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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "APM::AudioPolicyEngine"
//#define LOG_NDEBUG 0
//#define VERY_VERBOSE_LOGGING
#ifdef VERY_VERBOSE_LOGGING
#define ALOGVV ALOGV
#else
#define ALOGVV(a...) do { } while(0)
#endif
#include "Engine.h"
#include "Gains.h"
#include <AudioPolicyManagerObserver.h>
#include <AudioPort.h>
#include <IOProfile.h>
#include <policy.h>
#include <utils/String8.h>
#include <utils/Log.h>
namespace android
{
namespace audio_policy
{
Engine::Engine()
: mManagerInterface(this),
mPhoneState(AUDIO_MODE_NORMAL),
mApmObserver(NULL)
{
for (int i = 0; i < AUDIO_POLICY_FORCE_USE_CNT; i++) {
mForceUse[i] = AUDIO_POLICY_FORCE_NONE;
}
}
Engine::~Engine()
{
}
void Engine::setObserver(AudioPolicyManagerObserver *observer)
{
ALOG_ASSERT(observer != NULL, "Invalid Audio Policy Manager observer");
mApmObserver = observer;
}
status_t Engine::initCheck()
{
return (mApmObserver != NULL) ? NO_ERROR : NO_INIT;
}
float Engine::volIndexToDb(Volume::device_category category, audio_stream_type_t streamType,
int indexInUi)
{
const StreamDescriptor &streamDesc = mApmObserver->getStreamDescriptors().valueAt(streamType);
return Gains::volIndexToDb(category, streamDesc, indexInUi);
}
status_t Engine::initStreamVolume(audio_stream_type_t stream, int indexMin, int indexMax)
{
ALOGV("initStreamVolume() stream %d, min %d, max %d", stream , indexMin, indexMax);
if (indexMin < 0 || indexMin >= indexMax) {
ALOGW("initStreamVolume() invalid index limits for stream %d, min %d, max %d",
stream , indexMin, indexMax);
return BAD_VALUE;
}
mApmObserver->getStreamDescriptors().setVolumeIndexMin(stream, indexMin);
mApmObserver->getStreamDescriptors().setVolumeIndexMax(stream, indexMax);
return NO_ERROR;
}
void Engine::initializeVolumeCurves(bool isSpeakerDrcEnabled)
{
StreamDescriptorCollection &streams = mApmObserver->getStreamDescriptors();
for (int i = 0; i < AUDIO_STREAM_CNT; i++) {
for (int j = 0; j < Volume::DEVICE_CATEGORY_CNT; j++) {
streams.setVolumeCurvePoint(static_cast<audio_stream_type_t>(i),
static_cast<Volume::device_category>(j),
Gains::sVolumeProfiles[i][j]);
}
}
// Check availability of DRC on speaker path: if available, override some of the speaker curves
if (isSpeakerDrcEnabled) {
streams.setVolumeCurvePoint(AUDIO_STREAM_SYSTEM, Volume::DEVICE_CATEGORY_SPEAKER,
Gains::sDefaultSystemVolumeCurveDrc);
streams.setVolumeCurvePoint(AUDIO_STREAM_RING, Volume::DEVICE_CATEGORY_SPEAKER,
Gains::sSpeakerSonificationVolumeCurveDrc);
streams.setVolumeCurvePoint(AUDIO_STREAM_ALARM, Volume::DEVICE_CATEGORY_SPEAKER,
Gains::sSpeakerSonificationVolumeCurveDrc);
streams.setVolumeCurvePoint(AUDIO_STREAM_NOTIFICATION, Volume::DEVICE_CATEGORY_SPEAKER,
Gains::sSpeakerSonificationVolumeCurveDrc);
streams.setVolumeCurvePoint(AUDIO_STREAM_MUSIC, Volume::DEVICE_CATEGORY_SPEAKER,
Gains::sSpeakerMediaVolumeCurveDrc);
streams.setVolumeCurvePoint(AUDIO_STREAM_ACCESSIBILITY, Volume::DEVICE_CATEGORY_SPEAKER,
Gains::sSpeakerMediaVolumeCurveDrc);
}
}
status_t Engine::setPhoneState(audio_mode_t state)
{
ALOGV("setPhoneState() state %d", state);
if (state < 0 || state >= AUDIO_MODE_CNT) {
ALOGW("setPhoneState() invalid state %d", state);
return BAD_VALUE;
}
