext^>( |
| CoreApplication::Properties->Lookup("clientContext")); |
| if (clientContext == nullptr) |
| { |
| throw Exception::CreateException(E_UNEXPECTED, "No clientContext"); |
| } |
| |
| clientContext->Send_Click(sender, e, input); |
| } |
| catch (Exception^ ex) |
| { |
| _notify->NotifyFromAsyncThread( |
| "Sending message failed with error: " + ex->Message, |
| NotifyType::Error); |
| } |
| } |
| |
| void |
| ClientControl::Exit_Click( |
| Object^ sender, |
| RoutedEventArgs^ e) |
| { |
| _mainPageUIElements->TalkGrid->Visibility = Xaml::Visibility::Collapsed; |
| _mainPageUIElements->ThreadGrid->Visibility = Xaml::Visibility::Visible; |
| } |