| // Backbone.js 1.3.3 |
| |
| // (c) 2010-2016 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors |
| // Backbone may be freely distributed under the MIT license. |
| // For all details and documentation: |
| // http://backbonejs.org |
| |
| (function(factory) { |
| |
| // Establish the root object, `window` (`self`) in the browser, or `global` on the server. |
| // We use `self` instead of `window` for `WebWorker` support. |
| var root = (typeof self == 'object' && self.self === self && self) || |
| (typeof global == 'object' && global.global === global && global); |
| |
| // Set up Backbone appropriately for the environment. Start with AMD. |
| if (typeof define === 'function' && define.amd) { |
| define(['underscore', 'jquery', 'exports'], function(_, $, exports) { |
| // Export global even in AMD case in case this script is loaded with |
| // others that may still expect a global Backbone. |
| root.Backbone = factory(root, exports, _, $); |
| }); |
| |
| // Next for Node.js or CommonJS. jQuery may not be needed as a module. |
| } else if (typeof exports !== 'undefined') { |
| var _ = require('underscore'), $; |
| try { $ = require('jquery'); } catch (e) {} |
| factory(root, exports, _, $); |
| |
| // Finally, as a browser global. |
| } else { |
| root.Backbone = factory(root, {}, root._, (root.jQuery || root.Zepto || root.ender || root.$)); |
| } |
| |
| })(function(root, Backbone, _, $) { |
| |
| // Initial Setup |
| // ------------- |
| |
| // Save the previous value of the `Backbone` variable, so that it can be |
| // restored later on, if `noConflict` is used. |
| var previousBackbone = root.Backbone; |
| |
| // Create a local reference to a common array method we'll want to use later. |
| var slice = Array.prototype.slice; |
| |
| // Current version of the library. Keep in sync with `package.json`. |
| Backbone.VERSION = '1.3.3'; |
| |
| // For Backbone's purposes, jQuery, Zepto, Ender, or My Library (kidding) owns |
| // the `$` variable. |
| Backbone.$ = $; |
| |
| // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable |
| // to its previous owner. Returns a reference to this Backbone object. |
| Backbone.noConflict = function() { |
| root.Backbone = previousBackbone; |
| return this; |
| }; |
| |
| // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option |
| // will fake `"PATCH"`, `"PUT"` and `"DELETE"` requests via the `_method` parameter and |
| // set a `X-Http-Method-Override` header. |
| Backbone.emulateHTTP = false; |
| |
| // Turn on `emulateJSON` to support legacy servers that can't deal with direct |
| // `application/json` requests ... this will encode the body as |
| // `application/x-www-form-urlencoded` instead and will send the model in a |
| // form param named `model`. |
| Backbone.emulateJSON = false; |
| |
| // Proxy Backbone class methods to Underscore functions, wrapping the model's |
| // `attributes` object or collection's `models` array behind the scenes. |
| // |
| // collection.filter(function(model) { return model.get('age') > 10 }); |
| // collection.each(this.addView); |
| // |
| // `Function#apply` can be slow so we use the method's arg count, if we know it. |
| var addMethod = function(length, method, attribute) { |
| switch (length) { |
| case 1: return function() { |
| return _[method](this[attribute]); |
| }; |
| case 2: return function(value) { |
| return _[method](this[attribute], value); |
| }; |
| case 3: return function(iteratee, context) { |
| return _[method](this[attribute], cb(iteratee, this), context); |
| }; |
| case 4: return function(iteratee, defaultVal, context) { |
| return _[method](this[attribute], cb(iteratee, this), defaultVal, context); |
| }; |
| default: return function() { |
| var args = slice.call(arguments); |
| args.unshift(this[attribute]); |
| return _[method].apply(_, args); |
| }; |
| } |
| }; |
| var addUnderscoreMethods = function(Class, methods, attribute) { |
| _.each(methods, function(length, method) { |
| if (_[method]) Class.prototype[method] = addMethod(length, method, attribute); |
| }); |
| }; |
| |
| // Support `collection.sortBy('attr')` and `collection.findWhere({id: 1})`. |
| var cb = function(iteratee, instance) { |
| if (_.isFunction(iteratee)) return iteratee; |
| if (_.isObject(iteratee) && !instance._isModel(iteratee)) return modelMatcher(iteratee); |
| if (_.isString(iteratee)) return function(model) { return model.get(iteratee); }; |
| return iteratee; |
| }; |
| var modelMatcher = function(attrs) { |
| var matcher = _.matches(attrs); |
| return function(model) { |
| return matcher(model.attributes); |
| }; |
| }; |
| |
| // Backbone.Events |
| // --------------- |
| |
| // A module that can be mixed in to *any object* in order to provide it with |
| // a custom event channel. You may bind a callback to an event with `on` or |
| // remove with `off`; `trigger`-ing an event fires all callbacks in |
| // succession. |
| // |
| // var object = {}; |
| // _.extend(object, Backbone.Events); |
| // object.on('expand', function(){ alert('expanded'); }); |
| // object.trigger('expand'); |
| // |
| var Events = Backbone.Events = {}; |
| |
| // Regular expression used to split event strings. |
| var eventSplitter = /\s+/; |
| |
| // Iterates over the standard `event, callback` (as well as the fancy multiple |
| // space-separated events `"change blur", callback` and jQuery-style event |
| // maps `{event: callback}`). |
| var eventsApi = function(iteratee, events, name, callback, opts) { |
| var i = 0, names; |
| if (name && typeof name === 'object') { |
| // Handle event maps. |
| if (callback !== void 0 && 'context' in opts && opts.context === void 0) opts.context = callback; |
| for (names = _.keys(name); i < names.length ; i++) { |
| events = eventsApi(iteratee, events, names[i], name[names[i]], opts); |
| } |
| } else if (name && eventSplitter.test(name)) { |
| // Handle space-separated event names by delegating them individually. |
| for (names = name.split(eventSplitter); i < names.length; i++) { |
| events = iteratee(events, names[i], callback, opts); |
| } |
| } else { |
| // Finally, standard events. |
| events = iteratee(events, name, callback, opts); |
| } |
| return events; |
| }; |
| |
| // Bind an event to a `callback` function. Passing `"all"` will bind |
| // the callback to all events fired. |
| Events.on = function(name, callback, context) { |
| return internalOn(this, name, callback, context); |
| }; |
| |
| // Guard the `listening` argument from the public API. |
| var internalOn = function(obj, name, callback, context, listening) { |
| obj._events = eventsApi(onApi, obj._events || {}, name, callback, { |
| context: context, |
| ctx: obj, |
| listening: listening |
| }); |
| |
| if (listening) { |
| var listeners = obj._listeners || (obj._listeners = {}); |
| listeners[listening.id] = listening; |
| } |
| |
| return obj; |
| }; |
| |
| // Inversion-of-control versions of `on`. Tell *this* object to listen to |
| // an event in another object... keeping track of what it's listening to |
| // for easier unbinding later. |
| Events.listenTo = function(obj, name, callback) { |
| if (!obj) return this; |
| var id = obj._listenId || (obj._listenId = _.uniqueId('l')); |
| var listeningTo = this._listeningTo || (this._listeningTo = {}); |
| var listening = listeningTo[id]; |
| |
| // This object is not listening to any other events on `obj` yet. |
| // Setup the necessary references to track the listening callbacks. |
| if (!listening) { |
| var thisId = this._listenId || (this._listenId = _.uniqueId('l')); |
| listening = listeningTo[id] = {obj: obj, objId: id, id: thisId, listeningTo: listeningTo, count: 0}; |
| } |
| |
| // Bind callbacks on obj, and keep track of them on listening. |
| internalOn(obj, name, callback, this, listening); |
| return this; |
| }; |
| |
| // The reducing API that adds a callback to the `events` object. |
| var onApi = function(events, name, callback, options) { |
| if (callback) { |
| var handlers = events[name] || (events[name] = []); |
| var context = options.context, ctx = options.ctx, listening = options.listening; |
| if (listening) listening.count++; |
| |
| handlers.push({callback: callback, context: context, ctx: context || ctx, listening: listening}); |
| } |
| return events; |
| }; |
| |
| // Remove one or many callbacks. If `context` is null, removes all |
| // callbacks with that function. If `callback` is null, removes all |
| // callbacks for the event. If `name` is null, removes all bound |
| // callbacks for all events. |
| Events.off = function(name, callback, context) { |
| if (!this._events) return this; |
| this._events = eventsApi(offApi, this._events, name, callback, { |
| context: context, |
| listeners: this._listeners |
| }); |
| return this; |
| }; |
| |
| // Tell this object to stop listening to either specific events ... or |