if (state == mPhoneState ) {
ALOGW("setPhoneState() setting same state %d", state);
return BAD_VALUE;
}
// store previous phone state for management of sonification strategy below
int oldState = mPhoneState;
mPhoneState = state;
StreamDescriptorCollection &streams = mApmObserver->getStreamDescriptors();
// are we entering or starting a call
if (!is_state_in_call(oldState) && is_state_in_call(state)) {
ALOGV(" Entering call in setPhoneState()");
for (int j = 0; j < Volume::DEVICE_CATEGORY_CNT; j++) {
streams.setVolumeCurvePoint(AUDIO_STREAM_DTMF, static_cast<Volume::device_category>(j),
Gains::sVolumeProfiles[AUDIO_STREAM_VOICE_CALL][j]);
}
} else if (is_state_in_call(oldState) && !is_state_in_call(state)) {
ALOGV(" Exiting call in setPhoneState()");
for (int j = 0; j < Volume::DEVICE_CATEGORY_CNT; j++) {
streams.setVolumeCurvePoint(AUDIO_STREAM_DTMF, static_cast<Volume::device_category>(j),
Gains::sVolumeProfiles[AUDIO_STREAM_DTMF][j]);
}
}
return NO_ERROR;
}
status_t Engine::setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config)
{
switch(usage) {
case AUDIO_POLICY_FORCE_FOR_COMMUNICATION:
if (config != AUDIO_POLICY_FORCE_SPEAKER && config != AUDIO_POLICY_FORCE_BT_SCO &&
config != AUDIO_POLICY_FORCE_NONE) {
ALOGW("setForceUse() invalid config %d for FOR_COMMUNICATION", config);
return BAD_VALUE;
}
mForceUse[usage] = config;
break;
case AUDIO_POLICY_FORCE_FOR_MEDIA:
if (config != AUDIO_POLICY_FORCE_HEADPHONES && config != AUDIO_POLICY_FORCE_BT_A2DP &&
config != AUDIO_POLICY_FORCE_WIRED_ACCESSORY &&
config != AUDIO_POLICY_FORCE_ANALOG_DOCK &&
config != AUDIO_POLICY_FORCE_DIGITAL_DOCK && config != AUDIO_POLICY_FORCE_NONE &&
config != AUDIO_POLICY_FORCE_NO_BT_A2DP && config != AUDIO_POLICY_FORCE_SPEAKER ) {
ALOGW("setForceUse() invalid config %d for FOR_MEDIA", config);
return BAD_VALUE;
}
mForceUse[usage] = config;
break;
case AUDIO_POLICY_FORCE_FOR_RECORD:
if (config != AUDIO_POLICY_FORCE_BT_SCO && config != AUDIO_POLICY_FORCE_WIRED_ACCESSORY &&
config != AUDIO_POLICY_FORCE_NONE) {
ALOGW("setForceUse() invalid config %d for FOR_RECORD", config);
return BAD_VALUE;
}
mForceUse[usage] = config;
break;
case AUDIO_POLICY_FORCE_FOR_DOCK:
if (config != AUDIO_POLICY_FORCE_NONE && config != AUDIO_POLICY_FORCE_BT_CAR_DOCK &&
config != AUDIO_POLICY_FORCE_BT_DESK_DOCK &&
config != AUDIO_POLICY_FORCE_WIRED_ACCESSORY &&
config != AUDIO_POLICY_FORCE_ANALOG_DOCK &&
config != AUDIO_POLICY_FORCE_DIGITAL_DOCK) {
ALOGW("setForceUse() invalid config %d for FOR_DOCK", config);
}
mForceUse[usage] = config;
break;
case AUDIO_POLICY_FORCE_FOR_SYSTEM:
if (config != AUDIO_POLICY_FORCE_NONE &&
config != AUDIO_POLICY_FORCE_SYSTEM_ENFORCED) {
ALOGW("setForceUse() invalid config %d for FOR_SYSTEM", config);
}
mForceUse[usage] = config;
break;
case AUDIO_POLICY_FORCE_FOR_HDMI_SYSTEM_AUDIO:
if (config != AUDIO_POLICY_FORCE_NONE &&
config != AUDIO_POLICY_FORCE_HDMI_SYSTEM_AUDIO_ENFORCED) {
ALOGW("setForceUse() invalid config %d forHDMI_SYSTEM_AUDIO", config);
}
mForceUse[usage] = config;
break;
default:
ALOGW("setForceUse() invalid usage %d", usage);
break;
}
return NO_ERROR;
}
routing_strategy Engine::getStrategyForStream(audio_stream_type_t stream)
{
// stream to strategy mapping
switch (stream) {
