blob: c5c9e97e646fb94fa6960c1da38ba09f1265f04b [file] [log] [blame]
use crate::ffi::CStr;
use crate::io;
use crate::num::NonZeroUsize;
use crate::os::windows::io::AsRawHandle;
use crate::ptr;
use crate::sys::c;
use crate::sys::handle::Handle;
use crate::sys::stack_overflow;
use crate::sys_common::FromInner;
use crate::time::Duration;
use libc::c_void;
use super::to_u16s;
pub const DEFAULT_MIN_STACK_SIZE: usize = 2 * 1024 * 1024;
pub struct Thread {
handle: Handle,
}
impl Thread {
// unsafe: see thread::Builder::spawn_unchecked for safety requirements
pub unsafe fn new(stack: usize, p: Box<dyn FnOnce()>) -> io::Result<Thread> {
let p = Box::into_raw(box p);
// FIXME On UNIX, we guard against stack sizes that are too small but
// that's because pthreads enforces that stacks are at least
// PTHREAD_STACK_MIN bytes big. Windows has no such lower limit, it's
// just that below a certain threshold you can't do anything useful.
// That threshold is application and architecture-specific, however.
let ret = c::CreateThread(
ptr::null_mut(),
stack,
thread_start,
p as *mut _,
c::STACK_SIZE_PARAM_IS_A_RESERVATION,
ptr::null_mut(),
);
return if let Ok(handle) = ret.try_into() {
Ok(Thread { handle: Handle::from_inner(handle) })
} else {
// The thread failed to start and as a result p was not consumed. Therefore, it is
// safe to reconstruct the box so that it gets deallocated.
drop(Box::from_raw(p));
Err(io::Error::last_os_error())
};
extern "system" fn thread_start(main: *mut c_void) -> c::DWORD {
unsafe {
// Next, set up our stack overflow handler which may get triggered if we run
// out of stack.
let _handler = stack_overflow::Handler::new();
// Finally, let's run some code.
Box::from_raw(main as *mut Box<dyn FnOnce()>)();
}
0
}
}
pub fn set_name(name: &CStr) {
if let Ok(utf8) = name.to_str() {
if let Ok(utf16) = to_u16s(utf8) {
unsafe {
c::SetThreadDescription(c::GetCurrentThread(), utf16.as_ptr());
};
};
};
}
pub fn join(self) {
let rc = unsafe { c::WaitForSingleObject(self.handle.as_raw_handle(), c::INFINITE) };
if rc == c::WAIT_FAILED {
panic!("failed to join on thread: {}", io::Error::last_os_error());
}
}
pub fn yield_now() {
// This function will return 0 if there are no other threads to execute,
// but this also means that the yield was useless so this isn't really a
// case that needs to be worried about.
unsafe {
c::SwitchToThread();
}
}
pub fn sleep(dur: Duration) {
unsafe { c::Sleep(super::dur2timeout(dur)) }
}
pub fn handle(&self) -> &Handle {
&self.handle
}
pub fn into_handle(self) -> Handle {
self.handle
}
}
pub fn available_parallelism() -> io::Result<NonZeroUsize> {
let res = unsafe {
let mut sysinfo: c::SYSTEM_INFO = crate::mem::zeroed();
c::GetSystemInfo(&mut sysinfo);
sysinfo.dwNumberOfProcessors as usize
};
match res {
0 => Err(io::const_io_error!(
io::ErrorKind::NotFound,
"The number of hardware threads is not known for the target platform",
)),
cpus => Ok(unsafe { NonZeroUsize::new_unchecked(cpus) }),
}
}
#[cfg_attr(test, allow(dead_code))]
pub mod guard {
pub type Guard = !;
pub unsafe fn current() -> Option<Guard> {
None
}
pub unsafe fn init() -> Option<Guard> {
None
}
}