| // to every object it's currently listening to. |
| Events.stopListening = function(obj, name, callback) { |
| var listeningTo = this._listeningTo; |
| if (!listeningTo) return this; |
| |
| var ids = obj ? [obj._listenId] : _.keys(listeningTo); |
| |
| for (var i = 0; i < ids.length; i++) { |
| var listening = listeningTo[ids[i]]; |
| |
| // If listening doesn't exist, this object is not currently |
| // listening to obj. Break out early. |
| if (!listening) break; |
| |
| listening.obj.off(name, callback, this); |
| } |
| |
| return this; |
| }; |
| |
| // The reducing API that removes a callback from the `events` object. |
| var offApi = function(events, name, callback, options) { |
| if (!events) return; |
| |
| var i = 0, listening; |
| var context = options.context, listeners = options.listeners; |
| |
| // Delete all events listeners and "drop" events. |
| if (!name && !callback && !context) { |
| var ids = _.keys(listeners); |
| for (; i < ids.length; i++) { |
| listening = listeners[ids[i]]; |
| delete listeners[listening.id]; |
| delete listening.listeningTo[listening.objId]; |
| } |
| return; |
| } |
| |
| var names = name ? [name] : _.keys(events); |
| for (; i < names.length; i++) { |
| name = names[i]; |
| var handlers = events[name]; |
| |
| // Bail out if there are no events stored. |
| if (!handlers) break; |
| |
| // Replace events if there are any remaining. Otherwise, clean up. |
| var remaining = []; |
| for (var j = 0; j < handlers.length; j++) { |
| var handler = handlers[j]; |
| if ( |
| callback && callback !== handler.callback && |
| callback !== handler.callback._callback || |
| context && context !== handler.context |
| ) { |
| remaining.push(handler); |
| } else { |
| listening = handler.listening; |
| if (listening && --listening.count === 0) { |
| delete listeners[listening.id]; |
| delete listening.listeningTo[listening.objId]; |
| } |
| } |
| } |
| |
| // Update tail event if the list has any events. Otherwise, clean up. |
| if (remaining.length) { |
| events[name] = remaining; |
| } else { |
| delete events[name]; |
| } |
| } |
| return events; |
| }; |
| |
| // Bind an event to only be triggered a single time. After the first time |
| // the callback is invoked, its listener will be removed. If multiple events |
| // are passed in using the space-separated syntax, the handler will fire |
| // once for each event, not once for a combination of all events. |
| Events.once = function(name, callback, context) { |
| // Map the event into a `{event: once}` object. |
| var events = eventsApi(onceMap, {}, name, callback, _.bind(this.off, this)); |
| if (typeof name === 'string' && context == null) callback = void 0; |
| return this.on(events, callback, context); |
| }; |
| |
| // Inversion-of-control versions of `once`. |
| Events.listenToOnce = function(obj, name, callback) { |
| // Map the event into a `{event: once}` object. |
| var events = eventsApi(onceMap, {}, name, callback, _.bind(this.stopListening, this, obj)); |
| return this.listenTo(obj, events); |
| }; |
| |
| // Reduces the event callbacks into a map of `{event: onceWrapper}`. |
| // `offer` unbinds the `onceWrapper` after it has been called. |
| var onceMap = function(map, name, callback, offer) { |
| if (callback) { |
| var once = map[name] = _.once(function() { |
| offer(name, once); |
| callback.apply(this, arguments); |
| }); |
| once._callback = callback; |
| } |
| return map; |
| }; |
| |
| // Trigger one or many events, firing all bound callbacks. Callbacks are |
| // passed the same arguments as `trigger` is, apart from the event name |
| // (unless you're listening on `"all"`, which will cause your callback to |
| // receive the true name of the event as the first argument). |
| Events.trigger = function(name) { |
| if (!this._events) return this; |
| |
| var length = Math.max(0, arguments.length - 1); |
| var args = Array(length); |
| for (var i = 0; i < length; i++) args[i] = arguments[i + 1]; |
| |
| eventsApi(triggerApi, this._events, name, void 0, args); |
| return this; |
| }; |
| |
| // Handles triggering the appropriate event callbacks. |
| var triggerApi = function(objEvents, name, callback, args) { |
| if (objEvents) { |
| var events = objEvents[name]; |
| var allEvents = objEvents.all; |
| if (events && allEvents) allEvents = allEvents.slice(); |
| if (events) triggerEvents(events, args); |
| if (allEvents) triggerEvents(allEvents, [name].concat(args)); |
| } |
| return objEvents; |
| }; |
| |
| // A difficult-to-believe, but optimized internal dispatch function for |
| // triggering events. Tries to keep the usual cases speedy (most internal |
| // Backbone events have 3 arguments). |
| var triggerEvents = function(events, args) { |
| var ev, i = -1, l = events.length, a1 = args[0], a2 = args[1], a3 = args[2]; |
| switch (args.length) { |
| case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx); return; |
| case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1); return; |
| case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2); return; |
| case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2, a3); return; |
| default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args); return; |
| } |
| }; |
| |
| // Aliases for backwards compatibility. |
| Events.bind = Events.on; |
| Events.unbind = Events.off; |
| |
| // Allow the `Backbone` object to serve as a global event bus, for folks who |
| // want global "pubsub" in a convenient place. |
| _.extend(Backbone, Events); |
| |
| // Backbone.Model |
| // -------------- |
| |
| // Backbone **Models** are the basic data object in the framework -- |
| // frequently representing a row in a table in a database on your server. |
| // A discrete chunk of data and a bunch of useful, related methods for |
| // performing computations and transformations on that data. |
| |
| // Create a new model with the specified attributes. A client id (`cid`) |
| // is automatically generated and assigned for you. |
| var Model = Backbone.Model = function(attributes, options) { |
| var attrs = attributes || {}; |
| options || (options = {}); |
| this.cid = _.uniqueId(this.cidPrefix); |
| this.attributes = {}; |
| if (options.collection) this.collection = options.collection; |
| if (options.parse) attrs = this.parse(attrs, options) || {}; |
| var defaults = _.result(this, 'defaults'); |
| attrs = _.defaults(_.extend({}, defaults, attrs), defaults); |
| this.set(attrs, options); |
| this.changed = {}; |
| this.initialize.apply(this, arguments); |
| }; |
| |
| // Attach all inheritable methods to the Model prototype. |
| _.extend(Model.prototype, Events, { |
| |
| // A hash of attributes whose current and previous value differ. |
| changed: null, |
| |
| // The value returned during the last failed validation. |
| validationError: null, |
| |
| // The default name for the JSON `id` attribute is `"id"`. MongoDB and |
| // CouchDB users may want to set this to `"_id"`. |
| idAttribute: 'id', |
| |
| // The prefix is used to create the client id which is used to identify models locally. |
| // You may want to override this if you're experiencing name clashes with model ids. |
| cidPrefix: 'c', |
| |
| // Initialize is an empty function by default. Override it with your own |
| // initialization logic. |
| initialize: function(){}, |
| |
| // Return a copy of the model's `attributes` object. |
| toJSON: function(options) { |
| return _.clone(this.attributes); |
| }, |
| |
| // Proxy `Backbone.sync` by default -- but override this if you need |
| // custom syncing semantics for *this* particular model. |
| sync: function() { |
| return Backbone.sync.apply(this, arguments); |
| }, |
| |
| // Get the value of an attribute. |
| get: function(attr) { |
| return this.attributes[attr]; |
| }, |
| |
| // Get the HTML-escaped value of an attribute. |
| escape: function(attr) { |
| return _.escape(this.get(attr)); |
| }, |
| |
| // Returns `true` if the attribute contains a value that is not null |
| // or undefined. |
| has: function(attr) { |
| return this.get(attr) != null; |
| }, |
| |
| // Special-cased proxy to underscore's `_.matches` method. |
| matches: function(attrs) { |
| return !!_.iteratee(attrs, this)(this.attributes); |
| }, |
| |
| // Set a hash of model attributes on the object, firing `"change"`. This is |
| // the core primitive operation of a model, updating the data and notifying |
| // anyone who needs to know about the change in state. The heart of the beast. |
| set: function(key, val, options) { |
| if (key == null) return this; |
| |
| // Handle both `"key", value` and `{key: value}` -style arguments. |
| var attrs; |
| if (typeof key === 'object') { |
| attrs = key; |
| options = val; |
| } else { |
| (attrs = {})[key] = val; |
| } |
| |
| options || (options = {}); |
| |
| // Run validation. |