case AUDIO_STREAM_VOICE_CALL:
case AUDIO_STREAM_BLUETOOTH_SCO:
return STRATEGY_PHONE;
case AUDIO_STREAM_RING:
case AUDIO_STREAM_ALARM:
return STRATEGY_SONIFICATION;
case AUDIO_STREAM_NOTIFICATION:
return STRATEGY_SONIFICATION_RESPECTFUL;
case AUDIO_STREAM_DTMF:
return STRATEGY_DTMF;
default:
ALOGE("unknown stream type %d", stream);
case AUDIO_STREAM_SYSTEM:
// NOTE: SYSTEM stream uses MEDIA strategy because muting music and switching outputs
// while key clicks are played produces a poor result
case AUDIO_STREAM_MUSIC:
return STRATEGY_MEDIA;
case AUDIO_STREAM_ENFORCED_AUDIBLE:
return STRATEGY_ENFORCED_AUDIBLE;
case AUDIO_STREAM_TTS:
return STRATEGY_TRANSMITTED_THROUGH_SPEAKER;
case AUDIO_STREAM_ACCESSIBILITY:
return STRATEGY_ACCESSIBILITY;
case AUDIO_STREAM_REROUTING:
return STRATEGY_REROUTING;
}
}
routing_strategy Engine::getStrategyForUsage(audio_usage_t usage)
{
const SwAudioOutputCollection &outputs = mApmObserver->getOutputs();
// usage to strategy mapping
switch (usage) {
case AUDIO_USAGE_ASSISTANCE_ACCESSIBILITY:
if (outputs.isStreamActive(AUDIO_STREAM_RING) ||
outputs.isStreamActive(AUDIO_STREAM_ALARM)) {
return STRATEGY_SONIFICATION;
}
if (isInCall()) {
return STRATEGY_PHONE;
}
return STRATEGY_ACCESSIBILITY;
case AUDIO_USAGE_MEDIA:
case AUDIO_USAGE_GAME:
case AUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE:
case AUDIO_USAGE_ASSISTANCE_SONIFICATION:
return STRATEGY_MEDIA;
case AUDIO_USAGE_VOICE_COMMUNICATION:
return STRATEGY_PHONE;
case AUDIO_USAGE_VOICE_COMMUNICATION_SIGNALLING:
return STRATEGY_DTMF;
case AUDIO_USAGE_ALARM:
case AUDIO_USAGE_NOTIFICATION_TELEPHONY_RINGTONE:
return STRATEGY_SONIFICATION;
case AUDIO_USAGE_NOTIFICATION:
case AUDIO_USAGE_NOTIFICATION_COMMUNICATION_REQUEST:
case AUDIO_USAGE_NOTIFICATION_COMMUNICATION_INSTANT:
case AUDIO_USAGE_NOTIFICATION_COMMUNICATION_DELAYED:
case AUDIO_USAGE_NOTIFICATION_EVENT:
return STRATEGY_SONIFICATION_RESPECTFUL;
case AUDIO_USAGE_UNKNOWN:
default:
return STRATEGY_MEDIA;
}
}
audio_devices_t Engine::getDeviceForStrategy(routing_strategy strategy) const
{
const DeviceVector &availableOutputDevices = mApmObserver->getAvailableOutputDevices();
const DeviceVector &availableInputDevices = mApmObserver->getAvailableInputDevices();
const SwAudioOutputCollection &outputs = mApmObserver->getOutputs();
uint32_t device = AUDIO_DEVICE_NONE;
uint32_t availableOutputDevicesType = availableOutputDevices.types();
switch (strategy) {
case STRATEGY_TRANSMITTED_THROUGH_SPEAKER:
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER;
if (!device) {
ALOGE("getDeviceForStrategy() no device found for "\
"STRATEGY_TRANSMITTED_THROUGH_SPEAKER");
}
break;
case STRATEGY_SONIFICATION_RESPECTFUL:
if (isInCall()) {
device = getDeviceForStrategy(STRATEGY_SONIFICATION);
} else if (outputs.isStreamActiveRemotely(AUDIO_STREAM_MUSIC,
SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY)) {
// while media is playing on a remote device, use the the sonification behavior.
// Note that we test this usecase before testing if media is playing because
// the isStreamActive() method only informs about the activity of a stream, not
// if it's for local playback. Note also that we use the same delay between both tests
device = getDeviceForStrategy(STRATEGY_SONIFICATION);
