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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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* The Original Code is the Netscape Portable Runtime (NSPR).
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/*
** RCCondition - C++ wrapper around NSPR's PRCondVar
**
** Conditions have a notion of timeouts. A thread that waits on a condition
** will resume execution when the condition is notified OR when a specified
** interval of time has expired.
**
** Most applications don't adjust the timeouts on conditions. The literature
** would argue that all threads waiting on a single condition must have the
** same semantics. But if an application wishes to modify the timeout with
** (perhaps) each wait call, that modification should be done consistantly
** and under protection of the condition's associated lock.
**
** The default timeout is infinity.
*/
#if defined(_RCCOND_H)
#else
#define _RCCOND_H
#include "rclock.h"
#include "rcbase.h"
#include "rcinrval.h"
struct PRCondVar;
class PR_IMPLEMENT(RCCondition): public RCBase
{
public:
RCCondition(RCLock*); /* associates CV with a lock and infinite tmo */
virtual ~RCCondition();
virtual PRStatus Wait(); /* applies object's current timeout */
virtual PRStatus Notify(); /* perhaps ready one thread */
virtual PRStatus Broadcast(); /* perhaps ready many threads */
virtual PRStatus SetTimeout(const RCInterval&);
/* set object's current timeout value */
private:
PRCondVar *cv;
RCInterval timeout;
RCCondition();
RCCondition(const RCCondition&);
void operator=(const RCCondition&);
public:
RCInterval GetTimeout() const;
}; /* RCCondition */
inline RCCondition::RCCondition(): RCBase() { }
inline RCCondition::RCCondition(const RCCondition&): RCBase() { }
inline void RCCondition::operator=(const RCCondition&) { }
#endif /* defined(_RCCOND_H) */
/* RCCond.h */