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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_HTML_CUSTOM_ELEMENT_INTERNALS_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_HTML_CUSTOM_ELEMENT_INTERNALS_H_
#include "third_party/blink/renderer/bindings/core/v8/file_or_usv_string_or_form_data.h"
#include "third_party/blink/renderer/core/dom/qualified_name.h"
#include "third_party/blink/renderer/core/html/forms/labels_node_list.h"
#include "third_party/blink/renderer/core/html/forms/listed_element.h"
#include "third_party/blink/renderer/platform/bindings/script_wrappable.h"
#include "third_party/blink/renderer/platform/wtf/casting.h"
namespace blink {
class CustomStateSet;
class HTMLElement;
class ValidityStateFlags;
class CORE_EXPORT ElementInternals : public ScriptWrappable,
public ListedElement {
DEFINE_WRAPPERTYPEINFO();
public:
ElementInternals(HTMLElement& target);
void Trace(Visitor* visitor) const override;
HTMLElement& Target() const { return *target_; }
void DidUpgrade();
using ControlValue = FileOrUSVStringOrFormData;
// IDL attributes/operations
void setFormValue(const ControlValue& value, ExceptionState& exception_state);
void setFormValue(const ControlValue& value,
const ControlValue& state,
ExceptionState& exception_state);
HTMLFormElement* form(ExceptionState& exception_state) const;
void setValidity(ValidityStateFlags* flags, ExceptionState& exception_state);
void setValidity(ValidityStateFlags* flags,
const String& message,
ExceptionState& exception_state);
void setValidity(ValidityStateFlags* flags,
const String& message,
Element* anchor,
ExceptionState& exception_state);
bool willValidate(ExceptionState& exception_state) const;
ValidityState* validity(ExceptionState& exception_state);
String ValidationMessageForBinding(ExceptionState& exception_state);
bool checkValidity(ExceptionState& exception_state);
bool reportValidity(ExceptionState& exception_state);
LabelsNodeList* labels(ExceptionState& exception_state);
CustomStateSet* states();
bool HasState(const AtomicString& state) const;
ShadowRoot* shadowRoot() const;
// We need these functions because we are reflecting ARIA attributes.
// See dom/aria_attributes.idl.
const AtomicString& FastGetAttribute(const QualifiedName&) const;
void setAttribute(const QualifiedName& attribute, const AtomicString& value);
void SetElementAttribute(const QualifiedName& name, Element* element);
Element* GetElementAttribute(const QualifiedName& name);
base::Optional<HeapVector<Member<Element>>> GetElementArrayAttribute(
const QualifiedName& name) const;
void SetElementArrayAttribute(
const QualifiedName& name,
const base::Optional<HeapVector<Member<Element>>>& elements);
bool HasAttribute(const QualifiedName& attribute) const;
const HashMap<QualifiedName, AtomicString>& GetAttributes() const;
private:
bool IsTargetFormAssociated() const;
// ListedElement overrides:
bool IsFormControlElement() const override;
bool IsElementInternals() const override;
bool IsEnumeratable() const override;
void AppendToFormData(FormData& form_data) override;
void DidChangeForm() override;
bool HasBadInput() const override;
bool PatternMismatch() const override;
bool RangeOverflow() const override;
bool RangeUnderflow() const override;
bool StepMismatch() const override;
bool TooLong() const override;
bool TooShort() const override;
bool TypeMismatch() const override;
bool ValueMissing() const override;
bool CustomError() const override;
String validationMessage() const override;
String ValidationSubMessage() const override;
Element& ValidationAnchor() const override;
void DisabledStateMightBeChanged() override;
bool ClassSupportsStateRestore() const override;
bool ShouldSaveAndRestoreFormControlState() const override;
FormControlState SaveFormControlState() const override;
void RestoreFormControlState(const FormControlState& state) override;
Member<HTMLElement> target_;
ControlValue value_;
ControlValue state_;
bool is_disabled_ = false;
Member<ValidityStateFlags> validity_flags_;
Member<Element> validation_anchor_;
Member<CustomStateSet> custom_states_;
HashMap<QualifiedName, AtomicString> accessibility_semantics_map_;
// See
// https://whatpr.org/html/3917/common-dom-interfaces.html#reflecting-content-attributes-in-idl-attributes:element
HeapHashMap<QualifiedName, Member<HeapVector<Member<Element>>>>
explicitly_set_attr_elements_map_;
DISALLOW_COPY_AND_ASSIGN(ElementInternals);
};
template <>
struct DowncastTraits<ElementInternals> {
static bool AllowFrom(const ListedElement& listed_element) {
return listed_element.IsElementInternals();
}
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_HTML_CUSTOM_ELEMENT_INTERNALS_H_