tree: 0847a9c321893524fd24d1fbd8c7be7f675e774c [path history] [tgz]
  1. BUILD.gn
  2. dawn_callback.h
  3. dawn_conversions.cc
  4. dawn_conversions.h
  5. dawn_enum_conversions.cc
  6. dawn_enum_conversions.h
  7. dawn_object.cc
  8. dawn_object.h
  9. DEPS
  10. DIR_METADATA
  11. gpu.cc
  12. gpu.h
  13. gpu.idl
  14. gpu_adapter.cc
  15. gpu_adapter.h
  16. gpu_adapter.idl
  17. gpu_bind_group.cc
  18. gpu_bind_group.h
  19. gpu_bind_group.idl
  20. gpu_bind_group_descriptor.idl
  21. gpu_bind_group_entry.idl
  22. gpu_bind_group_layout.cc
  23. gpu_bind_group_layout.h
  24. gpu_bind_group_layout.idl
  25. gpu_bind_group_layout_descriptor.idl
  26. gpu_bind_group_layout_entry.idl
  27. gpu_blend_component.idl
  28. gpu_blend_state.idl
  29. gpu_buffer.cc
  30. gpu_buffer.h
  31. gpu_buffer.idl
  32. gpu_buffer_binding.idl
  33. gpu_buffer_binding_layout.idl
  34. gpu_buffer_descriptor.idl
  35. gpu_buffer_usage.h
  36. gpu_buffer_usage.idl
  37. gpu_canvas_context.cc
  38. gpu_canvas_context.h
  39. gpu_canvas_context.idl
  40. gpu_color_dict.idl
  41. gpu_color_state_descriptor.idl
  42. gpu_color_target_state.idl
  43. gpu_color_write.h
  44. gpu_color_write.idl
  45. gpu_command_buffer.cc
  46. gpu_command_buffer.h
  47. gpu_command_buffer.idl
  48. gpu_command_buffer_descriptor.idl
  49. gpu_command_encoder.cc
  50. gpu_command_encoder.h
  51. gpu_command_encoder.idl
  52. gpu_command_encoder_descriptor.idl
  53. gpu_compilation_info.cc
  54. gpu_compilation_info.h
  55. gpu_compilation_info.idl
  56. gpu_compilation_message.cc
  57. gpu_compilation_message.h
  58. gpu_compilation_message.idl
  59. gpu_compute_pass_descriptor.idl
  60. gpu_compute_pass_encoder.cc
  61. gpu_compute_pass_encoder.h
  62. gpu_compute_pass_encoder.idl
  63. gpu_compute_pipeline.cc
  64. gpu_compute_pipeline.h
  65. gpu_compute_pipeline.idl
  66. gpu_compute_pipeline_descriptor.idl
  67. gpu_depth_stencil_state.idl
  68. gpu_depth_stencil_state_descriptor.idl
  69. gpu_device.cc
  70. gpu_device.h
  71. gpu_device.idl
  72. gpu_device_descriptor.idl
  73. gpu_device_lost_info.cc
  74. gpu_device_lost_info.h
  75. gpu_device_lost_info.idl
  76. gpu_extent_3d_dict.idl
  77. gpu_fence_descriptor.idl
  78. gpu_fragment_state.idl
  79. gpu_image_copy_buffer.idl
  80. gpu_image_copy_image_bitmap.idl
  81. gpu_image_copy_texture.idl
  82. gpu_image_data_layout.idl
  83. gpu_limits.idl
  84. gpu_map_mode.h
  85. gpu_map_mode.idl
  86. gpu_multisample_state.idl
  87. gpu_object_base.idl
  88. gpu_object_descriptor_base.idl
  89. gpu_origin_2d_dict.idl
  90. gpu_origin_3d_dict.idl
  91. gpu_out_of_memory_error.cc
  92. gpu_out_of_memory_error.h
  93. gpu_out_of_memory_error.idl
  94. gpu_pipeline_base.idl
  95. gpu_pipeline_descriptor_base.idl
  96. gpu_pipeline_layout.cc
  97. gpu_pipeline_layout.h
  98. gpu_pipeline_layout.idl
  99. gpu_pipeline_layout_descriptor.idl
  100. gpu_primitive_state.idl