| if (!this._validate(attrs, options)) return false; |
| |
| // Extract attributes and options. |
| var unset = options.unset; |
| var silent = options.silent; |
| var changes = []; |
| var changing = this._changing; |
| this._changing = true; |
| |
| if (!changing) { |
| this._previousAttributes = _.clone(this.attributes); |
| this.changed = {}; |
| } |
| |
| var current = this.attributes; |
| var changed = this.changed; |
| var prev = this._previousAttributes; |
| |
| // For each `set` attribute, update or delete the current value. |
| for (var attr in attrs) { |
| val = attrs[attr]; |
| if (!_.isEqual(current[attr], val)) changes.push(attr); |
| if (!_.isEqual(prev[attr], val)) { |
| changed[attr] = val; |
| } else { |
| delete changed[attr]; |
| } |
| unset ? delete current[attr] : current[attr] = val; |
| } |
| |
| // Update the `id`. |
| if (this.idAttribute in attrs) this.id = this.get(this.idAttribute); |
| |
| // Trigger all relevant attribute changes. |
| if (!silent) { |
| if (changes.length) this._pending = options; |
| for (var i = 0; i < changes.length; i++) { |
| this.trigger('change:' + changes[i], this, current[changes[i]], options); |
| } |
| } |
| |
| // You might be wondering why there's a `while` loop here. Changes can |
| // be recursively nested within `"change"` events. |
| if (changing) return this; |
| if (!silent) { |
| while (this._pending) { |
| options = this._pending; |
| this._pending = false; |
| this.trigger('change', this, options); |
| } |
| } |
| this._pending = false; |
| this._changing = false; |
| return this; |
| }, |
| |
| // Remove an attribute from the model, firing `"change"`. `unset` is a noop |
| // if the attribute doesn't exist. |
| unset: function(attr, options) { |
| return this.set(attr, void 0, _.extend({}, options, {unset: true})); |
| }, |
| |
| // Clear all attributes on the model, firing `"change"`. |
| clear: function(options) { |
| var attrs = {}; |
| for (var key in this.attributes) attrs[key] = void 0; |
| return this.set(attrs, _.extend({}, options, {unset: true})); |
| }, |
| |
| // Determine if the model has changed since the last `"change"` event. |
| // If you specify an attribute name, determine if that attribute has changed. |
| hasChanged: function(attr) { |
| if (attr == null) return !_.isEmpty(this.changed); |
| return _.has(this.changed, attr); |
| }, |
| |
| // Return an object containing all the attributes that have changed, or |
| // false if there are no changed attributes. Useful for determining what |
| // parts of a view need to be updated and/or what attributes need to be |
| // persisted to the server. Unset attributes will be set to undefined. |
| // You can also pass an attributes object to diff against the model, |
| // determining if there *would be* a change. |
| changedAttributes: function(diff) { |
| if (!diff) return this.hasChanged() ? _.clone(this.changed) : false; |
| var old = this._changing ? this._previousAttributes : this.attributes; |
| var changed = {}; |
| for (var attr in diff) { |
| var val = diff[attr]; |
| if (_.isEqual(old[attr], val)) continue; |
| changed[attr] = val; |
| } |
| return _.size(changed) ? changed : false; |
| }, |
| |
| // Get the previous value of an attribute, recorded at the time the last |
| // `"change"` event was fired. |
| previous: function(attr) { |
| if (attr == null || !this._previousAttributes) return null; |
| return this._previousAttributes[attr]; |
| }, |
| |
| // Get all of the attributes of the model at the time of the previous |
| // `"change"` event. |
| previousAttributes: function() { |
| return _.clone(this._previousAttributes); |
| }, |
| |
| // Fetch the model from the server, merging the response with the model's |
| // local attributes. Any changed attributes will trigger a "change" event. |
| fetch: function(options) { |
| options = _.extend({parse: true}, options); |
| var model = this; |
| var success = options.success; |
| options.success = function(resp) { |
| var serverAttrs = options.parse ? model.parse(resp, options) : resp; |
| if (!model.set(serverAttrs, options)) return false; |
| if (success) success.call(options.context, model, resp, options); |
| model.trigger('sync', model, resp, options); |
| }; |
| wrapError(this, options); |
| return this.sync('read', this, options); |
| }, |
| |
| // Set a hash of model attributes, and sync the model to the server. |
| // If the server returns an attributes hash that differs, the model's |
| // state will be `set` again. |
| save: function(key, val, options) { |
| // Handle both `"key", value` and `{key: value}` -style arguments. |
| var attrs; |
| if (key == null || typeof key === 'object') { |
| attrs = key; |
| options = val; |
| } else { |
| (attrs = {})[key] = val; |
| } |
| |
| options = _.extend({validate: true, parse: true}, options); |
| var wait = options.wait; |
| |
| // If we're not waiting and attributes exist, save acts as |
| // `set(attr).save(null, opts)` with validation. Otherwise, check if |
| // the model will be valid when the attributes, if any, are set. |
| if (attrs && !wait) { |
| if (!this.set(attrs, options)) return false; |
| } else if (!this._validate(attrs, options)) { |
| return false; |
| } |
| |
| // After a successful server-side save, the client is (optionally) |
| // updated with the server-side state. |
| var model = this; |
| var success = options.success; |
| var attributes = this.attributes; |
| options.success = function(resp) { |
| // Ensure attributes are restored during synchronous saves. |
| model.attributes = attributes; |
| var serverAttrs = options.parse ? model.parse(resp, options) : resp; |
| if (wait) serverAttrs = _.extend({}, attrs, serverAttrs); |
| if (serverAttrs && !model.set(serverAttrs, options)) return false; |
| if (success) success.call(options.context, model, resp, options); |
| model.trigger('sync', model, resp, options); |
| }; |
| wrapError(this, options); |
| |
| // Set temporary attributes if `{wait: true}` to properly find new ids. |
| if (attrs && wait) this.attributes = _.extend({}, attributes, attrs); |
| |
| var method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update'); |
| if (method === 'patch' && !options.attrs) options.attrs = attrs; |
| var xhr = this.sync(method, this, options); |
| |
| // Restore attributes. |
| this.attributes = attributes; |
| |
| return xhr; |
| }, |
| |
| // Destroy this model on the server if it was already persisted. |
| // Optimistically removes the model from its collection, if it has one. |
| // If `wait: true` is passed, waits for the server to respond before removal. |
| destroy: function(options) { |
| options = options ? _.clone(options) : {}; |
| var model = this; |
| var success = options.success; |
| var wait = options.wait; |
| |
| var destroy = function() { |
| model.stopListening(); |
| model.trigger('destroy', model, model.collection, options); |
| }; |
| |
| options.success = function(resp) { |
| if (wait) destroy(); |
| if (success) success.call(options.context, model, resp, options); |
| if (!model.isNew()) model.trigger('sync', model, resp, options); |
| }; |
| |
| var xhr = false; |
| if (this.isNew()) { |
| _.defer(options.success); |
| } else { |
| wrapError(this, options); |
| xhr = this.sync('delete', this, options); |
| } |
| if (!wait) destroy(); |
| return xhr; |
| }, |
| |
| // Default URL for the model's representation on the server -- if you're |
| // using Backbone's restful methods, override this to change the endpoint |
| // that will be called. |
| url: function() { |
| var base = |
| _.result(this, 'urlRoot') || |
| _.result(this.collection, 'url') || |
| urlError(); |
| if (this.isNew()) return base; |
| var id = this.get(this.idAttribute); |
| return base.replace(/[^\/]$/, '$&/') + encodeURIComponent(id); |
| }, |
| |
| // **parse** converts a response into the hash of attributes to be `set` on |
| // the model. The default implementation is just to pass the response along. |
| parse: function(resp, options) { |
| return resp; |
| }, |
| |
| // Create a new model with identical attributes to this one. |
| clone: function() { |
| return new this.constructor(this.attributes); |
| }, |
| |
| // A model is new if it has never been saved to the server, and lacks an id. |
| isNew: function() { |
| return !this.has(this.idAttribute); |
| }, |
| |
| // Check if the model is currently in a valid state. |
| isValid: function(options) { |
| return this._validate({}, _.extend({}, options, {validate: true})); |
| }, |
| |
| // Run validation against the next complete set of model attributes, |
| // returning `true` if all is well. Otherwise, fire an `"invalid"` event. |
| _validate: function(attrs, options) { |
| if (!options.validate || !this.validate) return true; |
| attrs = _.extend({}, this.attributes, attrs); |
| var error = this.validationError = this.validate(attrs, options) || null; |
