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///////////////////////////////////////////////////////////////////////////////
// Copyright 2011 John Maddock. Distributed under the Boost
// Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_MP_GENERIC_INTERCONVERT_HPP
#define BOOST_MP_GENERIC_INTERCONVERT_HPP
#include <boost/multiprecision/detail/default_ops.hpp>
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
namespace boost{ namespace multiprecision{ namespace detail{
template <class To, class From>
inline To do_cast(const From & from)
{
return static_cast<To>(from);
}
template <class To, class B, ::boost::multiprecision::expression_template_option et>
inline To do_cast(const number<B, et>& from)
{
return from.template convert_to<To>();
}
template <class To, class From>
void generic_interconvert(To& to, const From& from, const mpl::int_<number_kind_floating_point>& /*to_type*/, const mpl::int_<number_kind_integer>& /*from_type*/)
{
using default_ops::eval_get_sign;
using default_ops::eval_bitwise_and;
using default_ops::eval_convert_to;
using default_ops::eval_right_shift;
using default_ops::eval_ldexp;
using default_ops::eval_add;
// smallest unsigned type handled natively by "From" is likely to be it's limb_type:
typedef typename canonical<unsigned char, From>::type limb_type;
// get the corresponding type that we can assign to "To":
typedef typename canonical<limb_type, To>::type to_type;
From t(from);
bool is_neg = eval_get_sign(t) < 0;
if(is_neg)
t.negate();
// Pick off the first limb:
limb_type limb;
limb_type mask = ~static_cast<limb_type>(0);
From fl;
eval_bitwise_and(fl, t, mask);
eval_convert_to(&limb, fl);
to = static_cast<to_type>(limb);
eval_right_shift(t, std::numeric_limits<limb_type>::digits);
//
// Then keep picking off more limbs until "t" is zero:
//
To l;
unsigned shift = std::numeric_limits<limb_type>::digits;
while(!eval_is_zero(t))
{
eval_bitwise_and(fl, t, mask);
eval_convert_to(&limb, fl);
l = static_cast<to_type>(limb);
eval_right_shift(t, std::numeric_limits<limb_type>::digits);
eval_ldexp(l, l, shift);
eval_add(to, l);
shift += std::numeric_limits<limb_type>::digits;
}
//
// Finish off by setting the sign:
//
if(is_neg)
to.negate();
}
template <class To, class From>
void generic_interconvert(To& to, const From& from, const mpl::int_<number_kind_integer>& /*to_type*/, const mpl::int_<number_kind_integer>& /*from_type*/)
{
using default_ops::eval_get_sign;
using default_ops::eval_bitwise_and;
using default_ops::eval_convert_to;
using default_ops::eval_right_shift;
using default_ops::eval_left_shift;
using default_ops::eval_bitwise_or;
using default_ops::eval_is_zero;
// smallest unsigned type handled natively by "From" is likely to be it's limb_type:
typedef typename canonical<unsigned char, From>::type limb_type;
// get the corresponding type that we can assign to "To":
typedef typename canonical<limb_type, To>::type to_type;
From t(from);
bool is_neg = eval_get_sign(t) < 0;
if(is_neg)
t.negate();
// Pick off the first limb:
limb_type limb;
limb_type mask = static_cast<limb_type>(~static_cast<limb_type>(0));
From fl;
eval_bitwise_and(fl, t, mask);
eval_convert_to(&limb, fl);
to = static_cast<to_type>(limb);
eval_right_shift(t, std::numeric_limits<limb_type>::digits);
//
// Then keep picking off more limbs until "t" is zero:
//
To l;
unsigned shift = std::numeric_limits<limb_type>::digits;
while(!eval_is_zero(t))
{
eval_bitwise_and(fl, t, mask);
eval_convert_to(&limb, fl);
l = static_cast<to_type>(limb);
eval_right_shift(t, std::numeric_limits<limb_type>::digits);
eval_left_shift(l, shift);
eval_bitwise_or(to, l);
shift += std::numeric_limits<limb_type>::digits;
}
//
// Finish off by setting the sign:
//
if(is_neg)
to.negate();
}
template <class To, class From>
void generic_interconvert(To& to, const From& from, const mpl::int_<number_kind_floating_point>& /*to_type*/, const mpl::int_<number_kind_floating_point>& /*from_type*/)
{
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
//
// The code here only works when the radix of "From" is 2, we could try shifting by other
// radixes but it would complicate things.... use a string conversion when the radix is other
// than 2:
//
if(std::numeric_limits<number<From> >::radix != 2)
{
to = from.str(0, std::ios_base::fmtflags()).c_str();
return;
}
typedef typename canonical<unsigned char, To>::type ui_type;
using default_ops::eval_fpclassify;
using default_ops::eval_add;
using default_ops::eval_subtract;
using default_ops::eval_convert_to;
//
// First classify the input, then handle the special cases:
