| /*============================================================================= |
| Copyright (c) 2011 Eric Niebler |
| |
| Distributed under the Boost Software License, Version 1.0. (See accompanying |
| file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) |
| ==============================================================================*/ |
| #if !defined(BOOST_FUSION_ACCUMULATE_FWD_HPP_INCLUDED) |
| #define BOOST_FUSION_ACCUMULATE_FWD_HPP_INCLUDED |
| |
| #include <boost/fusion/support/config.hpp> |
| #include <boost/fusion/support/is_sequence.hpp> |
| #include <boost/utility/enable_if.hpp> |
| |
| namespace boost { namespace fusion |
| { |
| namespace result_of |
| { |
| template <typename Sequence, typename State, typename F> |
| struct accumulate; |
| } |
| |
| template <typename Sequence, typename State, typename F> |
| BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED |
| inline typename |
| lazy_enable_if< |
| traits::is_sequence<Sequence> |
| , result_of::accumulate<Sequence, State const, F> |
| >::type |
| accumulate(Sequence& seq, State const& state, F f); |
| |
| template <typename Sequence, typename State, typename F> |
| BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED |
| inline typename |
| lazy_enable_if< |
| traits::is_sequence<Sequence> |
| , result_of::accumulate<Sequence const, State const, F> |
| >::type |
| accumulate(Sequence const& seq, State const& state, F f); |
| }} |
| |
| #endif |
| |