//user "safe" speaker if available instead of normal speaker to avoid triggering
//other acoustic safety mechanisms for notification
if ((device & AUDIO_DEVICE_OUT_SPEAKER) &&
(availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER_SAFE)) {
device |= AUDIO_DEVICE_OUT_SPEAKER_SAFE;
device &= ~AUDIO_DEVICE_OUT_SPEAKER;
}
} else if (outputs.isStreamActive(AUDIO_STREAM_MUSIC, SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY)) {
// while media is playing (or has recently played), use the same device
device = getDeviceForStrategy(STRATEGY_MEDIA);
} else {
// when media is not playing anymore, fall back on the sonification behavior
device = getDeviceForStrategy(STRATEGY_SONIFICATION);
//user "safe" speaker if available instead of normal speaker to avoid triggering
//other acoustic safety mechanisms for notification
if ((device & AUDIO_DEVICE_OUT_SPEAKER) &&
(availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER_SAFE)) {
device |= AUDIO_DEVICE_OUT_SPEAKER_SAFE;
device &= ~AUDIO_DEVICE_OUT_SPEAKER;
}
}
break;
case STRATEGY_DTMF:
if (!isInCall()) {
// when off call, DTMF strategy follows the same rules as MEDIA strategy
device = getDeviceForStrategy(STRATEGY_MEDIA);
break;
}
// when in call, DTMF and PHONE strategies follow the same rules
// FALL THROUGH
case STRATEGY_PHONE:
// Force use of only devices on primary output if:
// - in call AND
// - cannot route from voice call RX OR
// - audio HAL version is < 3.0 and TX device is on the primary HW module
if (getPhoneState() == AUDIO_MODE_IN_CALL) {
audio_devices_t txDevice = getDeviceForInputSource(AUDIO_SOURCE_VOICE_COMMUNICATION);
sp<AudioOutputDescriptor> primaryOutput = outputs.getPrimaryOutput();
audio_devices_t availPrimaryInputDevices =
availableInputDevices.getDevicesFromHwModule(primaryOutput->getModuleHandle());
audio_devices_t availPrimaryOutputDevices =
primaryOutput->supportedDevices() & availableOutputDevices.types();
if (((availableInputDevices.types() &
AUDIO_DEVICE_IN_TELEPHONY_RX & ~AUDIO_DEVICE_BIT_IN) == 0) ||
(((txDevice & availPrimaryInputDevices & ~AUDIO_DEVICE_BIT_IN) != 0) &&
(primaryOutput->getAudioPort()->getModuleVersion() <
AUDIO_DEVICE_API_VERSION_3_0))) {
availableOutputDevicesType = availPrimaryOutputDevices;
}
}
// for phone strategy, we first consider the forced use and then the available devices by order
// of priority
switch (mForceUse[AUDIO_POLICY_FORCE_FOR_COMMUNICATION]) {
case AUDIO_POLICY_FORCE_BT_SCO:
if (!isInCall() || strategy != STRATEGY_DTMF) {
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT;
if (device) break;
}
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET;
if (device) break;
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_BLUETOOTH_SCO;
if (device) break;
// if SCO device is requested but no SCO device is available, fall back to default case
// FALL THROUGH
default: // FORCE_NONE
// when not in a phone call, phone strategy should route STREAM_VOICE_CALL to A2DP
if (!isInCall() &&
(mForceUse[AUDIO_POLICY_FORCE_FOR_MEDIA] != AUDIO_POLICY_FORCE_NO_BT_A2DP) &&
(outputs.getA2dpOutput() != 0)) {
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP;
if (device) break;
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES;
if (device) break;
}
