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/*
**********************************************************************
* Copyright (C) 2001-2007, International Business Machines
* Corporation and others. All Rights Reserved.
**********************************************************************
* Date Name Description
* 06/07/01 aliu Creation.
**********************************************************************
*/
#ifndef NAME2UNI_H
#define NAME2UNI_H
#include "unicode/utypes.h"
#if !UCONFIG_NO_TRANSLITERATION
#include "unicode/translit.h"
#include "unicode/uniset.h"
U_NAMESPACE_BEGIN
/**
* A transliterator that performs name to character mapping.
* It recognizes the Perl syntax \N{name}.
* @author Alan Liu
*/
class NameUnicodeTransliterator : public Transliterator {
public:
/**
* Constructs a transliterator.
* @param adoptedFilter the filter for this transliterator.
*/
NameUnicodeTransliterator(UnicodeFilter* adoptedFilter = 0);
/**
* Destructor.
*/
virtual ~NameUnicodeTransliterator();
/**
* Copy constructor.
*/
NameUnicodeTransliterator(const NameUnicodeTransliterator&);
/**
* Transliterator API.
* @return A copy of the object.
*/
virtual Transliterator* clone(void) const;
/**
* ICU "poor man's RTTI", returns a UClassID for the actual class.
*/
virtual UClassID getDynamicClassID() const;
/**
* ICU "poor man's RTTI", returns a UClassID for this class.
*/
U_I18N_API static UClassID U_EXPORT2 getStaticClassID();
protected:
/**
* Implements {@link Transliterator#handleTransliterate}.
* @param text the buffer holding transliterated and
* untransliterated text
* @param offset the start and limit of the text, the position
* of the cursor, and the start and limit of transliteration.
* @param incremental if true, assume more text may be coming after
* pos.contextLimit. Otherwise, assume the text is complete.
*/
virtual void handleTransliterate(Replaceable& text, UTransPosition& offset,
UBool isIncremental) const;
/**
* Set of characters which occur in Unicode character names.
*/
UnicodeSet legal;
private:
/**
* Assignment operator.
*/
NameUnicodeTransliterator& operator=(const NameUnicodeTransliterator&);
};
U_NAMESPACE_END
#endif /* #if !UCONFIG_NO_TRANSLITERATION */
#endif