| if (!error) return true; |
| this.trigger('invalid', this, error, _.extend(options, {validationError: error})); |
| return false; |
| } |
| |
| }); |
| |
| // Underscore methods that we want to implement on the Model, mapped to the |
| // number of arguments they take. |
| var modelMethods = {keys: 1, values: 1, pairs: 1, invert: 1, pick: 0, |
| omit: 0, chain: 1, isEmpty: 1}; |
| |
| // Mix in each Underscore method as a proxy to `Model#attributes`. |
| addUnderscoreMethods(Model, modelMethods, 'attributes'); |
| |
| // Backbone.Collection |
| // ------------------- |
| |
| // If models tend to represent a single row of data, a Backbone Collection is |
| // more analogous to a table full of data ... or a small slice or page of that |
| // table, or a collection of rows that belong together for a particular reason |
| // -- all of the messages in this particular folder, all of the documents |
| // belonging to this particular author, and so on. Collections maintain |
| // indexes of their models, both in order, and for lookup by `id`. |
| |
| // Create a new **Collection**, perhaps to contain a specific type of `model`. |
| // If a `comparator` is specified, the Collection will maintain |
| // its models in sort order, as they're added and removed. |
| var Collection = Backbone.Collection = function(models, options) { |
| options || (options = {}); |
| if (options.model) this.model = options.model; |
| if (options.comparator !== void 0) this.comparator = options.comparator; |
| this._reset(); |
| this.initialize.apply(this, arguments); |
| if (models) this.reset(models, _.extend({silent: true}, options)); |
| }; |
| |
| // Default options for `Collection#set`. |
| var setOptions = {add: true, remove: true, merge: true}; |
| var addOptions = {add: true, remove: false}; |
| |
| // Splices `insert` into `array` at index `at`. |
| var splice = function(array, insert, at) { |
| at = Math.min(Math.max(at, 0), array.length); |
| var tail = Array(array.length - at); |
| var length = insert.length; |
| var i; |
| for (i = 0; i < tail.length; i++) tail[i] = array[i + at]; |
| for (i = 0; i < length; i++) array[i + at] = insert[i]; |
| for (i = 0; i < tail.length; i++) array[i + length + at] = tail[i]; |
| }; |
| |
| // Define the Collection's inheritable methods. |
| _.extend(Collection.prototype, Events, { |
| |
| // The default model for a collection is just a **Backbone.Model**. |
| // This should be overridden in most cases. |
| model: Model, |
| |
| // Initialize is an empty function by default. Override it with your own |
| // initialization logic. |
| initialize: function(){}, |
| |
| // The JSON representation of a Collection is an array of the |
| // models' attributes. |
| toJSON: function(options) { |
| return this.map(function(model) { return model.toJSON(options); }); |
| }, |
| |
| // Proxy `Backbone.sync` by default. |
| sync: function() { |
| return Backbone.sync.apply(this, arguments); |
| }, |
| |
| // Add a model, or list of models to the set. `models` may be Backbone |
| // Models or raw JavaScript objects to be converted to Models, or any |
| // combination of the two. |
| add: function(models, options) { |
| return this.set(models, _.extend({merge: false}, options, addOptions)); |
| }, |
| |
| // Remove a model, or a list of models from the set. |
| remove: function(models, options) { |
| options = _.extend({}, options); |
| var singular = !_.isArray(models); |
| models = singular ? [models] : models.slice(); |
| var removed = this._removeModels(models, options); |
| if (!options.silent && removed.length) { |
| options.changes = {added: [], merged: [], removed: removed}; |
| this.trigger('update', this, options); |
| } |
| return singular ? removed[0] : removed; |
| }, |
| |
| // Update a collection by `set`-ing a new list of models, adding new ones, |
| // removing models that are no longer present, and merging models that |
| // already exist in the collection, as necessary. Similar to **Model#set**, |
| // the core operation for updating the data contained by the collection. |
| set: function(models, options) { |
| if (models == null) return; |
| |
| options = _.extend({}, setOptions, options); |
| if (options.parse && !this._isModel(models)) { |
| models = this.parse(models, options) || []; |
| } |
| |
| var singular = !_.isArray(models); |
| models = singular ? [models] : models.slice(); |
| |
| var at = options.at; |
| if (at != null) at = +at; |
| if (at > this.length) at = this.length; |
| if (at < 0) at += this.length + 1; |
| |
| var set = []; |
| var toAdd = []; |
| var toMerge = []; |
| var toRemove = []; |
| var modelMap = {}; |
| |
| var add = options.add; |
| var merge = options.merge; |
| var remove = options.remove; |
| |
| var sort = false; |
| var sortable = this.comparator && at == null && options.sort !== false; |
| var sortAttr = _.isString(this.comparator) ? this.comparator : null; |
| |
| // Turn bare objects into model references, and prevent invalid models |
| // from being added. |
| var model, i; |
| for (i = 0; i < models.length; i++) { |
| model = models[i]; |
| |
| // If a duplicate is found, prevent it from being added and |
| // optionally merge it into the existing model. |
| var existing = this.get(model); |
| if (existing) { |
| if (merge && model !== existing) { |
| var attrs = this._isModel(model) ? model.attributes : model; |
| if (options.parse) attrs = existing.parse(attrs, options); |
| existing.set(attrs, options); |
| toMerge.push(existing); |
| if (sortable && !sort) sort = existing.hasChanged(sortAttr); |
| } |
| if (!modelMap[existing.cid]) { |
| modelMap[existing.cid] = true; |
| set.push(existing); |
| } |
| models[i] = existing; |
| |
| // If this is a new, valid model, push it to the `toAdd` list. |
| } else if (add) { |
| model = models[i] = this._prepareModel(model, options); |
| if (model) { |
| toAdd.push(model); |
| this._addReference(model, options); |
| modelMap[model.cid] = true; |
| set.push(model); |
| } |
| } |
| } |
| |
| // Remove stale models. |
| if (remove) { |
| for (i = 0; i < this.length; i++) { |
| model = this.models[i]; |
| if (!modelMap[model.cid]) toRemove.push(model); |
| } |
| if (toRemove.length) this._removeModels(toRemove, options); |
| } |
| |
| // See if sorting is needed, update `length` and splice in new models. |
| var orderChanged = false; |
| var replace = !sortable && add && remove; |
| if (set.length && replace) { |
| orderChanged = this.length !== set.length || _.some(this.models, function(m, index) { |
| return m !== set[index]; |
| }); |
| this.models.length = 0; |
| splice(this.models, set, 0); |
| this.length = this.models.length; |
| } else if (toAdd.length) { |
| if (sortable) sort = true; |
| splice(this.models, toAdd, at == null ? this.length : at); |
| this.length = this.models.length; |
| } |
| |
| // Silently sort the collection if appropriate. |
| if (sort) this.sort({silent: true}); |
| |
| // Unless silenced, it's time to fire all appropriate add/sort/update events. |
| if (!options.silent) { |
| for (i = 0; i < toAdd.length; i++) { |
| if (at != null) options.index = at + i; |
| model = toAdd[i]; |
| model.trigger('add', model, this, options); |
| } |
| if (sort || orderChanged) this.trigger('sort', this, options); |
| if (toAdd.length || toRemove.length || toMerge.length) { |
| options.changes = { |
| added: toAdd, |
| removed: toRemove, |
| merged: toMerge |
| }; |
| this.trigger('update', this, options); |
| } |
| } |
| |
| // Return the added (or merged) model (or models). |
| return singular ? models[0] : models; |
| }, |
| |
| // When you have more items than you want to add or remove individually, |
| // you can reset the entire set with a new list of models, without firing |
| // any granular `add` or `remove` events. Fires `reset` when finished. |
| // Useful for bulk operations and optimizations. |
| reset: function(models, options) { |
| options = options ? _.clone(options) : {}; |
| for (var i = 0; i < this.models.length; i++) { |
| this._removeReference(this.models[i], options); |
| } |
| options.previousModels = this.models; |
| this._reset(); |
| models = this.add(models, _.extend({silent: true}, options)); |
| if (!options.silent) this.trigger('reset', this, options); |
| return models; |
| }, |
| |
| // Add a model to the end of the collection. |
| push: function(model, options) { |
| return this.add(model, _.extend({at: this.length}, options)); |
| }, |
| |
| // Remove a model from the end of the collection. |
| pop: function(options) { |
| var model = this.at(this.length - 1); |
| return this.remove(model, options); |
| }, |
| |
| // Add a model to the beginning of the collection. |
| unshift: function(model, options) { |
| return this.add(model, _.extend({at: 0}, options)); |
| }, |
| |
| // Remove a model from the beginning of the collection. |