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_WIRED_HEADPHONE;
if (device) break;
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_WIRED_HEADSET;
if (device) break;
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_USB_DEVICE;
if (device) break;
if (!isInCall()) {
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_USB_ACCESSORY;
if (device) break;
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET;
if (device) break;
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_AUX_DIGITAL;
if (device) break;
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET;
if (device) break;
}
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_EARPIECE;
if (device) break;
device = mApmObserver->getDefaultOutputDevice()->type();
if (device == AUDIO_DEVICE_NONE) {
ALOGE("getDeviceForStrategy() no device found for STRATEGY_PHONE");
}
break;
case AUDIO_POLICY_FORCE_SPEAKER:
// when not in a phone call, phone strategy should route STREAM_VOICE_CALL to
// A2DP speaker when forcing to speaker output
if (!isInCall() &&
(mForceUse[AUDIO_POLICY_FORCE_FOR_MEDIA] != AUDIO_POLICY_FORCE_NO_BT_A2DP) &&
(outputs.getA2dpOutput() != 0)) {
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER;
if (device) break;
}
if (!isInCall()) {
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_USB_ACCESSORY;
if (device) break;
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_USB_DEVICE;
if (device) break;
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET;
if (device) break;
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_AUX_DIGITAL;
if (device) break;
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET;
if (device) break;
}
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_LINE;
if (device) break;
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER;
if (device) break;
device = mApmObserver->getDefaultOutputDevice()->type();
if (device == AUDIO_DEVICE_NONE) {
ALOGE("getDeviceForStrategy() no device found for STRATEGY_PHONE, FORCE_SPEAKER");
}
break;
}
break;
case STRATEGY_SONIFICATION:
// If incall, just select the STRATEGY_PHONE device: The rest of the behavior is handled by
// handleIncallSonification().
if (isInCall()) {
device = getDeviceForStrategy(STRATEGY_PHONE);
break;
}
// FALL THROUGH
case STRATEGY_ENFORCED_AUDIBLE:
// strategy STRATEGY_ENFORCED_AUDIBLE uses same routing policy as STRATEGY_SONIFICATION
// except:
// - when in call where it doesn't default to STRATEGY_PHONE behavior
// - in countries where not enforced in which case it follows STRATEGY_MEDIA
if ((strategy == STRATEGY_SONIFICATION) ||
(mForceUse[AUDIO_POLICY_FORCE_FOR_SYSTEM] == AUDIO_POLICY_FORCE_SYSTEM_ENFORCED)) {
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER;
if (device == AUDIO_DEVICE_NONE) {
ALOGE("getDeviceForStrategy() speaker device not found for STRATEGY_SONIFICATION");
}
}
// The second device used for sonification is the same as the device used by media strategy
// FALL THROUGH
// FIXME: STRATEGY_ACCESSIBILITY and STRATEGY_REROUTING follow STRATEGY_MEDIA for now
case STRATEGY_ACCESSIBILITY:
if (strategy == STRATEGY_ACCESSIBILITY) {
// do not route accessibility prompts to a digital output currently configured with a
// compressed format as they would likely not be mixed and dropped.
