| /** |
| * AUTO-GENERATED - DO NOT EDIT. Source: https://github.com/gpuweb/cts |
| **/ export const GPUConst = { |
| BufferUsage: { |
| MAP_READ: 0x0001, |
| MAP_WRITE: 0x0002, |
| COPY_SRC: 0x0004, |
| COPY_DST: 0x0008, |
| INDEX: 0x0010, |
| VERTEX: 0x0020, |
| UNIFORM: 0x0040, |
| STORAGE: 0x0080, |
| INDIRECT: 0x0100, |
| QUERY_RESOLVE: 0x0200, |
| }, |
| |
| TextureUsage: { |
| COPY_SRC: 0x01, |
| COPY_DST: 0x02, |
| SAMPLED: 0x04, |
| STORAGE: 0x08, |
| OUTPUT_ATTACHMENT: 0x10, |
| }, |
| |
| ColorWrite: { |
| RED: 0x1, |
| GREEN: 0x2, |
| BLUE: 0x4, |
| ALPHA: 0x8, |
| ALL: 0xf, |
| }, |
| |
| ShaderStage: { |
| VERTEX: 0x1, |
| FRAGMENT: 0x2, |
| COMPUTE: 0x4, |
| }, |
| |
| MapMode: { |
| READ: 0x1, |
| WRITE: 0x2, |
| }, |
| }; |
| |
| // Type ensures every field is specified. |
| export const DefaultLimits = { |
| maxBindGroups: 4, |
| maxDynamicUniformBuffersPerPipelineLayout: 8, |
| maxDynamicStorageBuffersPerPipelineLayout: 4, |
| maxSampledTexturesPerShaderStage: 16, |
| maxSamplersPerShaderStage: 16, |
| maxStorageBuffersPerShaderStage: 4, |
| maxStorageTexturesPerShaderStage: 4, |
| maxUniformBuffersPerShaderStage: 12, |
| maxUniformBufferBindingSize: 16384, |
| }; |