| shift: function(options) { |
| var model = this.at(0); |
| return this.remove(model, options); |
| }, |
| |
| // Slice out a sub-array of models from the collection. |
| slice: function() { |
| return slice.apply(this.models, arguments); |
| }, |
| |
| // Get a model from the set by id, cid, model object with id or cid |
| // properties, or an attributes object that is transformed through modelId. |
| get: function(obj) { |
| if (obj == null) return void 0; |
| return this._byId[obj] || |
| this._byId[this.modelId(obj.attributes || obj)] || |
| obj.cid && this._byId[obj.cid]; |
| }, |
| |
| // Returns `true` if the model is in the collection. |
| has: function(obj) { |
| return this.get(obj) != null; |
| }, |
| |
| // Get the model at the given index. |
| at: function(index) { |
| if (index < 0) index += this.length; |
| return this.models[index]; |
| }, |
| |
| // Return models with matching attributes. Useful for simple cases of |
| // `filter`. |
| where: function(attrs, first) { |
| return this[first ? 'find' : 'filter'](attrs); |
| }, |
| |
| // Return the first model with matching attributes. Useful for simple cases |
| // of `find`. |
| findWhere: function(attrs) { |
| return this.where(attrs, true); |
| }, |
| |
| // Force the collection to re-sort itself. You don't need to call this under |
| // normal circumstances, as the set will maintain sort order as each item |
| // is added. |
| sort: function(options) { |
| var comparator = this.comparator; |
| if (!comparator) throw new Error('Cannot sort a set without a comparator'); |
| options || (options = {}); |
| |
| var length = comparator.length; |
| if (_.isFunction(comparator)) comparator = _.bind(comparator, this); |
| |
| // Run sort based on type of `comparator`. |
| if (length === 1 || _.isString(comparator)) { |
| this.models = this.sortBy(comparator); |
| } else { |
| this.models.sort(comparator); |
| } |
| if (!options.silent) this.trigger('sort', this, options); |
| return this; |
| }, |
| |
| // Pluck an attribute from each model in the collection. |
| pluck: function(attr) { |
| return this.map(attr + ''); |
| }, |
| |
| // Fetch the default set of models for this collection, resetting the |
| // collection when they arrive. If `reset: true` is passed, the response |
| // data will be passed through the `reset` method instead of `set`. |
| fetch: function(options) { |
| options = _.extend({parse: true}, options); |
| var success = options.success; |
| var collection = this; |
| options.success = function(resp) { |
| var method = options.reset ? 'reset' : 'set'; |
| collection[method](resp, options); |
| if (success) success.call(options.context, collection, resp, options); |
| collection.trigger('sync', collection, resp, options); |
| }; |
| wrapError(this, options); |
| return this.sync('read', this, options); |
| }, |
| |
| // Create a new instance of a model in this collection. Add the model to the |
| // collection immediately, unless `wait: true` is passed, in which case we |
| // wait for the server to agree. |
| create: function(model, options) { |
| options = options ? _.clone(options) : {}; |
| var wait = options.wait; |
| model = this._prepareModel(model, options); |
| if (!model) return false; |
| if (!wait) this.add(model, options); |
| var collection = this; |
| var success = options.success; |
| options.success = function(m, resp, callbackOpts) { |
| if (wait) collection.add(m, callbackOpts); |
| if (success) success.call(callbackOpts.context, m, resp, callbackOpts); |
| }; |
| model.save(null, options); |
| return model; |
| }, |
| |
| // **parse** converts a response into a list of models to be added to the |
| // collection. The default implementation is just to pass it through. |
| parse: function(resp, options) { |
| return resp; |
| }, |
| |
| // Create a new collection with an identical list of models as this one. |
| clone: function() { |
| return new this.constructor(this.models, { |
| model: this.model, |
| comparator: this.comparator |
| }); |
| }, |
| |
| // Define how to uniquely identify models in the collection. |
| modelId: function(attrs) { |
| return attrs[this.model.prototype.idAttribute || 'id']; |
| }, |
| |
| // Private method to reset all internal state. Called when the collection |
| // is first initialized or reset. |
| _reset: function() { |
| this.length = 0; |
| this.models = []; |
| this._byId = {}; |
| }, |
| |
| // Prepare a hash of attributes (or other model) to be added to this |
| // collection. |
| _prepareModel: function(attrs, options) { |
| if (this._isModel(attrs)) { |
| if (!attrs.collection) attrs.collection = this; |
| return attrs; |
| } |
| options = options ? _.clone(options) : {}; |
| options.collection = this; |
| var model = new this.model(attrs, options); |
| if (!model.validationError) return model; |
| this.trigger('invalid', this, model.validationError, options); |
| return false; |
| }, |
| |
| // Internal method called by both remove and set. |
| _removeModels: function(models, options) { |
| var removed = []; |
| for (var i = 0; i < models.length; i++) { |
| var model = this.get(models[i]); |
| if (!model) continue; |
| |
| var index = this.indexOf(model); |
| this.models.splice(index, 1); |
| this.length--; |
| |
| // Remove references before triggering 'remove' event to prevent an |
| // infinite loop. #3693 |
| delete this._byId[model.cid]; |
| var id = this.modelId(model.attributes); |
| if (id != null) delete this._byId[id]; |
| |
| if (!options.silent) { |
| options.index = index; |
| model.trigger('remove', model, this, options); |
| } |
| |
| removed.push(model); |
| this._removeReference(model, options); |
| } |
| return removed; |
| }, |
| |
| // Method for checking whether an object should be considered a model for |
| // the purposes of adding to the collection. |
| _isModel: function(model) { |
| return model instanceof Model; |
| }, |
| |
| // Internal method to create a model's ties to a collection. |
| _addReference: function(model, options) { |
| this._byId[model.cid] = model; |
| var id = this.modelId(model.attributes); |
| if (id != null) this._byId[id] = model; |
| model.on('all', this._onModelEvent, this); |
| }, |
| |
| // Internal method to sever a model's ties to a collection. |
| _removeReference: function(model, options) { |
| delete this._byId[model.cid]; |
| var id = this.modelId(model.attributes); |
| if (id != null) delete this._byId[id]; |
| if (this === model.collection) delete model.collection; |
| model.off('all', this._onModelEvent, this); |
| }, |
| |
| // Internal method called every time a model in the set fires an event. |
| // Sets need to update their indexes when models change ids. All other |
| // events simply proxy through. "add" and "remove" events that originate |
| // in other collections are ignored. |
| _onModelEvent: function(event, model, collection, options) { |
| if (model) { |
| if ((event === 'add' || event === 'remove') && collection !== this) return; |
| if (event === 'destroy') this.remove(model, options); |
| if (event === 'change') { |
| var prevId = this.modelId(model.previousAttributes()); |
| var id = this.modelId(model.attributes); |
| if (prevId !== id) { |
| if (prevId != null) delete this._byId[prevId]; |
| if (id != null) this._byId[id] = model; |
| } |
| } |
| } |
| this.trigger.apply(this, arguments); |
| } |
| |
| }); |
| |
| // Underscore methods that we want to implement on the Collection. |
| // 90% of the core usefulness of Backbone Collections is actually implemented |
| // right here: |
| var collectionMethods = {forEach: 3, each: 3, map: 3, collect: 3, reduce: 0, |
| foldl: 0, inject: 0, reduceRight: 0, foldr: 0, find: 3, detect: 3, filter: 3, |
| select: 3, reject: 3, every: 3, all: 3, some: 3, any: 3, include: 3, includes: 3, |
| contains: 3, invoke: 0, max: 3, min: 3, toArray: 1, size: 1, first: 3, |
| head: 3, take: 3, initial: 3, rest: 3, tail: 3, drop: 3, last: 3, |
| without: 0, difference: 0, indexOf: 3, shuffle: 1, lastIndexOf: 3, |
| isEmpty: 1, chain: 1, sample: 3, partition: 3, groupBy: 3, countBy: 3, |
| sortBy: 3, indexBy: 3, findIndex: 3, findLastIndex: 3}; |
| |
| // Mix in each Underscore method as a proxy to `Collection#models`. |
| addUnderscoreMethods(Collection, collectionMethods, 'models'); |
| |
| // Backbone.View |
| // ------------- |
| |
| // Backbone Views are almost more convention than they are actual code. A View |
| // is simply a JavaScript object that represents a logical chunk of UI in the |
| // DOM. This might be a single item, an entire list, a sidebar or panel, or |
| // even the surrounding frame which wraps your whole app. Defining a chunk of |
| // UI as a **View** allows you to define your DOM events declaratively, without |
| // having to worry about render order ... and makes it easy for the view to |
