| ------------------------------------------------------------------------------ |
| -- -- |
| -- GNAT ncurses Binding Samples -- |
| -- -- |
| -- ncurses -- |
| -- -- |
| -- B O D Y -- |
| -- -- |
| ------------------------------------------------------------------------------ |
| -- Copyright (c) 2000,2006 Free Software Foundation, Inc. -- |
| -- -- |
| -- Permission is hereby granted, free of charge, to any person obtaining a -- |
| -- copy of this software and associated documentation files (the -- |
| -- "Software"), to deal in the Software without restriction, including -- |
| -- without limitation the rights to use, copy, modify, merge, publish, -- |
| -- distribute, distribute with modifications, sublicense, and/or sell -- |
| -- copies of the Software, and to permit persons to whom the Software is -- |
| -- furnished to do so, subject to the following conditions: -- |
| -- -- |
| -- The above copyright notice and this permission notice shall be included -- |
| -- in all copies or substantial portions of the Software. -- |
| -- -- |
| -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -- |
| -- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -- |
| -- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -- |
| -- IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -- |
| -- DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -- |
| -- OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR -- |
| -- THE USE OR OTHER DEALINGS IN THE SOFTWARE. -- |
| -- -- |
| -- Except as contained in this notice, the name(s) of the above copyright -- |
| -- holders shall not be used in advertising or otherwise to promote the -- |
| -- sale, use or other dealings in this Software without prior written -- |
| -- authorization. -- |
| ------------------------------------------------------------------------------ |
| -- Author: Eugene V. Melaragno <aldomel@ix.netcom.com> 2000 |
| -- Version Control |
| -- $Revision: 1.2 $ |
| -- $Date: 2006/06/25 14:24:40 $ |
| -- Binding Version 01.00 |
| ------------------------------------------------------------------------------ |
| with Terminal_Interface.Curses; use Terminal_Interface.Curses; |
| with ncurses2.util; use ncurses2.util; |
| |
| -- Graphic-rendition test (adapted from vttest) |
| |
| procedure ncurses2.test_sgr_attributes is |
| |
| procedure xAdd (l : Line_Position; c : Column_Position; s : String); |
| |
| procedure xAdd (l : Line_Position; c : Column_Position; s : String) is |
| begin |
| Add (Line => l, Column => c, Str => s); |
| end xAdd; |
| |
| normal, current : Attributed_Character; |
| begin |
| for pass in reverse Boolean loop |
| if pass then |
| normal := (Ch => ' ', Attr => Normal_Video, Color => 0); |
| else |
| normal := (Ch => ' ', Attr => |
| (Reverse_Video => True, others => False), Color => 0); |
| end if; |
| |
| -- Use non-default colors if possible to exercise bce a little |
| if Has_Colors then |
| Init_Pair (1, White, Blue); |
| normal.Color := 1; |
| end if; |
| Set_Background (Ch => normal); |
| Erase; |
| xAdd (1, 20, "Graphic rendition test pattern:"); |
| |
| xAdd (4, 1, "vanilla"); |
| |
| current := normal; |
| current.Attr.Bold_Character := not current.Attr.Bold_Character; |
| Set_Background (Ch => current); |
| xAdd (4, 40, "bold"); |
| |
| current := normal; |
| current.Attr.Under_Line := not current.Attr.Under_Line; |
| Set_Background (Ch => current); |
| xAdd (6, 6, "underline"); |
| |
| current := normal; |
| current.Attr.Bold_Character := not current.Attr.Bold_Character; |
| current.Attr.Under_Line := not current.Attr.Under_Line; |
| Set_Background (Ch => current); |
| xAdd (6, 45, "bold underline"); |
| |
| current := normal; |
| current.Attr.Blink := not current.Attr.Blink; |
| Set_Background (Ch => current); |
| xAdd (8, 1, "blink"); |
| |
| current := normal; |
| current.Attr.Blink := not current.Attr.Blink; |
| current.Attr.Bold_Character := not current.Attr.Bold_Character; |
| Set_Background (Ch => current); |
| xAdd (8, 40, "bold blink"); |
| |
| current := normal; |
| current.Attr.Under_Line := not current.Attr.Under_Line; |
| current.Attr.Blink := not current.Attr.Blink; |
| Set_Background (Ch => current); |
| xAdd (10, 6, "underline blink"); |
| |
| current := normal; |
| current.Attr.Bold_Character := not current.Attr.Bold_Character; |
| current.Attr.Under_Line := not current.Attr.Under_Line; |
| current.Attr.Blink := not current.Attr.Blink; |
| Set_Background (Ch => current); |
| xAdd (10, 45, "bold underline blink"); |
| |
| current := normal; |
| current.Attr.Reverse_Video := not current.Attr.Reverse_Video; |
| Set_Background (Ch => current); |
| xAdd (12, 1, "negative"); |
| |
| current := normal; |
| current.Attr.Bold_Character := not current.Attr.Bold_Character; |
| current.Attr.Reverse_Video := not current.Attr.Reverse_Video; |
| Set_Background (Ch => current); |
| xAdd (12, 40, "bold negative"); |
| |
| current := normal; |
| current.Attr.Under_Line := not current.Attr.Under_Line; |
| current.Attr.Reverse_Video := not current.Attr.Reverse_Video; |
| Set_Background (Ch => current); |
| xAdd (14, 6, "underline negative"); |
| |
| current := normal; |
| current.Attr.Bold_Character := not current.Attr.Bold_Character; |
| current.Attr.Under_Line := not current.Attr.Under_Line; |
| current.Attr.Reverse_Video := not current.Attr.Reverse_Video; |
| Set_Background (Ch => current); |
| xAdd (14, 45, "bold underline negative"); |
| |
| current := normal; |
| current.Attr.Blink := not current.Attr.Blink; |
| current.Attr.Reverse_Video := not current.Attr.Reverse_Video; |
| Set_Background (Ch => current); |
| xAdd (16, 1, "blink negative"); |
| |
| current := normal; |
| current.Attr.Bold_Character := not current.Attr.Bold_Character; |
| current.Attr.Blink := not current.Attr.Blink; |
| current.Attr.Reverse_Video := not current.Attr.Reverse_Video; |
| Set_Background (Ch => current); |
| xAdd (16, 40, "bold blink negative"); |
| |
| current := normal; |
| current.Attr.Under_Line := not current.Attr.Under_Line; |
| current.Attr.Blink := not current.Attr.Blink; |
| current.Attr.Reverse_Video := not current.Attr.Reverse_Video; |
| Set_Background (Ch => current); |
| xAdd (18, 6, "underline blink negative"); |
| |
| current := normal; |
| current.Attr.Bold_Character := not current.Attr.Bold_Character; |
| current.Attr.Under_Line := not current.Attr.Under_Line; |
| current.Attr.Blink := not current.Attr.Blink; |
| current.Attr.Reverse_Video := not current.Attr.Reverse_Video; |
| Set_Background (Ch => current); |
| xAdd (18, 45, "bold underline blink negative"); |
| |
| Set_Background (Ch => normal); |
| Move_Cursor (Line => Lines - 2, Column => 1); |
| if pass then |
| Add (Str => "Dark"); |
| else |
| Add (Str => "Light"); |
| end if; |
| Add (Str => " background. "); |
| Clear_To_End_Of_Line; |
| Pause; |
| end loop; |
| |
| Set_Background (Ch => Blank2); |
| Erase; |
| End_Windows; |
| |
| end ncurses2.test_sgr_attributes; |