//
int c = eval_fpclassify(from);
if(c == (int)FP_ZERO)
{
to = ui_type(0);
return;
}
else if(c == (int)FP_NAN)
{
to = static_cast<const char*>("nan");
return;
}
else if(c == (int)FP_INFINITE)
{
to = static_cast<const char*>("inf");
if(eval_get_sign(from) < 0)
to.negate();
return;
}
typename From::exponent_type e;
From f, term;
to = ui_type(0);
eval_frexp(f, from, &e);
static const int shift = std::numeric_limits<boost::intmax_t>::digits - 1;
while(!eval_is_zero(f))
{
// extract int sized bits from f:
eval_ldexp(f, f, shift);
eval_floor(term, f);
e -= shift;
eval_ldexp(to, to, shift);
typename boost::multiprecision::detail::canonical<boost::intmax_t, To>::type ll;
eval_convert_to(&ll, term);
eval_add(to, ll);
eval_subtract(f, term);
}
typedef typename To::exponent_type to_exponent;
if((e > (std::numeric_limits<to_exponent>::max)()) || (e < (std::numeric_limits<to_exponent>::min)()))
{
to = static_cast<const char*>("inf");
if(eval_get_sign(from) < 0)
to.negate();
return;
}
eval_ldexp(to, to, static_cast<to_exponent>(e));
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
}
template <class To, class From>
void generic_interconvert(To& to, const From& from, const mpl::int_<number_kind_rational>& /*to_type*/, const mpl::int_<number_kind_rational>& /*from_type*/)
{
typedef typename component_type<number<To> >::type to_component_type;
number<From> t(from);
to_component_type n(numerator(t)), d(denominator(t));
using default_ops::assign_components;
assign_components(to, n.backend(), d.backend());
}
template <class To, class From>
void generic_interconvert(To& to, const From& from, const mpl::int_<number_kind_rational>& /*to_type*/, const mpl::int_<number_kind_integer>& /*from_type*/)
{
typedef typename component_type<number<To> >::type to_component_type;
number<From> t(from);
to_component_type n(t), d(1);
using default_ops::assign_components;
assign_components(to, n.backend(), d.backend());
}
template <class R, class LargeInteger>
R safe_convert_to_float(const LargeInteger& i)
{
using std::ldexp;
if(!i)
return R(0);
if(std::numeric_limits<R>::is_specialized && std::numeric_limits<R>::max_exponent)
{
LargeInteger val(i);
if(val.sign() < 0)
val = -val;
unsigned mb = msb(val);
if(mb >= std::numeric_limits<R>::max_exponent)
{
int scale_factor = (int)mb + 1 - std::numeric_limits<R>::max_exponent;
BOOST_ASSERT(scale_factor >= 1);
val >>= scale_factor;
R result = val.template convert_to<R>();
if(std::numeric_limits<R>::digits == 0 || std::numeric_limits<R>::digits >= std::numeric_limits<R>::max_exponent)
{
//
// Calculate and add on the remainder, only if there are more
// digits in the mantissa that the size of the exponent, in
// other words if we are dropping digits in the conversion
// otherwise:
//
LargeInteger remainder(i);
remainder &= (LargeInteger(1) << scale_factor) - 1;
result += ldexp(safe_convert_to_float<R>(remainder), -scale_factor);
}
return i.sign() < 0 ? static_cast<R>(-result) : result;
}
}
return i.template convert_to<R>();
}
template <class To, class Integer>
inline typename disable_if_c<is_number<To>::value || is_floating_point<To>::value>::type
generic_convert_rational_to_float_imp(To& result, const Integer& n, const Integer& d, const mpl::true_&)
{
//
// If we get here, then there's something about one type or the other
// that prevents an exactly rounded result from being calculated
// (or at least it's not clear how to implement such a thing).
//
using default_ops::eval_divide;
number<To> fn(safe_convert_to_float<number<To> >(n)), fd(safe_convert_to_float<number<To> >(d));
eval_divide(result, fn.backend(), fd.backend());
}
template <class To, class Integer>
inline typename enable_if_c<is_number<To>::value || is_floating_point<To>::value>::type
generic_convert_rational_to_float_imp(To& result, const Integer& n, const Integer& d, const mpl::true_&)
{
//
// If we get here, then there's something about one type or the other
// that prevents an exactly rounded result from being calculated
// (or at least it's not clear how to implement such a thing).
//
To fd(safe_convert_to_float<To>(d));
result = safe_convert_to_float<To>(n);
result /= fd;
}
template <class To, class Integer>
typename enable_if_c<is_number<To>::value || is_floating_point<To>::value>::type
generic_convert_rational_to_float_imp(To& result, Integer& num, Integer& denom, const mpl::false_&)
{
//
// If we get here, then the precision of type To is known, and the integer type is unbounded
// so we can use integer division plus manipulation of the remainder to get an exactly
// rounded result.
