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/*=============================================================================
Copyright (c) 2005-2012 Joel de Guzman
Copyright (c) 2005-2006 Dan Marsden
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#if !defined(BOOST_FUSION_DEQUE_END_IMPL_09122006_2034)
#define BOOST_FUSION_DEQUE_END_IMPL_09122006_2034
#include <boost/fusion/support/config.hpp>
#include <boost/fusion/container/deque/deque_iterator.hpp>
namespace boost { namespace fusion
{
struct deque_tag;
namespace extension
{
template<typename T>
struct end_impl;
template<>
struct end_impl<deque_tag>
{
template<typename Sequence>
struct apply
{
typedef
deque_iterator<Sequence, Sequence::next_up::value>
type;
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
static type call(Sequence& seq)
{
return type(seq);
}
};
};
}
}}
#endif