| // react to specific changes in the state of your models. |
| |
| // Creating a Backbone.View creates its initial element outside of the DOM, |
| // if an existing element is not provided... |
| var View = Backbone.View = function(options) { |
| this.cid = _.uniqueId('view'); |
| _.extend(this, _.pick(options, viewOptions)); |
| this._ensureElement(); |
| this.initialize.apply(this, arguments); |
| }; |
| |
| // Cached regex to split keys for `delegate`. |
| var delegateEventSplitter = /^(\S+)\s*(.*)$/; |
| |
| // List of view options to be set as properties. |
| var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName', 'events']; |
| |
| // Set up all inheritable **Backbone.View** properties and methods. |
| _.extend(View.prototype, Events, { |
| |
| // The default `tagName` of a View's element is `"div"`. |
| tagName: 'div', |
| |
| // jQuery delegate for element lookup, scoped to DOM elements within the |
| // current view. This should be preferred to global lookups where possible. |
| $: function(selector) { |
| return this.$el.find(selector); |
| }, |
| |
| // Initialize is an empty function by default. Override it with your own |
| // initialization logic. |
| initialize: function(){}, |
| |
| // **render** is the core function that your view should override, in order |
| // to populate its element (`this.el`), with the appropriate HTML. The |
| // convention is for **render** to always return `this`. |
| render: function() { |
| return this; |
| }, |
| |
| // Remove this view by taking the element out of the DOM, and removing any |
| // applicable Backbone.Events listeners. |
| remove: function() { |
| this._removeElement(); |
| this.stopListening(); |
| return this; |
| }, |
| |
| // Remove this view's element from the document and all event listeners |
| // attached to it. Exposed for subclasses using an alternative DOM |
| // manipulation API. |
| _removeElement: function() { |
| this.$el.remove(); |
| }, |
| |
| // Change the view's element (`this.el` property) and re-delegate the |
| // view's events on the new element. |
| setElement: function(element) { |
| this.undelegateEvents(); |
| this._setElement(element); |
| this.delegateEvents(); |
| return this; |
| }, |
| |
| // Creates the `this.el` and `this.$el` references for this view using the |
| // given `el`. `el` can be a CSS selector or an HTML string, a jQuery |
| // context or an element. Subclasses can override this to utilize an |
| // alternative DOM manipulation API and are only required to set the |
| // `this.el` property. |
| _setElement: function(el) { |
| this.$el = el instanceof Backbone.$ ? el : Backbone.$(el); |
| this.el = this.$el[0]; |
| }, |
| |
| // Set callbacks, where `this.events` is a hash of |
| // |
| // *{"event selector": "callback"}* |
| // |
| // { |
| // 'mousedown .title': 'edit', |
| // 'click .button': 'save', |
| // 'click .open': function(e) { ... } |
| // } |
| // |
| // pairs. Callbacks will be bound to the view, with `this` set properly. |
| // Uses event delegation for efficiency. |
| // Omitting the selector binds the event to `this.el`. |
| delegateEvents: function(events) { |
| events || (events = _.result(this, 'events')); |
| if (!events) return this; |
| this.undelegateEvents(); |
| for (var key in events) { |
| var method = events[key]; |
| if (!_.isFunction(method)) method = this[method]; |
| if (!method) continue; |
| var match = key.match(delegateEventSplitter); |
| this.delegate(match[1], match[2], _.bind(method, this)); |
| } |
| return this; |
| }, |
| |
| // Add a single event listener to the view's element (or a child element |
| // using `selector`). This only works for delegate-able events: not `focus`, |
| // `blur`, and not `change`, `submit`, and `reset` in Internet Explorer. |
| delegate: function(eventName, selector, listener) { |
| this.$el.on(eventName + '.delegateEvents' + this.cid, selector, listener); |
| return this; |
| }, |
| |
| // Clears all callbacks previously bound to the view by `delegateEvents`. |
| // You usually don't need to use this, but may wish to if you have multiple |
| // Backbone views attached to the same DOM element. |
| undelegateEvents: function() { |
| if (this.$el) this.$el.off('.delegateEvents' + this.cid); |
| return this; |
| }, |
| |
| // A finer-grained `undelegateEvents` for removing a single delegated event. |
| // `selector` and `listener` are both optional. |
| undelegate: function(eventName, selector, listener) { |
| this.$el.off(eventName + '.delegateEvents' + this.cid, selector, listener); |
| return this; |
| }, |
| |
| // Produces a DOM element to be assigned to your view. Exposed for |
| // subclasses using an alternative DOM manipulation API. |
| _createElement: function(tagName) { |
| return document.createElement(tagName); |
| }, |
| |
| // Ensure that the View has a DOM element to render into. |
| // If `this.el` is a string, pass it through `$()`, take the first |
| // matching element, and re-assign it to `el`. Otherwise, create |
| // an element from the `id`, `className` and `tagName` properties. |
| _ensureElement: function() { |
| if (!this.el) { |
| var attrs = _.extend({}, _.result(this, 'attributes')); |
| if (this.id) attrs.id = _.result(this, 'id'); |
| if (this.className) attrs['class'] = _.result(this, 'className'); |
| this.setElement(this._createElement(_.result(this, 'tagName'))); |
| this._setAttributes(attrs); |
| } else { |
| this.setElement(_.result(this, 'el')); |
| } |
| }, |
| |
| // Set attributes from a hash on this view's element. Exposed for |
| // subclasses using an alternative DOM manipulation API. |
| _setAttributes: function(attributes) { |
| this.$el.attr(attributes); |
| } |
| |
| }); |
| |
| // Backbone.sync |
| // ------------- |
| |
| // Override this function to change the manner in which Backbone persists |
| // models to the server. You will be passed the type of request, and the |
| // model in question. By default, makes a RESTful Ajax request |
| // to the model's `url()`. Some possible customizations could be: |
| // |
| // * Use `setTimeout` to batch rapid-fire updates into a single request. |
| // * Send up the models as XML instead of JSON. |
| // * Persist models via WebSockets instead of Ajax. |
| // |
| // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests |
| // as `POST`, with a `_method` parameter containing the true HTTP method, |
| // as well as all requests with the body as `application/x-www-form-urlencoded` |
| // instead of `application/json` with the model in a param named `model`. |
| // Useful when interfacing with server-side languages like **PHP** that make |
| // it difficult to read the body of `PUT` requests. |
| Backbone.sync = function(method, model, options) { |
| var type = methodMap[method]; |
| |
| // Default options, unless specified. |
| _.defaults(options || (options = {}), { |
| emulateHTTP: Backbone.emulateHTTP, |
| emulateJSON: Backbone.emulateJSON |
| }); |
| |
| // Default JSON-request options. |
| var params = {type: type, dataType: 'json'}; |
| |
| // Ensure that we have a URL. |
| if (!options.url) { |
| params.url = _.result(model, 'url') || urlError(); |
| } |
| |
| // Ensure that we have the appropriate request data. |
| if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) { |
| params.contentType = 'application/json'; |
| params.data = JSON.stringify(options.attrs || model.toJSON(options)); |
| } |
| |
| // For older servers, emulate JSON by encoding the request into an HTML-form. |
| if (options.emulateJSON) { |
| params.contentType = 'application/x-www-form-urlencoded'; |
| params.data = params.data ? {model: params.data} : {}; |
| } |
| |
| // For older servers, emulate HTTP by mimicking the HTTP method with `_method` |
| // And an `X-HTTP-Method-Override` header. |
| if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) { |
| params.type = 'POST'; |
| if (options.emulateJSON) params.data._method = type; |
| var beforeSend = options.beforeSend; |
| options.beforeSend = function(xhr) { |
| xhr.setRequestHeader('X-HTTP-Method-Override', type); |
| if (beforeSend) return beforeSend.apply(this, arguments); |
| }; |
| } |
| |
| // Don't process data on a non-GET request. |
| if (params.type !== 'GET' && !options.emulateJSON) { |
| params.processData = false; |
| } |
| |
| // Pass along `textStatus` and `errorThrown` from jQuery. |
| var error = options.error; |
| options.error = function(xhr, textStatus, errorThrown) { |
| options.textStatus = textStatus; |
| options.errorThrown = errorThrown; |
| if (error) error.call(options.context, xhr, textStatus, errorThrown); |
| }; |
| |
| // Make the request, allowing the user to override any Ajax options. |
| var xhr = options.xhr = Backbone.ajax(_.extend(params, options)); |
| model.trigger('request', model, xhr, options); |
| return xhr; |
| }; |
| |
| // Map from CRUD to HTTP for our default `Backbone.sync` implementation. |