for (size_t i = 0; i < outputs.size(); i++) {
sp<AudioOutputDescriptor> desc = outputs.valueAt(i);
audio_devices_t devices = desc->device() &
(AUDIO_DEVICE_OUT_HDMI | AUDIO_DEVICE_OUT_SPDIF | AUDIO_DEVICE_OUT_HDMI_ARC);
if (desc->isActive() && !audio_is_linear_pcm(desc->mFormat) &&
devices != AUDIO_DEVICE_NONE) {
availableOutputDevicesType = availableOutputDevices.types() & ~devices;
}
}
}
// FALL THROUGH
case STRATEGY_REROUTING:
case STRATEGY_MEDIA: {
uint32_t device2 = AUDIO_DEVICE_NONE;
if (strategy != STRATEGY_SONIFICATION) {
// no sonification on remote submix (e.g. WFD)
if (availableOutputDevices.getDevice(AUDIO_DEVICE_OUT_REMOTE_SUBMIX, String8("0")) != 0) {
device2 = availableOutputDevices.types() & AUDIO_DEVICE_OUT_REMOTE_SUBMIX;
}
}
if (isInCall() && (strategy == STRATEGY_MEDIA)) {
device = getDeviceForStrategy(STRATEGY_PHONE);
break;
}
if ((device2 == AUDIO_DEVICE_NONE) &&
(mForceUse[AUDIO_POLICY_FORCE_FOR_MEDIA] != AUDIO_POLICY_FORCE_NO_BT_A2DP) &&
(outputs.getA2dpOutput() != 0)) {
device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP;
if (device2 == AUDIO_DEVICE_NONE) {
device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES;
}
if (device2 == AUDIO_DEVICE_NONE) {
device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER;
}
}
if ((device2 == AUDIO_DEVICE_NONE) &&
(mForceUse[AUDIO_POLICY_FORCE_FOR_MEDIA] == AUDIO_POLICY_FORCE_SPEAKER)) {
device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER;
}
if (device2 == AUDIO_DEVICE_NONE) {
device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_WIRED_HEADPHONE;
}
if (device2 == AUDIO_DEVICE_NONE) {
device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_LINE;
}
if (device2 == AUDIO_DEVICE_NONE) {
device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_WIRED_HEADSET;
}
if (device2 == AUDIO_DEVICE_NONE) {
device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_USB_ACCESSORY;
}
if (device2 == AUDIO_DEVICE_NONE) {
device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_USB_DEVICE;
}
if (device2 == AUDIO_DEVICE_NONE) {
device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET;
}
if ((device2 == AUDIO_DEVICE_NONE) && (strategy != STRATEGY_SONIFICATION)) {
// no sonification on aux digital (e.g. HDMI)
device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_AUX_DIGITAL;
}
if ((device2 == AUDIO_DEVICE_NONE) &&
(mForceUse[AUDIO_POLICY_FORCE_FOR_DOCK] == AUDIO_POLICY_FORCE_ANALOG_DOCK)) {
device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET;
}
if (device2 == AUDIO_DEVICE_NONE) {
device2 = availableOutputDevicesType & AUDIO_DEVICE_OUT_SPEAKER;
}
int device3 = AUDIO_DEVICE_NONE;
if (strategy == STRATEGY_MEDIA) {
// ARC, SPDIF and AUX_LINE can co-exist with others.