//
if(num == 0)
{
result = 0;
return;
}
bool s = false;
if(num < 0)
{
s = true;
num = -num;
}
int denom_bits = msb(denom);
int shift = std::numeric_limits<To>::digits + denom_bits - msb(num) + 1;
if(shift > 0)
num <<= shift;
else if(shift < 0)
denom <<= std::abs(shift);
Integer q, r;
divide_qr(num, denom, q, r);
int q_bits = msb(q);
if(q_bits == std::numeric_limits<To>::digits)
{
//
// Round up if 2 * r > denom:
//
r <<= 1;
int c = r.compare(denom);
if(c > 0)
++q;
else if((c == 0) && (q & 1u))
{
++q;
}
}
else
{
BOOST_ASSERT(q_bits == 1 + std::numeric_limits<To>::digits);
//
// We basically already have the rounding info:
//
if(q & 1u)
{
if(r || (q & 2u))
++q;
}
}
using std::ldexp;
result = do_cast<To>(q);
result = ldexp(result, -shift);
if(s)
result = -result;
}
template <class To, class Integer>
inline typename disable_if_c<is_number<To>::value || is_floating_point<To>::value>::type
generic_convert_rational_to_float_imp(To& result, Integer& num, Integer& denom, const mpl::false_& tag)
{
number<To> t;
generic_convert_rational_to_float_imp(t, num, denom, tag);
result = t.backend();
}
template <class To, class From>
inline void generic_convert_rational_to_float(To& result, const From& f)
{
//
// Type From is always a Backend to number<>, or an
// instance of number<>, but we allow
// To to be either a Backend type, or a real number type,
// that way we can call this from generic conversions, and
// from specific conversions to built in types.
//
typedef typename mpl::if_c<is_number<From>::value, From, number<From> >::type actual_from_type;
typedef typename mpl::if_c<is_number<To>::value || is_floating_point<To>::value, To, number<To> >::type actual_to_type;
typedef typename component_type<actual_from_type>::type integer_type;
typedef mpl::bool_<!std::numeric_limits<integer_type>::is_specialized
|| std::numeric_limits<integer_type>::is_bounded
|| !std::numeric_limits<actual_to_type>::is_specialized
|| !std::numeric_limits<actual_to_type>::is_bounded
|| (std::numeric_limits<actual_to_type>::radix != 2)> dispatch_tag;
integer_type n(numerator(static_cast<actual_from_type>(f))), d(denominator(static_cast<actual_from_type>(f)));
generic_convert_rational_to_float_imp(result, n, d, dispatch_tag());
}
template <class To, class From>
inline void generic_interconvert(To& to, const From& from, const mpl::int_<number_kind_floating_point>& /*to_type*/, const mpl::int_<number_kind_rational>& /*from_type*/)
{
generic_convert_rational_to_float(to, from);
}
template <class To, class From>
void generic_interconvert_float2rational(To& to, const From& from, const mpl::int_<2>& /*radix*/)
{
typedef typename mpl::front<typename To::unsigned_types>::type ui_type;
static const int shift = std::numeric_limits<long long>::digits;
typename From::exponent_type e;
typename component_type<number<To> >::type num, denom;
number<From> val(from);
val = frexp(val, &e);
while(val)
{
val = ldexp(val, shift);
e -= shift;
long long ll = boost::math::lltrunc(val);
val -= ll;
num <<= shift;
num += ll;
}
denom = ui_type(1u);
if(e < 0)
denom <<= -e;
else if(e > 0)
num <<= e;
assign_components(to, num.backend(), denom.backend());
}
template <class To, class From, int Radix>
void generic_interconvert_float2rational(To& to, const From& from, const mpl::int_<Radix>& /*radix*/)
{
//
// This is almost the same as the binary case above, but we have to use
// scalbn and ilogb rather than ldexp and frexp, we also only extract
// one Radix digit at a time which is terribly inefficient!
//
typedef typename mpl::front<typename To::unsigned_types>::type ui_type;
typename From::exponent_type e;
typename component_type<To>::type num, denom;
number<From> val(from);
e = ilogb(val);
val = scalbn(val, -e);
while(val)
{
long long ll = boost::math::lltrunc(val);
val -= ll;
val = scalbn(val, 1);
num *= Radix;
num += ll;
--e;
}
++e;
denom = ui_type(Radix);
denom = pow(denom, abs(e));
if(e > 0)
{
num *= denom;
denom = 1;
}
assign_components(to, num, denom);
}
template <class To, class From>
void generic_interconvert(To& to, const From& from, const mpl::int_<number_kind_rational>& /*to_type*/, const mpl::int_<number_kind_floating_point>& /*from_type*/)
{
generic_interconvert_float2rational(to, from, mpl::int_<std::numeric_limits<number<From> >::radix>());
}
}}} // namespaces
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
#endif // BOOST_MP_GENERIC_INTERCONVERT_HPP