| /*============================================================================= |
| Copyright (c) 2011 Eric Niebler |
| |
| Distributed under the Boost Software License, Version 1.0. (See accompanying |
| file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) |
| ==============================================================================*/ |
| #if !defined(BOOST_FUSION_SEGMENTED_FOR_EACH_HPP_INCLUDED) |
| #define BOOST_FUSION_SEGMENTED_FOR_EACH_HPP_INCLUDED |
| |
| #include <boost/fusion/support/config.hpp> |
| #include <boost/mpl/bool.hpp> |
| #include <boost/fusion/support/void.hpp> |
| #include <boost/fusion/algorithm/iteration/for_each_fwd.hpp> |
| #include <boost/fusion/support/segmented_fold_until.hpp> |
| |
| namespace boost { namespace fusion { namespace detail |
| { |
| template <typename Fun> |
| struct segmented_for_each_fun |
| { |
| BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED |
| explicit segmented_for_each_fun(Fun const& f) |
| : fun(f) |
| {} |
| |
| Fun const& fun; |
| |
| template <typename Sequence, typename State, typename Context> |
| struct apply |
| { |
| typedef void_ type; |
| typedef mpl::true_ continue_type; |
| |
| BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED |
| static type call(Sequence& seq, State const&, Context const&, segmented_for_each_fun const& fun) |
| { |
| fusion::for_each(seq, fun.fun); |
| return void_(); |
| } |
| }; |
| }; |
| |
| template <typename Sequence, typename F> |
| BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED |
| inline void |
| for_each(Sequence& seq, F const& f, mpl::true_) // segmented implementation |
| { |
| fusion::segmented_fold_until(seq, void_(), segmented_for_each_fun<F>(f)); |
| } |
| }}} |
| |
| #endif |