  101. gpu_programmable_pass_encoder.cc
  102. gpu_programmable_pass_encoder.h
  103. gpu_programmable_pass_encoder.idl
  104. gpu_programmable_stage.idl
  105. gpu_query_set.cc
  106. gpu_query_set.h
  107. gpu_query_set.idl
  108. gpu_query_set_descriptor.idl
  109. gpu_queue.cc
  110. gpu_queue.h
  111. gpu_queue.idl
  112. gpu_rasterization_state_descriptor.idl
  113. gpu_render_bundle.cc
  114. gpu_render_bundle.h
  115. gpu_render_bundle.idl
  116. gpu_render_bundle_descriptor.idl
  117. gpu_render_bundle_encoder.cc
  118. gpu_render_bundle_encoder.h
  119. gpu_render_bundle_encoder.idl
  120. gpu_render_bundle_encoder_descriptor.idl
  121. gpu_render_encoder_base.idl
  122. gpu_render_pass_color_attachment.idl
  123. gpu_render_pass_depth_stencil_attachment.idl
  124. gpu_render_pass_descriptor.idl
  125. gpu_render_pass_encoder.cc
  126. gpu_render_pass_encoder.h
  127. gpu_render_pass_encoder.idl
  128. gpu_render_pipeline.cc
  129. gpu_render_pipeline.h
  130. gpu_render_pipeline.idl
  131. gpu_render_pipeline_descriptor.idl
  132. gpu_request_adapter_options.idl
  133. gpu_sampler.cc
  134. gpu_sampler.h
  135. gpu_sampler.idl
  136. gpu_sampler_binding_layout.idl
  137. gpu_sampler_descriptor.idl
  138. gpu_shader_module.cc
  139. gpu_shader_module.h
  140. gpu_shader_module.idl
  141. gpu_shader_module_descriptor.idl
  142. gpu_shader_stage.h
  143. gpu_shader_stage.idl
  144. gpu_stencil_face_state.idl
  145. gpu_storage_texture_binding_layout.idl
  146. gpu_supported_features.cc
  147. gpu_supported_features.h
  148. gpu_supported_features.idl
  149. gpu_swap_chain.cc
  150. gpu_swap_chain.h
  151. gpu_swap_chain.idl
  152. gpu_swap_chain_descriptor.idl
  153. gpu_texture.cc
  154. gpu_texture.h
  155. gpu_texture.idl
  156. gpu_texture_binding_layout.idl
  157. gpu_texture_descriptor.idl
  158. gpu_texture_usage.h
  159. gpu_texture_usage.idl
  160. gpu_texture_view.cc
  161. gpu_texture_view.h
  162. gpu_texture_view.idl
  163. gpu_texture_view_descriptor.idl
  164. gpu_uncaptured_error_event.cc
  165. gpu_uncaptured_error_event.h
  166. gpu_uncaptured_error_event.idl
  167. gpu_uncaptured_error_event_init.idl
  168. gpu_validation_error.cc
  169. gpu_validation_error.h
  170. gpu_validation_error.idl
  171. gpu_vertex_attribute.idl
  172. gpu_vertex_buffer_layout.idl
  173. gpu_vertex_state.idl
  174. idls.gni
  175. navigator_gpu.idl
  176. README.md
  177. worker_navigator_gpu.idl
third_party/blink/renderer/modules/webgpu/README.md

WebGPU Blink module

The WebGPU API is the successor to the WebGL and WebGL 2 graphics APIs for the Web. It will provide modern features such as “GPU compute” as well as lower overhead access to GPU hardware and better, more predictable performance. WebGPU is being developed by the “GPU for the Web” W3C community group.

This Blink module implements the WebGPU API's spec that will evolve as WebGPU gets closer to an MVP.