| var methodMap = { |
| 'create': 'POST', |
| 'update': 'PUT', |
| 'patch': 'PATCH', |
| 'delete': 'DELETE', |
| 'read': 'GET' |
| }; |
| |
| // Set the default implementation of `Backbone.ajax` to proxy through to `$`. |
| // Override this if you'd like to use a different library. |
| Backbone.ajax = function() { |
| return Backbone.$.ajax.apply(Backbone.$, arguments); |
| }; |
| |
| // Backbone.Router |
| // --------------- |
| |
| // Routers map faux-URLs to actions, and fire events when routes are |
| // matched. Creating a new one sets its `routes` hash, if not set statically. |
| var Router = Backbone.Router = function(options) { |
| options || (options = {}); |
| if (options.routes) this.routes = options.routes; |
| this._bindRoutes(); |
| this.initialize.apply(this, arguments); |
| }; |
| |
| // Cached regular expressions for matching named param parts and splatted |
| // parts of route strings. |
| var optionalParam = /\((.*?)\)/g; |
| var namedParam = /(\(\?)?:\w+/g; |
| var splatParam = /\*\w+/g; |
| var escapeRegExp = /[\-{}\[\]+?.,\\\^$|#\s]/g; |
| |
| // Set up all inheritable **Backbone.Router** properties and methods. |
| _.extend(Router.prototype, Events, { |
| |
| // Initialize is an empty function by default. Override it with your own |
| // initialization logic. |
| initialize: function(){}, |
| |
| // Manually bind a single named route to a callback. For example: |
| // |
| // this.route('search/:query/p:num', 'search', function(query, num) { |
| // ... |
| // }); |
| // |
| route: function(route, name, callback) { |
| if (!_.isRegExp(route)) route = this._routeToRegExp(route); |
| if (_.isFunction(name)) { |
| callback = name; |
| name = ''; |
| } |
| if (!callback) callback = this[name]; |
| var router = this; |
| Backbone.history.route(route, function(fragment) { |
| var args = router._extractParameters(route, fragment); |
| if (router.execute(callback, args, name) !== false) { |
| router.trigger.apply(router, ['route:' + name].concat(args)); |
| router.trigger('route', name, args); |
| Backbone.history.trigger('route', router, name, args); |
| } |
| }); |
| return this; |
| }, |
| |
| // Execute a route handler with the provided parameters. This is an |
| // excellent place to do pre-route setup or post-route cleanup. |
| execute: function(callback, args, name) { |
| if (callback) callback.apply(this, args); |
| }, |
| |
| // Simple proxy to `Backbone.history` to save a fragment into the history. |
| navigate: function(fragment, options) { |
| Backbone.history.navigate(fragment, options); |
| return this; |
| }, |
| |
| // Bind all defined routes to `Backbone.history`. We have to reverse the |
| // order of the routes here to support behavior where the most general |
| // routes can be defined at the bottom of the route map. |
| _bindRoutes: function() { |
| if (!this.routes) return; |
| this.routes = _.result(this, 'routes'); |
| var route, routes = _.keys(this.routes); |
| while ((route = routes.pop()) != null) { |
| this.route(route, this.routes[route]); |
| } |
| }, |
| |
| // Convert a route string into a regular expression, suitable for matching |
| // against the current location hash. |
| _routeToRegExp: function(route) { |
| route = route.replace(escapeRegExp, '\\$&') |
| .replace(optionalParam, '(?:$1)?') |
| .replace(namedParam, function(match, optional) { |
| return optional ? match : '([^/?]+)'; |
| }) |
| .replace(splatParam, '([^?]*?)'); |
| return new RegExp('^' + route + '(?:\\?([\\s\\S]*))?$'); |
| }, |
| |
| // Given a route, and a URL fragment that it matches, return the array of |
| // extracted decoded parameters. Empty or unmatched parameters will be |
| // treated as `null` to normalize cross-browser behavior. |
| _extractParameters: function(route, fragment) { |
| var params = route.exec(fragment).slice(1); |
| return _.map(params, function(param, i) { |
| // Don't decode the search params. |
| if (i === params.length - 1) return param || null; |
| return param ? decodeURIComponent(param) : null; |
| }); |
| } |
| |
| }); |
| |
| // Backbone.History |
| // ---------------- |
| |
| // Handles cross-browser history management, based on either |
| // [pushState](http://diveintohtml5.info/history.html) and real URLs, or |
| // [onhashchange](https://developer.mozilla.org/en-US/docs/DOM/window.onhashchange) |
| // and URL fragments. If the browser supports neither (old IE, natch), |
| // falls back to polling. |
| var History = Backbone.History = function() { |
| this.handlers = []; |
| this.checkUrl = _.bind(this.checkUrl, this); |
| |
| // Ensure that `History` can be used outside of the browser. |
| if (typeof window !== 'undefined') { |
| this.location = window.location; |
| this.history = window.history; |
| } |
| }; |
| |
| // Cached regex for stripping a leading hash/slash and trailing space. |
| var routeStripper = /^[#\/]|\s+$/g; |
| |
| // Cached regex for stripping leading and trailing slashes. |
| var rootStripper = /^\/+|\/+$/g; |
| |
| // Cached regex for stripping urls of hash. |
| var pathStripper = /#.*$/; |
| |
| // Has the history handling already been started? |
| History.started = false; |
| |
| // Set up all inheritable **Backbone.History** properties and methods. |
| _.extend(History.prototype, Events, { |
| |
| // The default interval to poll for hash changes, if necessary, is |
| // twenty times a second. |
| interval: 50, |
| |
| // Are we at the app root? |
| atRoot: function() { |
| var path = this.location.pathname.replace(/[^\/]$/, '$&/'); |
| return path === this.root && !this.getSearch(); |
| }, |
| |
| // Does the pathname match the root? |
| matchRoot: function() { |
| var path = this.decodeFragment(this.location.pathname); |
| var rootPath = path.slice(0, this.root.length - 1) + '/'; |
| return rootPath === this.root; |
| }, |
| |
| // Unicode characters in `location.pathname` are percent encoded so they're |
| // decoded for comparison. `%25` should not be decoded since it may be part |
| // of an encoded parameter. |
| decodeFragment: function(fragment) { |
| return decodeURI(fragment.replace(/%25/g, '%2525')); |
| }, |
| |
| // In IE6, the hash fragment and search params are incorrect if the |
| // fragment contains `?`. |
| getSearch: function() { |
| var match = this.location.href.replace(/#.*/, '').match(/\?.+/); |
| return match ? match[0] : ''; |
| }, |
| |
| // Gets the true hash value. Cannot use location.hash directly due to bug |
| // in Firefox where location.hash will always be decoded. |
| getHash: function(window) { |
| var match = (window || this).location.href.match(/#(.*)$/); |
| return match ? match[1] : ''; |
| }, |
| |
| // Get the pathname and search params, without the root. |
| getPath: function() { |
| var path = this.decodeFragment( |
| this.location.pathname + this.getSearch() |
| ).slice(this.root.length - 1); |
| return path.charAt(0) === '/' ? path.slice(1) : path; |
| }, |
| |
| // Get the cross-browser normalized URL fragment from the path or hash. |
| getFragment: function(fragment) { |
| if (fragment == null) { |
| if (this._usePushState || !this._wantsHashChange) { |
| fragment = this.getPath(); |
| } else { |
| fragment = this.getHash(); |
| } |
| } |
| return fragment.replace(routeStripper, ''); |
| }, |
| |
| // Start the hash change handling, returning `true` if the current URL matches |
| // an existing route, and `false` otherwise. |
| start: function(options) { |
| if (History.started) throw new Error('Backbone.history has already been started'); |
| History.started = true; |
| |
| // Figure out the initial configuration. Do we need an iframe? |
| // Is pushState desired ... is it available? |
| this.options = _.extend({root: '/'}, this.options, options); |
| this.root = this.options.root; |
| this._wantsHashChange = this.options.hashChange !== false; |
| this._hasHashChange = 'onhashchange' in window && (document.documentMode === void 0 || document.documentMode > 7); |
| this._useHashChange = this._wantsHashChange && this._hasHashChange; |
| this._wantsPushState = !!this.options.pushState; |
| this._hasPushState = !!(this.history && this.history.pushState); |
| this._usePushState = this._wantsPushState && this._hasPushState; |
| this.fragment = this.getFragment(); |
| |
| // Normalize root to always include a leading and trailing slash. |
| this.root = ('/' + this.root + '/').replace(rootStripper, '/'); |
| |
| // Transition from hashChange to pushState or vice versa if both are |
| // requested. |
| if (this._wantsHashChange && this._wantsPushState) { |
| |
| // If we've started off with a route from a `pushState`-enabled |
| // browser, but we're currently in a browser that doesn't support it... |
| if (!this._hasPushState && !this.atRoot()) { |
| var rootPath = this.root.slice(0, -1) || '/'; |
| this.location.replace(rootPath + '#' + this.getPath()); |