device3 = availableOutputDevicesType & AUDIO_DEVICE_OUT_HDMI_ARC;
device3 |= (availableOutputDevicesType & AUDIO_DEVICE_OUT_SPDIF);
device3 |= (availableOutputDevicesType & AUDIO_DEVICE_OUT_AUX_LINE);
}
device2 |= device3;
// device is DEVICE_OUT_SPEAKER if we come from case STRATEGY_SONIFICATION or
// STRATEGY_ENFORCED_AUDIBLE, AUDIO_DEVICE_NONE otherwise
device |= device2;
// If hdmi system audio mode is on, remove speaker out of output list.
if ((strategy == STRATEGY_MEDIA) &&
(mForceUse[AUDIO_POLICY_FORCE_FOR_HDMI_SYSTEM_AUDIO] ==
AUDIO_POLICY_FORCE_HDMI_SYSTEM_AUDIO_ENFORCED)) {
device &= ~AUDIO_DEVICE_OUT_SPEAKER;
}
if (device) break;
device = mApmObserver->getDefaultOutputDevice()->type();
if (device == AUDIO_DEVICE_NONE) {
ALOGE("getDeviceForStrategy() no device found for STRATEGY_MEDIA");
}
} break;
default:
ALOGW("getDeviceForStrategy() unknown strategy: %d", strategy);
break;
}
ALOGVV("getDeviceForStrategy() strategy %d, device %x", strategy, device);
return device;
}
audio_devices_t Engine::getDeviceForInputSource(audio_source_t inputSource) const
{
const DeviceVector &availableOutputDevices = mApmObserver->getAvailableOutputDevices();
const DeviceVector &availableInputDevices = mApmObserver->getAvailableInputDevices();
const SwAudioOutputCollection &outputs = mApmObserver->getOutputs();
audio_devices_t availableDeviceTypes = availableInputDevices.types() & ~AUDIO_DEVICE_BIT_IN;
uint32_t device = AUDIO_DEVICE_NONE;
switch (inputSource) {
case AUDIO_SOURCE_VOICE_UPLINK:
if (availableDeviceTypes & AUDIO_DEVICE_IN_VOICE_CALL) {
device = AUDIO_DEVICE_IN_VOICE_CALL;
break;
}
break;
case AUDIO_SOURCE_DEFAULT:
case AUDIO_SOURCE_MIC:
if (availableDeviceTypes & AUDIO_DEVICE_IN_BLUETOOTH_A2DP) {
device = AUDIO_DEVICE_IN_BLUETOOTH_A2DP;
} else if ((mForceUse[AUDIO_POLICY_FORCE_FOR_RECORD] == AUDIO_POLICY_FORCE_BT_SCO) &&
(availableDeviceTypes & AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET)) {
device = AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET;
} else if (availableDeviceTypes & AUDIO_DEVICE_IN_WIRED_HEADSET) {
device = AUDIO_DEVICE_IN_WIRED_HEADSET;
} else if (availableDeviceTypes & AUDIO_DEVICE_IN_USB_DEVICE) {
device = AUDIO_DEVICE_IN_USB_DEVICE;
} else if (availableDeviceTypes & AUDIO_DEVICE_IN_BUILTIN_MIC) {
device = AUDIO_DEVICE_IN_BUILTIN_MIC;
}
break;
case AUDIO_SOURCE_VOICE_COMMUNICATION:
// Allow only use of devices on primary input if in call and HAL does not support routing
// to voice call path.
