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// system.hpp --------------------------------------------------------------//
// Copyright 2010 Vicente J. Botet Escriba
// Copyright (c) Microsoft Corporation 2014
// Distributed under the Boost Software License, Version 1.0.
// See http://www.boost.org/LICENSE_1_0.txt
#ifndef BOOST_DETAIL_WINAPI_SYSTEM_HPP
#define BOOST_DETAIL_WINAPI_SYSTEM_HPP
#include <boost/detail/winapi/basic_types.hpp>
#ifdef BOOST_HAS_PRAGMA_ONCE
#pragma once
#endif
namespace boost {
namespace detail {
namespace winapi {
#if defined( BOOST_USE_WINDOWS_H )
typedef ::SYSTEM_INFO SYSTEM_INFO_;
# if BOOST_USE_WINAPI_VERSION < BOOST_WINAPI_VERSION_WINXP
extern "C" __declspec(dllimport) void __stdcall GetSystemInfo (struct system_info *);
# else
extern "C" __declspec(dllimport) void __stdcall GetNativeSystemInfo (struct system_info *);
# endif
#else
extern "C" {
typedef struct _SYSTEM_INFO {
union {
DWORD_ dwOemId;
struct {
WORD_ wProcessorArchitecture;
WORD_ wReserved;
} dummy;
} ;
DWORD_ dwPageSize;
LPVOID_ lpMinimumApplicationAddress;
LPVOID_ lpMaximumApplicationAddress;
DWORD_PTR_ dwActiveProcessorMask;
DWORD_ dwNumberOfProcessors;
DWORD_ dwProcessorType;
DWORD_ dwAllocationGranularity;
WORD_ wProcessorLevel;
WORD_ wProcessorRevision;
} SYSTEM_INFO_;
# if BOOST_USE_WINAPI_VERSION < BOOST_WINAPI_VERSION_WINXP
__declspec(dllimport) void __stdcall
GetSystemInfo (struct system_info *);
# else
__declspec(dllimport) void __stdcall
GetNativeSystemInfo (struct system_info *);
# endif
}
#endif
}
}
}
#endif // BOOST_DETAIL_WINAPI_SYSTEM_HPP