| // Return immediately as browser will do redirect to new url |
| return true; |
| |
| // Or if we've started out with a hash-based route, but we're currently |
| // in a browser where it could be `pushState`-based instead... |
| } else if (this._hasPushState && this.atRoot()) { |
| this.navigate(this.getHash(), {replace: true}); |
| } |
| |
| } |
| |
| // Proxy an iframe to handle location events if the browser doesn't |
| // support the `hashchange` event, HTML5 history, or the user wants |
| // `hashChange` but not `pushState`. |
| if (!this._hasHashChange && this._wantsHashChange && !this._usePushState) { |
| this.iframe = document.createElement('iframe'); |
| this.iframe.src = 'javascript:0'; |
| this.iframe.style.display = 'none'; |
| this.iframe.tabIndex = -1; |
| var body = document.body; |
| // Using `appendChild` will throw on IE < 9 if the document is not ready. |
| var iWindow = body.insertBefore(this.iframe, body.firstChild).contentWindow; |
| iWindow.document.open(); |
| iWindow.document.close(); |
| iWindow.location.hash = '#' + this.fragment; |
| } |
| |
| // Add a cross-platform `addEventListener` shim for older browsers. |
| var addEventListener = window.addEventListener || function(eventName, listener) { |
| return attachEvent('on' + eventName, listener); |
| }; |
| |
| // Depending on whether we're using pushState or hashes, and whether |
| // 'onhashchange' is supported, determine how we check the URL state. |
| if (this._usePushState) { |
| addEventListener('popstate', this.checkUrl, false); |
| } else if (this._useHashChange && !this.iframe) { |
| addEventListener('hashchange', this.checkUrl, false); |
| } else if (this._wantsHashChange) { |
| this._checkUrlInterval = setInterval(this.checkUrl, this.interval); |
| } |
| |
| if (!this.options.silent) return this.loadUrl(); |
| }, |
| |
| // Disable Backbone.history, perhaps temporarily. Not useful in a real app, |
| // but possibly useful for unit testing Routers. |
| stop: function() { |
| // Add a cross-platform `removeEventListener` shim for older browsers. |
| var removeEventListener = window.removeEventListener || function(eventName, listener) { |
| return detachEvent('on' + eventName, listener); |
| }; |
| |
| // Remove window listeners. |
| if (this._usePushState) { |
| removeEventListener('popstate', this.checkUrl, false); |
| } else if (this._useHashChange && !this.iframe) { |
| removeEventListener('hashchange', this.checkUrl, false); |
| } |
| |
| // Clean up the iframe if necessary. |
| if (this.iframe) { |
| document.body.removeChild(this.iframe); |
| this.iframe = null; |
| } |
| |
| // Some environments will throw when clearing an undefined interval. |
| if (this._checkUrlInterval) clearInterval(this._checkUrlInterval); |
| History.started = false; |
| }, |
| |
| // Add a route to be tested when the fragment changes. Routes added later |
| // may override previous routes. |
| route: function(route, callback) { |
| this.handlers.unshift({route: route, callback: callback}); |
| }, |
| |
| // Checks the current URL to see if it has changed, and if it has, |
| // calls `loadUrl`, normalizing across the hidden iframe. |
| checkUrl: function(e) { |
| var current = this.getFragment(); |
| |
| // If the user pressed the back button, the iframe's hash will have |
| // changed and we should use that for comparison. |
| if (current === this.fragment && this.iframe) { |
| current = this.getHash(this.iframe.contentWindow); |
| } |
| |
| if (current === this.fragment) return false; |
| if (this.iframe) this.navigate(current); |
| this.loadUrl(); |
| }, |
| |
| // Attempt to load the current URL fragment. If a route succeeds with a |
| // match, returns `true`. If no defined routes matches the fragment, |
| // returns `false`. |
| loadUrl: function(fragment) { |
| // If the root doesn't match, no routes can match either. |
| if (!this.matchRoot()) return false; |
| fragment = this.fragment = this.getFragment(fragment); |
| return _.some(this.handlers, function(handler) { |
| if (handler.route.test(fragment)) { |
| handler.callback(fragment); |
| return true; |
| } |
| }); |
| }, |
| |
| // Save a fragment into the hash history, or replace the URL state if the |
| // 'replace' option is passed. You are responsible for properly URL-encoding |
| // the fragment in advance. |
| // |
| // The options object can contain `trigger: true` if you wish to have the |
| // route callback be fired (not usually desirable), or `replace: true`, if |
| // you wish to modify the current URL without adding an entry to the history. |
| navigate: function(fragment, options) { |
| if (!History.started) return false; |
| if (!options || options === true) options = {trigger: !!options}; |
| |
| // Normalize the fragment. |
| fragment = this.getFragment(fragment || ''); |
| |
| // Don't include a trailing slash on the root. |
| var rootPath = this.root; |
| if (fragment === '' || fragment.charAt(0) === '?') { |
| rootPath = rootPath.slice(0, -1) || '/'; |
| } |
| var url = rootPath + fragment; |
| |
| // Strip the hash and decode for matching. |
| fragment = this.decodeFragment(fragment.replace(pathStripper, '')); |
| |
| if (this.fragment === fragment) return; |
| this.fragment = fragment; |
| |
| // If pushState is available, we use it to set the fragment as a real URL. |
| if (this._usePushState) { |
| this.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, url); |
| |
| // If hash changes haven't been explicitly disabled, update the hash |
| // fragment to store history. |
| } else if (this._wantsHashChange) { |
| this._updateHash(this.location, fragment, options.replace); |
| if (this.iframe && fragment !== this.getHash(this.iframe.contentWindow)) { |
| var iWindow = this.iframe.contentWindow; |
| |
| // Opening and closing the iframe tricks IE7 and earlier to push a |
| // history entry on hash-tag change. When replace is true, we don't |
| // want this. |
| if (!options.replace) { |
| iWindow.document.open(); |
| iWindow.document.close(); |
| } |
| |
| this._updateHash(iWindow.location, fragment, options.replace); |
| } |
| |
| // If you've told us that you explicitly don't want fallback hashchange- |
| // based history, then `navigate` becomes a page refresh. |
| } else { |
| return this.location.assign(url); |
| } |
| if (options.trigger) return this.loadUrl(fragment); |
| }, |
| |
| // Update the hash location, either replacing the current entry, or adding |
| // a new one to the browser history. |
| _updateHash: function(location, fragment, replace) { |
| if (replace) { |
| var href = location.href.replace(/(javascript:|#).*$/, ''); |
| location.replace(href + '#' + fragment); |
| } else { |
| // Some browsers require that `hash` contains a leading #. |
| location.hash = '#' + fragment; |
| } |
| } |
| |
| }); |
| |
| // Create the default Backbone.history. |
| Backbone.history = new History; |
| |
| // Helpers |
| // ------- |
| |
| // Helper function to correctly set up the prototype chain for subclasses. |
| // Similar to `goog.inherits`, but uses a hash of prototype properties and |
| // class properties to be extended. |
| var extend = function(protoProps, staticProps) { |
| var parent = this; |
| var child; |
| |
| // The constructor function for the new subclass is either defined by you |
| // (the "constructor" property in your `extend` definition), or defaulted |
| // by us to simply call the parent constructor. |
| if (protoProps && _.has(protoProps, 'constructor')) { |
| child = protoProps.constructor; |
| } else { |
| child = function(){ return parent.apply(this, arguments); }; |
| } |
| |
| // Add static properties to the constructor function, if supplied. |
| _.extend(child, parent, staticProps); |
| |
| // Set the prototype chain to inherit from `parent`, without calling |
| // `parent`'s constructor function and add the prototype properties. |
| child.prototype = _.create(parent.prototype, protoProps); |
| child.prototype.constructor = child; |
| |
| // Set a convenience property in case the parent's prototype is needed |
| // later. |
| child.__super__ = parent.prototype; |
| |
| return child; |
| }; |
| |
| // Set up inheritance for the model, collection, router, view and history. |
| Model.extend = Collection.extend = Router.extend = View.extend = History.extend = extend; |
| |
| // Throw an error when a URL is needed, and none is supplied. |
| var urlError = function() { |
| throw new Error('A "url" property or function must be specified'); |
| }; |
| |
| // Wrap an optional error callback with a fallback error event. |
| var wrapError = function(model, options) { |
| var error = options.error; |
| options.error = function(resp) { |
| if (error) error.call(options.context, model, resp, options); |
| model.trigger('error', model, resp, options); |
| }; |
| }; |
| |
| return Backbone; |
| }); |