if ((getPhoneState() == AUDIO_MODE_IN_CALL) &&
(availableOutputDevices.types() & AUDIO_DEVICE_OUT_TELEPHONY_TX) == 0) {
sp<AudioOutputDescriptor> primaryOutput = outputs.getPrimaryOutput();
availableDeviceTypes =
availableInputDevices.getDevicesFromHwModule(primaryOutput->getModuleHandle())
& ~AUDIO_DEVICE_BIT_IN;
}
switch (mForceUse[AUDIO_POLICY_FORCE_FOR_COMMUNICATION]) {
case AUDIO_POLICY_FORCE_BT_SCO:
// if SCO device is requested but no SCO device is available, fall back to default case
if (availableDeviceTypes & AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET) {
device = AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET;
break;
}
// FALL THROUGH
default: // FORCE_NONE
if (availableDeviceTypes & AUDIO_DEVICE_IN_WIRED_HEADSET) {
device = AUDIO_DEVICE_IN_WIRED_HEADSET;
} else if (availableDeviceTypes & AUDIO_DEVICE_IN_USB_DEVICE) {
device = AUDIO_DEVICE_IN_USB_DEVICE;
} else if (availableDeviceTypes & AUDIO_DEVICE_IN_BUILTIN_MIC) {
device = AUDIO_DEVICE_IN_BUILTIN_MIC;
}
break;
case AUDIO_POLICY_FORCE_SPEAKER:
if (availableDeviceTypes & AUDIO_DEVICE_IN_BACK_MIC) {
device = AUDIO_DEVICE_IN_BACK_MIC;
} else if (availableDeviceTypes & AUDIO_DEVICE_IN_BUILTIN_MIC) {
device = AUDIO_DEVICE_IN_BUILTIN_MIC;
}
break;
}
break;
case AUDIO_SOURCE_VOICE_RECOGNITION:
case AUDIO_SOURCE_HOTWORD:
if (mForceUse[AUDIO_POLICY_FORCE_FOR_RECORD] == AUDIO_POLICY_FORCE_BT_SCO &&
availableDeviceTypes & AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET) {
device = AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET;
} else if (availableDeviceTypes & AUDIO_DEVICE_IN_WIRED_HEADSET) {
device = AUDIO_DEVICE_IN_WIRED_HEADSET;
} else if (availableDeviceTypes & AUDIO_DEVICE_IN_USB_DEVICE) {
device = AUDIO_DEVICE_IN_USB_DEVICE;
} else if (availableDeviceTypes & AUDIO_DEVICE_IN_BUILTIN_MIC) {
device = AUDIO_DEVICE_IN_BUILTIN_MIC;
}
break;
case AUDIO_SOURCE_UNPROCESSED:
case AUDIO_SOURCE_CAMCORDER:
if (availableDeviceTypes & AUDIO_DEVICE_IN_BACK_MIC) {
device = AUDIO_DEVICE_IN_BACK_MIC;
} else if (availableDeviceTypes & AUDIO_DEVICE_IN_BUILTIN_MIC) {
device = AUDIO_DEVICE_IN_BUILTIN_MIC;
}
break;
case AUDIO_SOURCE_VOICE_DOWNLINK:
case AUDIO_SOURCE_VOICE_CALL:
if (availableDeviceTypes & AUDIO_DEVICE_IN_VOICE_CALL) {
device = AUDIO_DEVICE_IN_VOICE_CALL;
}
break;
case AUDIO_SOURCE_REMOTE_SUBMIX:
if (availableDeviceTypes & AUDIO_DEVICE_IN_REMOTE_SUBMIX) {
device = AUDIO_DEVICE_IN_REMOTE_SUBMIX;
}
break;
case AUDIO_SOURCE_FM_TUNER:
if (availableDeviceTypes & AUDIO_DEVICE_IN_FM_TUNER) {
device = AUDIO_DEVICE_IN_FM_TUNER;
}
break;
default:
ALOGW("getDeviceForInputSource() invalid input source %d", inputSource);
break;
}
ALOGV("getDeviceForInputSource()input source %d, device %08x", inputSource, device);
return device;
}
template <>
AudioPolicyManagerInterface *Engine::queryInterface()
{
return &mManagerInterface;
}
} // namespace audio_policy
} // namespace android