blob: 246b341eeb3870ce6f90873c17383df0e52ac238 [file] [log] [blame]
use std::alloc::{Allocator, Global, Layout, System};
/// Issue #45955 and #62251.
#[test]
fn alloc_system_overaligned_request() {
check_overalign_requests(System)
}
#[test]
fn std_heap_overaligned_request() {
check_overalign_requests(Global)
}
fn check_overalign_requests<T: Allocator>(allocator: T) {
for &align in &[4, 8, 16, 32] {
// less than and bigger than `MIN_ALIGN`
for &size in &[align / 2, align - 1] {
// size less than alignment
let iterations = 128;
unsafe {
let pointers: Vec<_> = (0..iterations)
.map(|_| {
allocator.allocate(Layout::from_size_align(size, align).unwrap()).unwrap()
})
.collect();
for &ptr in &pointers {
assert_eq!(
(ptr.as_non_null_ptr().as_ptr() as usize) % align,
0,
"Got a pointer less aligned than requested"
)
}
// Clean up
for &ptr in &pointers {
allocator.deallocate(
ptr.as_non_null_ptr(),
Layout::from_size_align(size, align).unwrap(),
)
}
}
}
}
}