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------------------------------------------------------------------------------
-- --
-- GNAT ncurses Binding Samples --
-- --
-- Sample.Explanation --
-- --
-- B O D Y --
-- --
------------------------------------------------------------------------------
-- Copyright (c) 1998-2004,2006 Free Software Foundation, Inc. --
-- --
-- Permission is hereby granted, free of charge, to any person obtaining a --
-- copy of this software and associated documentation files (the --
-- "Software"), to deal in the Software without restriction, including --
-- without limitation the rights to use, copy, modify, merge, publish, --
-- distribute, distribute with modifications, sublicense, and/or sell --
-- copies of the Software, and to permit persons to whom the Software is --
-- furnished to do so, subject to the following conditions: --
-- --
-- The above copyright notice and this permission notice shall be included --
-- in all copies or substantial portions of the Software. --
-- --
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS --
-- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF --
-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. --
-- IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, --
-- DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR --
-- OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR --
-- THE USE OR OTHER DEALINGS IN THE SOFTWARE. --
-- --
-- Except as contained in this notice, the name(s) of the above copyright --
-- holders shall not be used in advertising or otherwise to promote the --
-- sale, use or other dealings in this Software without prior written --
-- authorization. --
------------------------------------------------------------------------------
-- Author: Juergen Pfeifer, 1996
-- Version Control
-- $Revision: 1.20 $
-- $Date: 2006/06/25 14:30:22 $
-- Binding Version 01.00
------------------------------------------------------------------------------
-- Poor mans help system. This scans a sequential file for key lines and
-- then reads the lines up to the next key. Those lines are presented in
-- a window as help or explanation.
--
with Ada.Text_IO; use Ada.Text_IO;
with Ada.Unchecked_Deallocation;
with Terminal_Interface.Curses; use Terminal_Interface.Curses;
with Terminal_Interface.Curses.Panels; use Terminal_Interface.Curses.Panels;
with Sample.Keyboard_Handler; use Sample.Keyboard_Handler;
with Sample.Manifest; use Sample.Manifest;
with Sample.Function_Key_Setting; use Sample.Function_Key_Setting;
with Sample.Helpers; use Sample.Helpers;
package body Sample.Explanation is
Help_Keys : constant String := "HELPKEYS";
In_Help : constant String := "INHELP";
File_Name : constant String := "explain.msg";
F : File_Type;
type Help_Line;
type Help_Line_Access is access Help_Line;
pragma Controlled (Help_Line_Access);
type String_Access is access String;
pragma Controlled (String_Access);
type Help_Line is
record
Prev, Next : Help_Line_Access;
Line : String_Access;
end record;
procedure Explain (Key : in String;
Win : in Window);
procedure Release_String is
new Ada.Unchecked_Deallocation (String,
String_Access);
procedure Release_Help_Line is
new Ada.Unchecked_Deallocation (Help_Line,
Help_Line_Access);
function Search (Key : String) return Help_Line_Access;
procedure Release_Help (Root : in out Help_Line_Access);
procedure Explain (Key : in String)
is
begin
Explain (Key, Null_Window);
end Explain;
procedure Explain (Key : in String;
Win : in Window)
is
-- Retrieve the text associated with this key and display it in this
-- window. If no window argument is passed, the routine will create
-- a temporary window and use it.
function Filter_Key return Real_Key_Code;
procedure Unknown_Key;
procedure Redo;
procedure To_Window (C : in out Help_Line_Access;
More : in out Boolean);
Frame : Window := Null_Window;
W : Window := Win;
K : Real_Key_Code;
P : Panel;
Height : Line_Count;
Width : Column_Count;
Help : Help_Line_Access := Search (Key);
Current : Help_Line_Access;
Top_Line : Help_Line_Access;
Has_More : Boolean := True;
procedure Unknown_Key
is
begin
Add (W, "Help message with ID ");
Add (W, Key);
Add (W, " not found.");
Add (W, Character'Val (10));
Add (W, "Press the Function key labelled 'Quit' key to continue.");
end Unknown_Key;
procedure Redo
is
H : Help_Line_Access := Top_Line;
begin
if Top_Line /= null then
for L in 0 .. (Height - 1) loop
Add (W, L, 0, H.Line.all);
exit when H.Next = null;
H := H.Next;
end loop;
else
Unknown_Key;
end if;
end Redo;
function Filter_Key return Real_Key_Code
is
K : Real_Key_Code;
begin
loop
K := Get_Key (W);
if K in Special_Key_Code'Range then
case K is
when HELP_CODE =>
if not Find_Context (In_Help) then
Push_Environment (In_Help, False);
Explain (In_Help, W);
Pop_Environment;
Redo;
end if;
when EXPLAIN_CODE =>
if not Find_Context (Help_Keys) then
Push_Environment (Help_Keys, False);
Explain (Help_Keys, W);
Pop_Environment;
Redo;
end if;
when others => exit;
end case;
else
exit;
end if;
end loop;
return K;
end Filter_Key;
procedure To_Window (C : in out Help_Line_Access;
More : in out Boolean)
is
L : Line_Position := 0;
begin
loop
Add (W, L, 0, C.Line.all);
L := L + 1;
exit when C.Next = null or else L = Height;
C := C.Next;
end loop;
if C.Next /= null then
pragma Assert (L = Height);
More := True;
else
More := False;
end if;
end To_Window;
begin
if W = Null_Window then
Push_Environment ("HELP");
Default_Labels;
Frame := New_Window (Lines - 2, Columns, 0, 0);
if Has_Colors then
Set_Background (Win => Frame,
Ch => (Ch => ' ',
Color => Help_Color,
Attr => Normal_Video));
Set_Character_Attributes (Win => Frame,
Attr => Normal_Video,
Color => Help_Color);
Erase (Frame);
end if;
Box (Frame);
Set_Character_Attributes (Frame, (Reverse_Video => True,
others => False));
Add (Frame, Lines - 3, 2, "Cursor Up/Down scrolls");
Set_Character_Attributes (Frame); -- Back to default.
