| /* |
| * The code below can be used to make a Lua core that does not contain the |
| * parsing modules (lcode, llex, lparser), which represent 35% of the total core. |
| * You'll only be able to load binary files and strings, precompiled with luac. |
| * (Of course, you'll have to build luac with the original parsing modules!) |
| * |
| * To use this module, simply compile it ("make noparser" does that) and list |
| * its object file before the Lua libraries. The linker should then not load |
| * the parsing modules. To try it, do "make luab". |
| * |
| * If you also want to avoid the dump module (ldump.o), define NODUMP. |
| * #define NODUMP |
| */ |
| |
| #define LUA_CORE |
| |
| #include "llex.h" |
| #include "lparser.h" |
| #include "lzio.h" |
| |
| LUAI_FUNC void luaX_init (lua_State *L) { |
| UNUSED(L); |
| } |
| |
| LUAI_FUNC Proto *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff, const char *name) { |
| UNUSED(z); |
| UNUSED(buff); |
| UNUSED(name); |
| lua_pushliteral(L,"parser not loaded"); |
| lua_error(L); |
| return NULL; |
| } |
| |
| #ifdef NODUMP |
| #include "lundump.h" |
| |
| LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip) { |
| UNUSED(f); |
| UNUSED(w); |
| UNUSED(data); |
| UNUSED(strip); |
| #if 1 |
| UNUSED(L); |
| return 0; |
| #else |
| lua_pushliteral(L,"dumper not loaded"); |
| lua_error(L); |
| #endif |
| } |
| #endif |