Window_Title (Frame, "Explanation");
W := Derived_Window (Frame, Lines - 4, Columns - 2, 1, 1);
Refresh_Without_Update (Frame);
Get_Size (W, Height, Width);
Set_Meta_Mode (W);
Set_KeyPad_Mode (W);
Allow_Scrolling (W, True);
Set_Echo_Mode (False);
P := Create (Frame);
Top (P);
Update_Panels;
else
Clear (W);
Refresh_Without_Update (W);
end if;
Current := Help; Top_Line := Help;
if null = Help then
Unknown_Key;
loop
K := Filter_Key;
exit when K = QUIT_CODE;
end loop;
else
To_Window (Current, Has_More);
if Has_More then
-- This means there are more lines available, so we have to go
-- into a scroll manager.
loop
K := Filter_Key;
if K in Special_Key_Code'Range then
case K is
when Key_Cursor_Down =>
if Current.Next /= null then
Move_Cursor (W, Height - 1, 0);
Scroll (W, 1);
Current := Current.Next;
Top_Line := Top_Line.Next;
Add (W, Current.Line.all);
end if;
when Key_Cursor_Up =>
if Top_Line.Prev /= null then
Move_Cursor (W, 0, 0);
Scroll (W, -1);
Top_Line := Top_Line.Prev;
Current := Current.Prev;
Add (W, Top_Line.Line.all);
end if;
when QUIT_CODE => exit;
when others => null;
end case;
end if;
end loop;
else
loop
K := Filter_Key;
exit when K = QUIT_CODE;
end loop;
end if;
end if;
Clear (W);
if Frame /= Null_Window then
Clear (Frame);
Delete (P);
Delete (W);
Delete (Frame);
Pop_Environment;
end if;
Update_Panels;
Update_Screen;
Release_Help (Help);
end Explain;
function Search (Key : String) return Help_Line_Access
is
Last : Natural;
Buffer : String (1 .. 256);
Root : Help_Line_Access := null;
Current : Help_Line_Access;
Tail : Help_Line_Access := null;
function Next_Line return Boolean;
function Next_Line return Boolean
is
H_End : constant String := "#END";
begin
Get_Line (F, Buffer, Last);
if Last = H_End'Length and then H_End = Buffer (1 .. Last) then
return False;
else
return True;
end if;
end Next_Line;
begin
Reset (F);
Outer :
loop
exit Outer when not Next_Line;
if Last = (1 + Key'Length) and then Key = Buffer (2 .. Last)
and then Buffer (1) = '#' then
loop
exit when not Next_Line;
exit when Buffer (1) = '#';
Current := new Help_Line'(null, null,
new String'(Buffer (1 .. Last)));
if Tail = null then
Release_Help (Root);
Root := Current;
else
Tail.Next := Current;
Current.Prev := Tail;
end if;
Tail := Current;
end loop;
exit Outer;
end if;
end loop Outer;
return Root;
end Search;
procedure Release_Help (Root : in out Help_Line_Access)
is
Next : Help_Line_Access;
begin
loop
exit when Root = null;
Next := Root.Next;
Release_String (Root.Line);
Release_Help_Line (Root);
Root := Next;
end loop;
end Release_Help;
procedure Explain_Context
is
begin
Explain (Context);
end Explain_Context;
procedure Notepad (Key : in String)
is
H : constant Help_Line_Access := Search (Key);
T : Help_Line_Access := H;
N : Line_Count := 1;
L : Line_Position := 0;
W : Window;
P : Panel;
begin
if H /= null then
loop
T := T.Next;
exit when T = null;
N := N + 1;
end loop;
W := New_Window (N + 2, Columns, Lines - N - 2, 0);
if Has_Colors then
Set_Background (Win => W,
Ch => (Ch => ' ',
Color => Notepad_Color,
Attr => Normal_Video));
Set_Character_Attributes (Win => W,
Attr => Normal_Video,
Color => Notepad_Color);
Erase (W);
end if;
Box (W);
Window_Title (W, "Notepad");
P := New_Panel (W);
T := H;
loop
Add (W, L + 1, 1, T.Line.all, Integer (Columns - 2));
L := L + 1;
T := T.Next;
exit when T = null;
end loop;
T := H;
Release_Help (T);
Refresh_Without_Update (W);
Notepad_To_Context (P);
end if;
end Notepad;
begin
Open (F, In_File, File_Name);
end Sample.Explanation;